Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 11:13:24 Player: Flowthing Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1970) 1970 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 5457 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 103 Cogmind --------- Core Integrity 406/700 Matter 39/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Wheel Xenon Bombardment Thruster Precision Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core VSS Leg VSS Leg Compact Wheel Compact Wheel Improved Heat Sink Large Storage Unit Medium Battery Compact Matter Pod Experimental Sensor Array Target Analyzer Recoil Stabilizer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Mini Grenade Launcher Concussive RPG Scythe [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 2 | . . . . . 2 . Parts Attached 102 | . 19 6 . 4 65 8 Power 8 | . 2 2 . . 3 1 Engine 5 | . 2 2 . . 1 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 27 | . 6 1 . 1 19 . Treads . | . . . . . . . Leg 13 | . 1 . . . 12 . Wheel 11 | . 2 1 . 1 7 . Hover 3 | . 3 . . . . . Flight . | . . . . . . . Utility 18 | . 4 . . 1 10 3 Device 5 | . 1 . . . 2 2 Storage 3 | . 2 . . 1 . . Processor 4 | . 1 . . . 3 . Hackware 1 | . . . . . . 1 Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 49 | . 7 3 . 2 33 4 Energy Gun 11 | . 3 1 . . 7 . Energy Cannon 6 | . . . . . 6 . Ballistic Gun 13 | . 2 1 . 1 8 1 Ballistic Cannon 3 | . 2 1 . . . . Launcher 12 | . . . . 1 8 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 21 | . 4 1 . . 13 3 Power 4 | . 1 . . . 3 . Propulsion 8 | . 2 1 . . 5 . Utility 4 | . . . . . 2 2 Weapon 5 | . 1 . . . 3 1 Highest Loss Streak 4 | . 4 1 . . 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 96 22 Engine 10 | . 13 14 14 14 4 . Leg 4 | . 11 . . . 7 . Wheel 17 | . 1 28 28 28 18 . Hover 2 | . 10 . . . . . Device 1 | . 1 . . . 2 6 Storage 11 | . 14 14 14 14 8 . Processor 10 | . 12 14 14 14 5 7 Protection 2 | . . . . . 9 . Energy Gun 11 | . 13 14 14 14 9 . Energy Cannon 5 | . . . . . 18 . Ballistic Gun 8 | . 8 2 14 14 6 . Ballistic Cannon 2 | . 5 11 . . . . Naked Turns 21 | . . . . . 21 . Heaviest Build 82 | 11 31 31 31 51 82 6 Greatest Support 48 | 20 26 32 32 32 48 3 Greatest Overweight (x) 6 | . 4 1 . 1 6 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 5 Average Capacity 14 | 8 10 15 15 17 19 5 Most Carried 20 | 6 9 15 15 17 20 5 Average Carried 12 | 6 7 13 15 15 16 4 Final Capacity 20 | 8 15 15 15 20 5 5 Final Carried 17 | 6 9 15 15 17 5 4 Class Distribution -------------------- 75% | Mutant 13% | Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1711 | 205 347 209 . 78 872 . Remotely . | . . . . . . . Salvage Created 2440 | 79 648 216 . 121 1351 25 Parts 138 | . 53 9 . 8 66 2 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 14 2 . 5 30 2 Guns 20 | . 11 1 . 2 6 . Cannons 11 | . 2 1 . . 8 . AOE 20 | . . . . 3 15 2 Classes Destroyed 13 | 1 5 2 . . 5 . Worker 1 | . . . . . 1 . Builder 3 | . 2 . . . 1 . Hauler 3 | . 1 . . . 2 . Recycler 6 | 1 2 2 . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 16 | . 8 . . 3 3 2 Grunt 27 | . 6 . . 2 19 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 5 | . . . . . 5 . Demolisher 1 | . . 1 . . . . Heavy 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Best Kill Streak 10 | 1 5 2 . 3 10 2 Combat Bots Only 6 | . 5 1 . 3 6 2 Max Kills in Single Turn 3 | 1 2 1 . 3 2 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3567 | . 442 298 . 35 2420 372 Core 1023 | . 57 111 . 25 536 294 Absorbed by Shields . | . . . . . . . Core Remaining (%) 41 | 100 . . . 22 2 . Volleys Fired 136 | 5 44 15 . 3 66 3 Largest 4 | 2 2 2 . 