Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 15:36:16 Player: Plexion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1045) 1045 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-488) -488 TOTAL SCORE: 5142 Bonus ------- Follower Combat Kills 102 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1390 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 79/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Meta Core A0-MCA's Component Scanner Power Bank PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Seismic Detector ECM Suite > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Nuclear Core Meta Core VTOL Module VTOL Module VTOL Module A0-MCA's Component Scanner Power Bank High-powered Shock Rifle Grenade Launcher PL-3XN's Ring of Power [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Barrage Gun Energy Gun Subdweller Laser Ballistic Gun Barrage Gun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . . 10 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . . 3 . . Utility 7 | . . . . . . 7 . . Weapon . | . . . . . . . . . Parts Attached 58 | 7 . 4 8 . 5 3 . 31 Power 5 | 1 . . 1 . . . . 3 Engine 2 | 1 . . 1 . . . . . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 25 | 2 . 1 2 . 2 . . 18 Treads 4 | 2 . . 1 . . . . 1 Leg . | . . . . . . . . . Wheel 2 | . . 1 1 . . . . . Hover . | . . . . . . . . . Flight 19 | . . . . . 2 . . 17 Utility 16 | 2 . . 1 . 2 2 . 9 Device 5 | 1 . . . . . . . 4 Storage 3 | 1 . . . . 1 . . 1 Processor 4 | . . . . . 1 . . 3 Hackware 3 | . . . . . . 2 . 1 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 3 4 . 1 1 . 1 Energy Gun 3 | . . 1 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 25 | . . . 1 . 1 1 . 22 Power 2 | . . . . . . . . 2 Propulsion 14 | . . . . . 1 . . 13 Utility 8 | . . . 1 . . 1 . 6 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 7 | . . . 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 4 6 7 7 7 6 7 6 Power . | . 1 1 . . . . . . Propulsion 1 | 1 2 2 1 1 . . 1 1 Utility 3 | . . . 3 3 4 2 3 2 Weapon 1 | 1 1 3 2 1 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 1 3 . 14 2 . 4 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . . 1 . 2 1 . . Utility 10 | . . . 2 . 5 1 . 2 Weapon 6 | . . 1 . . 5 . . . Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 100 100 100 100 89 25 23 50 Engine 10 | . 14 14 14 14 8 . . . Treads 15 | . 28 26 25 14 8 . . . Wheel 5 | . . 1 2 14 8 . . . Flight 5 | . . . . . 10 5 5 19 Device 4 | . 14 14 9 . . . . 7 Storage 13 | . 14 14 14 14 14 5 5 3 Processor 3 | . . . . . 5 5 5 12 Protection 6 | . . . 4 14 8 . . . Energy Gun 1 | . . . 7 . . . . . Ballistic Gun 19 | . 28 26 20 27 17 . . . Slashing Weapon 2 | . . . . . 4 . . . Peak Build Rating 49 | 7 7 10 18 19 26 23 16 49 Average Rating 16 | 5 7 7 12 18 20 17 16 30 On Entrance 11 | . 7 7 8 17 19 12 16 16 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 13 13 14 25 25 40 5 5 24 Greatest Support 40 | 40 40 40 40 20 20 6 6 35 Greatest Overweight (x) 1 | . . . 1 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 8 8 7 Most Carried 11 | 6 4 8 8 8 11 8 8 10 Average Carried 7 | 3 4 6 7 7 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 8 8 8 7 8 8 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1441 | 314 . 173 485 87 60 25 . 297 Remotely . | . . . . . . . . . Salvage Created 1428 | 119 . 215 303 361 40 30 . 360 Parts 98 | 15 . 13 25 13 1 2 . 29 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 4 | . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 29 | . . 5 10 . . 1 . 13 Melee 1 | . . . . . . . . 1 Guns 10 | . . . 8 . . 1 . 1 AOE 18 | . . 5 2 . . . . 