Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 20:03:30 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (683) 3415 Value Destroyed (44612) 44612 Prototype IDs (368) 7360 Alien Tech Used (7) 1400 Bonus (75880) 75880 TOTAL SCORE: 143767 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 30995 Follower Combat Kills 791 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2106 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1112 Cogmind --------- Core Integrity 965/1600 Matter 68/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Energy Well (600) Z-bomb Delivery System Sigix Broadsword Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor Concept Zero-point Core > --- PROPULSION ------- Centrium Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Optical Array Long-range Terrain Scanner Surveybot 17 Chip Concept Weapon Articulator Experimental Core Analyzer Experimental Transmission Jammer Concept Cloak Mesh Concept Cloak Mesh Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Advanced Myomer Leg Advanced Myomer Leg Heavy Shield Leg Advanced Cryofiber Web Experimental Heat Sink Experimental Energy Well Concept Chromion Battery Concept NT7 Matterbank Makeshift Terrain Scanner Quantum Capacitor Experimental Reaction Control System Advanced Force Field Concept Antimissile System Concept Matter Streamer Transdimensional Reconstructor HERF Cannon Concept Heavy Railcannon Gamma Bomb Array Z-bomb Delivery System LU-1G1's Laser Shovel [Rating: 285] Favorites ----------- Power Concept Zero-point Core Engine Cooled Ion Engine Power Core Concept Zero-point Core Reactor Improved Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Experimental Myomer Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Surveybot 17 Chip Device Experimental Heat Sink Storage Concept Antigrav Storage Unit Processor Surveybot 17 Chip Hackware Experimental System Shield Protection Centrium Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Concept Tiamat Rocket Array Special Weapon LU-1G1's Laser Shovel Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . . . 4 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 274 | 5 6 4 6 20 . 3 15 2 13 2 3 11 2 2 13 3 1 . 14 4 13 3 . 7 . 4 16 31 20 16 4 27 4 Power 34 | 1 . . . 3 . . 2 1 2 . 1 . 1 . 1 . . . . . 1 . . 1 . 1 3 4 5 2 . 5 . Engine 6 | 1 . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 2 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Reactor 22 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 3 3 5 2 . 5 . Propulsion 45 | 2 . 2 1 7 . 1 4 . 2 . . . . 1 4 . . . 2 . . . . 1 . . 1 5 2 2 . 6 2 Treads 11 | 2 . 2 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | . . . . . . . . . . . . . . 1 4 . . . 2 . . . . 1 . . 1 5 2 2 . 6 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . 1 . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | . 4 . 3 3 . 1 8 1 7 1 2 9 1 1 5 1 1 . 7 3 8 2 . 5 . 2 8 15 13 7 3 12 1 Device 77 | . 2 . 1 2 . 1 6 . 3 . 2 1 . 1 3 . 1 . 5 2 5 1 . 1 . 1 6 10 9 4 2 8 . Storage 14 | . 1 . 1 1 . . . . 1 . . . . . . 1 . . 1 . 1 . . 2 . . . 2 1 . . 2 . Processor 24 | . 1 . 1 . . . 2 1 2 . . 7 1 . . . . . . . 2 . . 1 . . . 1 2 2 . 1 . Hackware 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . Protection 14 | . . . . . . . . . . 1 . . . . 2 . . . 1 1 . 1 . 1 . 1 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 2 2 7 . 1 1 . 2 1 . 2 . . 3 2 . . 5 1 4 1 . . . 1 4 7 . 5 1 4 1 Energy Gun 7 | 1 . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 Energy Cannon 18 | . . . . 5 . . . . . . . . . . . . . . 1 . 3 . . . . 1 2 2 . 2 . 2 . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . 1 . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . 1 . . . 2 . Launcher 13 | . 2 . 1 . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . 2 . 3 1 . . Special Weapon 6 | . . . . . . 1 1 . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . . 8 . 1 . 1 3 . . 7 . 2 2 . . . 7 . 2 1 . 8 . . 9 8 2 3 1 1 1 Corrupted Parts 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 . 7 . System Corruption 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 29 20 . 39 . Parts Lost 32 | . 1 . . 1 . . . 2 4 . . . 2 . . . . . 1 . 3 . . . . 1 . 4 4 4 . 1 4 Power 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Propulsion 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Utility 16 | . . . . . . . . 1 2 . . . 1 . . . . . 1 . 2 . . . . 1 . 4 1 2 . 1 . Weapon 7 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 2 Highest Loss Streak 3 | . 1 . . 1 . . . 2 3 . . . 2 . . . . . 1 . 2 . . . . 1 . 1 3 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 8 14 18 24 24 22 5 5 5 5 5 4 4 4 4 6 12 13 13 13 15 18 19 19 20 19 18 17 20 21 21 21 16 Power 1 | . 1 1 2 2 2 1 . . . . . . . . . . . . . 1 . 1 1 . 1 . . . 1 . 1 2 1 Propulsion 2 | . . 1 . 7 8 6 . . . . . . . . . . . . . . . 1 1 1 3 3 2 2 2 3 3 2 1 Utility 8 | . 3 10 10 9 9 8 2 2 1 2 2 1 1 2 2 4 6 5 3 3 6 9 10 9 9 9 8 7 11 10 10 10 10 Weapon 4 | . 2 2 3 3 5 4 1 1 1 1 1 1 1 . . 2 5 7 7 7 6 5 5 5 4 4 4 4 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 2 4 . 8 . 6 6 . 1 . . . . . . . . . 7 . . . . 2 . 1 4 6 4 3 . 3 2 Power 11 | . . 1 . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 1 2 . . . Propulsion 9 | . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . Utility 25 | . . 2 . 1 . 3 2 . . . . . . . . . . . 3 . . . . 1 . 1 4 1 3 . . 2 2 Weapon 14 | . 1 1 . 3 . 1 2 . 1 . . . . . . . . . 3 . . . . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 96 99 100 93 90 90 83 100 100 99 98 92 74 64 66 70 78 76 72 73 73 72 73 75 76 75 75 73 72 80 86 Engine 3 | . 13 14 11 11 11 9 . . 4 6 6 6 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 3 . . . . . 5 1 . . . . . . . . . . . . 1 4 4 4 2 . Reactor 4 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 5 5 5 5 9 10 8 8 7 8 9 11 Treads 8 | . 28 28 32 32 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . 13 17 17 17 17 17 15 15 15 15 15 14 14 13 12 13 12 17 20 Flight 2 | . . . . . . . 27 33 28 33 33 33 33 29 4 . . . . . . . . . . . . . . . . . . Device 21 | . 9 14 17 18 22 20 29 27 24 23 20 21 19 15 15 8 10 17 22 17 21 26 26 25 26 27 25 26 27 21 20 24 23 Storage 5 | . 9 14 11 11 11 10 . . . . . . . . . 1 5 5 6 5 5 5 5 5 5 4 4 4 5 4 4 4 3 Processor 6 | . 5 . 1 3 . . 10 15 10 13 13 10 13 17 12 5 5 5 5 5 9 10 10 10 10 9 9 5 7 8 12 8 11 Hackware 1 | . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . 2 . . . . . Protection 1 | . . . . . . . . . . 2 6 6 6 5 3 5 2 . 1 5 4 . . . . . 1 . . 3 4 4 4 Energy Gun 1 | . 13 11 11 5 . . 5 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 5 | . . . . 13 22 18 . . . . . . . . . . . . . . 5 9 10 6 10 9 7 3 2 1 3 4 7 Ballistic Cannon 1 | . . 12 10 2 . . . . 3 6 6 2 . . . 4 7 5 7 6 1 . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . 5 6 6 3 . . . . . . . . . . . . . . . . . . 3 3 4 2 . Peak Build Rating 285 | 5 10 16 23 31 26 32 59 62 57 60 62 75 70 84 121 119 116 106 131 128 155 156 157 162 161 178 196 244 271 272 285 280 255 Average Rating 145 | 4 8 14 20 24 26 26 51 51 45 57 59 65 68 76 109 117 110 106 121 125 143 155 156 157 161 176 177 207 263 262 272 263 242 On Entrance 110 | . 5 9 16 23 26 26 30 59 45 57 57 61 69 70 77 119 116 106 106 126 126 152 156 157 161 161 176 179 237 267 263 272 244 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 212 | 8 29 37 58 98 98 98 20 20 22 23 27 29 27 28 71 101 101 51 85 84 127 118 118 118 118 145 148 146 124 140 138 212 168 Greatest Support 208 | 40 40 40 60 69 69 69 26 26 28 28 28 28 28 28 130 130 130 110 140 140 140 140 140 145 140 140 148 160 188 188 188 208 204 Greatest Overweight (x) 2 | . . . . 2 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 2 2 . . . 1 . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 25 25 25 25 5 10 5 5 5 5 5 5 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 20 Average Capacity 19 | 5 12 15 19 24 25 23 6 5 5 5 5 5 5 5 5 8 15 15 15 15 17 20 20 20 20 20 20 21 25 25 25 24 19 Most Carried 25 | 4 14 15 20 25 24 25 25 5 5 5 5 5 5 5 5 13 15 15 15 15 20 19 20 20 20 20 20 25 25 25 25 25 20 Average Carried 19 | 1 8 14 18 24 24 23 5 5 4 5 4 4 4 4 4 7 13 14 14 14 16 18 19 19 20 19 19 20 24 24 23 23 18 Final Capacity 25 | 5 15 15 20 25 25 25 5 5 5 5 5 5 5 5 5 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 4 14 15 20 24 24 25 5 5 5 5 5 5 5 5 5 13 14 15 15 15 16 19 20 20 20 19 20 24 25 25 24 24 5 Class Distribution -------------------- 29% | Mutant 17% | Scavenger-Mutant 17% | Commander-Mutant 11% | Infiltrator-Mutant 5% | Hacker-Mutant 3% | Scavenger-Gunner 3% | Infiltrator-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Sprinter | -5/Factory Gladiator | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Zhirov Infiltrator-Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Infiltrator-Skirmisher | -3/Quarantine Hacker-Mutant | -3/Protoforge Mutant | -2/Research Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 27698 | 266 270 89 317 484 36 112 210 . 