Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.06 @ 21:47:04 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3138) 3138 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 7791 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 299 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -187 Cogmind --------- Core Integrity 633/700 Matter 4/300 Energy 106/150 System Corruption 3% Temperature Cool (12) Location -7/Factory Parts ------- Power (2) Micro Nuclear Core Propulsion (4) Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Utility (4) Weight Redist. System Improved Targeting Computer Weapon (3) Heavy Rocket Launcher Inventory (4) Improved VTOL Module Peak State ------------ Power Micro Nuclear Core Light Angular Momentum Engine Propulsion Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Utility Visual Processing Unit Targeting Computer Improved Targeting Computer Advanced Targeting Computer Weapon Minigun Minigun Heavy Rocket Launcher Inventory Light Nuclear Core Improved VTOL Module Improved VTOL Module [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Slots Evolved 6 | . . 2 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 2 | . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 110 | 7 10 21 36 . . 21 15 Power 37 | 2 . 6 14 . . 9 6 Engine 27 | 2 . 6 11 . . 6 2 Core 10 | . . . 3 . . 3 4 Reactor . | . . . . . . . . Propulsion 17 | 2 . 4 7 . . 1 3 Treads 2 | . . 2 . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 13 | . . 2 7 . . 1 3 Utility 15 | . 4 6 2 . . 1 2 Device 2 | . . 1 . . . . 1 Storage 8 | . 3 5 . . . . . Processor 5 | . 1 . 2 . . 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 41 | 3 6 5 13 . . 10 4 Energy Gun 7 | 2 2 . 1 . . 2 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 28 | 1 3 2 12 . . 7 3 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 2 . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 4 . Parts Lost 16 | . . 1 8 . . 2 5 Power 5 | . . . 2 . . 1 2 Propulsion 3 | . . . 1 . . 1 1 Utility 2 | . . . . . . . 2 Weapon 6 | . . 1 5 . . . . Highest Loss Streak 3 | . . 1 3 . . 1 3 Average Slot Usage (%) 83 | . 74 89 75 90 90 86 88 Engine 9 | . 14 11 7 9 9 4 10 Core 1 | . . . 1 . . 3 3 Treads 3 | . . 16 . . . . . Leg 5 | . 28 1 . . . . . Flight 18 | . . 2 27 36 36 32 30 Storage 3 | . . 16 . . . . . Processor 17 | . 3 11 23 27 27 27 25 Ballistic Gun 17 | . 18 25 15 18 18 18 9 Launcher 3 | . 8 3 . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 41 | 8 27 41 17 17 17 18 28 Greatest Support 43 | 20 20 43 24 18 18 24 31 Greatest Overweight (x) 1 | . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 4 10 16 4 4 4 4 4 Average Capacity 5 | 4 4 11 4 4 4 4 4 Most Carried 14 | 4 4 14 4 4 4 4 4 Average Carried 3 | 2 1 7 3 4 4 1 2 Final Capacity 10 | 4 10 4 4 4 4 4 4 Final Carried 4 | 4 3 4 4 4 4 4 1 Class Distribution -------------------- 31% | Mutant 28% | Sprinter 16% | Gunner 12% | Scavenger-Sprinter 10% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Storage Commander-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Matter Collected 2937 | 281 168 475 759 . 60 827 367 Remotely . | . . . . . . . . Salvage Created 3334 | 44 223 583 1033 . 60 1022 369 Parts 249 | 5 21 59 75 . 4 47 38 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Combat Hostiles Destroyed 78 | 1 8 16 23 . 1 19 10 Guns 66 | 1 5 16 23 . 1 19 1 AOE 12 | . 3 . . . . . 9 Classes Destroyed 12 | 2 3 2 1 . . 2 2 Worker 7 | 1 1 1 . . . 1 3 Builder 9 | . . 4 1 . . . 4 Hauler 2 | . 1 . . . . . 1 Operator 2 | . . . . . . . 2 Watcher 12 | . 2 3 4 . . 1 2 Swarmer 30 | . 6 11 8 . . 1 4 Grunt 24 | 1 2 2 8 . . 9 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 18 | . . 3 6 . 1 7 1 Hunter 3 | . . . 1 . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 13 | 1 7 13 8 . 1 10 8 Combat Bots Only 10 | 1 5 10 5 . 1 9 5 Max Kills in Single Turn 4 | 1 2 3 2 . 1 1 4 Gunslinging 2 | . . 2 . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Damage Taken 2478 | 25 189 479 953 . . 468 364 Core 527 | 8 48 63 186 . . 155 67 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 96 77 84 . . . 38 . Volleys Fired 257 | 4 22 41 88 . 