11 Classes Destroyed 10 | 1 . 2 3 1 1 . . 2 Tunneler 8 | 7 . . . . . . . 1 Hauler 1 | . . . . . . . . 1 Recycler 5 | . . . . 5 . . . . Turret 2 | . . . 2 . . . . . Watcher 2 | . . . . . . . . 2 Swarmer 19 | . . 3 2 . . 1 . 13 Grunt 2 | . . 2 . . . . . . Sentry 1 | . . . 1 . . . . . Subdweller 7 | . . . 7 . . . . . Explorer 1 | . . . . . 1 . . . Best Kill Streak 5 | 2 . 3 3 5 . 1 . 5 Combat Bots Only 5 | . . 3 3 . . 1 . 5 Max Kills in Single Turn 2 | 1 . 2 2 2 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 260 | . . 21 53 . 18 8 . 160 Missed 99 | . . 9 21 . 14 2 . 53 Damage Taken 2968 | . . 201 572 . 78 113 . 2004 Core 1214 | . . 91 100 . 11 71 . 941 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . . . . 19 . . . Volleys Fired 139 | 27 6 34 46 11 . 1 . 14 Largest 2 | 2 2 2 2 2 . 1 . 1 Hottest 100 | 40 40 60 100 61 . 60 . 60 Shots Fired 245 | 54 12 66 76 22 . 1 . 14 Gun 222 | 54 12 64 65 22 . 1 . 4 Cannon . | . . . . . . . . . Launcher 23 | . . 2 11 . . . . 10 Special . | . . . . . . . . . Kinetic 189 | 54 12 49 52 22 . . . . Thermal 13 | . . . 13 . . . . . Explosive 23 | . . 2 11 . . . . 10 Electromagnetic 20 | . . 15 . . . 1 . 4 Robot Hit Streak 13 | 6 5 8 13 12 . 1 . 4 Robot Miss Streak 4 | 4 3 3 1 2 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 155 | 32 7 46 44 14 2 1 . 9 Core Hits 88 | 14 1 16 26 5 1 1 . 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 3 | . . 1 . . . . . 2 Corrupt 1 | . . 1 . . . . . . Smash 2 | . . . . . . . . 2 Melee Attacks 11 | . . . . . 3 . . 8 Impact 8 | . . . . . . . . 8 Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3418 | 253 53 678 1133 279 55 18 . 949 Guns 1688 | 253 53 392 623 279 . 18 . 70 Cannons . | . . . . . . . . . Explosions 1410 | . . 266 510 . . . . 634 Melee 288 | . . . . . 55 . . 233 Ramming 32 | . . 20 . . . . . 12 Kinetic 1300 | 253 53 263 452 279 . . . . Thermal 246 | . . 75 171 . . . . . Explosive 1335 | . . 191 510 . . . . 634 Electromagnetic 217 | . . 129 . . . 18 . 70 Impact 233 | . . . . . . . . 233 Slashing 55 | . . . . . 55 . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 7 Average Corruption 6 | . . . . . . . 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 1 18 Message Errors 2 | . . . . . . . . 2 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 203 | . . 18 . . . . . 185 Projectiles . | . . . . . . . . . Explosions 18 | . . 18 . . . . . . Melee 185 | . . . . . . . . 185 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . 1 . . . . . 63 Shots 2 | . . . . . . . . 2 Rammed 7 | . . 7 . . . . . . Targets Rammed 7 | . . 7 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 197 | . . 152 27 165 . 1 . 197 Average Temperature 58 | . . 68 13 74 . 1 . 62 Received Heat Transfer 672 | . . 99 57 . 36 36 . 444 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 1 . . . . . 4 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . . 100 200 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 . 100 100 50 Level 1 9 | . . . . . . . . 49 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 389 | 10 14 86 . 152 . 20 1 389 Initial 122 | . . . . 122 . . 1 . Average 56 | 1 1 14 . 45 . 2 . 205 Influence Increases 1488 | 35 26 143 325 116 . 35 . 808 Destroy 0b10 Robot/C 480 | . . 100 100 . . 20 . 260 Destroy 0b10 Robot/NC 80 | 35 . . . 25 . . . 20 Destroy Leader 56 | . . 20 . . . . . 36 Successful Hack 40 | . 26 . . . . . . 14 Select Force Hacks 90 | . . . . 90 . . . . Destroy Structure 82 | . . 23 . 1 . . . 58 Partial Spotted 90 | . . . . . . 15 . 75 Lose Combat Pursuer 570 | . . . 225 . . . . 345 Influence Decreases 975 | 35 26 111 84 238 . 30 1 450 Time Decay 765 | 35 26 111 84 238 . 