Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 23:25:57 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2119) 2119 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5749 Bonus ------- None Cogmind --------- Core Integrity 799/850 Matter 233/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Wheel Compact Wheel > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Microactuators > --- WEAPON (3) ------- Heavy Rocket Launcher Chainsword Great Axe > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Cooling System Improved Terrain Scanner Improved Medium Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Shock Rifle Shock Rifle Flak Gun Impact Mace Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Impact Mace Chainsword Great Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Cooling System Microactuators Improved Medium Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Shock Rifle Shock Rifle Flak Gun Heavy Rocket Launcher Impact Mace [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 5 | . . . 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 90 | 6 4 2 15 7 49 7 Power 8 | 1 1 . . 1 5 . Engine 4 | 1 1 . . . 2 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 24 | 2 . 2 3 . 15 2 Treads 2 | . . . 1 . 1 . Leg 18 | . . 2 2 . 14 . Wheel 4 | 2 . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 1 . 6 5 15 3 Device 16 | . . . 2 3 9 2 Storage 4 | 1 . . 3 . . . Processor 5 | . 1 . 1 1 1 1 Hackware . | . . . . . . . Protection 6 | . . . . 1 5 . Artifact . | . . . . . . . Weapon 27 | 2 2 . 6 1 14 2 Energy Gun 5 | 1 . . 2 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 1 . 3 1 4 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon 7 | . . . . . 6 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . Parts Lost 16 | . . 1 2 2 7 4 Power 2 | . . . . 1 . 1 Propulsion 6 | . . 1 . . 2 3 Utility 3 | . . . . 1 2 . Weapon 5 | . . . 2 . 3 . Highest Loss Streak 4 | . . 1 1 2 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 86 99 95 98 99 96 Engine 3 | . 14 14 11 6 . . Core 4 | . . . . 2 6 5 Leg 26 | . . 26 27 27 29 20 Wheel 1 | . 28 1 . . . 1 Device 8 | . . . 7 12 7 13 Storage 8 | . 14 14 11 9 7 6 Processor 17 | . 1 14 11 12 18 26 Protection 1 | . . . . 2 2 . Energy Gun 2 | . 11 . 9 . . . Ballistic Gun 10 | . 14 14 11 26 10 . Launcher 1 | . 2 14 . . . 2 Slashing Weapon 7 | . . . . . 10 12 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 15 15 32 39 48 45 Greatest Support 69 | 26 26 26 33 33 69 69 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 Most Carried 15 | 3 8 8 10 15 15 14 Average Carried 12 | 1 6 6 8 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 3 8 6 10 15 14 14 Class Distribution -------------------- 38% | Assassin 35% | Mutant 7% | Skirmisher 7% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1711 | 260 43 101 237 244 763 63 Remotely . | . . . . . . . Salvage Created 2265 | . 205 47 388 351 1158 116 Parts 136 | . 13 . 24 18 58 23 Haulers Intercepted 5 | . . . 2 . 3 . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 8 2 6 7 19 7 Melee 8 | . . . . . 8 . Guns 26 | . 5 1 6 7 7 . AOE 15 | . 3 1 . . 4 7 Classes Destroyed 9 | . 3 . 2 1 2 1 Worker 1 | . . . . . . 1 Builder 3 | . . . . . 2 1 Hauler 5 | . . . 2 . 3 . Recycler 2 | . . . . 1 1 . Watcher 6 | . 1 . 1 . 3 1 Swarmer 17 | . 4 . . 3 3 7 Grunt 22 | . 4 2 5 3 8 . Sentry 6 | . . . 1 1 4 . Programmer 4 | . . . . . 4 . Best Kill Streak 5 | . 4 2 4 4 5 4 Combat Bots Only 4 | . 3 2 4 4 3 4 Max Kills in Single Turn 3 | . 2 1 1 1 3 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . . 3 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3215 | . 152 70 382 307 2043 261 Core 514 | . 32 13 74 46 298 51 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 42 | . . . . . 42 . Core Remaining (%) 82 | 100 . 82 81 91 57 . Volleys Fired 119 | . 17 4 33 22 39 4 Largest 3 | . 2 2 2 3 3 1 Hottest 93 | . 70 50 70 63 93 39 Shots Fired 291 | . 31 8 66 66 115 5 Gun 278 | . 28 4 66 66 114 . Cannon . | . . . . . . . Launcher 13 | . 3 4 . . 1 5 Special . | . . . . . . . Kinetic 218 | . 14 4 33 66 101 . Thermal 44 | . 14 . 30 . . . Explosive 13 | . 3 4 . . 1 5 Electromagnetic 16 | . . . 3 . 13 . Robot Hit Streak 18 | . 9 8 18 10 8 3 Robot Miss Streak 4 | . 4 . 2 2 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 242 | . 22 5 52 44 111 8 Core Hits 123 | . 14 5 19 19 48 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . Critical Strikes 9 | . 1 . . 1 7 . Burn 1 | . 1 . . . . . Destroy 1 | . . . . 1 . . Smash 2 | . . . . . 2 . Sever 5 | . . . . . 5 . Melee Attacks 128 | . . . 1 . 105 22 Impact 9 | . . . 1 . 5 3 Slashing 119 | . . . . . 100 19 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 2 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 8 2 Damage Inflicted 5934 | . 450 220 664 568 2984 1048 Guns 2570 | . 252 41 663 568 1046 . Cannons . | . . . . . . . Explosions 1798 | . 198 179 . . 675 746 Melee 1557 | . . . . . 1255 302 Ramming 9 | . . . 1 . 8 . Kinetic 1985 | . 139 41 311 568 926 . Thermal 424 | . 113 . 311 . . . Explosive 1798 | . 198 179 . . 675 746 Electromagnetic 161 | . . . 41 . 120 . Impact 106 | . . . . . 106 . Slashing 1451 | . . . . . 1149 302 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 1 Average Corruption 2 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 24 2 Message Errors 4 | . . . . . 