Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 20:57:29 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1986) 1986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 4661 Bonus ------- High Alert Combat Kills 215 Cogmind --------- Core Integrity 133/550 Matter 204/300 Energy 17/100 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Beam Rifle Ion Cannon > --- INVENTORY (10) --- Fission Core Structural Scanner Experimental Sensor Array Target Analyzer Hardened Medium Armor Plating Advanced Beam Rifle High-powered Shotgun Grenade Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Fission Core Structural Scanner Experimental Sensor Array Target Analyzer Hardened Medium Armor Plating Ion Cannon High-powered Shotgun Grenade Launcher Rocket Launcher Katana [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 79 | 8 1 12 1 9 48 Power 7 | 1 . 2 . . 4 Engine 5 | 1 . 2 . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 21 | 2 . 3 1 . 15 Treads 7 | . . 2 1 . 4 Leg 12 | 2 . . . . 10 Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 1 . 1 10 Device 5 | 1 . . . . 4 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . 1 . 1 3 Artifact . | . . . . . . Weapon 36 | 3 . 6 . 8 19 Energy Gun 5 | 1 . . . . 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 18 | 2 . 3 . 4 9 Ballistic Cannon . | . . . . . . Launcher 9 | . . 2 . 4 3 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 32 | . . 3 . 2 27 Power 5 | . . 1 . . 4 Propulsion 11 | . . 1 . . 10 Utility 8 | . . 1 . 1 6 Weapon 8 | . . . . 1 7 Highest Loss Streak 7 | . . 3 . 2 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 100 98 100 99 82 Engine 9 | . 14 14 14 14 2 Core 1 | . . . . . 3 Treads 16 | . . 17 28 28 3 Leg 9 | . 28 10 . . 16 Device 4 | . 14 4 . . 8 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 12 Protection 10 | . . 8 14 13 8 Energy Gun 1 | . . . . . 3 Ballistic Gun 21 | . 28 27 28 26 11 Naked Turns . | . . . . . . Heaviest Build 28 | 13 18 22 22 24 28 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 10 10 10 9 10 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1516 | 291 31 182 . 194 818 Remotely . | . . . . . . Salvage Created 1973 | 96 70 196 . 122 1489 Parts 125 | 5 3 15 . 16 86 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . . 8 . 19 35 Guns 25 | . . 2 . 4 19 Cannons 1 | . . . . . 1 AOE 36 | . . 6 . 15 15 Classes Destroyed 13 | 2 2 2 . 2 5 Worker 7 | . 1 . . 1 5 Builder 3 | . . . . . 3 Tunneler 2 | 1 . . . . 1 Hauler 3 | . 1 . . . 2 Recycler 3 | 1 . 1 . . 1 Watcher 4 | . . . . . 4 Swarmer 21 | . . 6 . 10 5 Grunt 21 | . . . . 1 20 Duelist 3 | . . . . . 3 Protector 1 | . . . . . 1 Sentry 7 | . . 2 . . 5 Hunter 1 | . . . . . 1 Assembled 8 | . . . . 8 . Best Kill Streak 11 | 2 1 3 . 8 11 Combat Bots Only 7 | . . 3 . 7 7 Max Kills in Single Turn 6 | 1 1 2 . 4 6 Gunslinging . | . . . . . . Exploded 4 | . . 2 . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3799 | . . 407 . 467 2925 Core 541 | . . 104 . 20 417 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . . . . 26 Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 216 | 10 6 24 . 27 149 Largest 2 | 2 2 2 . 2 2 Hottest 122 | 40 40 100 . 40 122 Shots Fired 361 | 20 12 39 . 42 248 Gun 316 | 20 12 30 . 30 224 Cannon 9 | . . . . . 9 Launcher 35 | . . 8 . 12 15 Special 1 | . . 1 . . . Kinetic 282 | 20 12 30 . 30 190 Thermal 31 | . . 1 . . 30 Explosive 35 | . . 8 . 12 15 Electromagnetic 13 | . . . . . 13 Robot Hit Streak 18 | 6 11 11 . 18 18 Robot Miss Streak 5 | 1 1 1 . 4 5 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . . 6 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 261 | 16 8 25 . 21 191 Core Hits 175 | 4 5 17 . 28 121 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6725 | 137 60 500 . 1189 4839 Guns 2703 | 137 60 206 . 141 2159 Cannons 181 | . . . . . 181 Explosions 3841 | . . 294 . 1048 2499 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2209 | 137 60 206 . 141 1665 Thermal 1492 | . . . . . 1492 Explosive 2879 | . . 294 . 1048 1537 Electromagnetic 145 | . . . . . 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 272 | . . . . 55 217 Projectiles 20 | . . . . . 20 Explosions 252 | . . . . 55 197 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 310 | . . 32 . 37 241 Shots 11 | . . 1 . 2 8 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . . 36 . 220 25 Average Temperature 30 | . . 15 . 45 7 Received Heat Transfer 1204 | . . 108 . 124 972 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2048 | . . . . . 2048 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 821 | 10 18 290 . 385 821 Initial 76 | . 6 6 . . 76 Average 240 | 3 9 162 . 181 354 Maximum Alert Level 3 | . . 1 . 1 3 Low Security (%) 59 | 100 100 61 . 80 39 Level 1 23 | . . 38 . 19 22 Level 2 14 | . . . . . 32 Level 3 2 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . . 1 9 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault 1 | . . . . . 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . . 8 . 19 56 Peak Tracking Total 9 | . 1 3 . 6 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 10 | . . . . . 