Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 13:35:55 Player: Kotyk77 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (879) 879 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 58/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Heat Sink Large Storage Unit Compact Matter Pod (0) Salvage Targeting Computer System Shield System Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Light Assault Rifle Flak Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Large Storage Unit Compact Matter Pod Salvage Targeting Computer System Shield System Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Improved Assault Rifle Flak Cannon Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 7 2 . 14 Power 5 | 2 . . 3 Engine 5 | 2 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 . 7 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 . 10 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 9 | 3 6 8 10 Power 1 | . 1 1 1 Propulsion 1 | 1 3 3 . Utility 3 | . 1 3 3 Weapon 4 | . 1 1 4 Tool/Special . | . . . . Unused Backups 25 | . 1 . 24 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 8 | . . . 8 Weapon 12 | . . . 12 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 97 100 83 Engine 9 | . 14 14 8 Leg 22 | . 28 28 21 Device 3 | . . . 4 Storage 16 | . 14 14 16 Processor 11 | . 13 14 11 Energy Gun 1 | . 10 . . Ballistic Gun 12 | . 16 28 11 Ballistic Cannon 6 | . . . 7 Launcher 1 | . . . 1 Peak Build Rating 15 | 6 7 7 15 Average Rating 11 | 3 6 7 12 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 40 | 13 13 12 40 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 10 | 3 . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 6 8 8 11 Most Carried 15 | 5 8 8 15 Average Carried 9 | 3 6 8 10 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 5 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 772 | 241 159 . 372 Remotely . | . . . . Salvage Created 824 | . 232 . 592 Parts 65 | . 14 . 51 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 7 . 21 Guns 13 | . 7 . 6 Cannons 6 | . . . 6 AOE 9 | . . . 9 Classes Destroyed 6 | . 2 . 4 Worker 4 | . . . 4 Builder 2 | . . . 2 Watcher 2 | . . . 2 Swarmer 10 | . 3 . 7 Grunt 13 | . 4 . 9 Sentry 5 | . . . 5 Best Kill Streak 10 | . 7 . 10 Combat Bots Only 8 | . 7 . 8 Max Kills in Single Turn 5 | . 1 . 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 228 | . 31 . 197 Missed 62 | . 5 . 57 Hits 166 | . 26 . 140 Projectile 166 | . 26 . 140 Critical Strikes 2 | . 1 . 1 Damage Taken 1867 | . 263 . 1604 Core 422 | . 17 . 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 55 | . . . 55 Core Remaining (%) 96 | 100 . 93 . Volleys Fired 65 | . 15 . 50 Largest 2 | . 2 . 2 Hottest 74 | . 60 . 74 Shots Fired 123 | . 28 . 95 Gun 82 | . 28 . 54 Cannon 25 | . . . 25 Launcher 16 | . . . 16 Special . | . . . . Kinetic 94 | . 15 . 79 Thermal . | . . . . Explosive 16 | . . . 16 Electromagnetic 13 | . 13 . . Robot Hit Streak 8 | . 4 . 8 Robot Miss Streak 10 | . 2 . 10 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 85 | . 18 . 67 Core Hits 68 | . 11 . 57 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2288 | . 274 . 2014 Guns 705 | . 187 . 518 Cannons 432 | . . . 432 Explosions 1127 | . 87 . 1040 Melee . | . . . . Ramming 24 | . . . 24 Kinetic 1023 | . 73 . 950 Thermal 87 | . 87 . . Explosive 1040 | . . . 1040 Electromagnetic 114 | . 114 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . . 30 Message Errors 10 | . . . 10 Matter Fused 7 | . . . 7 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 6 | . . . 6 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles . | . . . . Explosions 43 | . . . 43 Melee . | . . . . Knockbacks 16 | . . . 16 Impact 1 | . . . 1 Kinetic 13 | . . . 13 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 7 | . . . 7 Kicked 7 | . . . 7 Crushed . | . . . . Highest Temperature 201 | . 94 . 201 Average Temperature 31 | . 28 . 32 Received Heat Transfer 726 | . 114 . 612 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 76 | 100 100 100 70 Level 1 23 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 324 | . 139 40 324 Initial 40 | . . 40 7 Average 149 | . 39 33 178 Influence Increases 908 | . 184 . 724 Destroy 0b10 Robot/C 560 | . 140 . 420 Destroy 0b10 Robot/NC 40 | . . . 40 Destroy Leader 134 | . 20 . 114 Successful Hack 20 | . 5 . 15 Disable Machine 60 | . 15 . 45 Destroy Structure 94 | . 4 . 90 Influence Decreases 764 | . 80 84 600 Entered New Map 77 | . . 64 13 Time Decay 577 | . 70 20 487 Lost Part 110 | . 10 . 100 Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 8 . 36 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 4 . 15 Successful 13 | . 2 . 11 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 9 | . . . 9 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 2 | . . . 2 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 4 | . . . 