Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 20:10:49 Player: 277 Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (817) 817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Light Ion Engine Medium Matter Pod (100) Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Medium Matter Pod Sensor Array EM Pulse Gun Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 7 4 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 90 | . 100 69 Engine 11 | . 14 6 Leg 23 | . 28 13 Device 11 | . 14 6 Storage 12 | . 14 7 Processor 2 | . . 9 Protection 1 | . . 6 Energy Gun 9 | . 10 6 Launcher 14 | . 17 6 Naked Turns . | . . . Heaviest Build 20 | 11 18 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 4 7 6 Most Carried 8 | 4 8 7 Average Carried 5 | 2 7 5 Final Capacity 8 | 6 8 4 Final Carried 8 | 4 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 786 | 368 197 221 Remotely . | . . . Salvage Created 800 | 191 374 235 Parts 47 | 17 15 15 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 9 7 Melee 2 | . . 2 Guns 2 | . . 2 AOE 12 | . 9 3 Classes Destroyed 8 | 3 4 1 Worker 3 | 2 . 1 Builder 2 | . 1 1 Tunneler 4 | 4 . . Recycler 2 | 1 1 . Operator 2 | . 1 1 Watcher 1 | . 1 . Grunt 15 | . 9 6 Duelist 1 | . . 1 Best Kill Streak 7 | 4 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | 2 3 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1277 | . 111 1166 Core 455 | . 10 445 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 113 | 20 56 37 Largest 2 | 2 2 1 Hottest 80 | 80 60 40 Shots Fired 145 | 40 68 37 Gun 96 | 40 33 23 Cannon . | . . . Launcher 49 | . 35 14 Special . | . . . Kinetic 4 | . . 4 Thermal 20 | 20 . . Explosive 49 | . 35 14 Electromagnetic 72 | 20 33 19 Robot Hit Streak 11 | 5 11 11 Robot Miss Streak 3 | 3 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 23 10 29 Core Hits 57 | 8 25 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2379 | 318 995 1066 Guns 531 | 224 38 269 Cannons . | . . . Explosions 1724 | 94 957 673 Melee 124 | . . 124 Ramming . | . . . Kinetic 47 | . . 47 Thermal 214 | 214 . . Explosive 1630 | . 957 673 Electromagnetic 364 | 104 38 222 Impact . | . . . Slashing 124 | . . 124 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 80 | 7 20 53 Projectiles . | . . . Explosions 80 | 7 20 53 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 246 | . 55 191 Shots 7 | . 2 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | 126 18 102 Average Temperature 47 | 49 10 56 Received Heat Transfer 393 | . 33 360 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 425 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 405 | 35 405 267 Initial 107 | . 22 107 Average 166 | 19 215 183 Maximum Alert Level 2 | . 2 1 Low Security (%) 58 | 100 39 66 Level 1 35 | . 49 33 Level 2 6 | . 11 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 8 17 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 12 | . 10 2 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 4 | . 2 2 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 2 6 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Track 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 895 | 186 494 215 Spaces Moved 527 | 94 293 140 Core 88 | 4 . 84 Treads . | . . . Legs 439 | 90 293 56 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 108 | 117 120 80 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 52 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 205 | 3 122 80 Melee . | . . . Projectile . | . . . AOE 205 | 3 122 80 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 690 | 126 367 197 Wait 12 | 2 6 4 Move 525 | 93 292 140 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 9 | 7 . 2 Attach 5 | . . 5 Detach . | . . . Swap 4 | . 4 . Drop 5 | . 3 2 Fire 113 | 20 56 37 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 187 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 6) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Discovered new exit (range 16) 831 | -9/Materials | Core integrity fell below 50% 858 | -9/Materials | Lost 10 parts (1p2n2u5w) 882 | -9/Materials | Core integrity fell below 20% 896 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- M003. 00841_ Dropped Assault Rifle. 00842_ G-34 Mercenary destroyed. 00844_ The unstable cave ceiling collapses. 00844_ Acquired 33 matter. 00847_ The unstable cave ceiling collapses. 00856_ G-34 Mercenary destroyed. 00856_ M-13 Machinist fits Backup Power I on R-06 Scavenger. 00858_ Acquired 36 matter. 00859_ Acquired 26 matter. 00865_ U-05 Engineer lays Concrete. 00866_ The unstable cave ceiling collapses. 00867_ U-05 Engineer lays Concrete. 00867_ R-06 Scavenger collects Lgt. Nuclear Core. 00868_ The unstable cave ceiling collapses. 00868_ U-05 Engineer lays Concrete. 00871_ Acquired 14 matter. 00872_ U-05 Engineer lays Concrete. 00874_ R-06 Scavenger collects Aluminum Leg. 00896_ Nuclear Reactor explodes. 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