Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 08:58:48 Player: toydarian Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (24) 120 Value Destroyed (391) 391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 751 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Wheel Wheel Wheel Flight Unit High-capacity Storage Unit High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Flight Unit High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 9 9 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 8 | 4 4 Treads . | . . Leg . | . . Wheel 7 | 4 3 Hover . | . . Flight 1 | . 1 Utility 3 | 2 1 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 4 | 1 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 97 | . 97 Engine 14 | . 14 Wheel 25 | . 25 Device 14 | . 14 Storage 14 | . 14 Energy Gun 2 | . 2 Ballistic Gun 25 | . 25 Peak Build Rating 9 | 7 9 Average Rating 7 | 6 7 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 46 | 12 46 Greatest Support 26 | 26 26 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . . Largest Inventory Capacity 20 | 8 20 Average Capacity 11 | 7 11 Most Carried 20 | 8 20 Average Carried 10 | 3 11 Final Capacity 20 | 8 20 Final Carried 20 | 8 20 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 838 | 399 439 Remotely . | . . Salvage Created 735 | 237 498 Parts 50 | 18 32 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 15 | . 15 Guns 15 | . 15 Classes Destroyed 6 | 3 3 Worker 1 | 1 . Tunneler 5 | 5 . Recycler 2 | 1 1 Watcher 1 | . 1 Swarmer 9 | . 9 Grunt 6 | . 6 Best Kill Streak 6 | 6 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 88 | . 88 Missed 26 | . 26 Damage Taken 820 | . 820 Core 293 | . 293 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 90 | 15 75 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 179 | 30 149 Gun 179 | 30 149 Cannon . | . . Launcher . | . . Special . | . . Kinetic 146 | 15 131 Thermal 33 | 15 18 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 6 10 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 112 | 19 93 Core Hits 43 | 7 36 Critical Kills . | . . Critical Parts Destroyed 1 | 1 . Critical Strikes 1 | 1 . Destroy 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1129 | 256 873 Guns 1129 | 256 873 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 918 | 178 740 Thermal 211 | 78 133 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 31 | . 31 Projectiles . | . . Explosions 31 | . 31 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 172 | . 172 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 72 | . 72 Average Temperature 30 | . 30 Received Heat Transfer 270 | . 270 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 475 | 175 300 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 329 | 35 329 Initial 22 | . 22 Average 173 | 18 199 Maximum Alert Level 1 | . 1 Low Security (%) 57 | 100 49 Level 1 42 | . 50 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 30 | . 30 Peak Tracking Total 6 | . 6 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed 9 | . 9 Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 6 | . 6 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 13 | . 13 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual 11 | . 11 Terminals 19 | . 19 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Prototype ID Bank 1 | . 1 Locate Traps 4 | . 4 Disarm Traps 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 6 | . 6 Botnet 5 | . 5 Disrupt 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1235 | 177 1058 Spaces Moved 967 | 127 840 Core 3 | 2 1 Treads . | . . Legs . | . . Wheels 964 | 125 839 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 92 | 83 94 Slowest Speed 200 | 90 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 50 | 3 98 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 16 | . 16 Melee . | . . Projectile . | . . AOE 16 | . 16 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1147 | 166 981 Wait 27 | . 27 Move 966 | 126 840 Hop . | . . Pick Up 28 | 11 17 Fast Attach 12 | 7 5 Attach . | . . Detach 2 | . 2 Swap 6 | 2 4 Drop 16 | 5 11 Fire 90 | 15 75 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Build established: Scavenger-Mutant 742 | -10/Materials | Discovered new exit (range 5) 852 | -10/Materials | Core integrity fell below 50% 1057 | -10/Materials | Discovered new exit (range 10) 1236 | -10/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 1x Blade Trap Map updated. 01100_ R-06 Scavenger collects Flight Unit. 01127_ Com. Wheel destroyed. 01129_ G-34 Mercenary destroyed. 01130_ K-01 Serf collects debris. 01137_ K-01 Serf cleans the Nuclear Reactor. 01144_ G-34 Mercenary destroyed. 01144_ K-01 Serf collects debris. 01148_ K-01 Serf cleans the Nuclear Reactor. 01151_ Acquired 72 matter. 01152_ K-01 Serf collects debris. 01161_ W-16 Scout destroyed. 01163_ Acquired 2 matter. 01197_ K-01 Serf cleans the Nuclear Reactor. 01236_ Nuclear Reactor explodes. 01236_ Lgt. Ion Engine destroyed. 01236_ Destroyed Lgt. Ion Engine. 01236_ Seismic Detector destroyed. 01236_ Destroyed Seismic Detector. 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