Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 20:10:49
Player: 277
Result: Destroyed self via exploding Nuclear Reactor
Performance
-------------
Evolutions (1) 500
Regions Visited (2) 400
Robots Destroyed (30) 150
Value Destroyed (817) 817
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1867
Bonus
-------
None
Cogmind
---------
Core Integrity 0/400
Matter 156/300
Energy 95/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -9/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (4) ------
Terrain Scan Processor
> --- WEAPON (2) -------
Katana
> --- INVENTORY (4) ----
Light Ion Engine
Medium Matter Pod (100)
Sensor Array
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Medium Storage Unit
Improved Terrain Scanner
Terrain Scan Processor
Light Armor Plating
> --- WEAPON -----------
EM Pulse Gun
Grenade Launcher
> --- INVENTORY --------
Light Ion Engine
Medium Matter Pod
Sensor Array
EM Pulse Gun
Assault Rifle
Grenade Launcher
Grenade Launcher
[Rating: 11]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Improved Terrain Scanner
Device Improved Terrain Scanner
Storage Medium Storage Unit
Processor Terrain Scan Processor
Protection Light Armor Plating
Weapon Grenade Launcher
Energy Gun EM Pulse Gun
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Slashing Weapon Katana
Build | -11 -10 -9
------- Run | Scr Mat Mat
Slots Evolved 2 | . . 2
Power . | . . .
Propulsion . | . . .
Utility 2 | . . 2
Weapon . | . . .
Parts Attached 18 | 7 4 7
Power 1 | 1 . .
Engine 1 | 1 . .
Core . | . . .
Reactor . | . . .
Propulsion 2 | 2 . .
Treads . | . . .
Leg 2 | 2 . .
Wheel . | . . .
Hover . | . . .
Flight . | . . .
Utility 5 | 2 1 2
Device 1 | 1 . .
Storage 2 | 1 1 .
Processor 1 | . . 1
Hackware . | . . .
Protection 1 | . . 1
Artifact . | . . .
Weapon 10 | 2 3 5
Energy Gun 4 | 2 1 1
Energy Cannon . | . . .
Ballistic Gun 1 | . . 1
Ballistic Cannon . | . . .
Launcher 4 | . 2 2
Special Weapon . | . . .
Impact Weapon . | . . .
Slashing Weapon 1 | . . 1
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes . | . . .
Parts Lost 10 | . . 10
Power 1 | . . 1
Propulsion 2 | . . 2
Utility 2 | . . 2
Weapon 5 | . . 5
Highest Loss Streak 10 | . . 10
Average Slot Usage (%) 90 | . 100 69
Engine 11 | . 14 6
Leg 23 | . 28 13
Device 11 | . 14 6
Storage 12 | . 14 7
Processor 2 | . . 9
Protection 1 | . . 6
Energy Gun 9 | . 10 6
Launcher 14 | . 17 6
Naked Turns . | . . .
Heaviest Build 20 | 11 18 20
Greatest Support 20 | 20 20 20
Greatest Overweight (x) 2 | . . 2
Average Overweight (x) . | . . .
Largest Inventory Capacity 8 | 6 8 8
Average Capacity 6 | 4 7 6
Most Carried 8 | 4 8 7
Average Carried 5 | 2 7 5
Final Capacity 8 | 6 8 4
Final Carried 8 | 4 8 3
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Resources | -11 -10 -9
----------- Run | Scr Mat Mat
Matter Collected 786 | 368 197 221
Remotely . | . . .
Salvage Created 800 | 191 374 235
Parts 47 | 17 15 15
Haulers Intercepted . | . . .
Recyclers Shooed 2 | . . 2
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -9
------- Run | Scr Mat Mat
Combat Hostiles Destroyed 16 | . 9 7
Melee 2 | . . 2
Guns 2 | . . 2
AOE 12 | . 9 3
Classes Destroyed 8 | 3 4 1
Worker 3 | 2 . 1
Builder 2 | . 1 1
Tunneler 4 | 4 . .
Recycler 2 | 1 1 .
Operator 2 | . 1 1
Watcher 1 | . 1 .
Grunt 15 | . 9 6
Duelist 1 | . . 1
Best Kill Streak 7 | 4 7 4
Combat Bots Only 6 | . 6 4
Max Kills in Single Turn 3 | 2 3 2
Gunslinging . | . . .
