Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 16:47:13 Player: freddy fastbear Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (810) 810 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3105 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Authchip [R/Combat] Relay Coupler [Duelist] (27) Relay Coupler [Behemoth] (11) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Shotgun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 29 | 6 1 2 12 3 5 Power 5 | 1 1 . 2 . 1 Engine 4 | 1 1 . 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 2 7 . 3 Treads 2 | . . . 2 . . Leg 4 | 2 . . . . 2 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 6 | . . . 5 . 1 Utility 3 | 1 . . . 2 . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 3 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 3 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 4 3 . 11 Power 4 | . . 1 1 . 2 Propulsion 9 | . . 2 2 . 5 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . . 4 2 . 7 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 7 5 6 6 Power . | . 1 1 . 1 . Propulsion 3 | 1 4 5 3 3 2 Utility . | . . . . . 1 Weapon 1 | . 1 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 1 4 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . . . 3 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 81 90 94 70 Engine 9 | . 14 12 7 9 4 Treads 2 | . . . 11 . . Leg 11 | . 28 25 . . . Wheel 2 | . . 1 10 . . Flight 13 | . . . 18 36 23 Storage 11 | . 14 14 11 9 6 Processor 5 | . . . . 12 18 Protection 3 | . . . 9 9 1 Energy Gun 5 | . 14 12 . . . Ballistic Gun 13 | . 14 14 20 10 5 Ballistic Cannon 2 | . . . . 7 7 Peak Build Rating 19 | 6 6 6 11 18 19 Average Rating 9 | 4 6 5 8 16 15 On Entrance 7 | . 6 6 3 11 18 Avg Prop Armor Cover (%) 20 | . . . 20 . . Naked Turns . | . . . . . . Heaviest Build 17 | 11 13 13 13 16 17 Greatest Support 26 | 20 20 20 26 20 20 Greatest Overweight (x) 3 | 3 . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 6 7 5 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 7 7 6 5 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Sprinter 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 605 | 200 60 44 215 . 86 Remotely . | . . . . . . Salvage Created 451 | . 84 38 265 . 64 Parts 35 | . 4 2 26 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 16 | . 2 3 9 . 2 Guns 14 | . 2 3 9 . . Cannons 2 | . . . . . 2 Classes Destroyed 5 | . 1 1 3 . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 9 | . . 3 6 . . Grunt 6 | . 2 . 2 . 2 Sentry 1 | . . . 1 . . Best Kill Streak 9 | . 2 2 9 . 2 Combat Bots Only 7 | . 2 2 7 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 184 | . 18 35 77 . 54 Missed 45 | . 5 7 25 . 8 Hits 139 | . 13 28 52 . 46 Projectile 139 | . 13 28 52 . 46 AOE 23 | . . 7 . . 16 Critical Strikes 1 | . . . . . 1 Damage Taken 2355 | . 144 472 540 . 1199 Core 805 | . 21 173 61 . 550 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 68 | 100 . 22 84 . . Volleys Fired 73 | . 9 14 34 2 14 Largest 2 | . 2 2 2 2 2 Hottest 70 | . 70 70 43 56 56 Shots Fired 145 | . 18 28 68 4 27 Gun 130 | . 18 28 68 2 14 Cannon 15 | . . . . 2 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 122 | . 9 14 68 4 27 Thermal 23 | . 9 14 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 3 11 2 3 Robot Miss Streak 5 | . 1 3 4 2 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 86 | . 13 14 42 2 15 Core Hits 35 | . 4 4 21 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . 2 1 . . Burn 2 | . . 2 . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 956 | . 133 174 383 30 236 Guns 850 | . 133 174 383 30 130 Cannons 106 | . . . . . 106 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 766 | . 55 62 383 30 236 Thermal 190 | . 78 112 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 210 220 20 . 21 Average Temperature 72 | . 108 107 6 . 12 Received Heat Transfer 306 | . 78 . 69 . 159 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 703 | . 222 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 95 Level 1 1 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 236 | . 