2 4 1 Hottest 288 | 70 90 80 . 75 288 30 Shots Fired 300 | 10 80 30 . 6 171 3 Gun 176 | 10 69 15 . 5 77 . Cannon 103 | . 11 15 . . 77 . Launcher 21 | . . . . 1 17 3 Special . | . . . . . . . Kinetic 102 | 5 43 15 . 2 37 . Thermal 57 | 5 . . . . 52 . Explosive 21 | . . . . 1 17 3 Electromagnetic 120 | . 37 15 . 3 65 . Robot Hit Streak 13 | 3 5 8 . 8 13 7 Robot Miss Streak 7 | 1 7 1 . . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 199 | 7 52 21 . 3 114 2 Core Hits 113 | 2 25 8 . 6 70 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 2 1 1 . 1 1 . Burn 2 | 2 . . . . . . Blast 1 | . 1 . . . . . Corrupt 2 | . . 1 . 1 . . Sever 1 | . . . . . 1 . Melee Attacks 9 | . . . . . 9 . Impact . | . . . . . . . Slashing 9 | . . . . . 9 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6196 | 76 850 324 . 196 4596 154 Guns 1864 | 76 714 160 . 50 864 . Cannons 1601 | . 83 164 . . 1354 . Explosions 2602 | . 53 . . 146 2254 149 Melee 124 | . . . . . 124 . Ramming 5 | . . . . . . 5 Kinetic 1060 | 13 429 164 . 15 439 . Thermal 1054 | 63 53 . . . 938 . Explosive 2461 | . . . . 146 2166 149 Electromagnetic 1492 | . 368 160 . 35 929 . Impact . | . . . . . . . Slashing 124 | . . . . . 124 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 4 . Message Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 122 | . 10 . . . 105 7 Projectiles . | . . . . . . . Explosions 122 | . 10 . . . 105 7 Melee . | . . . . . . . Knockbacks 4 | . 2 2 . . . . Impact . | . . . . . . . Kinetic 4 | . 2 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . 33 . . . 107 2 Shots 6 | . 1 . . . 5 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 763 | 70 170 90 . 54 763 . Average Temperature 164 | 32 56 32 . 24 224 . Received Heat Transfer 996 | . 102 . . 9 873 12 Effects 29 | . . . . . 29 . Shutdowns 6 | . . . . . 6 . Energy Bleed 6 | . . . . . 6 . Interference 4 | . . . . . 4 . Matter Decay 5 | . . . . . 5 . Short Circuit 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . Combat Hostiles 2 | . 1 . . . 1 . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 1791 | 333 100 . . . 1358 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 773 | 5 251 99 . 135 773 445 Initial 310 | . 3 54 . . . 310 Average 219 | 2 87 68 . 65 456 335 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 62 | 100 94 100 . 100 11 . Level 1 15 | . 5 . . . 25 82 Level 2 19 | . . . . . 56 17 Level 3 2 | . . . . . 6 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 1 . . 7 1 Investigation 5 | . 2 1 . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 23 6 . 5 56 14 Peak Tracking Total 18 | . 6 18 . 3 7 9 Tactical Retreats 10 | . 1 . . . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 23 | . 9 1 4 . 7 2 Terminals 16 | . 8 . . . 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 95 | . 22 1 49 . 19 4 Successful 74 | . 12 1 49 . 9 3 Failed 21 | . 10 . . . 10 1 Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 27 | . 10 . . . 13 4 Terminals 43 | . 21 . . . 18 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 60 | . 7 1 49 . 3 . Record 49 | . . . 49 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 4 . . . 5 3 Terminals 12 | . 4 . . . 5 3 Assimilate 1 | . . . . . . 1 Botnet 11 | . 4 . . . 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . . . 7 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 3 . 1 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 26 Highest-Rated Ally 26 | . . . . 16 16 26 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 227 | . . . . . 227 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4690 | 54 1169 548 721 615 1309 274 Spaces Moved 3703 | 30 793 461 722 533 710 454 Core 500 | . . . . . 