Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 07:32:42 Player: WayneKnight Result: Destroyed by as-32258 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2725) 2725 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 9321 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 153 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (950) Ox18 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY (18) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Improved Energy Well (600) Tactical Coordination Suite Zionite Light Carapace Experimental Thermal Shield Dynamic Insulation System Neutron Cannon Heavy Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Zionite Biocell Advanced Signal Interpreter Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Improved Energy Well Tactical Coordination Suite Zionite Light Carapace Zionite Heavy Carapace Experimental Thermal Shield Dynamic Insulation System Neutron Cannon Heavy Battle Rifle Heavy Missile Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 4 | . . . . . 3 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 156 | 2 14 2 . 4 30 30 40 . 1 2 31 Power 11 | . 1 . . 1 5 3 . . . . 1 Engine 8 | . 1 . . 1 5 1 . . . . . Core 1 | . . . . . . 1 . . . . . Reactor 2 | . . . . . . 1 . . . . 1 Propulsion 41 | 2 2 . . 1 8 5 15 . . . 8 Treads 23 | 2 2 . . 1 8 4 6 . . . . Leg 5 | . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover 12 | . . . . . . . 9 . . . 3 Flight 1 | . . . . . . 1 . . . . . Utility 51 | . 5 . . . 8 8 20 . . . 10 Device 18 | . . . . . . 6 8 . . . 4 Storage 9 | . 3 . . . 1 . 2 . . . 3 Processor 1 | . . . . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 22 | . 2 . . . 6 2 9 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 53 | . 6 2 . 2 9 14 5 . 1 2 12 Energy Gun 4 | . 1 . . . 1 . . . . . 2 Energy Cannon 2 | . . . . 1 . 1 . . . . . Ballistic Gun 24 | . 4 2 . . 7 7 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 1 . . 1 1 1 . . . . 5 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 5 4 . 1 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 6 . . . 1 11 Parts Lost 33 | . 1 . . 1 6 . 1 . . . 24 Power 4 | . . . . 1 2 . . . . . 1 Propulsion 12 | . . . . . . . . . . . 12 Utility 9 | . . . . . 2 . . . . . 7 Weapon 8 | . 1 . . . 2 . 1 . . . 4 Highest Loss Streak 14 | . 1 . . 1 2 . 1 . . . 14 Average Slot Usage (%) 98 | . 98 100 100 100 99 99 97 92 92 92 83 Engine 5 | . 14 14 14 14 8 3 . . . . . Core 2 | . . . . . . 4 . . . . . Reactor 1 | . . . . . . . 7 7 7 7 6 Treads 23 | . 28 28 28 28 27 26 16 . . . . Hover 3 | . . . . . . . 13 30 30 30 17 Device 6 | . . . . . . 8 6 15 15 15 9 Storage 23 | . 21 28 28 28 26 27 16 7 7 7 13 Processor 5 | . . . . . . 9 7 7 7 7 7 Hackware 1 | . . . . . . . 5 7 7 7 5 Protection 4 | . 4 . . . 17 . 7 7 7 7 6 Ballistic Gun 15 | . 25 25 28 19 17 15 9 . . . . Slashing Weapon 1 | . . . . . . 2 3 7 7 7 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 126 | 12 74 74 74 76 119 122 126 38 38 38 74 Greatest Support 82 | 40 40 40 40 40 60 62 82 44 44 44 54 Greatest Overweight (x) 21 | . 1 1 1 1 1 2 2 . . . 21 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 10 10 10 18 Average Capacity 23 | 6 14 20 20 20 27 28 20 10 10 10 12 Most Carried 28 | 6 17 20 20 20 28 28 28 10 10 10 18 Average Carried 22 | 6 10 19 20 19 25 27 20 9 9 9 11 Final Capacity 28 | 6 20 20 20 20 28 28 10 10 10 10 18 Final Carried 28 | 6 17 20 20 20 28 28 9 10 10 10 12 Class Distribution -------------------- 79% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2750 | 200 203 61 . 108 745 667 430 163 14 20 139 Remotely . | . . . . . . . . . . . . Salvage Created 3317 | 66 447 35 . 91 949 921 490 65 24 . 229 Parts 204 | 1 36 3 . 6 60 61 24 1 . . 12 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 2 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 80 | . 11 1 . 13 19 21 8 . . . 