Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 20:54:13 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (736) 736 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2596 Bonus ------- None Cogmind --------- Core Integrity 31/550 Matter 222/300 Energy 266/290 System Corruption 0% Temperature Warning (352) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Sensor Array Signal Interpreter Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Large Matter Pod (150) Field Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Targeting Computer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Large Matter Pod Field Laser Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 31 | 7 7 8 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 1 2 Treads . | . . . . Leg 6 | 2 1 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 2 5 Device 8 | 2 2 1 3 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 2 5 . Energy Gun 6 | 2 . 4 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 4 | . . . 4 Weapon . | . . . . Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | 1 . . . Propulsion . | . . . . Utility . | . 1 . . Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 4 | . 2 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 99 83 Engine 11 | . 14 11 9 Leg 23 | . 28 22 17 Device 19 | . 15 22 22 Processor 11 | . 12 11 10 Protection 5 | . . 10 5 Energy Gun 22 | . 26 21 18 Peak Build Rating 29 | 9 9 14 29 Average Rating 10 | 6 7 9 19 On Entrance 7 | . 9 7 14 Avg Prop Armor Cover (%) 34 | 34 . . . Naked Turns . | . . . . Heaviest Build 43 | 7 8 14 43 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 50% | Mutant 43% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 907 | 270 302 95 240 Remotely . | . . . . Salvage Created 1354 | 181 406 288 479 Parts 76 | 10 23 17 26 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 11 7 9 Guns 17 | . 5 3 9 AOE 10 | . 6 4 . Classes Destroyed 10 | 3 4 2 1 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 5 | 1 2 1 1 Watcher 2 | . 2 . . Swarmer 16 | . 9 4 3 Grunt 6 | . 2 2 2 Sentry 4 | . . 1 3 Heavy 1 | . . . 1 Best Kill Streak 5 | 2 5 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 4 | 1 4 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 162 | . 27 28 107 Missed 41 | . 7 9 25 Hits 121 | . 20 19 82 Projectile 121 | . 20 19 82 Critical Strikes 5 | . 1 1 3 Damage Taken 2046 | . 184 333 1529 Core 616 | . 31 66 519 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 71 | . . . 71 Core Remaining (%) 90 | 100 87 83 . Volleys Fired 104 | 9 27 30 38 Largest 2 | 2 2 2 2 Hottest 126 | 80 100 80 126 Shots Fired 192 | 18 50 57 67 Gun 186 | 18 47 54 67 Cannon . | . . . . Launcher 5 | . 2 3 . Special 1 | . 1 . . Kinetic . | . . . . Thermal 187 | 18 48 54 67 Explosive 5 | . 2 3 . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 9 8 12 Robot Miss Streak 4 | 1 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 131 | 12 31 40 48 Core Hits 63 | 6 21 18 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2271 | 131 623 678 839 Guns 1759 | 131 333 456 839 Cannons . | . . . . Explosions 512 | . 290 222 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1759 | 131 333 456 839 Explosive 512 | . 290 222 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles . | . . . . Explosions 11 | . . 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . . 123 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 829 | 72 120 144 829 Average Temperature 151 | 31 38 50 282 Received Heat Transfer 411 | . 42 108 261 Effects 22 | . . . 22 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | 1 1 1 7 Heat Transferred 3900 | 300 750 1000 1850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 179 | 10 179 108 175 Initial 48 | . 6 48 24 Average 63 | 2 100 45 55 Influence Increases 847 | 25 323 254 245 Destroy 0b10 Robot/C 540 | . 220 140 180 Destroy 0b10 Robot/NC 65 | 25 25 10 5 Destroy Leader 126 | . 34 32 60 Successful Hack 25 | . . 25 . Disable Machine 30 | . 15 15 . Destroy Structure 31 | . 14 17 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 682 | 15 218 310 139 Entered New Map 106 | . 4 67 35 Time Decay 566 | 15 214 233 104 Lost Part 10 | . . 10 . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 19 13 11 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 4 1 Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 9 2 Successful 11 | . 2 7 2 Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 7 | . 3 4 . Terminals 11 | . 2 9 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . . 2 . Level Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1271 | . 510 520 241 Sensors 989 | . 228 520 241 Terrain 35 | . 35 . . Structural 618 | . . 518 100 Seismic 282 | . 282 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1416 | 108 512 520 276 Spaces Moved 791 | 58 320 335 78 Core 17 | 17 . . . Treads . | . . . . Legs 774 | 41 320 335 78 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 99 120 120 135 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 59 29 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 14 18 . Melee . | . . . . Projectile . | . . . . AOE 32 | . 14 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1066 | 88 395 398 185 Wait 105 | 9 27 13 56 Move 788 | 57 319 334 78 Hop . | . . . . Pick Up 18 | 6 4 6 2 Fast Attach 11 | 4 3 . 4 Attach 10 | 3 . 3 4 Detach . | . . . . Swap 16 | . 8 6 2 Drop 14 | . 7 6 1 Fire 104 | 9 27 30 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Identified exit to Materials 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Discovered new exit (range 6) 734 | -9/Materials | Identified exit to Mines 926 | -9/Materials | Build established: Skirmisher 978 | -9/Materials | Discovered exit to Mines (range 15) 988 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Entered another Materials area 1141 | -8/Materials | Evolved 2 slots: Utility x2 1185 | -8/Materials | Repaired Lgt. Armor Plating 1251 | -8/Materials | Garrison activated, responded to threat 1284 | -8/Materials | Lost 6 parts (1p1n4u) 1397 | -8/Materials | Core integrity fell below 50% 1409 | -8/Materials | Core integrity fell below 20% 1417 | -8/Materials | Self-destructed Last Messages --------------- 01397_ Overheating: Core damaged (-110). 01398_ Overheating: Matter decay (-24). 01399_ Overheating: System interference. 01399_ Sensor Array temporarily disabled. 01399_ Flight Unit melted. 01399_ S-10 Pest destroyed. 01400_ Overheating: Targeting Computer damaged (-3). 01401_ Overheating: Energy bleed (-37). 01402_ Power failure, Rnf. Deuterium Engine shutdown. 01402_ Overheating: Core damaged (-77). 01403_ Dropped Hrd. Heavy Armor Plating. 01405_ Aluminum Leg broken. 01405_ Overheating: Short circuit. 01407_ Signal Interpreter broken. 01407_ Overheating: Short circuit. 01409_ Power failure, Rnf. Deuterium Engine shutdown. 01409_ Overheating: Core damaged (-88). 01410_ Weapon Cycler broken. 01410_ Overheating: Short circuit. 01415_ K-01 Serf collects debris. 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"""??? | | ??????????????????????????# #?? ??? | | ??????????????????????????# #??? ?? | | ??????????????????????????# #???### ?? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ?????????????????????????? [ ????????? | | ?????????????????????????? %* ????????? | | ?????????????????????????? ! ????????? | | ?????????????????????????? ????????? | | ?????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 21% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricWeaponsDeck Manual? 0 Play Time 00:25:30 Cumulative 271.6 hours Start 2026.01.24 @ 20:29:25 End 2026.01.24 @ 20:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9ff9dd-8807-4b36-98e4-99df2d9c2ca9