40 60 149 67 236 Initial 62 | . . 3 . 62 42 Average 61 | . 11 14 84 61 140 Influence Increases 697 | . 50 100 269 34 244 Destroy 0b10 Robot/C 320 | . 40 60 180 . 40 Destroy 0b10 Robot/NC 15 | . . . 15 . . Destroy Leader 64 | . 10 10 44 . . Successful Hack 18 | . . . . 4 14 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 10 | . . . . . 10 Partial Spotted 60 | . . . 30 30 . Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 521 | . 40 110 120 117 134 Entered New Map 118 | . . 7 . 87 24 Time Decay 233 | . 40 73 90 30 . Lost Part 170 | . . 30 30 . 110 Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 3 6 13 1 11 Peak Tracking Total 7 | . 2 2 7 1 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 13 | . 3 . 5 2 3 Terminals 8 | . 2 . 2 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 8 . 13 7 7 Successful 14 | . 3 . 6 4 1 Failed 21 | . 5 . 7 3 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 5 . 4 4 7 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 6 | . . . 6 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . . . . 3 1 Record 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 4 2 3 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 19 | . 19 . . . . Retrieved Matter 19 | . 19 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1052 | 87 165 243 235 68 254 Spaces Moved 1136 | 53 107 163 202 127 484 Core 96 | 18 . 11 . . 67 Treads . | . . . . . . Legs 290 | 35 107 144 . . 4 Wheels 59 | . . 8 51 . . Hover . | . . . . . . Flight 691 | . . . 151 127 413 Fastest Speed 29 | 50 120 80 29 29 29 Average Speed 61 | 130 120 117 44 29 37 Slowest Speed 200 | 200 120 190 100 29 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 . 1 Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 29 | 5 23 51 22 14 60 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1365 | 71 127 190 292 153 532 Wait 62 | 1 9 8 24 17 3 Move 1126 | 52 106 162 199 126 481 Hop 2 | . . . 1 . 1 Pick Up 36 | 12 2 1 12 3 6 Fast Attach . | . . . . . . Attach 28 | 6 . 2 12 2 6 Detach 6 | . . 1 2 . 3 Swap 7 | . 1 1 4 1 . Drop 10 | . . 1 4 2 3 Fire 73 | . 9 14 34 2 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 9) 253 | -10/Materials | Entered Mines 254 | -10/Mines | Learned location of Storage (-7) 258 | -10/Mines | Assembled infested the area 318 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 10) 482 | -10/Mines | Core integrity fell below 50% 496 | -10/Mines | Entered Materials 496 | -9/Materials | Evolved 2 slots: Propulsion x2 507 | -9/Materials | Lost 4 parts (1p2n1w) 621 | -9/Materials | Destroyed 7 combat bots 710 | -9/Materials | Discovered new exit (range 6) 727 | -9/Materials | Discovered new exit (range 11) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x2 788 | -8/Materials | Identified exit to Garrison 799 | -8/Materials | Entered Garrison 835 | -8/Garrison | Triggered checkpoint 861 | -8/Garrison | Discovered new exit (range 91) 861 | -8/Garrison | Discovered new exit (range 42) 861 | -8/Garrison | Discovered new exit (range 18) 861 | -8/Garrison | Discovered new exit (range 74) 864 | -8/Garrison | Garrison Relay disabled 874 | -8/Garrison | Garrison Relay disabled 879 | -8/Garrison | Lost 3 parts (2n1u) 897 | -8/Garrison | Triggered checkpoint 987 | -8/Garrison | Triggered checkpoint 997 | -8/Garrison | Garrison Relay disabled 1008 | -8/Garrison | Crushed by falling debris 1011 | -8/Garrison | Core integrity fell below 50% 1038 | -8/Garrison | Core integrity fell below 20% 1053 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Relay Coupler [Swarmer] tumbles out of relay unit. Dropped Shotgun. I-25 Savior destroyed. Flight Unit+ destroyed. VTOL Module+ destroyed. Imp. Light Cannon destroyed. Lgt. Nuclear Core destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. Flight Unit+ destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Acquired 7 matter. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. I-25 Savior destroyed. Acquired Authchip [R/Combat]. 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