7 Melee 4 | . . . . . . . 3 . . . 1 Guns 61 | . 11 1 . 4 18 21 5 . . . 1 AOE 15 | . . . . 9 1 . . . . . 5 Classes Destroyed 13 | 1 4 . . 1 3 1 1 . 1 . 1 Worker 1 | . . . . . 1 . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 10 | . 2 . . . 3 2 3 . . . . Swarmer 23 | . 6 . . 3 5 8 1 . . . . Grunt 20 | . 5 1 . . 8 4 2 . . . . Sentry 16 | . . . . . 5 9 2 . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . . 3 . . . . Z-Technician 4 | . . . . . . . . . . . 4 Z-Light 6 | . . . . . . . . . . . 6 Tinkerer 1 | . . . . . . . . . 1 . . Assembled 11 | . . . . 10 . . . . . . 1 Best Kill Streak 9 | 1 3 1 . 9 3 4 3 . . . 4 Combat Bots Only 9 | . 3 1 . 9 3 4 3 . . . 4 Max Kills in Single Turn 4 | 1 1 1 . 4 2 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . . . . 2 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 6957 | . 381 45 . 534 1449 727 747 . 16 . 3058 Core 1092 | . 53 16 . 149 79 94 26 . . . 675 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 12 . 68 . . . . . Volleys Fired 261 | 4 54 4 . 11 75 62 25 . . . 26 Largest 2 | 2 2 2 . 2 2 2 2 . . . 2 Hottest 90 | 90 90 43 . 43 81 50 53 . . . 72 Shots Fired 492 | 8 108 8 . 19 149 123 50 . . . 27 Gun 472 | 8 108 8 . 16 148 123 50 . . . 11 Cannon . | . . . . . . . . . . . . Launcher 20 | . . . . 3 1 . . . . . 16 Special . | . . . . . . . . . . . . Kinetic 424 | . 75 8 . 16 144 123 50 . . . 8 Thermal 45 | 8 33 . . . 4 . . . . . . Explosive 15 | . . . . 3 . . . . . . 12 Electromagnetic 5 | . . . . . 1 . . . . . 4 Phasic 3 | . . . . . . . . . . . 3 Robot Hit Streak 27 | 3 11 4 . 7 25 18 27 . . . 7 Robot Miss Streak 6 | 2 6 1 . 3 3 2 5 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 2 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . Shots Hit Robots 359 | 5 65 6 . 10 109 93 53 1 2 . 15 Core Hits 203 | 2 31 3 . 21 51 38 30 1 1 . 25 Critical Hits 3 | . . . . . 1 2 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Melee Attacks 34 | . . . . . . 7 15 3 5 . 4 Impact . | . . . . . . . . . . . . Slashing 34 | . . . . . . 7 15 3 5 . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9151 | 57 591 160 . 680 1801 1583 1282 141 293 . 2563 Guns 5015 | 57 587 95 . 118 1702 1526 710 . . . 220 Cannons . | . . . . . . . . . . . . Explosions 2782 | . . . . 520 44 . . . . . 2218 Melee 1167 | . . . . . . 36 572 141 293 . 125 Ramming 187 | . 4 65 . 42 55 21 . . . . . Kinetic 4594 | . 379 95 . 118 1645 1526 710 . . . 121 Thermal 912 | 57 208 . . 90 57 . . . . . 500 Explosive 1929 | . . . . 430 . . . . . . 1499 Electromagnetic 263 | . . . . . 44 . . . . . 219 Impact . | . . . . . . . . . . . . Slashing 1167 | . . . . . . 36 572 141 293 . 125 Piercing . | . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . 99 Highest Corruption 1 | . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Effects 9 | . . . . . . . 4 1 4 . . Message Errors 3 | . . . . . . . 1 . 2 . . Energy Discharges 3 | . . . . . . . 1 1 1 . . Data Loss (minor) 3 | . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 456 | . . . . 27 2 . 94 . 86 . 247 Projectiles . | . . . . . . . . . . . . Explosions 274 | . . . . 27 . . . . . . 247 Melee 182 | . . . . . 2 . 94 . 86 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . . 82 . . . . . . 523 Shots 9 | . . . . 3 . . . . . . 6 Rammed 15 | . 2 7 . 2 3 1 . . . . . Targets Rammed 16 | . 2 7 . 2 3 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 310 | 120 310 3 . 16 241 38 6 . . . 126 Average Temperature 40 | 63 68 3 . 9 26 9 3 . . . 71 Received Heat Transfer 1543 | . 105 21 . 100 477 225 156 . 9 . 450 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 931 | 149 534 . . 100 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 500 | 5 217 68 . 105 301 500 157 . . . . Initial 112 | . 3 5 . . 40 70 112 . . . . Average 124 | 2 34 32 . 93 96 183 43 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . Low Security (%) 66 | 100 98 100 . 