10 Max in Single Turn 7 | . . . . . 7 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 1 . 5 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 6 . 4 . 10 Successful 13 | . 1 . 4 . 8 Failed 7 | . 5 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 6 . . . 6 Terminals 13 | . 6 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . . . 4 . 2 Record 4 | . . . 4 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 1 . . . 4 Terminals 4 | . 1 . . . 3 Botnet 2 | . . . . . 2 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3717 | 109 118 724 710 725 1331 Spaces Moved 2003 | 60 82 450 443 401 567 Core 30 | 9 . . . . 21 Treads 1179 | . . 267 443 401 68 Legs 754 | 51 82 168 . . 453 Wheels 40 | . . 15 . . 25 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 160 160 105 Average Speed 147 | 109 120 143 160 160 139 Slowest Speed 350 | 120 120 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 25 90 83 89 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 23 | . . 5 . 18 . Terrain Destroyed 260 | . . 53 . 62 145 Melee . | . . . . . . Projectile . | . . . . . . AOE 260 | . . 53 . 62 145 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2430 | 84 92 493 445 445 871 Wait 87 | . . 1 . 5 81 Move 1998 | 59 81 449 442 400 567 Hop . | . . . . . . Pick Up 26 | 6 3 3 1 2 11 Fast Attach 39 | 8 . 3 . . 28 Attach 17 | . . 2 1 2 12 Detach 5 | 1 . . . . 4 Swap 23 | . 1 7 . 7 8 Drop 18 | . 1 4 1 1 11 Fire 216 | 10 6 24 . 27 149 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 9) 375 | -10/Mines | Discovered new exit (range 9) 516 | -10/Mines | Lost 3 parts (1p1n1u) 587 | -10/Mines | Learned location of Zion (-6) 892 | -10/Mines | Excavation squad dispatched 892 | -10/Mines | A large section of the Mines collapsed 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Discovered new exit (range 5) 952 | -10/Mines | Entered Exiles 995 | -10/Exiles | Met 8R-AWN 1021 | -10/Exiles | Met EX-HEX 1102 | -10/Exiles | Met EX-DEC 1222 | -10/Exiles | Met EX-BIN 1326 | -10/Exiles | Visited The Gauntlet 1646 | -10/Exiles | Discovered new exit (range 11) 1662 | -10/Exiles | Entered Mines 1759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1763 | -9/Mines | Found Prototype Device 1989 | -9/Mines | Destroyed 7 combat bots 2066 | -9/Mines | Assembled infested the area 2347 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -9/Mines | Discovered new exit (range 8) 2387 | -9/Mines | Entered Materials 2387 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2388 | -8/Materials | Identified exit to Factory 2511 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Lost 7 parts (1p3n2u1w) 2848 | -8/Materials | Garrison activated, responded to threat 2889 | -8/Materials | Build established: Scavenger-Mutant 2940 | -8/Materials | Lost 4 parts (1p1n2w) 3017 | -8/Materials | Lost 3 parts (1n2w) 3166 | -8/Materials | Core integrity fell below 50% 3289 | -8/Materials | Discovered exit to Factory (range 14) 3360 | -8/Materials | Lost 3 parts (1p1n1w) 3587 | -8/Materials | First assault squad dispatched 3670 | -8/Materials | Build established: Mutant 3670 | -8/Materials | Destroyed 7 combat bots 3684 | -8/Materials | Lost 6 parts (3n2u1w) 3718 | -8/Materials | Self-destructed Last Messages --------------- 03675_ U-05 Engineer lays Concrete. 03677_ U-05 Engineer builds a Wall. 03678_ U-05 Engineer lays Concrete. 03681_ U-05 Engineer builds a Wall. 03682_ U-05 Engineer lays Concrete. 03683_ U-05 Engineer builds a Wall. 03683_ U-05 Engineer lays Concrete. 03684_ U-05 Engineer builds a Wall. 03686_ U-05 Engineer lays Concrete. 03689_ Acquired Aluminum Leg. 03690_ U-05 Engineer lays Concrete. 03692_ Acquired Aluminum Leg. 03695_ Extracted 50 matter. 03696_ U-05 Engineer lays Concrete. 03698_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03703_ Acquired Beam Rifle. 03705_ W-25 Informer sends out distress signal. 03705_ Acquired 33 matter. 03713_ U-05 Engineer lays Concrete. 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T #???????????????? | | #???????????????? | | #???????????????? | | ## #?????????? | | [ % + #?????????? | | %#### !! ## ????????????? | | #### ############### #####?? ???????????? | | #??# ###### ####### #??????? ???????????? | | #??# #????####?????# k#???????????????????? | | #??# #?????????????# #???????????????????? | | #??# #?????????????# #???????????????????? | | #??# #?????????????# #???????????????????? | | #??# #?????????????# t#???????????????????? | | #??# ^#?????????????# #???????????????????? | | #??# #?????????????# #???????????????????? | | "" #??# #?????????????# #???????????????????? | | "" #??# ??????????????# #???????????????????? | | "" #??? ??????????????# #???????????????????? | | ? #????????????????????# #???????????????????? | | ?? #????????????????????# #???????????????????? | | ?? ?????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamGodSource Manual? 0 Play Time 00:21:32 Cumulative 600.5 hours Start 2022.07.08 @ 20:39:36 End 2022.07.08 @ 20:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbfe2890-19c3-4bce-bb6f-3d6b12d64687