20 1 250 Lost Part 210 | . . . . . . 10 . 200 Squads Dispatched 13 | . 2 1 . . . . . 10 Investigation 10 | . . 1 . . . . . 9 Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 5 | . . . . . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 4 3 12 . 23 4 5 55 Peak Tracking Total 14 | . 2 2 3 . 12 3 5 14 Tactical Retreats 14 | . . . 3 . . . . 11 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 4 | . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 24 | . 4 1 2 4 . . . 13 Terminals 10 | . 4 . . 1 . . . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . 3 . . . 7 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 14 1 4 4 . . . 21 Successful 21 | . 5 1 4 3 . . . 8 Failed 23 | . 9 . . 1 . . . 13 Catastrophic 9 | . 1 . . 1 . . . 7 Database Lockouts . | . . . . . . . . . Manual 34 | . 14 . . 4 . . . 16 Terminals 25 | . 14 . . 1 . . . 10 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . 3 . . . 9 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 3 1 4 . . . . . Record 3 | . . . 3 . . . . . Robot Analysis 3 | . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 . . 3 . . . 7 Terminals 3 | . 2 . . . . . . 1 Botnet 2 | . 1 . . . . . . 1 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units 3 | . . . . 3 . . . . Tunnel 3 | . . . . 3 . . . . Fedlink 6 | . . . . . . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . . 1 . . . 7 Full Trace Events 3 | . . . . . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 82 | . . . . . 82 . . . Highest-Rated Ally 82 | . . . . . 82 . . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 2 | . . . . . 2 . . . Total Damage 160 | . . . . . 160 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 4508 | 28 264 997 1249 . 1248 100 30 592 Optics 504 | . . . . . . . . 504 Traps 114 | . . . . . . . . 114 Seismic 2822 | 28 264 997 1249 . . . . 284 Machine Analysis 1970 | . . . . . 1248 100 30 592 ECM 42 | . . . . . . . . 42 Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 6 | . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 8414 | 307 264 997 1881 764 3479 100 30 592 Spaces Moved 7028 | 142 156 574 1075 431 3020 192 71 1367 Core 6 | 4 . . . . . . . 2 Treads 2580 | 138 156 461 820 152 848 . . 5 Legs . | . . . . . . . . . Wheels 647 | . . 113 255 279 . . . . Hover . | . . . . . . . . . Flight 3795 | . . . . . 2172 192 71 1360 Fastest Speed 23 | 50 160 100 100 120 37 40 40 23 Average Speed 102 | 156 160 148 146 169 99 40 40 32 Slowest Speed 260 | 160 160 160 160 260 260 40 40 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . . . . 2 13 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 6 35 97 76 91 84 7 67 52 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . . 2 2 3 . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 10 | . . 3 3 . 4 . . . Spaces Dug 10 | . . 7 . . 1 . . 2 Terrain Destroyed 85 | . . 25 30 1 1 . . 28 Melee 3 | . . . . . 1 . . 2 Projectile 1 | . . . . 1 . . . . AOE 81 | . . 25 30 . . . . 26 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 8019 | 181 161 657 1313 446 3497 216 69 1479 Wait 635 | . . 26 155 . 406 12 . 36 Move 6994 | 141 155 573 1074 430 3019 192 67 1343 Hop 12 | . . . . . . . 1 11 Pick Up 57 | 6 . 6 5 2 28 5 . 5 Fast Attach 29 | 5 . . 2 . 3 . 1 18 Attach 20 | 2 . . 1 . 1 3 . 13 Detach 11 | . . . 1 . 3 1 . 6 Swap 40 | . . 9 18 1 2 . . 10 Drop 63 | . . 2 11 2 32 2 . 14 Fire 139 | 27 6 34 46 11 . 1 . 14 Melee 11 | . . . . . 3 . . 8 Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . 