Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.03 @ 08:04:34 Player: Loganathor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (339) 339 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3844 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Coolant Injector Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter System Shield > --- WEAPON ----------- EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Shock Rifle Plasma Cannon [Rating: 33] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Coolant Injector Processor Signal Interpreter Hackware System Shield Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 25 | 5 2 4 3 6 2 3 Power 3 | 1 . 1 1 . . . Engine 2 | 1 . 1 . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 2 1 1 . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 8 | . 2 2 1 1 . 2 Utility 5 | . . 1 . 2 2 . Device 1 | . . . . 1 . . Storage . | . . . . . . . Processor 3 | . . 1 . 1 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 1 3 . 1 Energy Gun 2 | . . . 1 1 . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 14 | . . 1 1 . . 12 Power 3 | . . 1 . . . 2 Propulsion 7 | . . . 1 . . 6 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . . 1 1 . . 11 To Critical Strikes . | . . . . . . . Average Backups 2 | . 1 2 3 4 3 3 Power . | . . . . 1 1 . Propulsion 1 | . . 2 2 1 . . Utility . | . . . . . . . Weapon . | . . . . 1 2 1 Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 71 86 72 70 69 59 Engine 4 | . 14 11 1 . . . Core 4 | . . . 7 7 6 3 Wheel 3 | . 24 . . . . . Flight 25 | . 3 43 36 30 26 14 Device 3 | . . . . 6 6 6 Processor 11 | . . 10 9 10 13 20 Hackware 1 | . . . . . 2 5 Energy Gun 1 | . . . 6 1 . . Energy Cannon 3 | . . . . 6 6 4 Ballistic Gun 9 | . 28 22 12 3 . . Ballistic Cannon 2 | . . . . 3 6 3 Peak Build Rating 33 | 5 5 8 12 26 33 33 Average Rating 16 | 4 5 7 11 20 26 24 On Entrance 12 | . 5 5 8 11 24 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 21 | 6 6 6 12 20 20 21 Greatest Support 26 | 26 26 16 16 20 21 21 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 Average Carried 2 | . 1 2 3 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 3 4 3 5 1 Class Distribution -------------------- 40% | Sprinter 21% | Mutant 15% | Hacker-Sprinter 13% | Scavenger-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 556 | 243 31 27 123 40 65 27 Remotely . | . . . . . . . Salvage Created 433 | 63 50 38 124 . 83 75 Parts 33 | 2 4 6 10 . 7 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 11 | . 3 3 2 . . 3 Guns 8 | . 3 3 2 . . . Cannons 3 | . . . . . . 3 Classes Destroyed 7 | 1 1 . 3 . 2 . Worker 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Operator 3 | . . . . . 3 . Watcher 1 | . . . . . 1 . Swarmer 9 | . 3 3 . . . 3 Grunt 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 3 | 1 3 3 3 . 1 3 Combat Bots Only 3 | . 3 3 2 . . 3 Max Kills in Single Turn 2 | 1 2 2 2 . 1 2 Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 311 | . 15 30 11 . 1 254 Missed 112 | . 5 10 6 . . 91 Hits 199 | . 10 20 5 . 1 163 Projectile 199 | . 10 20 5 . 1 163 Critical Strikes 2 | . . . . . . 2 Damage Taken 1793 | . 56 129 57 . 16 1535 Core 889 | . 19 17 . . . 853 Absorbed by Shields 156 | . . . . . . 156 Ignored by Resistances 578 | . 20 43 16 . 4 495 Core Remaining (%) 97 | 100 92 95 100 100 . . Volleys Fired 44 | 5 7 4 10 . 11 7 Largest 2 | 2 2 2 2 . 2 2 Hottest 120 | 40 40 40 70 . 103 120 Shots Fired 88 | 10 14 8 20 . 22 14 Gun 52 | 10 14 8 20 . . . Cannon 36 | . . . . . 22 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 60 | 10 14 8 10 . 11 7 Thermal 3 | . . . . . . 3 Explosive . | . . . . . . . Electromagnetic 25 | . . . 10 . 11 4 Robot Hit Streak 9 | 5 9 8 5 . 7 5 Robot Miss Streak 3 | 1 1 1 3 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 54 | 8 13 7 8 . 10 8 Core Hits 22 | 2 5 4 6 . 2 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 948 | 74 131 73 126 . 326 218 Guns 404 | 74 131 73 126 . . . Cannons 544 | . . . . . 326 218 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 576 | 74 131 73 57 . 114 127 Thermal 26 | . . . . . . 26 Explosive . | . . . . . . . Electromagnetic 346 | . . . 69 . 212 65 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . . 35 . Projectiles 35 | . . . . . 35 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 3 3 Impact . | . . . . . . . Kinetic 5 | . . . . . 3 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 200 | . . 12 58 200 80 82 Average Temperature 37 | . . 4 23 130 34 37 Received Heat Transfer 715 | . . 27 27 . 9 652 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 81 Level 1 3 | . . . . . . 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 266 | 5 60 173 132 47 27 266 Initial 61 | . . 18 61 47 . 16 Average 37 | . 15 22 67 21 3 110 Influence Increases 859 | 5 70 193 141 . 