Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 22:50:56 Player: aliser Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1313) 1313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 5762 Bonus ------- Follower Combat Kills 14 Entered DSFs 500 Cogmind --------- Core Integrity 349/850 Matter 45/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Compact Battery (200) Compact Matter Pod (0) Kinecellerator Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Experimental Sensor Array Improved Signal Interpreter ECM Suite System Shield > --- WEAPON ----------- Improved Lightning Gun Ion Cannon EMP Blaster > --- INVENTORY -------- Improved Heat Sink Small Battery Compact Battery Medium Matter Pod Visual Processing Unit Kinecellerator Improved Power Shielding Plasma Cannon Cooled Plasma Cannon Improved Datajack [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 4 | . . . 1 . 2 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 54 | 6 3 4 7 5 3 . 7 19 Power 6 | 1 . 1 1 . . . 1 2 Engine 4 | 1 . . 1 . . . 1 1 Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 10 | 2 . 2 . . . . 3 3 Treads . | . . . . . . . . . Leg 7 | 2 . 2 . . . . 3 . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 22 | 1 1 1 2 3 2 . 2 10 Device 8 | . . . . 1 1 . 1 5 Storage 6 | 1 . . 2 . . . 1 2 Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . . . 2 Protection 5 | . 1 1 . 2 . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 2 . 4 2 1 . 1 4 Energy Gun 2 | . . . . . . . . 2 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 3 | 2 . . . . 1 . . . Ballistic Cannon 3 | . . . 3 . . . . . Launcher 3 | . 1 . 1 1 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . 1 Unidentified Prototypes 5 | . . . 1 1 1 . . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 18 | . . 1 . . . . 6 11 Power 3 | . . . . . . . 1 2 Propulsion 4 | . . . . . . . 1 3 Utility 4 | . . . . . . . 1 3 Weapon 7 | . . 1 . . . . 3 3 Highest Loss Streak 5 | . . 1 . . . . 3 5 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 7 8 9 8 9 8 9 Power 1 | . . . 1 1 2 1 . . Propulsion . | . . . 1 . . . . . Utility 5 | . 2 4 4 5 3 3 4 7 Weapon 1 | . 2 . . 2 2 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 15 | 1 3 2 . 2 . . . 7 Power 2 | . . 1 . . . . . 1 Propulsion . | . . . . . . . . . Utility 8 | . . 1 . 2 . . . 5 Weapon 5 | 1 3 . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 98 100 99 91 84 81 Engine 8 | . 14 2 3 11 9 7 2 11 Core 2 | . . 11 7 . . . . . Leg 18 | . 28 28 22 22 18 15 18 11 Device 7 | . . . . . 16 14 17 13 Storage 16 | . 14 14 22 22 18 15 15 13 Processor 2 | . . . . . 1 7 7 6 Hackware 1 | . . . . . . . . 5 Protection 7 | . 10 14 11 11 9 7 3 . Energy Gun 1 | . . . . . . . . 4 Energy Cannon 1 | . . . . . . . 1 5 Ballistic Gun 4 | . 17 25 2 . . 7 4 . Ballistic Cannon 9 | . . . 27 22 17 7 5 . Launcher 5 | . 9 . 1 6 9 7 5 5 Peak Build Rating 46 | 6 7 10 15 23 31 34 41 46 Average Rating 25 | 3 6 8 14 16 28 33 32 42 On Entrance 17 | . 6 7 10 15 17 31 34 38 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 49 | 14 18 18 35 37 39 38 40 49 Greatest Support 40 | 20 20 20 20 20 20 20 40 30 Greatest Overweight (x) 15 | . . . 1 1 1 1 1 15 Average Overweight (x) . | . . . . 1 1 1 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 10 10 Average Carried 8 | 1 5 7 8 9 8 9 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | . 8 8 10 10 10 10 6 5 Class Distribution -------------------- 36% | Tank 32% | Skirmisher 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 1360 | 225 109 274 440 164 13 . 29 106 Remotely . | . . . . . . . . . Salvage Created 1252 | . 109 169 608 121 43 . 25 177 Parts 101 | . 11 11 45 4 3 . . 27 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 32 | . 5 6 11 3 1 . 1 5 Guns 6 | . . 5 . . . . . 1 Cannons 14 | . . . 8 1 1 . 1 3 AOE 12 | . 5 1 3 2 . . . 1 Classes Destroyed 11 | . 3 . 3 1 . . 1 3 Worker 3 | . . . 2 . 1 . . . Builder 5 | . . . 4 . . . . 1 Recycler 1 | . . . . 1 . . . . Watcher 6 | . 2 . 3 . 1 . . . Swarmer 6 | . 3 3 . . . . . . Cutter 3 | . . . . . . . . 3 Grunt 17 | . 2 3 8 3 1 . . . Sentry 3 | . . . 3 . . . . . Specialist 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | . 5 3 6 4 3 . 1 3 Combat Bots Only 4 | . 3 3 4 3 1 . 1 3 Max Kills in Single Turn 3 | . 3 1 3 2 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 2 1 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 294 | . 9 25 59 17 5 . 33 146 Missed 97 | . 