Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.06 @ 07:58:12 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (111) 555 Value Destroyed (2763) 2763 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 10342 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 80 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 803/850 Matter 151/300 Energy 159/160 System Corruption 2% Temperature Cool (0) Movement Flying (26) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (8) ------ Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved VTOL Module Improved VTOL Module Cooled Plasma Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon > --- INVENTORY -------- Light Fission Core Improved VTOL Module Improved Cesium-ion Thruster Modified TNC Cloak of Protection Chronowheel Rocket Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . Utility 6 | . . . 1 . . . 2 . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 127 | 7 6 7 17 1 4 1 9 30 14 . 11 . 2 . 2 10 2 4 Power 14 | 1 . 1 2 . 1 . 1 2 1 . . . . . 1 2 . 2 Engine 6 | 1 . 1 2 . 1 . . 1 . . . . . . . . . . Core 8 | . . . . . . . 1 1 1 . . . . . 1 2 . 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 4 8 . . . 4 11 3 . 1 . . . . 1 . 1 Treads 29 | 2 . 4 8 . . . 4 11 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 3 . 1 . . . . 1 . 1 Utility 34 | 2 2 2 3 1 1 . 2 8 6 . 2 . . . 1 4 . . Device 9 | 1 . . . . . . . 3 2 . 2 . . . . 1 . . Storage 5 | 1 1 . 1 . 1 . . . 1 . . . . . . . . . Processor 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 16 | . . 2 1 1 . . 2 5 2 . . . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 . 4 . 2 1 2 9 4 . 8 . 2 . . 3 2 1 Energy Gun 3 | 2 . . . . . . . 1 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . 1 1 . 3 . . . . 2 1 . Ballistic Gun 17 | . 3 . 3 . 2 1 2 6 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . 1 . 1 . 1 . . . 1 1 Special Weapon 6 | . . . . . . . . . 2 . 3 . 1 . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 3 1 . 1 . . . . . . . Parts Lost 15 | . . 1 3 . . 1 6 1 . . . . . . 2 1 . . Power 4 | . . 1 1 . . 1 . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 5 | . . . 1 . . . 3 1 . . . . . . . . . . Weapon 4 | . . . 1 . . . 1 . . . . . . . 1 1 . . Highest Loss Streak 2 | . . 1 1 . . 1 2 1 . . . . . . 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 97 88 83 98 77 94 84 92 92 100 100 100 90 87 86 87 Engine 5 | . 14 13 8 . 11 9 . 6 2 . . . . . . . . . Core 2 | . . . . . . . 5 2 4 7 7 7 7 7 5 6 6 6 Treads 22 | . 28 28 32 33 33 33 26 26 6 . . . . . . . . . Flight 5 | . . . . . . . . . 16 23 23 23 23 23 23 26 26 26 Device 7 | . 4 . . . . . . 14 11 15 18 23 23 23 16 16 13 13 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 Processor 10 | . 9 6 11 11 11 11 9 9 11 15 15 15 15 15 15 11 6 6 Protection 10 | . . 7 10 11 11 11 9 9 15 15 11 7 7 7 13 16 20 20 Ballistic Gun 14 | . 19 28 21 22 6 22 17 17 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 21 24 29 31 56 56 54 67 67 22 24 24 24 24 24 29 29 31 Greatest Support 66 | 40 40 40 63 63 63 63 66 66 66 24 25 25 25 25 25 30 30 31 Greatest Overweight (x) 3 | 3 . . . . . . 1 1 1 . . . . . 1 2 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 7 9 10 10 15 18 20 20 20 12 8 8 8 8 8 8 8 8 8 Most Carried 20 | 7 10 10 11 15 19 18 20 20 20 8 8 8 8 8 8 8 8 8 Average Carried 12 | 3 8 9 9 12 16 17 19 19 11 8 7 8 8 8 8 6 7 5 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 Final Carried 19 | 6 10 10 10 15 17 18 19 19 8 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 69% | Mutant 10% | Scavenger-Mutant 7% | Sprinter 6% | Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Matter Collected 3297 | 267 84 234 419 207 190 45 382 792 175 225 42 55 65 . 