Exploded 2 | . 2 1
Melee 1 | . . 1
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -9
-------- Run | Scr Mat Mat
Damage Taken 1277 | . 111 1166
Core 455 | . 10 445
Absorbed by Shields . | . . .
Core Remaining (%) 98 | 100 96 .
Volleys Fired 113 | 20 56 37
Largest 2 | 2 2 1
Hottest 80 | 80 60 40
Shots Fired 145 | 40 68 37
Gun 96 | 40 33 23
Cannon . | . . .
Launcher 49 | . 35 14
Special . | . . .
Kinetic 4 | . . 4
Thermal 20 | 20 . .
Explosive 49 | . 35 14
Electromagnetic 72 | 20 33 19
Robot Hit Streak 11 | 5 11 11
Robot Miss Streak 3 | 3 1 1
Penetration Max . | . . .
Secondary Targets . | . . .
Shots Hit Robots 62 | 23 10 29
Core Hits 57 | 8 25 24
Critical Hits . | . . .
Critical Kills . | . . .
Critical Parts Destroyed . | . . .
Melee Attacks 7 | . . 7
Impact . | . . .
Slashing 7 | . . 7
Piercing . | . . .
Sneak Attacks . | . . .
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 2379 | 318 995 1066
Guns 531 | 224 38 269
Cannons . | . . .
Explosions 1724 | 94 957 673
Melee 124 | . . 124
Ramming . | . . .
Kinetic 47 | . . 47
Thermal 214 | 214 . .
Explosive 1630 | . 957 673
Electromagnetic 364 | 104 38 222
Impact . | . . .
Slashing 124 | . . 124
Piercing . | . . .
Highest Corruption . | . . .
Average Corruption . | . . .
Corruption Purged . | . . .
Overload Shots . | . . .
Overflow Damage 80 | 7 20 53
Projectiles . | . . .
Explosions 80 | 7 20 53
Melee . | . . .
Knockbacks . | . . .
Impact . | . . .
Kinetic . | . . .
Secondary . | . . .
Self-Inflicted Damage 246 | . 55 191
Shots 7 | . 2 5
Rammed . | . . .
Targets Rammed . | . . .
Kicked . | . . .
Crushed . | . . .
Highest Temperature 126 | 126 18 102
Average Temperature 47 | 49 10 56
Received Heat Transfer 393 | . 33 360
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried 1 | . . 1
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted . | . . .
Heat Transferred 425 | 425 . .
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions 2 | 2 . .
Missiles Intercepted . | . . .
Alert | -11 -10 -9
------- Run | Scr Mat Mat
Peak Influence 405 | 35 405 267
Initial 107 | . 22 107
Average 166 | 19 215 183
Maximum Alert Level 2 | . 2 1
Low Security (%) 58 | 100 39 66
Level 1 35 | . 49 33
Level 2 6 | . 11 .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched 5 | . 2 3
Investigation 1 | . 1 .
Extermination . | . . .
Reinforcement 4 | . 1 3
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Construction Impeded 1 | . . 1
Haulers Reinforced . | . . .
Stealth | -11 -10 -9
--------- Run | Scr Mat Mat
Distress Signals 1 | . 1 .
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 25 | . 8 17
Peak Tracking Total 7 | . 4 7
Tactical Retreats 2 | . . 2
Traps | -11 -10 -9
------- Run | Scr Mat Mat
Traps Triggered 1 | . 1 .
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -9
---------- Run | Scr Mat Mat
Machines Disabled 12 | . 10 2
Max in Single Turn 2 | . 2 1
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Fab Network Shutdowns . | . . .
Hacking | -11 -10 -9
--------- Run | Scr Mat Mat
Machines Accessed 3 | . 1 2
Terminals 3 | . 1 2
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 8 | . 2 6
Successful 4 | . 2 2
Failed 4 | . . 4
Catastrophic . | . . .
Database Lockouts . | . . .
Manual 8 | . 2 6
Terminals 8 | . 2 6
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks . | . . .
Fabricator Hacks . | . . .
Repair Station Hacks . | . . .