100 89 41 100 . . . . Level 1 31 | . 1 . . . 10 56 . . . . . Level 2 1 | . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 3 3 5 . . . . Investigation 7 | . 4 . . . . 1 2 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 4 | . . . . . 2 2 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 11 | . 3 . . . 6 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 22 5 . 13 47 32 15 . 4 . 16 Peak Tracking Total 8 | . 4 3 . 8 4 4 3 . 4 . 6 Tactical Retreats 12 | . . . . . 7 3 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 9 | . 2 . . 1 . 2 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 11 | . . 1 . 2 . 3 . . 2 . 3 Max in Single Turn 2 | . . . . 2 . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 36 | . 9 1 1 . 5 9 11 . . . . Terminals 23 | . 6 . . . 5 6 6 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 108 | . 25 1 1 . 20 27 34 . . . . Successful 61 | . 17 1 1 . 12 16 14 . . . . Failed 46 | . 7 . . . 8 11 20 . . . . Catastrophic 3 | . 1 . . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 71 | . 18 . . . 17 14 16 . 1 5 . Terminals 77 | . 21 . . . 20 18 18 . . . . Fabricators 10 | . . . . . . . 10 . . . . Repair Stations 9 | . 2 . . . . 7 . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 6 . . . . Terminal Hacks 23 | . 5 1 1 . 5 6 5 . . . . Record 2 | . 1 . 1 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 3 | . . 1 . . . 2 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . Alert Level 3 | . . . . . . 2 1 . . . . Unreport Threat 4 | . . . . . 1 2 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . Repair 3 | . 1 . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 28 | . 10 . . . 7 5 6 . . . . Terminals 22 | . 8 . . . 7 4 3 . . . . Track 6 | . 3 . . . 2 1 . . . . . Assimilate 5 | . 1 . . . 1 2 1 . . . . Botnet 9 | . 3 . . . 3 1 2 . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators 3 | . . . . . . . 3 . . . . Siphon 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Recyclers 1 | . . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 7 . . . 5 7 11 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . Time 144 | . 26 . . . . 118 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 10 | . 1 2 . . . 2 1 . . 4 . Largest Group 4 | . 1 2 1 . . 2 1 . . 4 4 Highest-Rated Group 233 | . 10 42 31 . . 20 10 . . 233 233 Highest-Rated Ally 94 | . 10 31 31 . . 10 10 . . 94 94 Total Orders 13 | . . . . . . 13 . . . . . STAY 7 | . . . . . . 7 . . . . . FOLLOW 6 | . . . . . . 6 . . . . . Ally Attacks 66 | . . 14 . . . . . . . . 52 Total Damage 1340 | . . 228 . . . . . . . . 1112 Kills 15 | . . 6 . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 27768 | 17 3257 1446 650 268 4074 12619 2298 880 355 579 1325 Spaces Moved 9444 | 2 749 772 356 103 934 1211 1905 995 653 1059 705 Core 4 | . . . . . . . . . . . 4 Treads 4750 | 2 749 772 356 103 934 1211 623 . . . . Legs 121 | . . . . . . . . . . . 121 Wheels . | . . . . . . . . . . . . Hover 4569 | . . . . . . . 1282 995 653 1059 580 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 160 160 180 180 180 180 181 48 48 48 48 48 Average Speed 120 | 160 168 180 180 180 182 181 92 48 48 48 127 Slowest Speed 1100 | 160 180 180 180 180 190 210 183 48 48 48 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 2 85 99 76 27 61 89 42 95 72 87 68 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 5 | . 2 1 1 . . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 1 . . . . . 3 5 2 . Spaces Dug 8 | . . . . . . 2 3 2 1 . . Terrain Destroyed 88 | . . . . 18 . 2 3 2 1 . 62 Melee 8 | . . . . . . 2 3 2 1 . . Projectile . | . . . . . . . . . . . . AOE 80 | . . . . 18 . . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 25373 | 7 2649 819 366 168 3174 11524 2366 1391 684 1131 1094 Wait 15289 | . 