3 1 Matter Fused 8 | . . . . . 8 . Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 240 | . 4 . . . 197 39 Projectiles . | . . . . . . . Explosions 143 | . 4 . . . 100 39 Melee 97 | . . . . . 97 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 4 | . . . 3 . 1 . Kicked 4 | . . . 3 . 1 . Crushed . | . . . . . . . Highest Temperature 273 | . 96 13 54 85 273 . Average Temperature 49 | . 33 7 26 39 65 . Received Heat Transfer 1161 | . 66 42 153 171 729 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . 2 . . . Heat Transferred 1332 | . 407 . 925 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 374 | . 238 219 277 206 374 237 Initial 175 | . . 92 85 35 93 175 Average 195 | . 109 216 131 125 247 135 Maximum Alert Level 1 | . 1 1 1 1 1 1 Low Security (%) 47 | 100 83 3 79 90 22 91 Level 1 52 | . 16 96 20 9 77 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . 1 . 8 5 Investigation 4 | . . . . . 2 2 Extermination 4 | . . . . . 4 . Reinforcement 6 | . 1 . 1 . 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 11 2 9 8 34 13 Peak Tracking Total 6 | . 5 2 2 4 6 6 Tactical Retreats 4 | . . . 1 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 8 | . . . 2 . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 13 | . . 2 . . 9 2 Max in Single Turn 4 | . . 1 . . 4 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 12 | . . . . 1 8 3 Terminals 3 | . . . . 1 2 . Fabricators 2 | . . . . . 1 1 Repair Stations 3 | . . . . . 2 1 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 2 1 Total Hacks 21 | . . . . 2 14 5 Successful 5 | . . . . 2 3 . Failed 16 | . . . . . 11 5 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 2 | . . . . 1 1 . Terminals 6 | . . . . 2 4 . Fabricators 3 | . . . . . 1 2 Repair Stations 6 | . . . . . 4 2 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 4 1 Terminal Hacks 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . . 1 8 3 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 5199 | 53 262 340 733 360 2698 753 Spaces Moved 3451 | 43 187 259 473 217 1762 510 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 3135 | . . 256 473 217 1762 427 Wheels 315 | 42 187 3 . . . 83 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 103 105 Average Speed 119 | 88 90 119 120 125 118 132 Slowest Speed 270 | 90 90 120 120 190 190 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 32 69 35 25 49 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 58 | . . . 1 . 49 8 Terrain Destroyed 189 | . 15 24 1 . 102 47 Melee 58 | . . . 1 . 49 8 Projectile . | . . . . . . . AOE 131 | . 15 24 . . 53 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 4137 | 54 248 281 572 258 2166 558 Wait 276 | 3 35 16 21 5 177 19 Move 3445 | 42 186 258 472 216 1761 510 Hop . | . . . . . . . Pick Up 56 | 3 5 . 13 8 25 2 Fast Attach 26 | 6 1 . 5 . 12 2 Attach 19 | . . 2 2 4 9 2 Detach . | . . . . . . . Swap 46 | . 3 . 9 3 28 3 Drop 46 | . 1 1 13 . 31 . Fire 119 | . 17 4 33 22 39 4 Melee 100 | . . . 1 . 83 16 Ram . | . . . . . . . Kick 4 | . . . 3 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Entered Mines 330 | -10/Mines | Met a Derelict bent on vengeance 593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 594 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Discovered new exit (range 10) 654 | -10/Mines | Identified exit to Materials 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -9/Materials | Discovered new exit (range 13) 1375 | -9/Materials | Identified exit to Materials 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1730 | -8/Materials | Discovered new exit (range 17) 1748 | -8/Materials | Identified exit to Factory 1749 | -8/Materials | Entered Factory 1749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Build established: Gunner 2752 | -7/Factory | Repaired Great Axe 3042 | -7/Factory | Build established: Assassin 3084 | -7/Factory | Garrison activated, responded to threat 3188 | -7/Factory | Lost 4 parts (1n1u2w) 4276 | -7/Factory | Discovered new exit (range 20) 4299 | -7/Factory | Identified exit to Factory 4354 | -7/Factory | Build established: Mutant 4409 | -7/Factory | Discovered exit to Factory (range 6) 4447 | -7/Factory | Entered another Factory area 4447 | -6/Factory | Evolved 2 slots: Utility x2 4697 | -6/Factory | Build established: Assassin 5027 | -6/Factory | Lost 3 parts (3n) 5200 | -6/Factory | Self-destructed Last Messages --------------- 05188_ U-05 Engineer lays Concrete. 05188_ K-01 Serf collects debris. 05189_ U-05 Engineer lays Concrete. 05190_ U-05 Engineer builds a Wall. 05190_ Triggered Alarm Trap. 05190_ An alarm sounds. 05190_ ALERT: Alarm triggered, dispatching investigation squad. 05191_ U-05 Engineer lays Concrete. 05191_ K-01 Serf collects debris. 05191_ K-01 Serf cleans the Pressure Siphon. 05193_ U-05 Engineer lays Concrete. 05194_ U-05 Engineer builds a Wall. 05195_ K-01 Serf collects debris. 05195_ Slug penetrates Wall. 05196_ K-01 Serf cleans the Pressure Siphon. 05199_ ALERT: Cargo convoy en route, clear transfer corridor. 05199_ K-01 Serf cleans the Pressure Siphon. 05199_ Slug penetrates Door. 05199_ Penetrated by Slug. 05199_ Enh. 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