6 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 308 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Discovered new exit (range 6) 572 | -10/Materials | Entered Mines 596 | -10/Mines | Discovered new exit (range 7) 607 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 693 | -10/Mines | Murdered YI-UF0 699 | -10/Mines | Found Prototype Launcher 749 | -10/Mines | Identified YI-UF0's Doublenader 783 | -10/Mines | Discovered new exit (range 15) 1066 | -10/Mines | Learned location of Storage (-7) 1140 | -10/Mines | Found DCF Scrap (13 items) 1431 | -10/Mines | Met a Derelict shopkeep closing up shop 1562 | -10/Mines | Discovered new exit (range 8) 1569 | -10/Mines | Entered Subcaves 1569 | -10/Subcaves | Learned location of 1 exit from Materials 1609 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1658 | -10/Subcaves | Learned location of Zion (-7) 1658 | -10/Subcaves | Met a Zionite searching for "candidates" 1815 | -10/Subcaves | A Subdweller sparked back to life 1815 | -10/Subcaves | A Subdweller sparked back to life 1815 | -10/Subcaves | A Subdweller sparked back to life 1882 | -10/Subcaves | Found Prototype Power Core 2049 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2103 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2272 | -10/Subcaves | Visited Clippyterm 2277 | -10/Subcaves | Learned Research machine intel 2999 | -10/Subcaves | Core integrity fell below 50% 3264 | -10/Subcaves | Visited 4L-MR0's lab 3284 | -10/Subcaves | Found Prototype Device 3291 | -10/Subcaves | Identified Meta Core 3291 | -10/Subcaves | Identified Power Bank 3415 | -10/Subcaves | Discovered new exit (range 14) 3450 | -10/Subcaves | Entered Recycling 4149 | -7/Recycling | Scanned before Scraplab entrance 4186 | -7/Recycling | Entered Scraplab 4206 | -7/Recycling | Discovered new exit (range 3) 4214 | -7/Recycling | Entered Scraptown 4794 | -7/Scraptown | Discovered new exit (range 13) 5031 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5041 | -7/Scraptown | Learned Factory terminal intel 5163 | -7/Scraptown | Visited Fellowship of the Rings 5189 | -7/Scraptown | Visited Awakened 5301 | -7/Scraptown | Visited Cyclists 5338 | -7/Scraptown | Visited UFD Registry 5338 | -7/Scraptown | Registered with UFD as "Roughsplitter" 5533 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5699 | -7/Scraptown | Visited A0-MCA Data Center 5715 | -7/Scraptown | Given a B rating by A0-MCA 5717 | -7/Scraptown | Found A0-MCA's Component Scanner 5903 | -7/Scraptown | Visited Botcube Research 5944 | -7/Scraptown | Visited Chapter 10 6489 | -7/Scraptown | Found Lrg. Botcube 6682 | -7/Scraptown | Visited Scrap Suit Storage 6684 | -7/Scraptown | Found Scrap Suit 6691 | -7/Scraptown | Visited Scrapoid Research Area 7116 | -7/Scraptown | Found Scrap Suit 7157 | -7/Scraptown | Lrg. Botcube activated 7187 | -7/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 cannons. 7259 | -7/Scraptown | Met Optimus 7259 | -7/Scraptown | Accepted into 0bPrime 7659 | -7/Scraptown | Civil war broke out across Scraptown 7668 | -7/Scraptown | Found PL-3XN's Ring of Power 7678 | -7/Scraptown | Visited Red Mages 7690 | -7/Scraptown | Core integrity fell below 20% 7693 | -7/Scraptown | Entered Factory 7693 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 7694 | -5/Factory | Identified exit to Upper Caves 7695 | -5/Factory | Loaded intel: 26 terminal locations 7721 | -5/Factory | Lost 7 allies 7793 | -5/Factory | Sucked down chute 7793 | -5/Factory | Entered Waste 7804 | -5/Waste | Spotted C-40 Crusher 7806 | -5/Waste | Spotted C-40 Crusher 7807 | -5/Waste | Spotted C-40 Crusher 7808 | -5/Waste | EMP discharged 7810 | -5/Waste | Spotted C-40 Crusher 7815 | -5/Waste | Spotted C-40 Crusher 7817 | -5/Waste | Discovered new exit (range 10) 