233 55 136 70 87 . 383 242 556 200 1363 312 796 331 45 351 191 50 393 4518 7467 4303 230 2207 1395 Remotely 7976 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4283 3426 . . 267 Salvage Created 40564 | 101 526 56 382 635 58 . 98 . 381 107 114 . 89 . 646 809 487 . 1193 165 2161 532 105 351 105 302 809 6149 11312 9114 1620 1869 288 Parts 1598 | 3 33 2 28 42 4 . 9 . 15 3 5 . 4 . 21 40 12 . 54 7 87 15 5 8 2 17 26 292 367 352 61 69 15 Haulers Intercepted 14 | . 1 . 1 3 . . . . 2 . . . . . . 1 . . . . 1 1 . . . 1 . . 1 . 2 . . Recyclers Shooed 13 | . . . . 3 . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 4 . 5 . . . 7 . . 6 . 4 . 3 . . . . . . . . . Prevented 25 | . . . . . . . . . . . . . . . . . . . . 3 . 11 5 4 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 583 | . 12 3 12 10 1 . 1 . 1 . 1 . 7 . . 6 5 . 17 7 28 7 1 . 1 4 9 101 170 141 13 18 7 Melee 11 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . 2 3 1 1 . . . Guns 16 | . 5 . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Cannons 148 | . . 3 5 8 1 . . . 1 . . . . . . 5 4 . 16 3 16 4 . . . 3 4 30 26 5 3 9 2 AOE 270 | . 7 . 4 . . . . . . . . . 7 . . . . . . 4 5 1 . . . . . 40 111 84 3 2 2 Classes Destroyed 31 | 2 4 1 2 . . . 1 . 1 1 3 . . . . 2 . . 4 1 . . . . . . 1 5 3 . . . . Worker 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 . 2 1 . Builder 15 | . 1 . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . 1 2 . 5 . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 1 3 . . . . 2 . . . . . . 1 . . . . 1 1 . . . 1 . . 1 . 2 . . Recycler 12 | 1 2 . . 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . . . . 1 . . 1 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 18 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 5 . . . Operator 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . Watcher 10 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 2 . 1 1 1 1 . Swarmer 29 | . . 1 3 1 . . . . . . . . 6 . . . 1 . . 4 . . . . . 3 . . 4 1 . 5 . Saboteur 24 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 9 10 . . . Grunt 191 | . 12 2 4 3 . . . . . . 1 . 1 . . 2 2 . 8 . 14 5 . . . 1 3 26 54 47 6 . . Brawler 23 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 11 5 1 . . Duelist 25 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 6 6 10 1 . . Protector 31 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 11 14 . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Sentry 45 | . . . 5 6 1 . . . 1 . . . . . . 2 2 . . . 4 . 1 . 1 . . 11 10 . 1 . . Hunter 44 | . . . . . . . 1 . . . . . . . . . . . . 1 4 2 . . . . . 2 13 13 4 4 . Programmer 92 | . . . . . . . . . . . . . . . . 1 . . 1 . 5 . . . . . 5 21 32 24 . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Striker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . . . Executioner 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 11 11 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 39 | 2 11 1 4 2 1 . 1 . 2 . 2 . 4 . . 7 2 . 6 4 6 6 1 . 1 3 4 16 39 39 15 8 3 Combat Bots Only 38 | . 7 1 4 2 1 . 1 . 1 . 1 . 4 . . 2 2 . 6 4 6 5 1 . 1 3 4 13 35 38 5 7 3 Max Kills in Single Turn 16 | 1 2 1 2 1 1 . 1 . 1 1 1 . 2 . . 4 1 . 1 4 3 2 1 . 1 1 1 8 16 9 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . 2 . 2 . . . . . . . . . 2 . . . . . . 4 3 1 . . . . . 6 16 9 1 2 1 Melee 1 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 3007 | . 40 5 30 38 2 21 35 1 45 . 16 . 34 8 . 58 64 . 48 23 237 42 5 . 4 88 90 369 509 494 74 254 373 Missed 1252 | . 12 1 11 7 . 5 10 . 23 . 6 . 22 7 . 20 17 . 14 9 96 15 1 . 3 38 29 130 231 261 25 111 148 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1755 | . 28 4 19 31 2 16 25 1 22 . 10 . 12 1 . 38 47 . 34 14 141 27 4 . 1 50 61 239 278 233 49 143 225 Melee 22 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 8 8 2 . . Projectile 1733 | . 28 4 19 31 2 16 25 . 22 . 10 . 12 1 . 36 47 . 34 14 141 27 4 . 1 50 61 238 270 225 47 143 225 AOE 11 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . 1 . 3 . Critical Strikes 94 | . . . 1 2 . 3 2 1 . . . . 1 . . 1 3 . 3 . 6 . . . . 7 6 18 10 11 1 12 6 Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 3 3 . . 4 1 Damage Taken 23166 | . 340 70 298 483 26 305 421 55 223 . 210 . 269 18 . 741 888 . 445 189 1343 224 50 . 10 557 369 2656 3574 2756 624 2440 3582 Core 1962 | . 41 . . 68 . 15 105 19 51 . 40 . 61 18 . . 36 . 7 44 81 31 . . 10 64 52 263 162 311 29 23 431 Absorbed by Shields 16917 | . . . . . . 53 8 . . . . . . . . . . . 462 89 1321 237 54 . 11 533 399 2584 2433 2157 652 2454 3470 Redirected to Shielding 59 | . . . . . . . . . . . 21 . 38 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 7124 | . . . . . . . . . . . . . . . . 133 . . . . . . . . . . 611 1894 1900 2192 15 354 25 Regen/Repaired (Parts) 4107 | . . . . . . . . . . . . 201 . . . . . . 237 . 396 . . . . . 34 36 1330 914 224 701 34 Core Remaining (%) 77 | 100 . 83 . . . 79 . . . . . . 67 . . . . . . 89 . . . . 89 . . 64 . 67 . . 60 Volleys Fired 1511 | 16 34 8 35 41 1 . 11 . 8 . 16 . 8 . 1 32 34 . 73 17 140 40 8 13 14 34 60 269 178 132 50 152 86 Largest 3 | 2 2 2 2 2 2 . 1 . 1 . 1 . 1 . 1 2 2 . 2 2 1 1 1 1 1 1 1 2 1 1 1 3 3 Hottest 360 | 70 70 112 112 136 136 . 60 . 33 . 33 . 39 . 88 102 102 . 102 102 105 105 105 81 105 105 113 140 140 120 120 360 360 Shots Fired 1911 | 32 63 16 66 76 2 . 11 . 8 . 16 . 8 . 1 34 59 . 146 29 140 43 8 14 14 34 61 264 176 131 50 183 226 Gun 256 | 32 47 8 31 25 . . 10 . . . . . . . 1 . . . . . . . . . . . . 47 18 . . . 37 Cannon 1398 | . . 8 31 51 2 . . . 8 . 16 . . . . 34 59 . 146 27 136 42 8 14 14 34 61 186 84 31 44 179 183 Launcher 246 | . 16 . 4 . . . . . . . . . 8 . . . . . . 1 . 1 . . . . . 26 74 100 6 4 6 Special 11 | . . . . . . . 1 . . . . . . . . . . . . 1 4 . . . . . . 5 . . . . . Kinetic 496 | 16 24 9 31 14 . . . . 8 . 16 . . . . 34 59 . 145 27 51 . . . . . . . . . . 36 26 Thermal 811 | 16 23 7 31 62 2 . . . . . . . . . 1 . . . . 1 25 23 3 1 8 19 40 151 84 17 10 93 194 Explosive 120 | . 16 . 4 . . . . . . . . . 8 . . . . . . 1 4 1 . . . . . 16 35 25 . 4 6 Electromagnetic 483 | . . . . . . . 10 . . . . . . . . . . . 1 . 60 19 5 13 6 15 21 97 57 89 40 50 . Robot Hit Streak 42 | 5 10 7 13 13 2 . 5 . 6 . 13 . 1 . . 5 5 . 7 5 8 6 4 17 18 6 8 29 23 24 26 42 33 Robot Miss Streak 12 | 3 4 3 8 8 . . 3 . 1 . 1 . 1 . . 3 2 . 5 12 4 2 1 . 2 2 3 5 2 2 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 648 | . . . . . . . . . . . . . . . . . . . . . 38 42 8 14 14 34 61 230 60 . 34 113 . Shots Hit Robots 1156 | 18 36 11 46 43 1 . 10 . 12 3 17 . 1 . 14 29 34 . 45 12 82 21 4 13 3 13 34 138 104 64 37 123 188 Core Hits 1832 | 6 33 10 42 25 1 . 2 . 7 . 5 . 13 . 6 22 21 . 23 8 48 14 2 9 1 6 9 230 589 521 46 53 80 Critical Kills 56 | . . . . . . . . . . . . . . . . 8 7 . 16 3 9 . . . . . . 8 3 . . 1 1 Critical Parts Destroyed 64 | . . . . . . . . . . . . . . . . 7 12 . 27 6 12 . . . . . . . . . . . . Critical Strikes 147 | . 3 . 2 . . . 1 . 2 . 2 . . . 4 15 19 . 45 9 22 . . . 1 1 1 9 4 . 1 3 3 Burn 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 3 . . 1 1 Destroy 108 | . . . . . . . . . . . . . . . . 15 19 . 45 9 20 . . . . . . . . . . . . Blast 6 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . 1 . Sever 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Impale 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Melee Attacks 195 | . . . 4 2 . 2 19 2 17 4 14 . 6 12 15 8 . . . . . . . . . . 13 25 31 7 11 3 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . 4 2 . 2 19 2 17 3 . . . . . . . . . . . . . . . . 12 25 31 7 11 3 . Piercing 56 | . . . . . . . . . . 1 14 . 6 12 15 8 . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 2 . 3 1 3 . . . . . . . . . . . . . . . . 7 5 . 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 135857 | 211 1154 309 1205 960 21 10 354 . 531 188 849 . 1030 . 877 1092 703 . 1076 392 3955 1478 117 225 91 503 1823 21042 43037 33341 2423 6421 10439 Guns 3909 | 211 308 64 372 309 . . 134 . . . . . . . . . . . . . . . . . . . . 659 505 . . . 1347 Cannons 37007 | . . 205 601 633 21 . . . 211 . 406 . . . . 393 659 . 1065 167 2440 722 117 225 91 503 1372 7622 5539 727 1035 5712 6541 Explosions 87948 | . 833 . 