4 5 26 4 2 . 12 44 Hits 197 | . 5 20 33 13 3 . 21 102 Melee 4 | . . . . . . . . 4 Projectile 193 | . 5 20 33 13 3 . 21 98 AOE 2 | . . . . . . . . 2 Critical Strikes 8 | . . 1 2 . . . 2 3 Damage Taken 3168 | . 204 208 402 148 85 . 717 1404 Core 680 | . 22 37 47 8 19 . 46 501 Absorbed by Shields 40 | . . . . . . . . 40 Redirected to Shielding 63 | . . . . . . . . 63 Ignored by Resistances 6 | . . . . . . . . 6 Core Remaining (%) 90 | 100 . 76 . 86 96 . 93 . Volleys Fired 83 | . 11 14 26 8 6 . 3 15 Largest 3 | . 2 2 3 3 3 . 3 3 Hottest 153 | . 50 50 99 99 99 . 91 153 Shots Fired 200 | . 22 26 74 22 15 . 9 32 Gun 62 | . 13 25 6 . . . 3 15 Cannon 109 | . . . 63 17 11 . 3 15 Launcher 29 | . 9 1 5 5 4 . 3 2 Special . | . . . . . . . . . Kinetic 141 | . 13 25 69 17 11 . 6 . Thermal 15 | . . . . . . . . 15 Explosive 22 | . 9 1 . 5 4 . 3 . Electromagnetic 22 | . . . 5 . . . . 17 Robot Hit Streak 7 | . 5 4 2 3 1 . 4 7 Robot Miss Streak 8 | . 8 2 4 6 2 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 86 | . 11 15 26 5 4 . 6 19 Core Hits 63 | . 10 9 22 7 4 . 2 9 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 3 . 1 . . . Destroy 1 | . . 1 . . . . . . Blast 4 | . . . 3 . 1 . . . Melee Attacks 3 | . 1 2 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2933 | . 478 205 950 272 244 . 161 623 Guns 521 | . 52 156 23 . . . 36 254 Cannons 934 | . . . 554 106 39 . 43 192 Explosions 1474 | . 426 49 369 166 205 . 82 177 Melee . | . . . . . . . . . Ramming 4 | . . . 4 . . . . . Kinetic 1009 | . 52 156 577 106 39 . 79 . Thermal 360 | . . . 7 . . . . 353 Explosive 928 | . 426 49 . 166 205 . 82 . Electromagnetic 632 | . . . 362 . . . . 270 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . . . . . . 16 50 Projectiles . | . . . . . . . . . Explosions 66 | . . . . . . . 16 50 Melee . | . . . . . . . . . Knockbacks 8 | . . . 6 2 . . . . Impact . | . . . . . . . . . Kinetic 8 | . . . 6 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 372 | . 148 8 6 . 39 . 81 90 Shots 13 | . 6 1 1 . 1 . 2 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 14 9 138 250 . . . 268 Average Temperature 73 | . 14 5 49 95 . . . 111 Received Heat Transfer 561 | . 30 51 186 36 27 . . 231 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 446 | . . . 50 . . . . 396 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 182 | . 160 90 171 182 96 31 31 142 Initial 61 | . . 42 11 60 61 31 . . Average 29 | . 62 33 52 32 30 3 19 18 Influence Increases 1434 | . 224 158 382 226 116 . 49 279 Destroy 0b10 Robot/C 680 | . 100 120 220 100 20 . 20 100 Destroy 0b10 Robot/NC 75 | . 10 . 45 5 10 . . 5 Destroy Leader 182 | . 24 30 76 20 2 . . 30 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 13 | . 4 . 2 . . . . 7 Disable Machine 165 | . 15 . 30 15 45 . . 60 Destroy Structure 196 | . 56 8 9 38 39 . 14 32 Lose Combat Pursuer 120 | . 15 . . 45 . . 15 45 Influence Decreases 1334 | . 114 238 258 222 204 70 49 179 Entered New Map 317 | . . 68 19 94 97 39 . . Time Decay 838 | . 114 160 239 108 107 31 . 79 Lost Part 159 | . . 10 . . . . 49 100 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 14 | . . 1 6 . . 1 1 5 Investigation 5 | . . 1 3 . . 1 . . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . . 3 . . . 1 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 4 | . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 11 6 20 7 2 . 9 15 Peak Tracking Total 7 | . 3 3 5 4 1 . 7 5 Tactical Retreats 6 | . 1 . . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 3 | . . . 2 . . . 1 . Indirectly 1 | . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 12 | . 1 . 3 1 3 . . 4 Max in Single Turn 4 | . 1 . 1 1 2 . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 14 | . 2 1 3 . 2 2 . 4 Terminals 13 | . 2 1 2 . 2 2 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 5 2 13 . 3 3 . 13 Successful 14 | . 1 . 6 . 2 1 . 4 Failed 25 | . 4 2 7 . 1 2 . 9 Catastrophic 10 | . 2 2 3 . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 5 2 11 . 2 . . 1 Terminals 33 | . 5 2 7 . 3 3 . 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . . . 2 1 . 4 Record 3 | . . . . . 2 . . 1 Open DSF 2 | . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 1 2 . 2 2 . 4 Full Trace Events 4 | . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . 1 2 . . . . . . Non-combat 3 | . 1 2 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . 1 2 . . . . . . parse_system 1 | . . 1 . . . . . . no_distress 1 | . . 