4 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 78 | . . . 78 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 603 | . . . 603 Sensors 603 | . . . 603 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1986 | 69 281 44 1592 Spaces Moved 1070 | 44 189 34 803 Core 62 | 19 . . 43 Treads . | . . . . Legs 1008 | 25 189 34 760 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 157 | 116 120 120 170 Slowest Speed 550 | 200 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 32 11 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 123 | . 3 . 120 Melee . | . . . . Projectile . | . . . . AOE 123 | . 3 . 120 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1256 | 59 218 37 942 Wait 32 | 4 5 4 19 Move 1067 | 43 188 33 803 Hop . | . . . . Pick Up 36 | 5 6 . 25 Fast Attach 14 | 5 1 . 8 Attach 6 | 1 1 . 4 Detach . | . . . . Swap 7 | 1 . . 6 Drop 22 | . 2 . 20 Fire 65 | . 15 . 50 Melee . | . . . . Ram . | . . . . Kick 7 | . . . 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Destroyed 7 combat bots 323 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 349 | -10/Materials | Identified exit to Mines 351 | -10/Materials | Entered Mines 387 | -10/Mines | Met a Derelict bent on vengeance 388 | -10/Mines | Discovered new exit (range 6) 394 | -10/Mines | Identified exit to Materials 395 | -10/Mines | Entered Materials 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Destroyed 8 combat bots 969 | -9/Materials | Discovered new exit (range 8) 1023 | -9/Materials | Repaired Aluminum Leg 1023 | -9/Materials | Repaired Aluminum Leg 1049 | -9/Materials | Repaired Aluminum Leg 1106 | -9/Materials | Discovered new exit (range 10) 1141 | -9/Materials | Lost 4 parts (1p2n1u) 1141 | -9/Materials | Identified exit to Materials 1389 | -9/Materials | Core integrity fell below 50% 1725 | -9/Materials | Core integrity fell below 20% 1763 | -9/Materials | Lost 3 parts (1p2n) 1987 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01742_ R-06 Scavenger collects Heat Sink. 01745_ R-06 Scavenger collects Ion Engine. 01746_ G-34 Mercenary destroyed. 01748_ R-06 Scavenger collects Aluminum Leg. 01751_ System corrupted: Matter fused (-10). 01765_ Acquired 45 matter. 01773_ K-01 Serf collects debris. 01802_ ELTMZ5>%3E4ACRN3IDE9XVR 01805_ K-01 Serf collects debris. 01848_ System corrupted: Energy discharge (-38). 01897_ 1L/JRRC,MOH2O LI19MV 01906_ Destroyed Hover Unit. 01912_ K-01 Serf destroyed. 01932_ K-01 Serf collects debris. 01936_ R-06 Scavenger collects Lgt. Ion Engine. 01937_ K-01 Serf collects debris. 01979_ Imp. Assault Rifle destroyed. 01980_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #########????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ???????????????????### ###?????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? % ???????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????# #?????????????????????????? | | #??????????????????# #?????????????????????????? | | #################### #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | % % #?????????????????????????? | | #+################## #?????????????????????????? | | #??????????????# #?????????????????????????? | | #??????????????# #?????????????????????????? | | "T" #??????????????# #?????????????????????????? | | ?########???????+ #?????????????????????????? | | #### #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | ### % #???????# #?????????????????????????? | | ## ######### #?????????????????????????? | | ### # # ############ #?????????? | | ??# # # Y #?????????? | | ??????# + ] # @ w +?????????? | | ??????# # ]] # Y #?????????? | | ??????# # ] # ############# #??????????? | | ####### # # #?????????????????????????? | | # # # #?????????????????????????? | | # # # +?????????????????????????? | | # # # #?????????????????????????? | | "" + ########## #?????????????????????????? | | """ # #????????# #?????????????????????????? | | """ # #???????? ?????????????????????????? | | """ # ########? ?????????????????????????? | | "" # # ==## " ?????????????????????????? | | # # = ## ?????????????????????????? | | ####### # #? ?[??????????????????????????? | | ??????# + #???????????????????????????????? | | ??????# # #???????????????????????????????? | | ??????# # #???????????????????????????????? | | ??????# ########???????????????????????????????? | | ??????#####??????????????????????????????????????? | | ###??????????????????????????????????????????????? | | !!#??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | ]]#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 38% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More More Dakka Please Challenges ------------ None Game ------ Seed FortressHypertargetingMallet Manual? 0 Play Time 00:28:54 Cumulative 45.5 hours Start 2025.09.09 @ 13:09:14 End 2025.09.09 @ 13:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115bf288-03cd-4346-93fd-c85f37a96a36