227 . . . . . . . . . 1030 . . 381 . . . 225 1217 756 . . . . . 10883 35941 32520 883 501 2551 Melee 6263 | . . . . . . . 220 . 320 188 443 . . . 877 266 . . . . . . . . . . 451 1639 1052 94 505 208 . Ramming 401 | . 13 40 5 18 . 10 . . . . . . . . . 52 44 . 11 . 176 . . . . . . 32 . . . . . Kinetic 8393 | 85 97 205 601 286 . . . . 211 . 406 . . . . 393 659 . 1065 167 597 . . . . . . . . . . 2006 1615 Thermal 32585 | 126 211 64 372 656 21 . . . . . . . . . . . . . . . 418 617 . . . 141 784 7080 7103 6201 . 2518 6273 Explosive 55663 | . 833 . 227 . . . . . . . . . 1030 . . 339 . . . 225 1217 386 . . . . . 9383 27490 11481 . 501 2551 Electromagnetic 32223 | . . . . . . . 134 . . . . . . . . 42 . . . . 1425 475 117 225 91 362 588 2701 7392 15565 1918 1188 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4913 | . . . . . . . 220 . 320 95 . . . . . . . . . . 122 . . . . . 451 1846 1052 94 505 208 . Piercing 1679 | . . . . . . . . . . 93 443 . . . 877 266 . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . 2 2 . 2 2 2 . . 5 . . . . . . 4 4 6 6 6 6 6 4 13 31 19 23 . 10 . Average Corruption 7 | . . . . 2 2 . 1 2 1 . . 4 . . . . . . 3 4 2 6 6 6 6 1 6 20 4 2 . 7 . Corruption Purged 82 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 33 . . 47 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 415 | . . . . 26 26 . . . 1 . . 1 . . . . . . 11 15 22 20 15 7 13 1 23 143 25 20 . 46 . Message Errors 108 | . . . . 8 8 . . . . . . . . . . . . . 4 5 4 5 7 2 5 1 5 32 3 5 . 14 . Matter Fused 76 | . . . . 4 6 . . . 1 . . 1 . . . . . . . 2 4 6 3 . 2 . 4 21 7 5 . 10 . Heat Flow Errors 48 | . . . . 2 2 . . . . . . . . . . . . . 4 1 1 . . 1 . . 4 24 1 3 . 5 . Energy Discharges 50 | . . . . 2 4 . . . . . . . . . . . . . 1 . 2 1 2 1 2 . 5 16 4 3 . 7 . Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 5 1 . . . . Parts Fused 8 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . . 4 . . . . . Data Loss (minor) 49 | . . . . 5 6 . . . . . . . . . . . . . 1 5 5 1 3 . 2 . 1 10 4 2 . 4 . Data Loss (major) 13 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 1 . 1 2 2 1 . 1 . Misfires 20 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 4 . 1 . . 2 8 . . . 1 . Alerts 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Weapon Failures 26 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 16 2 1 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7067 | . . . 6 . . . 91 . . 118 16 . 104 . 126 22 22 . 16 . 93 7 . . . . 192 1826 1738 2223 133 55 279 Projectiles 2481 | . . . . . . . . . . . . . . . . . 22 . 16 . 11 7 . . . . 123 1372 826 32 . 55 17 Explosions 3193 | . . . 6 . . . . . . . . . 104 . . 22 . . . . 25 . . . . . . 102 481 2191 . . 262 Melee 1393 | . . . . . . . 91 . . 118 16 . . . 126 . . . . . 57 . . . . . 69 352 431 . 133 . . Knockbacks 95 | . . 7 6 4 . 1 . . . . . . . . . 10 7 . 12 1 13 . . . . . . 1 . . . 12 21 Impact 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Kinetic 82 | . . 7 5 3 . . . . . . . . . . . 8 6 . 9 1 10 . . . . . . . . . . 12 21 Secondary 8 | . . . 1 . . . . . . . . . . . . 2 1 . 3 . 1 . . . . . . . . . . . . Self-Inflicted Damage 1286 | . . . 14 . . . . . . . . . 25 . . . . . . . . . . . . . . 873 89 279 6 . . Shots 47 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 25 3 16 1 . . Rammed 13 | . 3 4 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 3 4 1 4 . 1 . . . . . . . . . 6 5 . 1 . 8 . . . . 1 . 2 . . . . . Kicked 23 | . . . . . . . . . . . . . . . . 6 5 . 1 . 8 . . . . 1 . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 210 154 224 111 186 257 8 16 . 9 . 5 . 10 . 72 213 391 . 263 233 372 276 152 192 192 205 264 300 275 452 232 228 20 Average Temperature 75 | 100 56 92 33 58 120 8 8 . 9 . 3 . 5 . 42 79 136 . 41 93 103 118 66 85 81 61 88 80 116 66 51 61 11 Received Heat Transfer 2639 | . 195 36 123 186 9 229 9 . 45 . 48 . 36 . . 162 342 . 80 . 209 9 . . . 67 35 271 187 182 40 52 87 Effects 10 | . . . . . . . . . . . . . . . . 1 6 . . . 1 . . . . . 1 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . Robots Corrupted 132 | . . . . . . . . . . . . . . . . . . . . . 9 2 1 1 1 2 3 18 28 53 8 6 . Combat Hostiles 123 | . . . . . . . . . . . . . . . . . . . . . 6 2 1 1 1 1 2 18 27 51 7 6 . Parts Fried 291 | . . . . . . . . . . . . . . . . . . . 2 . 21 2 . 1 . 5 7 24 43 164 16 6 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 4 . . 1 1 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 4 . . 1 1 Parts Melted 53 | . . . 1 2 . . . . . . . . . . . . . . 7 . 1 . . . . . . 24 9 1 . . 8 Heat Transferred 21648 | 370 851 111 777 1184 37 . . . . . . . . . . . . . . . 407 509 . . . 111 592 3864 4280 4322 . 960 3273 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 28 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 20 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . . . 3 1 1 . . . . 3 . . . . . . 5 5 5 5 5 . Low Security (%) 43 | 100 100 100 100 100 100 . 100 100 100 . . . . . 69 86 . . . . . . . . . 100 100 46 . . . . . Level 1 2 | . . . . . . . . . . . . . . . 30 13 . . . . 22 . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . 7 . . . . . Level 3 4 | . . . . . . . . . . . . . . 100 . . . . . . 29 . . . . . . 12 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . . . Level 5 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 20 9 8 100 . High Security 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 90 91 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Peak Influence 6836 | 10 193 45 166 146 60 . 154 51 42 . . . . 992 317 230 . . . . 956 . . . . 75 108 2869 6347 6836 4425 3093 . Initial 4101 | . . 26 . 39 7 . . 51 5 . . . . 932 317 . . . . . 939 . . . . . 22 36 1612 3570 4101 2832 . Average 1810 | . 84 6 72 36 9 . 55 31 8 . . . . 950 137 84 . . . . 593 . . . . 8 47 818 4150 5476 4391 2981 . Influence Increases 21592 | 15 360 127 384 681 237 . 366 17 121 . 25 . 556 856 4 392 285 . 834 125 2095 215 20 15 20 162 341 3495 5069 3376 514 534 351 Destroy 0b10 Robot/C 11760 | . 240 100 240 320 40 . 140 . 20 . 20 . 200 . . 120 100 . 500 120 560 140 20 . 20 80 180 2060 3340 2580 260 360 . Destroy 0b10 Robot/NC 660 | 15 25 . 10 25 . . 25 . 20 . 5 . 5 . . 45 5 . 20 5 45 5 . 15 . 5 10 60 145 100 50 20 . Destroy Leader 1808 | . 62 20 82 126 . . 52 . 16 . . . 20 . . 44 . . . . 126 10 . . . 2 44 200 574 342 46 42 . Allied During Kill 318 | . . 7 . 129 9 . 8 . . . . . 46 . . . . . 119 . . . . . . . . . . . . . . Successful Hack 227 | . . . 5 18 27 . 26 . 9 . . . . 28 . 36 . . . . . . . . . 15 . 6 26 . 27 4 . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1095 | . . . . 45 . . 45 . . . . . . . . 90 . . . . 120 . . . . 15 60 465 60 60 . 45 90 Destroy Structure 2514 | . 33 . 32 3 11 . 10 2 11 . . . . 18 4 42 . . . . 224 . . . . 30 32 644 849 174 71 63 261 Advance Influence 1650 | . . . . . . . . . . . . . . 750 . . . . . . 900 . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 15 . . . . 15 . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1350 | . . . 15 15 . . 60 . 30 . . . 285 45 . . 180 . 195 . 120 60 . . . 15 15 60 75 120 60 . . Influence Decreases 21281 | 15 291 196 291 755 256 . 220 155 95 34 25 . 266 238 912 223 449 5 278 617 1211 654 359 185 20 121 316 694 1589 2887 2925 1817 3182 Entered New Map 13736 | . . 43 . 54 12 . . 95 3 14 . . . 108 591 . 63 2 . 556 25 352 97 170 . . 19 30 1255 2777 2735 1593 3142 Time Decay 6265 | 15 281 133 291 528 244 . 210 40 87 20 25 . 130 130 321 223 386 3 188 61 556 302 262 15 20 111 297 618 294 70 190 214 . Search Patrol Dispatched 600 | . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . Lost Part 285 | . 10 . . 10 . . . 20 5 . . . 20 . . . . . 10 . 30 . . . . 10 . 40 40 40 . 10 40 Lost Ally 389 | . . 20 . 163 . . 10 . . . . . 116 . . . . . 80 . . . . . . . . . . . . . . Purge Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Squads Dispatched 297 | . 3 1 4 2 . . 7 . . . . . 1 2 . 2 . . . 1 5 . . . . 3 2 20 40 37 165 2 . Investigation 15 | . . 1 1 1 . . 3 . . . . . . 1 . 2 . . . 1 2 . . . . 1 . 1 1 . . . . Extermination 20 | . . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . 1 2 7 2 . 1 1 . Reinforcement 16 | . 3 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 1 . Assault 240 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 36 33 161 . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 43 | . 2 . 8 1 . 1 1 . 1 . . . . . . 2 . . 2 . 1 1 . . . . 2 1 1 2 . 17 . Communications Jammed 126 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 11 . 63 11 24 . . Distress Signals 119 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 10 . 