1 61 40 Largest 3 | 2 2 3 2 . 2 3 3 Hottest 114 | 60 50 114 56 . 56 75 75 Shots Fired 478 | 8 29 102 139 . 2 131 67 Gun 438 | 8 23 98 139 . 2 128 40 Cannon 1 | . . 1 . . . . . Launcher 39 | . 6 3 . . . 3 27 Special . | . . . . . . . . Kinetic 434 | 4 23 98 139 . 2 128 40 Thermal 5 | 4 . 1 . . . . . Explosive 39 | . 6 3 . . . 3 27 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 2 8 14 15 . 4 24 21 Robot Miss Streak 4 | 1 1 2 4 . 1 3 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . 5 4 . . 3 . Max Gunslinging Chain 2 | . . 2 1 . . 1 . Shots Hit Robots 353 | 4 22 72 123 . 1 95 36 Core Hits 237 | 3 18 31 76 . 3 64 42 Critical Hits 4 | . 1 . 2 . . 1 . Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6871 | 36 575 1120 1434 . 28 1708 1970 Guns 4940 | 36 211 1028 1434 . 28 1708 495 Cannons 21 | . . 21 . . . . . Explosions 1910 | . 364 71 . . . . 1475 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4918 | 14 211 1028 1434 . 28 1708 495 Thermal 43 | 22 . 21 . . . . . Explosive 1910 | . 364 71 . . . . 1475 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 46 | . 17 1 . . . . 28 Projectiles . | . . . . . . . . Explosions 46 | . 17 1 . . . . 28 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . 20 . . . 28 50 Shots 3 | . . 1 . . . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | 18 6 48 15 . . 114 207 Average Temperature 47 | 14 3 8 7 . . 27 62 Received Heat Transfer 855 | 18 27 123 387 . . 261 39 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 87 | 50 . 37 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Peak Influence 931 | 25 269 456 495 282 148 931 633 Average Influence 277 | 16 109 237 344 282 130 430 425 Maximum Alert Level 3 | . 1 2 2 1 . 3 2 Low Security (%) 37 | . . . . . . . . Level 1 33 | . . . . . . . . Level 2 24 | . . . . . . . . Level 3 4 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 . . 6 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . 2 1 Assault 2 | . . . . . . 2 . Garrison 3 | . . . 1 . . 2 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Distress Signals 6 | . 1 1 2 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | 1 13 26 32 . . 38 16 Peak Tracking Total 6 | 1 5 5 6 . . 6 3 Tactical Retreats 2 | . . 1 1 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Traps Triggered 4 | . . . . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Machines Disabled 10 | . . 2 . . . 2 6 Max in Single Turn 2 | . . 1 . . . 1 2 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Machines Accessed 3 | . . . 2 . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . Total Hacks 4 | . . . 3 . . . 1 Successful 3 | . . . 3 . . . . Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 60 | . . . 60 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Sto Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 4 Machine Destruction 2 | . . . . . . 2 . Programmers 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Total Allies 12 | . . . . . . 12 . Largest Group 11 | . . . . . . 11 7 Highest-Rated Group 272 | . . . . . . 272 208 Highest-Rated Ally 99 | . . . . . . 99 99 Total Orders 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 Ally Attacks 44 | . . . . . . 22 22 Total Damage 1209 | . . . . . . 903 306 Kills 16 | . . . . . . 11 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Turns Passed 3167 | 296 553 642 508 75 15 422 656 Spaces Moved 4063 | 149 380 335 540 132 40 614 1873 Core 18 | 18 . . . . . . . Treads 245 | . . 245 . . . . . Legs 535 | 131 380 24 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3265 | . . 66 540 132 40 614 1873 Fastest Speed 26 | 50 120 32 26 29 29 27 26 Average Speed 48 | 111 120 132 29 29 29 29 26 Slowest Speed 180 | 120 150 180 32 29 29 35 99 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 32 | . . . 11 . . 5 16 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 36 | 10 65 22 42 36 5 70 43 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 220 | . 24 30 . . . 25 141 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 220 | . 24 30 . . . 25 141 Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Total 4838 | 268 449 460 746 167 40 745 1963 Wait 245 | 101 18 2 64 1 . 