1 . . . . . . find_recycling 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . Total Damage 190 | . . . . 190 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 2140 | . . . . 1 434 327 108 1270 Sensors 2138 | . . . . 1 434 327 108 1268 Triangulation 2 | . . . . . . . . 2 ECM 1268 | . . . . . . . . 1268 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 4284 | 64 290 453 606 630 435 327 110 1369 Spaces Moved 2053 | 46 185 273 278 297 145 167 55 607 Core 12 | 4 . . . . . . . 8 Treads . | . . . . . . . . . Legs 1969 | 42 185 273 278 297 145 167 55 527 Wheels 59 | . . . . . . . . 59 Hover . | . . . . . . . . . Flight 13 | . . . . . . . . 13 Fastest Speed 50 | 50 120 120 120 190 190 190 120 110 Average Speed 170 | 113 120 120 180 190 190 190 154 190 Slowest Speed 800 | 120 120 120 190 190 190 190 190 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 38 63 26 63 15 4 45 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 226 | . 55 8 8 63 40 . 17 35 Melee . | . . . . . . . . . Projectile 7 | . . . 3 3 1 . . . AOE 219 | . 55 8 5 60 39 . 17 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 2666 | 57 231 371 322 346 291 178 76 794 Wait 364 | . 17 62 2 18 131 8 6 120 Move 2045 | 45 184 272 277 296 144 166 54 607 Hop . | . . . . . . . . . Pick Up 52 | 5 12 4 5 7 3 2 1 13 Fast Attach 11 | 2 . . 3 . . . 1 5 Attach 22 | 4 1 1 1 . 2 1 5 7 Detach . | . . . . . . . . . Swap 39 | . 2 9 3 9 4 . 3 9 Drop 45 | 1 3 6 4 8 1 1 3 18 Fire 83 | . 11 14 26 8 6 . 3 15 Melee 3 | . 1 2 . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 278 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 474 | -10/Mines | Learned location of Zion (-6) 586 | -10/Mines | Found a hidden stash of uninstalled traps 668 | -10/Mines | Assembled infested the area 759 | -10/Mines | Discovered new exit (range 15) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1156 | -9/Materials | Build established: Tank 1383 | -9/Materials | Discovered new exit (range 14) 1414 | -9/Materials | Entered Mines 1460 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1466 | -9/Mines | Found Prototype Device 1467 | -9/Mines | Identified Exp. Sensor Array 1517 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1674 | -9/Mines | Received a Mining Laser from a helpful Derelict 1948 | -9/Mines | Discovered new exit (range 13) 2002 | -9/Mines | Discovered new exit (range 15) 2044 | -9/Mines | Entered Materials 2044 | -8/Materials | Evolved 2 slots: Utility x2 2441 | -8/Materials | Discovered new exit (range 16) 2477 | -8/Materials | Identified exit to Factory 2479 | -8/Materials | Entered Factory 2479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -7/Factory | Build established: Skirmisher 2806 | -7/Factory | Identified exit to DSF 2806 | -7/Factory | Entered DSF 2816 | -7/DSF | Additional patrols routed to DSF 2874 | -7/DSF | Discovered new exit (range 12) 2900 | -7/DSF | Lost 3 parts (1u2w) 2914 | -7/DSF | Identified exit to Factory 2916 | -7/DSF | Entered Factory 2916 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3412 | -6/Factory | Discovered new exit (range 15) 3439 | -6/Factory | Identified exit to Lower Caves 4141 | -6/Factory | Lost 5 parts (1p2n1u1w) 4272 | -6/Factory | Core integrity fell below 50% 4285 | -6/Factory | Self-destructed Last Messages --------------- Imp. Deuterium Engine destroyed. Slug penetrates Door. Slug penetrates Wall. Acquired Prototype Device. Identified Gravity Neutralizer. Faulty integration damages Faulty Gravity Neutralizer (-17). U-05 Engineer builds a Door. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Component data lost. Slug penetrates Wall. Dropped Hcp. Matter Pod. Dropped Faulty Gravity Neutralizer. Dropped Imp. Power Shielding. Discarded Imp. Signal Interpreter. Dropped Trap Scanner. Dropped Med. Storage Unit. Dropped Triangulator. Dropped Lgt. Nuclear Core. 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" "## #?#^ [[ """ """ # | | ?#/############# #?# """ [ """ """ + | | ##=* ## #?# """ ! # | | ## ## #?# ""% ^ """ "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 455 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EX 25 Power Shielding 66 Evasion (%) 55 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerSalvageCalibrator Manual? 0 Play Time 00:52:57 Cumulative 11.2 hours Start 2025.10.11 @ 09:15:53 End 2025.10.11 @ 22:50:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15e36b53-7822-4e0c-a9de-978ca86b60b9