57 11 24 . . Times Spotted 938 | . 21 4 30 24 2 6 15 6 8 . 2 . 28 11 . 27 14 . 84 13 45 10 1 . 1 13 13 101 199 198 22 22 18 Peak Tracking Total 37 | . 6 2 5 4 1 5 8 6 5 . 1 . 13 10 . 13 7 . 16 4 7 4 1 . 1 8 5 9 27 37 7 6 4 Tactical Retreats 52 | . . . 1 1 . . 2 . 2 . . . 6 3 . . 8 . 8 . 4 1 . . . 1 1 3 3 5 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 34 | . 1 . . 4 . . 3 . 1 . . . . 1 . . . . . . 2 . . . . . . 13 6 2 1 . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 5 5 5 5 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 107 | . . . . 3 . 6 3 . . 1 . . 1 . . 6 2 . 2 5 8 . . . . 1 4 42 7 6 . 4 6 Max in Single Turn 5 | . . . . 1 . 1 1 . . 1 . . 1 . . 5 1 . 1 1 4 . . . . 1 1 2 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 96 | . 4 2 4 8 9 3 7 . 4 . . 1 . 3 . 6 1 . 3 2 14 . . 4 . 3 3 6 3 1 4 1 . Terminals 49 | . 4 . 4 7 4 . 3 . 2 . . . . 1 . 2 1 . . 1 6 . . . . 2 2 5 2 1 1 1 . Fabricators 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 16 | . . . . 1 5 . 3 . . . . . . 2 . . . . . 1 3 . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . . Total Hacks 261 | . 8 2 11 21 26 29 15 . 12 . . 5 . 9 . 22 5 . 12 2 26 . . 17 . 6 5 10 11 1 4 2 . Successful 153 | . 2 2 8 12 16 29 6 . 5 . . 5 . 5 . 6 5 . 12 2 4 . . 17 . 5 . 4 6 . 1 1 . Failed 108 | . 6 . 3 9 10 . 9 . 7 . . . . 4 . 16 . . . . 22 . . . . 1 5 6 5 1 3 1 . Catastrophic 25 | . 1 . . 2 2 . . . 5 . . . . 1 . 2 . . . . 4 . . . . 1 1 1 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 7 . 8 15 18 . 13 . 9 . . . . 6 . 3 . . . 1 11 . . . . . 3 5 10 . . . . Terminals 121 | . 8 . 11 20 16 . 8 . 10 . . . . 3 . 7 5 . . 1 9 . . . . 4 2 7 6 1 1 2 . Fabricators 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Recycling Units 36 | . . . . 1 10 . 6 . . . . . . 6 . . . . . 1 7 . . . . . . . 5 . . . . Scanalyzers 19 | . . . . . . . . . . . . . . . . 12 . . . . 6 . . . . . . . . . 1 . . Garrison Access 10 | . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . 3 . . 1 . . Terminal Hacks 92 | . 1 2 3 4 2 29 1 . 1 . . 5 . . . . 5 . 12 1 1 . . 17 . 3 . 3 . . 1 1 . Record 40 | . . . . . . 29 . . . . . . . . . . 5 . . . . . . 5 . . . 1 . . . . . Part Schematic 9 | . . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 20 | . . . . 2 1 . 1 . 1 . . . . . . . . . 11 . . . . 4 . . . . . . . . . Open Door 6 | . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 3 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 7 | . . . . 1 3 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 44 | . 1 . 5 7 11 . 5 . 3 . . . . 3 . . . . . 1 2 . . . . . . 1 5 . . . . Terminals 29 | . 1 . 5 7 6 . 3 . 3 . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . . . 2 2 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Skim 18 | . 1 . 3 5 4 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . 2 . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 . 4 5 5 . 5 . 3 . . . . 2 . 5 . . . . 12 . . . . 3 3 4 3 1 4 1 . Full Trace Events 7 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . . 10 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . 6 14 . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 2 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 13 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 38 | . . 2 . 10 13 . 1 . . . . 6 . . . . . . 5 . . . . . . . . 1 . . . . . Largest Group 13 | . . 2 . 10 13 13 2 . . . . 6 6 . . . . . 5 . . . . . . . . 1 . . . . . Highest-Rated Group 259 | . . 45 . 88 226 226 75 . . . . 150 150 . . . . . 259 . . . . . . . . 10 . . . . . Highest-Rated Ally 67 | . . 31 . 16 34 34 67 . . . . 31 31 . . . . . 64 . . . . . . . . 10 . . . . . Total Orders 19 | . . . . . . 10 . . 1 . . . . . . . . . 7 . . . . . . . . 1 . . . . . STAY 10 | . . . . . . 6 . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . FOLLOW 6 | . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 214 | . . 6 . 78 4 17 29 . . . . . 29 . . . . . 51 . . . . . . . . . . . . . . Total Damage 5163 | . . 83 . 668 96 587 1208 . . . . . 396 . . . . . 2125 . . . . . . . . . . . . . . Kills 38 | . . 2 . 6 1 4 9 . . . . . 4 . . . . . 12 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 34600 | . 835 1023 777 2163 1663 3583 510 80 351 186 305 623 267 260 784 729 895 758 1099 696 1601 663 572 239 398 562 904 2539 2455 1639 4479 533 429 Optics 9591 | . 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2170 1639 4479 533 429 Sensors 8457 | . . . . . . . 269 49 351 186 305 83 . . . . . . 1021 696 1241 491 572 239 398 562 904 882 . 208 . . . IFF 4612 | . . . . . . . . . . . . 540 255 260 784 729 640 758 646 . . . . . . . . . . . . . . Terrain 3914 | . . . . . . . . . . . 28 623 241 . . . . . . . . . . . . 253 457 598 384 684 343 . 303 Structural 322 | . . . . . . . 322 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 9923 | . 494 1023 777 2163 1663 3583 220 . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2929 | . . . . . . . 504 80 351 186 305 623 267 260 353 . . . . . . . . . . . . . . . . . . Cloaking 10267 | . . . . . . . . . . . . . . . 349 289 430 758 8 . 568 502 564 234 398 562 610 2196 1512 889 333 65 . Jamming 11867 | . . . . . . . . . . . . . . . . . 257 . 62 . 1564 663 572 239 398 537 615 1140 895 240 4478 207 . ECM 295 | . . . . . . 1 . . 1 . 2 2 . 184 105 . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 1 2 1 1 . . . 1 . . 1 . 2 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 37742 | 174 873 1023 777 2163 1663 3583 510 80 351 186 305 623 267 260 784 731 906 758 1438 711 1627 663 572 274 398 580 939 2864 2455 1639 4479 2651 435 Spaces Moved 24378 | 77 428 580 389 824 611 1729 1115 215 780 635 737 1087 824 584 649 481 578 526 902 572 1174 544 509 185 337 478 565 1900 1659 781 322 1411 190 Core 524 | 4 . . . . . 510 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 4124 | 73 428 580 389 824 611 1219 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13621 | . . . . . . . . . . . . . . . 517 481 578 526 902 572 1174 544 509 185 337 478 565 1900 1659 781 322 1411 180 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6109 | . . . . . . . 1115 215 780 635 737 1087 824 584 132 . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 163 240 50 28 28 27 27 27 27 27 27 27 126 126 130 106 106 106 106 106 106 106 106 106 100 100 113 113 98 50 Average Speed 107 | 154 160 160 162 230 240 183 29 29 31 27 27 39 27 27 108 126 127 130 114 106 106 106 106 110 106 109 131 108 104 113 113 112 94 Slowest Speed 320 | 160 160 160 163 320 240 240 31 37 37 27 27 103 27 27 140 126 130 130 170 106 115 106 106 250 106 196 235 260 113 113 113 182 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 56 | 5 67 92 34 92 93 87 34 75 19 91 79 84 85 8 96 12 57 69 88 49 38 74 65 60 58 12 56 38 46 86 15 36 18 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 18 | . . 1 . 1 5 3 1 . . . . 1 . . . . 1 . . 1 . . 1 3 . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 . . 1 1 . . 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . Scrap Searched 28 | . . 1 . . . 5 . . . 4 2 3 1 . . . 2 1 . 1 . 3 3 . 2 . . . . . . . . Spaces Dug 435 | . . . 21 3 . 4 9 2 9 . 7 . 30 9 2 6 1 10 1 51 57 5 2 . 4 12 10 19 121 6 16 14 4 Terrain Destroyed 1827 | . 42 . 32 3 . 3 9 2 11 . 11 . 95 9 2 27 2 10 3 49 160 57 3 1 8 16 19 154 886 90 22 44 57 Melee 79 | . . . 4 1 . . 9 2 9 . 6 . 6 9 . . . . . . . . . . . . . . 21 3 7 2 . Projectile 343 | . . . . 2 . . . . 2 . 5 . . . 1 . 1 . 1 . 12 15 3 1 8 16 19 82 79 9 10 25 52 AOE 1270 | . 42 . 28 . . . . . . . . . 89 . . 21 . . . . 95 42 . . . . . 69 784 78 . 17 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 34377 | 101 554 661 455 1006 807 2134 1259 225 847 642 805 1284 850 671 708 557 687 600 1157 644 1440 621 540 252 377 536 731 2588 2146 1376 4395 2408 313 Wait 6718 | . 63 50 8 57 73 339 32 6 17 . 31 167 8 68 . 19 60 74 89 35 50 20 20 17 27 14 19 158 128 353 3990 726 . Move 24343 | 76 427 579 388 823 610 1729 1109 214 779 634 736 1086 823 584 648 481 577 525 902 571 1173 543 508 184 336 477 564 1899 1658 780 321 1410 189 Hop 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 301 | 4 13 7 5 18 . 35 13 . 2 . 1 2 1 2 5 8 4 1 10 2 13 3 1 7 . 3 10 43 29 26 2 25 6 Fast Attach 150 | 5 6 2 2 9 . 2 10 1 11 2 1 11 1 2 10 1 . . 5 5 4 1 . 3 . 1 9 26 4 3 1 7 5 Attach 110 | . 1 . 1 1 . 4 10 . 1 . 1 1 1 3 1 . 2 . 2 . 7 . . 2 . 3 8 20 10 9 3 12 7 Detach 67 | . 1 . 1 2 . 1 5 . 2 . . 8 . . 3 . . . 1 . 3 . . 2 . 1 7 10 6 2 3 6 3 Swap 439 | . 3 2 9 25 . 4 3 2 5 . 2 4 1 . 8 2 2 . 17 7 33 14 3 15 . 1 21 71 77 45 12 39 12 Drop 307 | . 3 9 1 22 . 18 26 . 5 2 3 5 1 3 19 1 2 . 14 7 9 . . 9 . 