80 370 Destroy 0b10 Robot/C 220 | . 60 60 40 . . 60 Destroy 0b10 Robot/NC 30 | 5 . . 5 . 20 . Destroy Leader 42 | . 10 10 10 . 2 10 Successful Hack 47 | . . 3 2 . 42 . Disable Machine 9 | . . . 9 . . . Destroy Structure 1 | . . . . . 1 . Partial Spotted 45 | . . 15 . . 15 15 Lose Combat Pursuer 465 | . . 105 75 . . 285 Influence Decreases 593 | 5 20 70 192 122 53 131 Entered New Map 230 | . . 32 112 75 . 11 Time Decay 223 | 5 20 28 70 47 53 . Lost Part 140 | . . 10 10 . . 120 Squads Dispatched 4 | . . 1 1 . 2 . Investigation 3 | . . . 1 . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 17 5 . 7 23 Peak Tracking Total 14 | . 3 14 9 . 3 13 Tactical Retreats 10 | . . 2 3 . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 8 | . 1 2 1 . 4 . Terminals 4 | . 1 2 . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 1 3 5 . 8 . Successful 15 | . 1 3 4 . 7 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 5 | . 1 3 . . 1 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 5 . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 1 3 . . 1 . Record 2 | . . 2 . . . . Robot Schematic 1 | . . . . . 1 . Locate Traps 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 4 . 3 . Insert Component 3 | . . . 1 . 2 . Analyze 1 | . . . 1 . . . Retrieve Study 3 | . . . 2 . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . . . 3 . Used 1 | . . . . . 1 . Hacking Detections 5 | . . 1 1 . 3 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 25 | . . . . . 25 . Total Part Build Rating 2 | . . . . . 2 . Part Studies Acquired 3 | . . . 2 . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 479 | . . . . 56 232 191 Optics 479 | . . . . 56 232 191 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 1055 | 74 135 157 141 125 232 191 Spaces Moved 1884 | 60 141 350 254 352 470 257 Core 41 | 10 . . . . . 31 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 154 | 50 104 . . . . . Hover . | . . . . . . . Flight 1689 | . 37 350 254 352 470 226 Fastest Speed 29 | 50 37 31 31 29 29 29 Average Speed 36 | 83 76 31 31 30 29 39 Slowest Speed 197 | 90 90 31 34 31 29 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 3 6 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 26 38 34 9 14 44 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2145 | 74 154 390 291 363 542 331 Wait 155 | . . 31 24 . 55 45 Move 1859 | 59 140 349 247 341 469 254 Hop 7 | . . . 3 4 . . Pick Up 21 | 5 5 2 2 4 3 . Fast Attach 3 | . . . . 2 1 . Attach 19 | 5 . 4 1 3 2 4 Detach 2 | . . . 1 . 1 . Swap 8 | . 2 . 2 4 . . Drop 6 | . . . 1 5 . . Fire 44 | 5 7 4 10 . 11 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . . . 21 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x2 365 | -9/Materials | Discovered new exit (range 7) 367 | -9/Materials | Identified exit to Materials 367 | -9/Materials | Entered another Materials area 367 | -8/Materials | Evolved 2 slots: Utility x2 496 | -8/Materials | Discovered new exit (range 16) 501 | -8/Materials | Central database locked down 507 | -8/Materials | Identified exit to Factory 508 | -8/Materials | Entered Factory 508 | -7/Factory | Evolved 2 slots: Utility x2 614 | -7/Factory | Discovered new exit (range 12) 633 | -7/Factory | Identified exit to Factory 633 | -7/Factory | Entered another Factory area 633 | -6/Factory | Evolved 2 slots: Utility x2 799 | -6/Factory | Fabricated Flight Unit (x2) 864 | -6/Factory | Identified exit to Garrison 865 | -6/Factory | Entered Garrison 903 | -6/Garrison | Triggered checkpoint 903 | -6/Garrison | Garrison Relay disabled 913 | -6/Garrison | Triggered checkpoint 931 | -6/Garrison | Triggered checkpoint 937 | -6/Garrison | Triggered checkpoint 998 | -6/Garrison | Discovered new exit (range 19) 1008 | -6/Garrison | Identified exit to Factory 1009 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1031 | -6/Garrison | Lost 11 parts (2p6n3w) 1042 | -6/Garrison | Core integrity fell below 50% 1052 | -6/Garrison | Core integrity fell below 20% 1056 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 81. Field strength at 75. Field strength at 58. Field strength at 52. Field strength at 39. Field strength at 33. Field strength at 24. Field strength at 8. Field strength at 2. Stasis field depleted. Plasma Cannon destroyed. EXIT=FOUND Lgt. Ion Engine destroyed. EXIT=IDENTIFIED: FACTORY Attempting to access garrison exit controls... Remote lockdown engaged. System Shield destroyed. Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed MobileInsulationDesublimator Manual? 0 Play Time 00:36:15 Cumulative 30.2 hours Start 2026.03.03 @ 07:28:59 End 2026.03.03 @ 08:04:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 5 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 112x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2347233b-2077-45dc-8fc7-cdf9a98a0e0d