20 45 50 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3511 | 45 100 385 622 334 . 48 528 1098 . . 115 26 46 . 72 41 51 . Parts 221 | 6 7 22 42 22 . 6 29 57 . . 13 . 6 . 4 . 7 . Haulers Intercepted 12 | . 1 . 2 . . . 1 6 . . 2 . . . . . . . Recyclers Shooed 9 | . . 1 3 . . . 3 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . 8 . 12 . 6 . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 82 | . 1 9 17 11 . 4 9 19 . . 1 . 3 . 3 1 4 . Melee 3 | . . . . . . . . . . . . . . . 3 . . . Guns 65 | . 1 9 13 11 . 4 9 18 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 . . AOE 13 | . . . 4 . . . . 1 . . 1 . 3 . . . 4 . Classes Destroyed 14 | 1 3 3 1 2 . . 1 2 . . . . . . . 1 . . Worker 2 | . . . . . . . . 1 . . 1 . . . . . . . Builder 4 | . . . . 1 . . . 1 . . 2 . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . Hauler 12 | . 1 . 2 . . . 1 6 . . 2 . . . . . . . Recycler 6 | . . 1 . . . . 2 3 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 37 | . . 3 6 7 . 4 3 3 . . 1 . 3 . 3 . 4 . Grunt 28 | . 1 4 8 2 . . 1 12 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . Sentry 11 | . . 2 2 . . . 3 4 . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 2 3 7 4 . 4 5 5 . . 4 . 3 . 2 1 4 . Combat Bots Only 7 | . 1 3 7 4 . 4 4 3 . . 1 . 3 . 2 1 4 . Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 1 2 . . 3 . 3 . 1 1 2 . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 1 . . 1 . 3 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Damage Taken 4054 | . 11 474 519 292 . 77 924 926 . . 171 31 29 . 245 183 48 124 Core 468 | . . 89 71 48 . 18 47 62 . . 23 . 29 . 34 43 . 4 Absorbed by Shields 348 | . . . . . . . . 348 . . . . . . . . . . Redirected to Shielding 14 | . . . . . . . . . . . . . . . 14 . . . Regen/Repaired (Parts) 915 | . . . . . . . 296 619 . . . . . . . . . . Core Remaining (%) 79 | 100 . 64 . . . 65 . 80 . . . . . . 87 . . . Volleys Fired 253 | 2 5 28 39 23 . 7 42 73 3 . 11 . 1 . 1 6 9 3 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 1 . 1 . 1 1 1 1 Hottest 80 | 80 46 46 46 46 . 46 46 50 35 . 35 . 33 . 20 35 35 33 Shots Fired 471 | 4 10 56 77 46 1 14 83 146 3 . 11 . 1 . 1 6 9 3 Gun 436 | 4 10 56 76 46 1 14 83 146 . . . . . . . . . . Cannon 23 | . . . . . . . . . 3 . 8 . . . . 6 6 . Launcher 10 | . . . 1 . . . . . . . 2 . 1 . . . 3 3 Special 2 | . . . . . . . . . . . 1 . . . 1 . . . Kinetic 432 | . 10 56 76 46 1 14 83 146 . . . . . . . . . . Thermal 27 | 2 . . . . . . . . 3 . 9 . . . 1 6 6 . Explosive 10 | . . . 1 . . . . . . . 2 . 1 . . . 3 3 Electromagnetic 2 | 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 7 13 18 11 . 6 12 7 . . 1 . . . . 2 2 3 Robot Miss Streak 5 | . 1 4 5 3 . 2 3 5 . . 2 . 3 . 4 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 2 2 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . . . . . . . . . Shots Hit Robots 341 | 4 7 38 52 34 . 9 64 113 . . 2 2 . . 6 6 2 2 Core Hits 191 | 3 4 15 34 20 . 4 25 64 . . 6 2 2 . 3 1 5 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 31 | . 10 . . . . . . 1 . . . 2 . . 14 4 . . Impact 11 | . 10 . . . . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . 2 . . 14 4 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7386 | 51 108 602 1215 537 . 132 900 2298 . . 327 272 174 . 187 198 226 159 Guns 5287 | 48 106 584 781 515 . 132 886 2235 . . . . . . . . . . Cannons 183 | . . . . . . . . . . . 65 . . . . 118 . . Explosions 1317 | . . . 433 . . . . 63 . . 262 . 174 . . . 226 159 Melee 539 | . . . . . . . . . . . . 272 . . 187 80 . . Ramming 60 | 3 2 18 1 22 . . 14 . . . . . . . . . . . Kinetic 5239 | . 106 584 781 515 . 132 886 2235 . . . . . . . . . . Thermal 388 | 21 . . 184 . . . . . . . 65 . . . . 118 . . Explosive 1133 | . . . 249 . . . . 63 . . 