Recycling Unit Hacks . | . . .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks 4 | . 2 2
Terminals 4 | . 2 2
Track 2 | . 1 1
Botnet 2 | . 1 1
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 3 | . 1 2
Full Trace Events . | . . .
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Matter . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired . | . . .
Parts Built . | . . .
Matter . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired . | . . .
Time . | . . .
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -9
------------ Run | Scr Mat Mat
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -9
-------- Run | Scr Mat Mat
Total Allies . | . . .
Largest Group . | . . .
Highest-Rated Group . | . . .
Highest-Rated Ally . | . . .
Total Orders . | . . .
Ally Attacks . | . . .
Total Damage . | . . .
Kills . | . . .
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -9
------- Run | Scr Mat Mat
Robot Analysis Total . | . . .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -9
------------- Run | Scr Mat Mat
Turns Passed 895 | 186 494 215
Spaces Moved 527 | 94 293 140
Core 88 | 4 . 84
Treads . | . . .
Legs 439 | 90 293 56
Wheels . | . . .
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 120 50
Average Speed 108 | 117 120 80
Slowest Speed 150 | 120 120 150
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered . | . . .
Exploration Rate (%) 25 | 4 52 21
Regions Visited 2
Branch Regions .
Pre-discovered Areas . | . . .
Known Exits Taken . | . . .
Unknown Exits Taken 2 | 1 1 .
Scrap Searched . | . . .
Spaces Dug 7 | . 7 .
Terrain Destroyed 205 | 3 122 80
Melee . | . . .
Projectile . | . . .
AOE 205 | 3 122 80
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -9
--------- Run | Scr Mat Mat
Total 690 | 126 367 197
Wait 12 | 2 6 4
Move 525 | 93 292 140
Hop . | . . .
Pick Up 10 | 4 6 .
Fast Attach 9 | 7 . 2
Attach 5 | . . 5
Detach . | . . .
Swap 4 | . 4 .
Drop 5 | . 3 2
Fire 113 | 20 56 37
Melee 7 | . . 7
Ram . | . . .
Kick . | . . .
Crush . | . . .
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 1 exit: [Sto])
History
---------
Turn | Location | Event
5 | -11/Scrapyard | Discovered new exit (range 14)
187 | -11/Scrapyard | Entered Materials
315 | -10/Materials | Build established: Mutant
489 | -10/Materials | Discovered new exit (range 6)
681 | -10/Materials | Entered another Materials area
681 | -9/Materials | Evolved 2 slots: Utility x2
718 | -9/Materials | Discovered new exit (range 16)
831 | -9/Materials | Core integrity fell below 50%
858 | -9/Materials | Lost 10 parts (1p2n2u5w)
882 | -9/Materials | Core integrity fell below 20%
896 | -9/Materials | Destroyed self via exploding Nuclear Reactor
Last Messages
---------------
M003.
00841_ Dropped Assault Rifle.
00842_ G-34 Mercenary destroyed.
00844_ The unstable cave ceiling collapses.
00844_ Acquired 33 matter.
00847_ The unstable cave ceiling collapses.
00856_ G-34 Mercenary destroyed.
00856_ M-13 Machinist fits Backup Power I on R-06 Scavenger.
00858_ Acquired 36 matter.
00859_ Acquired 26 matter.
00865_ U-05 Engineer lays Concrete.
00866_ The unstable cave ceiling collapses.
00867_ U-05 Engineer lays Concrete.
00867_ R-06 Scavenger collects Lgt. Nuclear Core.
00868_ The unstable cave ceiling collapses.
00868_ U-05 Engineer lays Concrete. <x3>
00871_ Acquired 14 matter.
00872_ U-05 Engineer lays Concrete. <x2>
00874_ R-06 Scavenger collects Aluminum Leg.
00896_ Nuclear Reactor explodes.
Map
-----
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 10
Energy Capacity 125
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 85
Armor Coverage 150
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed BiometalArmorClaws
Manual? 0
Play Time 00:17:41
Cumulative 204.7 hours
Start 2020.09.22 @ 19:55:41
End 2020.09.22 @ 20:10:49
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 150
Rogue 150
Adventurer 0
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 51
Gallery% 67
Achievement% 48
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 73073c32-41a7-4127-873d-8e4923e791f1