1 20 48 25 19 2 28 5 Fire 1511 | 16 34 8 35 41 1 . 11 . 8 . 16 . 8 . 1 32 34 . 73 17 140 40 8 13 14 34 60 269 178 132 50 152 86 Melee 190 | . . . 4 2 . 2 19 2 17 4 14 . 6 9 13 8 . . . . . . . . . . 13 25 31 7 11 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . . . . . . . . . 5 5 . . . 8 . . . . 1 . 2 . . . . . Crush 12 | . 3 4 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . 2 . . 18 . . . . . . . . . . . . . . . . . . . . 17 . . . . . Rewire 168 | . . . . . 123 . . . . . . . . . . . 1 . 44 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 536 | -10/Materials | Destroyed 7 combat bots 613 | -10/Materials | Discovered new exit (range 9) 759 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Derelicts attacked the area 1048 | -10/Materials | Entered Mines 1104 | -10/Mines | Discovered new exit (range 13) 1154 | -10/Mines | Met a Derelict shopkeep closing up shop 1409 | -10/Mines | Learned location of Zion (-6) 1557 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1643 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1697 | -10/Mines | Learned Materials emergency access door positions 1862 | -10/Mines | Discovered new exit (range 12) 1972 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Entered Materials 2071 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -9/Materials | Discovered new exit (range 7) 2708 | -9/Materials | Discovered new exit (range 15) 2735 | -9/Materials | Discovered new exit (range 10) 2740 | -9/Materials | Identified exit to Storage 2748 | -9/Materials | Discovered new exit (range 16) 2763 | -9/Materials | Identified exit to Mines 2848 | -9/Materials | Entered Storage 2860 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2943 | -9/Storage | Met 01-MTF 3176 | -9/Storage | Build established: Commander-Mutant 3281 | -9/Storage | Used back door to open Recycling access 3281 | -9/Storage | Discovered new exit (range 5) 3448 | -9/Storage | Discovered new exit (range 16) 3619 | -9/Storage | Lost 5 allies 3900 | -9/Storage | Build established: Mutant 4855 | -9/Storage | Learned location of Recycling (-9) 4917 | -9/Storage | Learned location of 2 exits from Materials 4933 | -9/Storage | Learned location of 1 exit from Recycling 4967 | -9/Storage | Learned Storage emergency access door positions 5011 | -9/Storage | Entered Recycling 5011 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5012 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 5012 | -9/Recycling | Identified exit to Factory 5607 | -9/Recycling | Scanned before Scraplab entrance 5734 | -9/Recycling | Build established: Commander-Mutant 6378 | -9/Recycling | Entered Scraplab 6400 | -9/Recycling | Discovered new exit (range 3) 6674 | -9/Recycling | Entered Scraptown 6674 | -9/Scraptown | Accompanied by 13 allies 6674 | -9/Scraptown | System corruption cleaned by C-Scrubber 7131 | -9/Scraptown | Discovered new exit (range 13) 7237 | -9/Scraptown | Visited Supply Room 7297 | -9/Scraptown | Visited UFD Registry 7297 | -9/Scraptown | Registered with UFD as "Softslicer" 7338 | -9/Scraptown | Visited Fellowship of the Rings 7364 | -9/Scraptown | Visited SPCMW 7400 | -9/Scraptown | Visited Red Mages 7419 | -9/Scraptown | Visited The Evicted 7446 | -9/Scraptown | Visited Shadow of the Wyrm 7930 | -9/Scraptown | Visited Cyclists 7954 | -9/Scraptown | Entered Cyclist Reading Room 8098 | -9/Scraptown | Visited Cartography Club 8158 | -9/Scraptown | Found Surveybot 17 Chip 8196 | -9/Scraptown | Found Deep Structural Scanner 8201 | -9/Scraptown | Learned location of Lower Caves (-7) 8201 | -9/Scraptown | Learned 16 Materials zone layouts 8201 | -9/Scraptown | Learned 16 Factory zone layouts 8201 | -9/Scraptown | Learned 8 Research zone layouts 8201 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8201 | -9/Scraptown | Learned 12 Research zone layouts 8201 | -9/Scraptown | Learned 12 Lower Caves zone layouts 8201 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8201 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 8201 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 8201 | -9/Scraptown | Learned 4 Armory zone layouts 8201 | -9/Scraptown | Learned Research emergency access door positions 8201 | -9/Scraptown | Learned location of 1 exit from Factory 8201 | -9/Scraptown | Learned location of 3 exits from Factory 8201 | -9/Scraptown | Learned location of 3 exits from Upper Caves 8201 | -9/Scraptown | Identified exit to Factory 8218 | -9/Scraptown | Visited Curators Association 8227 | -9/Scraptown | Visited A0-MCA Data Center 8240 | -9/Scraptown | Visited LU-1G1's Boring Crew 8252 | -9/Scraptown | Visited Scrapoid Pod Storage 8265 | -9/Scraptown | Visited Abandonware Association 8271 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 8271 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 8300 | -9/Scraptown | Visited Botcube Research 8308 | -9/Scraptown | Visited Observation Area 8316 | -9/Scraptown | Visited Derelict Rescue Squad 8955 | -9/Scraptown | Found Lrg. Botcube 9821 | -9/Scraptown | Met Optimus 9821 | -9/Scraptown | Accepted into 0bPrime 10221 | -9/Scraptown | Civil war broke out across Scraptown 10231 | -9/Scraptown | Found Prototype Special Weapon 10232 | -9/Scraptown | Identified LU-1G1's Laser Shovel 10257 | -9/Scraptown | Entered Factory 10257 | -6/Factory | Accompanied by 2 allies 10257 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10258 | -6/Factory | Identified exit to Factory 10259 | -6/Factory | Identified exit to Lower Caves 10308 | -6/Factory | Lost 13 allies 10341 | -6/Factory | Lrg. Botcube activated 10369 | -6/Factory | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 3 cannons. 10466 | -6/Factory | Loaded intel: 8 recycling unit locations 10651 | -6/Factory | Learned location of Protoforge (-3) 10767 | -6/Factory | Manually triggered Chute Trap 10767 | -6/Factory | Sucked down chute 10767 | -6/Factory | Entered Waste 10769 | -6/Waste | Spotted C-40 Crusher 10770 | -6/Waste | Spotted C-40 Crusher 10771 | -6/Waste | Spotted C-40 Crusher 10780 | -6/Waste | Spotted C-40 Crusher 10796 | -6/Waste | Build established: Scout 10800 | -6/Waste | Spotted C-40 Crusher 10806 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10813 | -6/Waste | Spotted C-40 Crusher 10813 | -6/Waste | Discovered new exit (range 14) 10847 | -6/Waste | Identified exit to Factory 10847 | -6/Waste | Entered Factory 10969 | -6/Factory | Lost 3 parts (2n1u) 11111 | -6/Factory | Discovered exit to Lower Caves (range 9) 11198 | -6/Factory | Entered Lower Caves 11199 | -6/Lower Caves | Identified exit to Lower Caves 11215 | -6/Lower Caves | Entered a destroyed Warlord outpost 11247 | -6/Lower Caves | Encountered a Warlord checkpoint 11302 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11307 | -6/Lower Caves | Build established: Sprinter 11384 | -6/Lower Caves | Entered another Lower Caves area 11456 | -6/Lower Caves | Spotted B-75 Beast 11503 | -6/Lower Caves | Encountered a Warlord checkpoint 11506 | -6/Lower Caves | Learned Factory trap positions 11563 | -6/Lower Caves | Learned Factory emergency access door positions 11582 | -6/Lower Caves | Lost 4 allies 11594 | -6/Lower Caves | Discovered new exit (range 5) 11689 | -6/Lower Caves | Entered Zion 11704 | -6/Zion | Gained Derelict followers 11719 | -6/Zion | Discovered new exit (range 14) 11771 | -6/Zion | Gained Derelict followers 11785 | -6/Zion | Found CR-A16's Pointy Stick 11803 | -6/Zion | Visited the Megawrench Repair Shop 11998 | -6/Zion | Found Prototype Processor 11998 | -6/Zion | Identified Exp. Target Analyzer 12002 | -6/Zion | Found Prototype Processor 12002 | -6/Zion | Identified Exp. Melee Analysis Suite 12004 | -6/Zion | Found Exp. Melee Analysis Suite 12007 | -6/Zion | Found Prototype Processor 12007 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12009 | -6/Zion | Found Prototype Processor 12009 | -6/Zion | Identified Exp. Terrain Scan Processor 12011 | -6/Zion | Found Prototype Processor 12011 | -6/Zion | Identified Exp. Targeting Computer 12013 | -6/Zion | Found Prototype Processor 12013 | -6/Zion | Identified Spectral Analyzer 12016 | -6/Zion | Found Prototype Hackware 12016 | -6/Zion | Identified Exp. System Shield 12036 | -6/Zion | System corruption cleaned by Quarantine Array 12066 | -6/Zion | Received a hallucinogenic algorithm 12092 | -6/Zion | Megawrench repaired 8 parts 12303 | -6/Zion | Build established: Ninja 12312 | -6/Zion | Entered Proximity Caves 12312 | -5/Proximity Caves | Accompanied by 6 allies 12402 | -5/Proximity Caves | Spotter reported a threat 12405 | -5/Proximity Caves | Spotter reported a threat 12455 | -5/Proximity Caves | Spotter reported a threat 12468 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12503 | -5/Proximity Caves | Learned Factory terminal intel 12510 | -5/Proximity Caves | Spotter reported a threat 12510 | -5/Proximity Caves | Spotter reported a threat 12549 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12576 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12579 | -5/Proximity Caves | Entered Factory 12579 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12580 | -5/Factory | Identified exit to Upper Caves 12581 | -5/Factory | Loaded intel: 95 trap records 12583 | -5/Factory | Loaded intel: 26 terminal locations 12609 | -5/Factory | Found Quantum Capacitor 12624 | -5/Factory | Loaded intel: 8 recycling unit locations 12839 | -5/Factory | Manually triggered Chute Trap 12839 | -5/Factory | Sucked down chute 12839 | -5/Factory | Entered Waste 12839 | -5/Waste | The area was eerily silent 12862 | -5/Waste | Build established: Sprinter 12864 | -5/Waste | Found Prototype Launcher 12864 | -5/Waste | Identified Ragnarok Missile Launcher 12882 | -5/Waste | Discovered new exit (range 12) 13409 | -5/Waste | Found Damper Plating 13623 | -5/Waste | Entered Factory 13695 | -5/Factory | Build established: Mutant 14236 | -5/Factory | Spotted B-75 Beast 14337 | -5/Factory | Discovered exit to Upper Caves (range 6) 14353 | -5/Factory | Cargo convoy interrupted 14354 | -5/Factory | Entered Upper Caves 14355 | -5/Upper Caves | Identified exit to Upper Caves 14356 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14399 | -5/Upper Caves | Build established: Scavenger-Mutant 14568 | -5/Upper Caves | Attracted the attention of an 0b10 base 14780 | -5/Upper Caves | Learned Extension stockpile data 14888 | -5/Upper Caves | Found Alien Artifact 15069 | -5/Upper Caves | Learned Factory stockpile data 15117 | -5/Upper Caves | Build established: Infiltrator-Mutant 15260 | -5/Upper Caves | Entered another Upper Caves area 15261 | -5/Upper Caves | Identified exit to Factory 15261 | -5/Upper Caves | Identified exit to Warlord 16018 | -5/Upper Caves | Entered Warlord 16536 | -5/Warlord | Found Prototype Special Weapon 16536 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16542 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16544 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16559 | -5/Warlord | Build established: Commander-Mutant 16576 | -5/Warlord | Found Prototype Reactor 16593 | -5/Warlord | Found Prototype Device 16593 | -5/Warlord | Identified Exp. Cloaking Device 16639 | -5/Warlord | Visited the Vortex Lab 16644 | -5/Warlord | Found Prototype Energy Gun 16644 | -5/Warlord | Identified Vortex Rail 16652 | -5/Warlord | Found Prototype Piercing Weapon 16652 | -5/Warlord | Identified Vortex Lance 16656 | -5/Warlord | Warlord's base attacked by MAIN.C 16668 | -5/Warlord | Found Vortex Rail 16783 | -5/Warlord | Rebuked by Warlord 16889 | -5/Warlord | Lost 3 allies 17006 | -5/Warlord | Warlord forces counterattacked 17084 | -5/Warlord | Spotted Executioner 17093 | -5/Warlord | Allies destroyed Executioner 17098 | -5/Warlord | Spotted Executioner 17172 | -5/Warlord | Spotted Striker 17185 | -5/Warlord | Destroyed Executioner 17217 | -5/Warlord | Lost 16 allies 17231 | -5/Warlord | Spotted Executioner 17277 | -5/Warlord | Lost 4 allies 17331 | -5/Warlord | Warlord base infiltrated, sounded retreat 17418 | -5/Warlord | Spotted Executioner 17434 | -5/Warlord | Discovered new exit (range 14) 17456 | -5/Warlord | Spotted Executioner 17456 | -5/Warlord | Spotted Striker 17456 | -5/Warlord | Entered Proximity Caves 17464 | -4/Proximity Caves | Spotter reported a threat 17492 | -4/Proximity Caves | Build established: Mutant 17544 | -4/Proximity Caves | Spotter reported a threat 17578 | -4/Proximity Caves | Spotter reported a threat 17674 | -4/Proximity Caves | Spotter reported a threat 17712 | -4/Proximity Caves | Spotter reported a threat 17728 | -4/Proximity Caves | Spotter reported a threat 17793 | -4/Proximity Caves | Spotter reported a threat 17811 | -4/Proximity Caves | Spotter reported a threat 18052 | -4/Proximity Caves | Loaded intel: 1 recycling unit location 18117 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18167 | -4/Proximity Caves | Entered Factory 18167 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18168 | -4/Factory | Identified exit to Research 18168 | -4/Factory | Identified Vortex Chain Reactor 18417 | -4/Factory | Search patrols dispatched 18427 | -4/Factory | Loaded intel: 8 recycling unit locations 18667 | -4/Factory | Search patrols dispatched 18917 | -4/Factory | Search patrols dispatched 18924 | -4/Factory | Found Quantum Capacitor 19083 | -4/Factory | Found Prototype Processor 19085 | -4/Factory | Found Prototype Processor 19167 | -4/Factory | Search patrols dispatched 19280 | -4/Factory | Identified exit to Upper Caves 19280 | -4/Factory | Identified exit to Extension 19343 | -4/Factory | Build established: Infiltrator-Mutant 19794 | -4/Factory | Entered Upper Caves 19877 | -4/Upper Caves | Found Imp. Powered Armor 20181 | -4/Upper Caves | Learned Research garrison access intel 20233 | -4/Upper Caves | Encountered a Warlord checkpoint 20249 | -4/Upper Caves | Learned Research stockpile data 20434 | -4/Upper Caves | Discovered new exit (range 7) 20434 | -4/Upper Caves | Spotted B-86 Titan 20456 | -4/Upper Caves | Identified exit to Upper Caves 20457 | -4/Upper Caves | Entered another Upper Caves area 20490 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20950 | -4/Upper Caves | Discovered new exit (range 7) 21027 | -4/Upper Caves | Identified exit to Zhirov 21029 | -4/Upper Caves | Entered Zhirov 21029 | -4/Zhirov | Discovered new exit (range 3) 21049 | -4/Zhirov | Met Zhirov 21072 | -4/Zhirov | Found Alien Artifact 21072 | -4/Zhirov | Identified Integrated Dissipator 21072 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21087 | -4/Zhirov | Found Alien Artifact 21135 | -4/Zhirov | Identified Exp. Signal Interpreter (x2) 21263 | -4/Zhirov | Learned location of Command (-1) 21273 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21301 | -4/Zhirov | Identified exit to Proximity Caves 21303 | -4/Zhirov | Entered Proximity Caves 21465 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21683 | -3/Proximity Caves | Discovered exit to Research (range 10) 21701 | -3/Proximity Caves | Entered Research 21701 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21702 | -3/Research | Identified exit to Quarantine 21702 | -3/Research | Identified exit to Research 21705 | -3/Research | Loaded intel: 4 garrison access locations 22208 | -3/Research | Fabricated Exp. Optical Array? 22281 | -3/Research | Entered Quarantine 22466 | -3/Quarantine | Found Exp. Targeting Computer 22537 | -3/Quarantine | Found Alien Slashing Weapon 22634 | -3/Quarantine | Cryocooling Duct disabled 22649 | -3/Quarantine | Ambient heat levels rising (+20) 22649 | -3/Quarantine | Non-combat units ordered to evacuate 22810 | -3/Quarantine | Discovered exit to Research (range 18) 22817 | -3/Quarantine | Found Alien Impact Weapon 22950 | -3/Quarantine | Identified Core Stripper 22979 | -3/Quarantine | Spotted Fortress 22984 | -3/Quarantine | Destroyed Fortress 22992 | -3/Quarantine | Found Prototype Device 22992 | -3/Quarantine | Identified Exp. EM Shield 22994 | -3/Quarantine | Found Prototype Device 22994 | -3/Quarantine | Identified Exp. Force Field 22998 | -3/Quarantine | Found Prototype Device 22998 | -3/Quarantine | Identified Thermal Barrier 23001 | -3/Quarantine | Found Vortex Chain Reactor 23004 | -3/Quarantine | Identified Sigix Broadsword 23007 | -3/Quarantine | Found Prototype Protection 23034 | -3/Quarantine | System corruption reached 10% 23102 | -3/Quarantine | Identified Centrium Heavy Armor Plating 23201 | -3/Quarantine | Discovered new exit (range 16) 23213 | -3/Quarantine | Discovered new exit (range 6) 23218 | -3/Quarantine | Identified exit to Protoforge 23220 | -3/Quarantine | Entered Protoforge 23315 | -3/Protoforge | Discovered exit to Research (range 17) 23346 | -3/Protoforge | Identified Dimensional Node Initializer 23346 | -3/Protoforge | Initialized slip node 23397 | -3/Protoforge | Build established: Infiltrator-Skirmisher 23716 | -3/Protoforge | Found Prototype Storage 23716 | -3/Protoforge | Identified Cep. NT7 Matterbank 23873 | -3/Protoforge | Found Prototype Device 23874 | -3/Protoforge | Identified Crosscalibrator 23892 | -3/Protoforge | Spotted Decapitator 23892 | -3/Protoforge | Spotted Decapitator 23892 | -3/Protoforge | Spotted Decapitator 23897 | -3/Protoforge | Destroyed Decapitator 23897 | -3/Protoforge | Destroyed Decapitator 23897 | -3/Protoforge | Destroyed Decapitator 23901 | -3/Protoforge | Spotted Immortal 23901 | -3/Protoforge | Spotted Immortal 23913 | -3/Protoforge | Destroyed Immortal 23920 | -3/Protoforge | Destroyed Immortal 23954 | -3/Protoforge | Found Cep. Network Penetrator 24099 | -3/Protoforge | Superfortress began startup sequence 24158 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 24215 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 24223 | -3/Protoforge | Found Prototype Device 24223 | -3/Protoforge | Identified Exp. EM Disruption Field 24319 | -3/Protoforge | Build established: Hacker-Mutant 24320 | -3/Protoforge | Spotted V537-r 24320 | -3/Protoforge | Spotted V992-g 24320 | -3/Protoforge | Spotted V776-e 24332 | -3/Protoforge | Spotted V311-p 24341 | -3/Protoforge | Found Cep. Plasma Driver 24347 | -3/Protoforge | Found Cep. Lightning Penetrator 24351 | -3/Protoforge | Found Cep. Plasma Driver 24357 | -3/Protoforge | Found Cep. Plasma Driver 24360 | -3/Protoforge | Found Prototype Ballistic Cannon 24360 | -3/Protoforge | Identified Cep. Heavy Railcannon 24367 | -3/Protoforge | Found Cep. Heavy Railcannon 24497 | -3/Protoforge | Spotted Decapitator 24506 | -3/Protoforge | Spotted Decapitator 24507 | -3/Protoforge | Spotted Decapitator 24509 | -3/Protoforge | Destroyed Decapitator 24537 | -3/Protoforge | Destroyed Decapitator 24540 | -3/Protoforge | Spotted V274-h 24541 | -3/Protoforge | Spotted V183-k 24569 | -3/Protoforge | Destroyed V183-k 24596 | -3/Protoforge | Destroyed 9 combat bots 24613 | -3/Protoforge | Found Cep. Tiamat Rocket Array 24628 | -3/Protoforge | Found Cep. EMP Blanket Launcher 24673 | -3/Protoforge | Identified Transdimensional Reconstructor 24673 | -3/Protoforge | Forge Plexus network access discovered 24678 | -3/Protoforge | Spotted Decapitator 24678 | -3/Protoforge | Destroyed Decapitator 24678 | -3/Protoforge | Destroyed Decapitator 24680 | -3/Protoforge | Spotted Decapitator 24681 | -3/Protoforge | Destroyed Decapitator 24767 | -3/Protoforge | Garrison activated, responded to threat 24837 | -3/Protoforge | Spotted V024-c 24839 | -3/Protoforge | Spotted V673-w 24865 | -3/Protoforge | Found Exp. Force Field 24869 | -3/Protoforge | Found Cep. RG22 Armor 24890 | -3/Protoforge | Destroyed V673-w 24896 | -3/Protoforge | Spotted V221-p 24902 | -3/Protoforge | Destroyed V221-p 24910 | -3/Protoforge | Destroyed V024-c 24922 | -3/Protoforge | Found Faulty Exp. Force Field 24929 | -3/Protoforge | Found Prototype Device 24929 | -3/Protoforge | Identified Adv. Particle Accelerator 24970 | -3/Protoforge | First assault squad dispatched 25083 | -3/Protoforge | Found Cep. Zero-point Core 25112 | -3/Protoforge | Found Faulty Cep. Zero-point Core 25138 | -3/Protoforge | Spotted AP7-3 25138 | -3/Protoforge | Spotted AP7-3 25145 | -3/Protoforge | Destroyed AP7-3 25173 | -3/Protoforge | Destroyed AP7-3 25184 | -3/Protoforge | System corruption reached 30% 25213 | -3/Protoforge | Found Cep. Cloak Mesh 25217 | -3/Protoforge | Found Cep. Cloak Mesh 25389 | -3/Protoforge | Spotted Immortal 25389 | -3/Protoforge | Spotted Immortal 25433 | -3/Protoforge | Destroyed Immortal 25463 | -3/Protoforge | Destroyed Immortal 25466 | -3/Protoforge | Spotted V571-q 25479 | -3/Protoforge | Found Cep. Antigrav Storage Unit 25484 | -3/Protoforge | Found Cep. Antigrav Storage Unit 25487 | -3/Protoforge | Found Cep. Matter Streamer 25490 | -3/Protoforge | Found Cep. Chromion Battery 25558 | -3/Protoforge | Spotted Decapitator 25569 | -3/Protoforge | Destroyed 10 combat bots 25590 | -3/Protoforge | Spotted Decapitator 25645 | -3/Protoforge | Destroyed Decapitator 25666 | -3/Protoforge | Destroyed 11 combat bots 25670 | -3/Protoforge | Spotted V834-l 25675 | -3/Protoforge | Found Cep. Weapon Articulator 25677 | -3/Protoforge | Found Cep. Weapon Articulator 25852 | -3/Protoforge | Additional patrols dispatched to research labs 25856 | -3/Protoforge | Found Cep. Nanofilaments [Conductive] 25856 | -3/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 25873 | -3/Protoforge | Found Transdimensional Reconstructor 25874 | -3/Protoforge | Warped through subspace to slip node 25942 | -3/Protoforge | Found Cep. Antimissile System 25963 | -3/Protoforge | Found Exp. System Purifier 26058 | -3/Protoforge | Destroyed 13 combat bots 26084 | -3/Protoforge | Entered Research 26084 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 26085 | -2/Research | Identified exit to Testing 26104 | -2/Research | Discovered new exit (range 3) 26117 | -2/Research | Spotted B-90 Cyclops 26321 | -2/Research | Spotted B-90 Cyclops 26334 | -2/Research | First assault squad dispatched 26336 | -2/Research | Destroyed B-90 Cyclops 26356 | -2/Research | Found Spectral Analyzer 26714 | -2/Research | Destroyed 10 combat bots 26738 | -2/Research | High security lockdown imminent 26759 | -2/Research | Destroyed 12 combat bots 26786 | -2/Research | Spotted Executioner 26786 | -2/Research | Spotted Executioner 26793 | -2/Research | Destroyed Executioner 26796 | -2/Research | Destroyed Executioner 26818 | -2/Research | High security lockdown engaged 26831 | -2/Research | Destroyed 15 combat bots 26853 | -2/Research | Build established: Mutant 27012 | -2/Research | Destroyed 7 combat bots 27048 | -2/Research | Spotted Executioner 27049 | -2/Research | Destroyed Executioner 27091 | -2/Research | Spotted Investigator 27096 | -2/Research | Destroyed Investigator 27125 | -2/Research | Destroyed 11 combat bots 27230 | -2/Research | Spotted Executioner 27230 | -2/Research | Spotted Striker 27232 | -2/Research | Destroyed Striker 27237 | -2/Research | Destroyed Executioner 27258 | -2/Research | Destroyed 12 combat bots 27315 | -2/Research | Spotted Striker 27322 | -2/Research | Destroyed Striker 27343 | -2/Research | Destroyed 9 combat bots 27416 | -2/Research | Spotted Executioner 27416 | -2/Research | Spotted Executioner 27423 | -2/Research | Destroyed Executioner 27427 | -2/Research | Destroyed Executioner 27445 | -2/Research | Spotted Executioner 27446 | -2/Research | Spotted Executioner 27451 | -2/Research | Destroyed Executioner 27454 | -2/Research | Destroyed Executioner 27465 | -2/Research | Spotted Executioner 27472 | -2/Research | Destroyed Executioner 27493 | -2/Research | Destroyed 31 combat bots 27597 | -2/Research | Sterilization system engaged 27597 | -2/Research | Non-combat units ordered to evacuate 27627 | -2/Research | Spotted Executioner 27630 | -2/Research | Destroyed Executioner 27641 | -2/Research | Spotted Striker 27641 | -2/Research | Spotted Striker 27641 | -2/Research | Spotted Striker 27642 | -2/Research | Destroyed Striker 27648 | -2/Research | Destroyed Striker 27669 | -2/Research | Destroyed 9 combat bots 27678 | -2/Research | Destroyed Striker 27697 | -2/Research | Combat units ordered to evacuate 27766 | -2/Research | Spotted Executioner 27768 | -2/Research | System corruption reached 10% 27769 | -2/Research | Spotted Striker 27771 | -2/Research | Spotted Executioner 27773 | -2/Research | Spotted Striker 27777 | -2/Research | Destroyed Striker 27798 | -2/Research | Destroyed Striker 27807 | -2/Research | Destroyed Executioner 27824 | -2/Research | Lost 3 parts (1p1n1w) 27847 | -2/Research | Destroyed 35 combat bots 27897 | -2/Research | Ambient heat levels rising (+10) 28047 | -2/Research | Ambient heat levels rising (+10) 28166 | -2/Research | Found Prototype Device 28166 | -2/Research | Identified Exp. Transmission Jammer 28197 | -2/Research | Ambient heat levels rising (+10) 28198 | -2/Research | Build established: Scavenger-Mutant 28228 | -2/Research | Found Centrium Heavy Armor Plating 28347 | -2/Research | Ambient heat levels rising (+10) 28497 | -2/Research | Ambient heat levels rising (+10) 28539 | -2/Research | Entered Testing 28578 | -2/Testing | Found Prototype Launcher 28580 | -2/Testing | Identified Z-bomb Delivery System 28608 | -2/Testing | Protovariant out of control (PG-39MNSQW37Q) 28645 | -2/Testing | Garrison activated, responded to threat 28687 | -2/Testing | High security lockdown imminent 28767 | -2/Testing | High security lockdown engaged 28778 | -2/Testing | Found Gamma Bomb Array 28785 | -2/Testing | Found Gamma Bomb Array 28883 | -2/Testing | Destroyed 19 combat bots 28929 | -2/Testing | Destroyed Investigator 28929 | -2/Testing | Spotted Striker 28941 | -2/Testing | Destroyed Striker 28992 | -2/Testing | Spotted Executioner 28992 | -2/Testing | Spotted Executioner 29002 | -2/Testing | Destroyed Executioner 29004 | -2/Testing | Destroyed Executioner 29025 | -2/Testing | Destroyed 17 combat bots 29039 | -2/Testing | Build established: Mutant 29092 | -2/Testing | Spotted Executioner 29107 | -2/Testing | Spotted Executioner 29112 | -2/Testing | Destroyed Executioner 29113 | -2/Testing | Destroyed Executioner 29143 | -2/Testing | Destroyed 24 combat bots 29145 | -2/Testing | Found Corrupted Prototype Processor 29285 | -2/Testing | Spotted Executioner 29285 | -2/Testing | Spotted Striker 29285 | -2/Testing | Spotted Striker 29285 | -2/Testing | Spotted Executioner 29285 | -2/Testing | Spotted Executioner 29285 | -2/Testing | Spotted Striker 29289 | -2/Testing | Destroyed Executioner 29291 | -2/Testing | Destroyed Striker 29292 | -2/Testing | Destroyed Executioner 29293 | -2/Testing | Destroyed Executioner 29294 | -2/Testing | Destroyed Striker 29306 | -2/Testing | Destroyed Striker 29356 | -2/Testing | Destroyed 32 combat bots 29531 | -2/Testing | Spotted Striker 29536 | -2/Testing | Spotted Striker 29536 | -2/Testing | Spotted Executioner 29538 | -2/Testing | Destroyed Striker 29538 | -2/Testing | Spotted Executioner 29559 | -2/Testing | Spotted Executioner 29559 | -2/Testing | Spotted Executioner 29571 | -2/Testing | Destroyed Executioner 29572 | -2/Testing | Destroyed Executioner 29573 | -2/Testing | Destroyed Striker 29580 | -2/Testing | Destroyed Executioner 29582 | -2/Testing | Sterilization system engaged 29582 | -2/Testing | Non-combat units ordered to evacuate 29599 | -2/Testing | Destroyed Executioner 29612 | -2/Testing | Lost 3 parts (1p2u) 29620 | -2/Testing | Destroyed 38 combat bots 29682 | -2/Testing | Combat units ordered to evacuate 29882 | -2/Testing | Ambient heat levels rising (+10) 29887 | -2/Testing | Found Quantum Capacitor 29915 | -2/Testing | Discovered new exit (range 15) 29967 | -2/Testing | Found Prototype Hackware 30008 | -2/Testing | Build established: Assassin 30032 | -2/Testing | Ambient heat levels rising (+10) 30051 | -2/Testing | Found Gamma Bomb Array 30078 | -2/Testing | Found Prototype Device 30078 | -2/Testing | Identified Exp. Actuator Array 30173 | -2/Testing | Identified Exp. Core Analyzer 30178 | -2/Testing | Entered Access 30178 | -1/Access | Evolved 2 slots: Utility x2 30215 | -1/Access | Identified Ghost Barrier 30216 | -1/Access | Identified exit to Command 30428 | -1/Access | First assault squad dispatched 30468 | -1/Access | Build established: Infiltrator-Assassin 30559 | -1/Access | High security lockdown imminent 30639 | -1/Access | High security lockdown engaged 30814 | -1/Access | Build established: Scavenger-Mutant 34657 | -1/Access | Entered Command 34867 | -1/Command | Spotted M Guard 34868 | -1/Command | Spotted M Guard 34868 | -1/Command | Spotted Combat Programmer 34869 | -1/Command | Spotted Combat Programmer 34912 | -1/Command | Destroyed Combat Programmer 34919 | -1/Command | Destroyed Combat Programmer 34937 | -1/Command | Destroyed M Guard 34974 | -1/Command | Destroyed M Guard 34974 | -1/Command | All MAIN.C guards destroyed 34986 | -1/Command | Found Corrupted Prototype Device 34995 | -1/Command | Destroyed 7 combat bots 34995 | -1/Command | Found Corrupted Prototype Reactor 34997 | -1/Command | Found Corrupted Prototype Reactor 35001 | -1/Command | Found Corrupted Prototype Reactor 35006 | -1/Command | Found Corrupted Prototype Protection 35067 | -1/Command | Met MAIN.C 35081 | -1/Command | 0b10 Conduit disabled 35110 | -1/Command | Destroyed MAIN.C Shell 35111 | -1/Command | MAIN.C activated Command garrisons 35114 | -1/Command | System corruption reached 10% 35160 | -1/Command | Destroyed MAIN.C 35164 | -1/Command | Phase Generator disabled 35174 | -1/Command | Found Centrium Heavy Armor Plating 35183 | -1/Command | Identified Zero-point Reactor (x3) 35183 | -1/Command | Identified Hvy. Regenerative Plating 35183 | -1/Command | Identified AEGIS Remote Shield 35183 | -1/Command | Discovered new exit (range 29) 35183 | -1/Command | Discovered new exit (range 96) 35183 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35887 | -1/Command | Found Zero-point Reactor 35890 | -1/Command | Found Zero-point Reactor 35895 | -1/Command | Found Exp. System Purifier 36208 | -1/Command | Found Corrupted AEGIS Remote Shield 36864 | -1/Command | Build established: Scavenger-Gunner 36993 | -1/Command | Found Exp. Core Analyzer 37301 | -1/Command | Warped through subspace to slip node 37301 | -1/Command | Discovered new exit (range 5) 37308 | -1/Command | Entered Access_0 37311 | -1/Access_0 | Met Architect 37321 | -1/Access_0 | Destroyed A8 37322 | -1/Access_0 | Architect warped through subspace 37360 | -1/Access_0 | Architect warped through subspace 37385 | -1/Access_0 | Found Integrated Dissipator 37385 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37400 | -1/Access_0 | Architect warped through subspace 37425 | -1/Access_0 | Subspace Access Node disabled 37431 | -1/Access_0 | Architect warped through subspace 37455 | -1/Access_0 | Subspace Access Node disabled 37474 | -1/Access_0 | Architect warped through subspace 37531 | -1/Access_0 | Architect warped through subspace 37545 | -1/Access_0 | Found Exp. Powered Armor 37558 | -1/Access_0 | Architect warped through subspace 37580 | -1/Access_0 | Architect warped through subspace 37590 | -1/Access_0 | A6 warped into view 37590 | -1/Access_0 | Destroyed A6 37594 | -1/Access_0 | Architect warped through subspace 37636 | -1/Access_0 | Subspace Access Node disabled 37639 | -1/Access_0 | Architect warped through subspace 37652 | -1/Access_0 | Lost 3 parts (1n2w) 37672 | -1/Access_0 | Subspace Access Node disabled 37735 | -1/Access_0 | Destroyed Architect 37736 | -1/Access_0 | Architect triggered a singularity event 37737 | -1/Access_0 | Released all parts (21) 37739 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37739 | -1/Access_0 | Warped through subspace to slip node 37739 | -1/Access_0 | Discovered new exit (range 8) 37743 | *** | Escaped singularity! Last Messages --------------- 37737_ Released Centrium Heavy Armor Plating. 37737_ Released Cep. Biometal Exoskeleton. 37737_ Released Surveybot 17 Chip. 37737_ Released Cep. Weapon Articulator. 37737_ Released Exp. Core Analyzer. 37737_ Released Zero-point Reactor. 37737_ Released Hcp. Storage Unit. 37737_ Released Zero-point Reactor. 37737_ Released Lrn. Gatling Laser. 37737_ Released Lrn. Terrain Scanner. 37738_ A0_COM: 9. 37739_ A0_COM: 8. 37739_ Acquired Hpw. Transdimensional Reconstructor. 37739_ Warped through subspace, drawn to slip node. 37739_ EXIT=FOUND 37740_ A0_COM: 7. 37741_ A0_COM: 6. 37742_ A0_COM: 5. 37743_ A0_COM: 4. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 176 Energy Generation 89 Energy Capacity 1540 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 22 Cloak Strength 9 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 50 Resistance: EM 100 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 30 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Particle Charging 50 Offensive Hacking 50 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Thermal Defense Suite | -3/Protoforge | Archive Enh. Armored Medium Treads | -3/Protoforge | Archive Cld. Gravmag System | -3/Protoforge | Archive Thermal Defense Suite | -3/Protoforge | Archive Hvy. Dispersion Rifle | -3/Protoforge | Archive Centrium Heavy Armor Plating | -3/Protoforge | Archive Mni. Fusion Reactor | -3/Protoforge | Archive Cld. Antigrav System | -3/Protoforge | Archive Graviton Reactor | -3/Protoforge | Archive Cld. Phase Gun | -3/Protoforge | Archive Kinetic Spear | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Protoforge | Archive A-15 Conveyor | -3/Protoforge | Archive R-06 Scavenger | -3/Protoforge | Archive L-61 Swordsman | -3/Protoforge | Archive H-77 Assassin | -2/Testing | Archive Fabricated ------------ Exp. Optical Array | x1 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword Dimensional Node Initializer Concept Nanofilaments [Conductive] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Magneto Challenges ------------ None Game ------ Seed ThermoelectricEtherialUnit Manual? 0 Play Time 07:26:51 Cumulative 672.6 hours Start 2025.05.07 @ 21:06:47 End 2025.05.08 @ 20:03:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 225 Adventurer 2 Explorer 0 Win Type 6 Total 37 Types 13/3/11/1/1/0/7/1/0/0 Lore% 93 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9f4e4af-94fd-477c-8e85-58170be44dd8