7817 | -5/Waste | Spotted C-40 Crusher 7823 | -5/Waste | Entered Factory 7987 | -5/Factory | Loaded intel: 8 recycling unit locations 8100 | -5/Factory | Learned location of Protoforge (-2) 8193 | -5/Factory | Discovered new exit (range 7) 8202 | -5/Factory | Core integrity fell below 50% 8202 | -5/Factory | Identified exit to Factory 8234 | -5/Factory | Lost 7 parts (6n1u) 8332 | -5/Factory | Core integrity fell below 20% 8363 | -5/Factory | Lost 7 parts (1p3n3u) 8413 | -5/Factory | Spotted B-75 Beast 8415 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08401_ >> Machine Analyzer network decryption results: 08401_ Repair Station x1 08401_ >> Machine Analyzer network decryption results: 08401_ Fabricator x1 08406_ K-01 Serf cleans the Nuclear Reactor. 08408_ >> Machine Analyzer network decryption results: 08408_ Repair Station x1 08413_ Critical hit (Burn: +37). 08413_ Penetrated by Slug. 08413_ Field Propulsion Drive destroyed. 08414_ W-25 Informer sends out distress signal. 08414_ Hacking Suite destroyed. 08414_ Field Propulsion Drive destroyed. 08414_ Knocked back. 08415_ Slug penetrates Nuclear Reactor. 08415_ Slug penetrates L-41 Fighter. 08415_ Slammed into Nuclear Reactor. 08415_ Destabilizing: Core damaged (-20). 08415_ Machine Analyzer broken. 08415_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????# """ """ #?""""????"""??# | | ???????????????# """ """ #?""R""???"""??######## | | ???????????????# #?""?""???"""?????????# | | ????####??????## """ """ #?????????????????????# | | ????# ! ????# """ """ #?????????????????????# | | ????# ??# """ """ #????######+#???####### | | ????# # u #??? #???# | | ????# ] + """ """ #??? #???# ##### | | ????# # """ """ #?? #?????????? | | ????# """??# """ """ #?? ???????????? | | ????# """""??# ### #?????????????? | | ????# """""??# "" #?????????????? | | ??????????????# "F"" #?????????????? | | ??????????????# """" #?????????????? | | ??????????????# #?????????????? | | ??????????????# #?????????????? | | ????????????#####+##### #?????????????? | | ????????????# # #?????????????? | | ????????????#""" #R """" #?????????????? | | ????????????#"R # "F " #?????????????? | | ????????????#""" """ # k #?????????????? | | ????????????#""" """ + !! +?????????????? | | ????????????# """ # l ! #?????????????? | | ????????????# ##% gh! #?????????????? | | ????????????# ## g R #?????????????? | | ?????"""????###########; @ R###?????????????? | | ?????"""?????????????#BB """ k #???????????????? | | ?????"""?????????????#BB """ / #???????????????? | | ?????????????????????###= """ h#???????????????? | | ???????????????????????# w #???????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# Y????????????? | | ???????????????????????# R ???????????? | | ??????????????????????? ####### = ??????????? | | ??????????????????????? #??????## ##?????????? | | ??????????????????????? #?????????#??????????? | | ???????????????????????#### #????????????????????? | | ???????????????????????????/#????????????????????? | | ???????????????????????????R ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????!!????????????????????? | | ???????????????????????????!! ???????????????????? | | ???????????????????????????! ???????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonMicrodissipatorCleaver Manual? 0 Play Time 00:46:53 Cumulative 771.5 hours Start 2025.03.22 @ 14:53:06 End 2025.03.22 @ 15:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 754 Rogue 667 Adventurer 87 Explorer 0 Win Type - Total 48 Types 9/0/29/2/1/1/4/1/0/1 Lore% 96 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5276be5a-9ef2-465e-a96d-cb4377187fe9