262 . 174 . . . 226 159 Electromagnetic 27 | 27 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 539 | . . . . . . . . . . . . 272 . . 187 80 . . Highest Corruption 2 | . . . 1 1 1 1 . . . . . . . . . 2 2 2 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 16 | . . . 1 3 3 2 . . . . . . . . . 3 3 1 Message Errors 2 | . . . . . . 2 . . . . . . . . . . . . Matter Fused 5 | . . . . 1 1 . . . . . . . . . . 1 2 . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 2 1 . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 2 1 . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 106 | . . . 75 . . . . . . . . . 31 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 106 | . . . 75 . . . . . . . . . 31 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . . . . 52 . . . . . . . . . 110 Shots 4 | . . . . . . . . 1 . . . . . . . . . 3 Rammed 17 | 1 1 5 4 4 . . 2 . . . . . . . . . . . Targets Rammed 18 | 1 1 6 4 4 . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 265 | 36 1 22 265 . . . 12 16 . . 2 . . . . 14 24 20 Average Temperature 12 | 20 1 5 68 . . . 4 7 . . 1 . . . . 5 5 9 Received Heat Transfer 1080 | . 6 195 150 24 . . 207 399 . . 57 12 . . 30 . . . Effects 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . Heat Transferred 450 | 50 . . 150 . . . . . . . 100 . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Peak Influence 424 | 10 48 245 398 424 . 95 293 243 103 36 232 . . . . 182 . . Initial 154 | . 6 10 . 154 . . 37 69 100 36 25 . . . . 79 . . Average 131 | 3 24 77 257 290 . 16 134 111 100 36 113 . . . . 136 . . Maximum Alert Level 2 | . . 1 1 2 . . 1 1 . . 1 . . . . . . . Low Security (%) 74 | 100 100 89 16 2 . 100 79 89 100 100 94 . . . . 100 . . Level 1 24 | . . 10 84 82 . . 20 10 . . 5 . . . . . . . Level 2 1 | . . . . 14 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 2 . . . 1 3 . . 5 . . . . 3 . . Investigation 7 | . . . 1 . . . . 1 . . 3 . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 1 . . . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Distress Signals 8 | . . . 1 . . . 3 2 . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 142 | . 2 9 26 12 . 4 17 27 1 . 14 1 3 . 9 4 10 3 Peak Tracking Total 5 | . 1 3 5 5 . 4 5 4 2 . 4 1 3 . 5 3 4 3 Tactical Retreats 11 | . . . 1 1 . . 1 . . . 3 . . . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Traps Triggered 4 | . . . . . . . . 2 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . 2 . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Machines Disabled 10 | . . . 4 . . . . 6 . . . . . . . . . . Max in Single Turn 3 | . . . 3 . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Machines Accessed 32 | . 4 . 2 . 2 . 2 9 . . 7 . . 3 . 3 . . Terminals 21 | . 4 . 2 . . . 1 6 . . 6 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 2 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 110 | . 11 . 8 . 2 . 8 31 . . 19 . . 24 . 7 . . Successful 68 | . 5 . 2 . 2 . 7 21 . . 4 . . 24 . 3 . . Failed 42 | . 6 . 6 . . . 1 10 . . 15 . . . . 4 . . Catastrophic 7 | . 1 . . . . . . . . . 6 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 9 . 8 . 1 . 1 2 . . 8 . . . . 2 . . Terminals 51 | . 11 . 8 . . . 1 10 . . 17 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 29 | . . . . . . . 7 19 . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 44 | . 5 . 2 . 2 . 1 6 . . 2 . . 24 . 2 . . Record 8 | . . . . . 1 . . 1 . . . . . 6 . . . . Part Schematic 12 | . 2 . . . . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . 2 . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . . . . . . . 6 15 . . . . . . . 1 . . Scan Component 12 | . . . . . . . 3 8 . . . . . . . 1 . . Repair 10 | . . . . . . . 3 7 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 2 . . . 