26 33 Move 3994 | 148 379 334 519 130 39 603 1842 Hop 28 | . . . 9 . . 5 14 Pick Up 44 | 5 3 19 8 . . 6 3 Fast Attach 54 | 6 8 10 16 . . 9 5 Attach 26 | . 1 8 9 . . 4 4 Detach 42 | . 6 13 10 . . 10 3 Swap 30 | 1 1 3 11 . . 8 6 Drop 81 | 3 11 30 12 . . 13 12 Fire 257 | 4 22 41 88 . 1 61 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 37 | . . . . 36 . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 297 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1212 | -9/Materials | Destroyed 10 combat bots 1220 | -9/Materials | Build established: Gunner 1461 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Evolved 2 slots: Propulsion x2 1703 | -8/Materials | Lost 3 parts (1p2w) 1827 | -8/Materials | Repaired Imp. VTOL Module 1958 | -8/Materials | Garrison activated, responded to threat 1966 | -8/Materials | Discovered new exit (range 6) 1999 | -8/Materials | Identified exit to Garrison 2000 | -8/Materials | Entered Garrison 2002 | -8/Garrison | Installed Relay Interface Framework 2014 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Discovered new exit (range 10) 2075 | -8/Garrison | Entered Materials 2084 | -8/Materials | Discovered new exit (range 5) 2090 | -8/Materials | Entered Storage 2131 | -8/Storage | Build established: Sprinter 2267 | -8/Storage | Garrison activated, responded to threat 2341 | -8/Storage | Met 01-MTF 2343 | -8/Storage | Destroyed 9 combat bots 2378 | -8/Storage | Core integrity fell below 50% 2452 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2458 | -8/Storage | Discovered new exit (range 18) 2490 | -8/Storage | First assault squad dispatched 2512 | -8/Storage | Entered Factory 2512 | -7/Factory | Accompanied by 7 allies 2512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2521 | -7/Factory | 01-MTF left 2545 | -7/Factory | Discovered new exit (range 18) 2756 | -7/Factory | Build established: Commander-Sprinter 3101 | -7/Factory | Crushed by falling debris 3132 | -7/Factory | Lost 3 parts (1p2u) 3168 | -7/Factory | Self-destructed Last Messages --------------- 03126_ The unstable cave ceiling collapses. 03126_ U-05 Engineer lays Concrete. 03129_ K-01 Serf collects debris. 03130_ U-05 Engineer lays Concrete. 03130_ Triggered Shock Trap. 03130_ The floor emits a surge of raw power. 03131_ 3AK3:LV 03135_ U-05 Engineer builds a Wall. 03136_ U-05 Engineer lays Concrete. 03138_ U-05 Engineer builds a Door. 03141_ Detecting nearby Garrison Access. 03158_ Manufacturing Mainframe disabled. 03158_ Lgt. Angular Momentum Engine destroyed. 03158_ Destroyed Lgt. Angular Momentum Engine. 03158_ Manufacturing Mainframe disabled. [Achievement: Remodeling] 03159_ K-01 Serf collects debris. [Achievement: Oops] 03165_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????####???? | | ????????????????????????############## ##?? # | | ????????????????????????#@ ## # | | ????????????????????????# """" """" " # | | ????????????????????????# """" """ # | | ????????????????????????# """" """ | | ????????????????????????# """" """ | | ????????????????????????# | | ????????????????????????# | | ???????############?????########## # | | ???????# #??????????????## | | ######## #???????????????# | | # #?############### | | """" # #?# ## | | """" # #?# ## """ ^ | | "" !# #?# ## """ | | # #?# ## """ | | """" # #?# # """ | | """" # #?# # | | "" # #?# # """ | | # #?# # """ | | " # #?# # """ ? | | " # #?# # """ | | # !! #?# # | | #+#### ! #?# # """ # | | # ## ###############+###### """ ? | | """ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 19 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Gunslinger Loot Pinata Made in Tau Ceti IV More Dakka Please Oops Part-time Mechanic Remodeling Risk Taker Significant Disruption The More The Merrier Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ImpactTransportStorage Manual? 0 Play Time 01:36:24 Cumulative 3.6 hours Start 2019.11.06 @ 15:01:10 End 2019.11.06 @ 21:47:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue -3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4540e7ff-3a76-4855-9f0b-1a9f3061bb37