46 454 Treads . | . . . . . . . Legs 466 | 30 327 . . . 109 . Wheels 2342 | . 71 461 722 533 555 . Hover 395 | . 395 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 56 100 100 100 50 50 Average Speed 105 | 120 123 100 100 107 129 50 Slowest Speed 330 | 120 300 105 100 115 330 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 96 77 92 92 61 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 11 | . . . . . 3 8 Terrain Destroyed 155 | . 3 . . 5 130 17 Melee 3 | . . . . . 3 . Projectile 15 | . . . . . 15 . AOE 137 | . 3 . . 5 112 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4210 | 39 904 520 721 571 958 497 Wait 132 | 5 17 6 . 26 68 10 Move 3697 | 29 792 460 721 532 709 454 Hop . | . . . . . . . Pick Up 45 | . 13 13 . 3 14 2 Fast Attach 29 | . 12 2 . . 14 1 Attach 30 | . 3 1 . . 19 7 Detach 20 | . 2 . . . 14 4 Swap 43 | . 4 3 . 4 32 . Drop 42 | . 17 9 . 3 13 . Fire 136 | 5 44 15 . 3 66 3 Melee 9 | . . . . . 9 . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire 11 | . . 11 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 11) 833 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Lost 4 parts (1p2n1w) 1224 | -10/Materials | Entered Mines 1225 | -10/Mines | Assembled infested the area 1244 | -10/Mines | Met 8R-AWN 1272 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1372 | -10/Mines | Found Prototype Device 1459 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Met a Derelict shopkeep closing up shop 1658 | -10/Mines | Learned Materials stockpile data 1772 | -10/Mines | Entered Exiles 1789 | -10/Exiles | Discovered new exit (range 14) 1814 | -10/Exiles | Welcomed by 8R-AWN 1831 | -10/Exiles | Met EX-HEX 1867 | -10/Exiles | Met EX-BIN 1963 | -10/Exiles | Met EX-DEC 1971 | -10/Exiles | Learned location of Zion (-6) 2034 | -10/Exiles | Discovered new exit (range 10) 2131 | -10/Exiles | Visited The Gauntlet 2493 | -10/Exiles | Entered Mines 2598 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2723 | -9/Mines | Discovered new exit (range 13) 2867 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3108 | -9/Mines | Entered Materials 3108 | -8/Materials | Accompanied by 3 allies 3108 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3409 | -8/Materials | Identified exit to Factory 3533 | -8/Materials | Identified Exp. Sensor Array 3553 | -8/Materials | Build established: Gunner 3835 | -8/Materials | Lost 4 parts (1p1n2u) 3953 | -8/Materials | Core integrity fell below 50% 4224 | -8/Materials | Core integrity fell below 20% 4308 | -8/Materials | First assault squad dispatched 4383 | -8/Materials | Lost 4 parts (1p2n1w) 4393 | -8/Materials | Released all parts (9) 4417 | -8/Materials | Entered Factory 4417 | -7/Factory | Evolved 2 slots: Utility x2 4685 | -7/Factory | Lost 3 parts (2u1w) 4691 | -7/Factory | Self-destructed Last Messages --------------- 04618_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04620_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 04622_ The unstable cave ceiling collapses. 04622_ O-24 Administrator accesses terminal... 04622_ O-24 Administrator IFF database reprogrammed. 04626_ U-05 Engineer builds a Wall. 04627_ Administrator 4a reveals location of Heavy Explosive Trap. 04630_ Administrator 4a reveals location of Blade Trap. 04631_ Administrator 4a reveals location of hidden door. 04643_ Destroyed VTOL Module. 04644_ Imp. Terrain Scanner destroyed. 04644_ S-27 Virus destroyed. 04647_ Slammed into S-27 Virus. 04652_ Exp. Sensor Array destroyed. 04654_ Mni. Grenade Launcher destroyed. 04667_ ALERT: Rogue bot located, Programmers report to Factory Zone 6B. 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