1 7 . . 6 . . . . 3 . . Full Trace Events 8 | . . . 2 . . . . 2 . . 2 . . . . 2 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . . 1 . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . . . . . 3 7 . . . . . . . . . . Time 302 | . . . . . . . 90 212 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . . 13 . . . Total Damage 544 | . . . . . . . . . . . . . . . 544 . . . Kills 3 | . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 1 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Turns Passed 7191 | 114 485 873 650 621 449 188 553 1541 100 45 439 92 50 25 288 297 314 67 Spaces Moved 5775 | 57 256 465 289 334 276 89 160 547 103 154 1140 299 150 84 395 502 373 102 Core 49 | 5 . . . . . . . . . . . . . . . 1 41 2 Treads 2478 | 52 256 465 289 334 276 89 160 547 10 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3248 | . . . . . . . . . 93 154 1140 299 150 84 395 501 332 100 Fastest Speed 26 | 50 160 160 160 160 160 160 160 160 29 29 29 29 29 29 29 26 26 26 Average Speed 87 | 159 160 160 160 160 160 160 160 178 49 29 29 29 29 29 33 26 39 27 Slowest Speed 240 | 200 160 160 160 160 160 160 240 240 240 29 29 29 29 29 97 150 150 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . 14 . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 54 74 29 60 71 31 12 86 4 80 43 50 32 71 60 15 61 16 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 1 . . . . Known Exits Taken 8 | . . . 1 . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 3 . 1 . . . . . 2 2 . 1 . 1 . Spaces Dug 21 | . 2 . . . . . . . 3 . 5 . . . 7 2 2 . Terrain Destroyed 160 | . 2 . 39 . . . . 42 3 . 22 . 6 . 7 3 13 23 Melee 9 | . 2 . . . . . . . . . . . . . 7 . . . Projectile 18 | . . . . . . . . . 3 . 6 . . . . 3 6 . AOE 133 | . . . 39 . . . . 42 . . 16 . 6 . . . 7 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Total 7345 | 73 306 540 400 372 285 120 370 971 160 153 1220 300 153 83 524 648 530 137 Wait 1022 | . 11 17 39 5 . 24 152 287 12 . 63 . 1 . 113 127 145 26 Move 5719 | 56 255 464 288 333 275 88 159 546 103 153 1111 298 149 83 394 490 372 102 Hop 19 | . . . . . . . . . . . 14 . . . . 5 . . Pick Up 57 | 7 8 6 4 5 3 . 5 10 5 . 3 . . . . 1 . . Fast Attach 38 | 6 3 2 3 . . . 5 14 . . 3 . . . 1 1 . . Attach 37 | 1 . 1 3 . 3 . 4 3 10 . 2 . . . . 6 2 2 Detach 26 | . 2 2 . . 2 . 1 2 7 . 2 . . . . 5 2 1 Swap 52 | . 3 4 11 1 1 1 . 13 4 . 6 . 2 . 1 3 . 2 Drop 72 | . 8 9 9 1 1 . . 22 16 . 5 . . . . . . 1 Fire 253 | 2 5 28 39 23 . 7 42 73 3 . 11 . 1 . 1 6 9 3 Melee 31 | . 10 . . . . . . 1 . . . 2 . . 14 4 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 18 | 1 1 6 4 4 . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Discovered new exit (range 18) 473 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Discovered new exit (range 18) 600 | -10/Materials | Entered Mines 633 | -10/Mines | Discovered new exit (range 8) 842 | -10/Mines | Learned Materials trap positions 891 | -10/Mines | Found a hidden stash of uninstalled traps 1091 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Loaded intel: 14 trap records 1572 | -9/Materials | Destroyed 7 combat bots 1653 | -9/Materials | Discovered new exit (range 8) 1710 | -9/Materials | Identified exit to Mines 2123 | -9/Materials | Entered Mines 2169 | -9/Mines | Met a Derelict bent on vengeance 2232 | -9/Mines | Learned Materials interactive machine intel 2660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2660 | -9/Mines | Discovered new exit (range 5) 2706 | -9/Mines | Assembled infested the area 2711 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2744 | -9/Mines | Entered Exiles 2766 | -9/Exiles | Discovered new exit (range 17) 2785 | -9/Exiles | Met 8R-AWN 2811 | -9/Exiles | Met EX-HEX 2896 | -9/Exiles | Met EX-DEC 2923 | -9/Exiles | Learned location of Zion (-6) 2953 | -9/Exiles | Met EX-BIN 2976 | -9/Exiles | Aligned with FarCom system 2977 | -9/Exiles | Given EX-Vault access code 3014 | -9/Exiles | Opened EX-Vault 3022 | -9/Exiles | Found Cloak of Protection 3029 | -9/Exiles | Found Modified TNC 3032 | -9/Exiles | Found Chronowheel 3065 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3171 | -9/Exiles | Discovered new exit (range 15) 3193 | -9/Exiles | Stole three prototypes: Chronowheel, Cloak of Protection, Modified TNC 3193 | -9/Exiles | Entered Mines 3337 | -8/Mines | Discovered new exit (range 12) 3381 | -8/Mines | Entered Materials 3381 | -8/Materials | Evolved 2 slots: Utility x2 3382 | -8/Materials | Loaded intel: 19 interactive machine locations 3443 | -8/Materials | Repaired Hvy. Assault Rifle 3470 | -8/Materials | Repaired Lgt. Armor Plating 3504 | -8/Materials | Repaired Imp. Treads 3718 | -8/Materials | Discovered new exit (range 13) 3934 | -8/Materials | Entered Storage 3999 | -8/Storage | Repaired Lgt. Treads 4032 | -8/Storage | Repaired Imp. Treads 4072 | -8/Storage | Repaired Lgt. Nuclear Core 4105 | -8/Storage | Repaired Hvy. Assault Rifle 4745 | -8/Storage | Repaired Imp. Treads 4772 | -8/Storage | Repaired Lgt. Treads 4800 | -8/Storage | Repaired Lgt. Armor Plating 5064 | -8/Storage | Discovered new exit (range 9) 5106 | -8/Storage | Build established: Scavenger-Mutant 5333 | -8/Storage | Garrison activated, responded to threat 5414 | -8/Storage | Build established: Mutant 5475 | -8/Storage | Entered Factory 5475 | -7/Factory | Evolved 2 slots: Utility x2 5477 | -7/Factory | FarCom data flow suspended 5575 | -7/Factory | Sucked down chute 5575 | -7/Factory | Entered Waste 5575 | -7/Waste | The area was eerily silent 5616 | -7/Waste | Discovered new exit (range 11) 5620 | -7/Waste | Identified exit to Factory 5620 | -7/Waste | Entered Factory 5683 | -7/Factory | Identified exit to DSF 5728 | -7/Factory | Discovered new exit (range 8) 5732 | -7/Factory | Identified exit to Factory 5797 | -7/Factory | Build established: Sprinter 5849 | -7/Factory | Discovered exit to Factory (range 8) 5894 | -7/Factory | Discovered exit to Factory (range 18) 6049 | -7/Factory | Discovered new exit (range 6) 6059 | -7/Factory | Identified exit to Lower Caves 6059 | -7/Factory | Entered Lower Caves 6064 | -7/Lower Caves | Identified exit to Lower Caves 6139 | -7/Lower Caves | Spotted B-75 Beast 6151 | -7/Lower Caves | Entered another Lower Caves area 6159 | -7/Lower Caves | Discovered exit to Factory (range 17) 6197 | -7/Lower Caves | Discovered new exit (range 13) 6200 | -7/Lower Caves | Identified exit to Data Miner 6201 | -7/Lower Caves | Entered Data Miner 6201 | -7/Data Miner | Discovered new exit (range 6) 6206 | -7/Data Miner | Met Data Miner 6213 | -7/Data Miner | Learned location of Section 7 (-2) 6213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6219 | -7/Data Miner | Received God Mode back door access code from Data Miner 6225 | -7/Data Miner | Identified exit to Proximity Caves 6226 | -7/Data Miner | Entered Proximity Caves 6235 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6249 | -6/Proximity Caves | Escorted by Enhanced Grunt 6473 | -6/Proximity Caves | Spotted B-75 Beast 6479 | -6/Proximity Caves | Learned Factory trap positions 6500 | -6/Proximity Caves | Learned Factory terminal intel 6512 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6514 | -6/Proximity Caves | Entered Factory 6514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6515 | -6/Factory | Loaded intel: 111 trap records 6516 | -6/Factory | Loaded intel: 28 terminal locations 6606 | -6/Factory | Discovered new exit (range 3) 6607 | -6/Factory | Identified exit to Factory 6613 | -6/Factory | Build established: Scout 6701 | -6/Factory | Identified exit to Lower Caves 6701 | -6/Factory | Identified exit to Extension 6811 | -6/Factory | Entered Lower Caves 7049 | -6/Lower Caves | Learned Factory stockpile data 7122 | -6/Lower Caves | Discovered new exit (range 10) 7125 | -6/Lower Caves | Identified exit to Lower Caves 7125 | -6/Lower Caves | Entered another Lower Caves area 7125 | -6/Lower Caves | Spotted NZ-DRW(f) 7125 | -6/Lower Caves | Spotted SZ-Z96(f) 7126 | -6/Lower Caves | Encountered a Master Thief 7126 | -6/Lower Caves | Encountered a Master Thief 7127 | -6/Lower Caves | Discovered exit to Factory (range 15) 7137 | -6/Lower Caves | Spotted LO-TO0(f) 7138 | -6/Lower Caves | Encountered a Master Thief 7153 | -6/Lower Caves | Chronowheel stolen by Master Thief 7154 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 7162 | -6/Lower Caves | Lgt. Fission Core stolen by Master Thief 7192 | -6/Lower Caves | Self-destructed Last Messages --------------- 06974_ System corrupted: Substantial component data lost. 07032_ Acquired 5 matter. 07034_ Acquired 15 matter. 07035_ Acquired 4 matter. 07049_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07067_ System corrupted: Matter fused (-8). 07122_ EXIT=FOUND 07125_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07126_ NZ-DRW(f): "Someone's put a hefty bounty on whatever we can steal from you!" 07127_ EXIT=FOUND: FACTORY 07149_ System corrupted: Energy discharge (-8). 07153_ Chronowheel stolen. 07154_ Cloak of Protection stolen. 07157_ Dropped Modified TNC. 07162_ Lgt. Fission Core ripped off. 07163_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###??????##???????????????? | | ?????????????????????? #????# ??????????????? | | ?????????????????????? ???# ??????????????? | | ??????????????????????? ??# ??????????????? | | ??????????????????????? ?? ???????????????? | | ???????????????BB??????# ?? #???????????????? | | ???????????????BB?????## ?? ##??????????????? | | ??????????????????????# ?? #??????????????? | | ??????????????????????? ??# #??????????????? | | ??????????????????###??# ?# ##?????????????? | | ??????????????????# ##?# ## ##????????????? | | ??????????????????# ### #????????????? | | ??????????????????# ## # #????????????? | | ?????????????????## # #?????????????? | | ?????????????????# #?????????????? | | ?????????????????## @ ##?????????????? | | ??????????????????## ##?????????????? | | ???????????????????#### # #?????????????? | | ??????????????????????# ##### #?????????????? | | ????????????????#####?# #???# ####????????????? | | ????????????##### ### ##???# #????????????? | | ???????????## #####????# #????????????? | | ??????????## ##????????#### #????????????? | | ??????????# ### ##????????????# #????????????? | | ??????????# ##????????????## #????????????? | | ?????????## ####?????????????# #????????????? | | ????????## # # #????############ #????????????? | | ???????## # # ##???# ## #????????????? | | ???????# < ###### #????????????? | | ???????# #?### #????????????? | | ???????# # # ##### ##????????????? | | ???????# # ## # # # ##????????????? | | ???????# ### #????????????? | | ???????# # #?### # #### #????????????? | | ??????# #???## ######??# ##????????????? | | ?????# ##????## #??????? #####?????????????? | | ?????# #???????# ##?????? ##?????????????????? | | ?????####????????###??????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed M14PROFIT Manual? 1 Play Time 01:26:04 Cumulative 460.7 hours Start 2022.02.05 @ 23:21:11 End 2022.02.06 @ 07:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 240 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd29e69b-4e40-4144-86b2-f066aa12af6b