1800 25 11 41 2103 10181 339 392 24 63 310 Move 9433 | 1 748 771 355 102 933 1210 1904 994 652 1058 705 Hop . | . . . . . . . . . . . . Pick Up 87 | . 18 6 . 4 15 14 18 1 1 3 7 Fast Attach 41 | . 4 . . 1 5 5 8 . . 1 17 Attach 27 | . 1 . . 1 9 2 4 . 1 1 8 Detach 13 | . 1 . . . 3 . 1 . . 1 7 Swap 88 | 2 9 2 . 2 16 23 28 . . . 6 Drop 83 | . 12 4 . 4 12 17 24 1 1 4 4 Fire 261 | 4 54 4 . 11 75 62 25 . . . 26 Melee 34 | . . . . . . 7 15 3 5 . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 16 | . 2 7 . 2 3 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 4) 806 | -10/Materials | Central database locked down 846 | -10/Materials | Discovered new exit (range 6) 1731 | -10/Materials | Build established: Hauler-Mutant 3131 | -10/Materials | Repaired Lgt. Treads 3138 | -10/Materials | Discovered new exit (range 9) 3275 | -10/Materials | Entered Mines 3616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3616 | -10/Mines | Discovered new exit (range 5) 3772 | -10/Mines | Found the Drone Emporium 3778 | -10/Mines | Found Prototype Device 3807 | -10/Mines | Learned Materials terminal intel 3824 | -10/Mines | Discovered new exit (range 8) 4008 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4156 | -10/Mines | Discovered new exit (range 5) 4465 | -10/Mines | Learned location of Storage (-8) 4491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4495 | -10/Mines | Found Prototype Device 4721 | -10/Mines | Entered Exiles 4721 | -10/Exiles | Accompanied by 1 ally 4751 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4765 | -10/Exiles | Met 8R-AWN 4797 | -10/Exiles | Met EX-HEX 4882 | -10/Exiles | Met EX-DEC 4931 | -10/Exiles | Visited The Gauntlet 5143 | -10/Exiles | Learned location of Zion (-7) 5341 | -10/Exiles | Discovered new exit (range 14) 5371 | -10/Exiles | Entered Mines 5423 | -9/Mines | Assembled infested the area 5428 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5477 | -9/Mines | Core integrity fell below 50% 5494 | -9/Mines | Met a Derelict bent on vengeance 5501 | -9/Mines | Destroyed 9 combat bots 5545 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5572 | -9/Mines | Core integrity fell below 20% 5612 | -9/Mines | Discovered new exit (range 16) 5639 | -9/Mines | Entered Materials 5639 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5640 | -8/Materials | Loaded intel: 9 terminal locations 8156 | -8/Materials | Discovered new exit (range 11) 9609 | -8/Materials | Discovered new exit (range 5) 9640 | -8/Materials | Identified exit to Storage 9699 | -8/Materials | Garrison activated, responded to threat 9713 | -8/Materials | Entered Storage 12065 | -8/Storage | Used back door to open Recycling access 12065 | -8/Storage | Discovered new exit (range 4) 12068 | -8/Storage | Identified exit to Recycling 12818 | -8/Storage | Identified Exp. Sensor Array 12899 | -8/Storage | Repaired Exp. Sensor Array 22068 | -8/Storage | Repaired Adv. Treads 22304 | -8/Storage | Discovered new exit (range 16) 22330 | -8/Storage | Identified exit to Factory 22332 | -8/Storage | Entered Factory 22332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23533 | -7/Factory | Discovered new exit (range 12) 23573 | -7/Factory | Identified exit to Factory 23906 | -7/Factory | Build established: Mutant 23949 | -7/Factory | Discovered exit to Factory (range 5) 24037 | -7/Factory | Discovered exit to Factory (range 15) 24520 | -7/Factory | Identified exit to Lower Caves 24630 | -7/Factory | Entered Lower Caves 25446 | -7/Lower Caves | Discovered new exit (range 12) 25453 | -7/Lower Caves | Identified exit to Lower Caves 25453 | -7/Lower Caves | Learned Factory terminal intel 25510 | -7/Lower Caves | Entered another Lower Caves area 25655 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 25661 | -7/Lower Caves | Found Prototype Special Weapon 25741 | -7/Lower Caves | Discovered new exit (range 7) 25864 | -7/Lower Caves | Identified exit to Zion 25865 | -7/Lower Caves | Entered Zion 25889 | -7/Zion | Given A8's code to call for help 25889 | -7/Zion | Discovered new exit (range 13) 25903 | -7/Zion | Found CR-A16's Pointy Stick 25926 | -7/Zion | System corruption cleaned by Quarantine Array 25963 | -7/Zion | Gained Derelict followers 26047 | -7/Zion | Learned 4 Factory zone layouts 26049 | -7/Zion | Learned Factory stockpile data 26094 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 26134 | -7/Zion | Identified Molecular Deconstructor 26366 | -7/Zion | Enhanced Grunt warped into view, answering call for help 26372 | -7/Zion | Enhanced Grunt warped into view, answering call for help 26407 | -7/Zion | Opened final containment barrier to the Deep Caves 26415 | -7/Zion | Discovered new exit (range 3) 26415 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 26416 | -7/Zion | Identified exit to Deep Caves 26444 | -7/Zion | Entered Deep Caves 26444 | -7/Deep Caves | Accompanied by 4 allies 26919 | -7/Deep Caves | Z-Facility disabled 26996 | -7/Deep Caves | Attacked by Z-Imprinter 27012 | -7/Deep Caves | Allies destroyed Z-Imprinter 27014 | -7/Deep Caves | Lost 7 parts (4n2u1w) 27285 | -7/Deep Caves | Found Prototype Protection 27331 | -7/Deep Caves | Found Prototype Device 27331 | -7/Deep Caves | Identified Exp. Thermal Shield 27333 | -7/Deep Caves | Lost 3 parts (1n1u1w) 27367 | -7/Deep Caves | Found Prototype Protection 27367 | -7/Deep Caves | Identified Zio. Weapon Casing 27688 | -7/Deep Caves | Spotted as-32258 27696 | -7/Deep Caves | Core integrity fell below 50% 27696 | -7/Deep Caves | Exposed GOLEM chamber 27715 | -7/Deep Caves | Core integrity fell below 20% 27731 | -7/Deep Caves | Identified Zio. Heavy Carapace 27769 | -7/Deep Caves | Destroyed by as-32258 with Assembled Focal Cannon Last Messages --------------- 27445_ Discarded Hacking Suite. 27688_ Zio. Glidesys I destroyed. 27688_ Zio. Phaser-S destroyed. 27689_ as-32258: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 27692_ Exp. Heat Sink destroyed. 27695_ Zio. Glidesys I destroyed. 27695_ Zio. Phaser-S destroyed. 27699_ A8-S7G(g) destroyed. 27709_ Zio. Composite Leg I destroyed. 27715_ Acquired Carbon-fiber Leg. 27721_ Carbon-fiber Leg destroyed. 27721_ Zio. Light DM Reactor destroyed. 27721_ Carbon-fiber Leg destroyed. 27722_ Acquired Carbon-fiber Leg. 27730_ Zio. Composite Leg I destroyed. 27730_ Carbon-fiber Leg destroyed. 27730_ Zio. Biocell destroyed. 27731_ Identified Zio. Heavy Carapace. 27743_ Zio. Heavy Carapace destroyed. 27753_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????? #?????????????????? | | ???????????????? # ???????????????? | | ????????????? ##????????????? | | ??????????? ! ##???????????? | | ????????? == ????????????? | | ????????# s ! #????????????? | | ????????# = * ##???????????? | | ????????# M #???????????? | | ????????# M * #???????????? | | ????????# g = #??????????## | | ????????# [ #??????#??## | | ?????????" [ * #????? #?## | | ?????????" * #????? #?# | | ?????????" l s #????? #?# | | ????????"" ** [ ##???? #??# | | ????????"G [ ##??? #???# | | ????????# ;#??? ##??# | | ????????" = b ##?## #### | | ????????" @ #### ## | | ????????" G h #?# | | ????????""" #??# | | ????????" ##??## | | ????????"" ;## ##???## | | ????????" ; ## ###??# | | ????????"" ##### #### | | ????????" # # ; #?# | | ????????" #### ## ## ####?## | | ????????""" ##???# ## ####?????## #### | | ?????????? ?????#### #?????????####??? | | ??????????###??????????#????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Hard Hitter Challenges ------------ None Game ------ Seed UtilityImpactSuperbattery Manual? 0 Play Time 01:57:20 Cumulative 243.1 hours Start 2021.01.24 @ 04:56:55 End 2021.01.24 @ 07:32:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce8feae5-4f29-4ad5-aff3-0edb9e955bc2