Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:43:57 Player: FAYE Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1238) 1238 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 2475 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 207/250 System Corruption 0% Temperature Cool (48) Movement Treading (166) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Light Treads Visual Processing Unit Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Armored Treads Light Armor Plating Medium Laser Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 43 | 7 14 22 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 6 | . . 6 Leg 4 | 2 2 . Wheel . | . . . Hover 1 | . 1 . Flight 1 | . 1 . Utility 11 | 2 3 6 Device 3 | 2 . 1 Storage . | . . . Processor 2 | . 1 1 Hackware 2 | . . 2 Protection 4 | . 2 2 Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 7 | 1 2 4 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 3 6 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 91 97 Engine 11 | . 13 10 Treads 19 | . . 30 Leg 4 | . 11 . Hover 1 | . 3 . Flight 2 | . 6 . Device 3 | . 7 . Processor 6 | . 6 5 Hackware 6 | . . 10 Protection 8 | . 13 5 Energy Gun 15 | . 11 18 Energy Cannon 1 | . . 1 Ballistic Gun 13 | . 14 12 Naked Turns . | . . . Heaviest Build 18 | 8 10 18 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 3 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 40% | Mutant 29% | Gunner 19% | Tank 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 941 | 226 192 523 Remotely . | . . . Salvage Created 1661 | 102 230 1329 Parts 135 | 12 27 96 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | 1 10 27 Melee 3 | . 3 . Guns 28 | 1 7 20 Cannons 5 | . . 5 AOE 1 | . . 1 Classes Destroyed 9 | 3 2 4 Worker 1 | 1 . . Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | . . 1 Mechanic 1 | . . 1 Watcher 6 | . 3 3 Swarmer 14 | . 9 5 Grunt 16 | 1 1 14 Sentry 8 | . . 8 Best Kill Streak 5 | 4 4 5 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 242 | 1 103 138 Missed 49 | . 26 23 Damage Taken 2313 | 12 642 1659 Core 645 | 12 228 405 Absorbed by Shields . | . . . Redirected to Shielding 75 | . 38 37 Core Remaining (%) 49 | 95 4 . Volleys Fired 107 | 6 34 67 Largest 3 | 2 2 3 Hottest 129 | 60 70 129 Shots Fired 255 | 12 54 189 Gun 236 | 12 54 170 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 125 | 6 34 85 Thermal 68 | . 20 48 Explosive . | . . . Electromagnetic 62 | 6 . 56 Robot Hit Streak 12 | 5 9 12 Robot Miss Streak 6 | 2 6 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 174 | 7 39 128 Core Hits 74 | 5 16 53 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 8 | . 4 4 Burn 5 | . 1 4 Smash 3 | . 3 . Melee Attacks 12 | . 12 . Impact 12 | . 12 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2825 | 99 530 2196 Guns 2133 | 99 340 1694 Cannons 313 | . . 313 Explosions 186 | . . 186 Melee 190 | . 190 . Ramming 3 | . . 3 Kinetic 938 | 32 211 695 Thermal 768 | . 129 639 Explosive . | . . . Electromagnetic 926 | 67 . 859 Impact 190 | . 190 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 69 | . 63 6 Projectiles 6 | . . 6 Explosions . | . . . Melee 63 | . 63 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 638 | 16 44 638 Average Temperature 139 | 8 18 165 Received Heat Transfer 720 | 6 30 684 Effects 10 | . . 10 Shutdowns 1 | . . 1 Energy Bleed 3 | . . 3 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 3 3 Impact Corruptions 3 | . 3 . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 2139 | . 385 1754 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 470 | 35 246 470 Initial 37 | . 22 37 Average 145 | 11 122 167 Maximum Alert Level 2 | . 1 2 Low Security (%) 77 | 100 74 78 Level 1 16 | . 25 11 Level 2 6 | . . 10 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | 1 15 42 Peak Tracking Total 8 | . 5 8 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 3 5 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 11 23 Successful 23 | . 8 15 Failed 11 | . 3 8 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 8 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 12 | . 3 9 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 5 8 Record 9 | . 5 4 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 10 | . 3 7 Recycle Component 3 | . 1 2 Process 2 | . 1 1 Report Inventory 4 | . 1 3 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 1 2 Recycled Matter 102 | . 76 26 Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2056 | 82 733 1241 Spaces Moved 1053 | 96 445 512 Core 109 | 93 16 . Treads 473 | . . 473 Legs 289 | 3 247 39 Wheels . | . . . Hover . | . . . Flight 182 | . 182 . Fastest Speed 50 | 50 120 166 Average Speed 141 | 52 126 171 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 6 60 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1395 | 116 544 735 Wait 115 | . 18 97 Move 1051 | 95 444 512 Hop . | . . . Pick Up 42 | 8 14 20 Fast Attach 3 | 1 . 2 Attach 25 | 6 5 14 Detach 3 | . . 3 Swap 15 | . 9 6 Drop 21 | . 8 13 Fire 107 | 6 34 67 Melee 12 | . 12 . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Core integrity fell below 20% 315 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 769 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 972 | -9/Materials | Discovered new exit (range 15) 1079 | -9/Materials | Discovered new exit (range 12) 1198 | -9/Materials | Build established: Tank 1540 | -9/Materials | Build established: Gunner 1594 | -9/Materials | Discovered new exit (range 10) 1752 | -9/Materials | Core integrity fell below 50% 1828 | -9/Materials | Core integrity fell below 20% 1859 | -9/Materials | Lost 4 parts (1p1u2w) 2057 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01996_ K-01 Serf collects debris. 02007_ Acquired Lgt. Ion Engine. 02007_ K-01 Serf collects debris. 02008_ Acquired 21 matter. 02009_ K-01 Serf collects debris. 02011_ Acquired Visual Processing Unit. 02012_ K-01 Serf collects debris. 02036_ G-47 Trooper destroyed. 02039_ G-34 Mercenary destroyed. 02045_ Acquired 92 matter. 02047_ K-01 Serf collects debris. 02047_ Acquired 19 matter. 02047_ R-06 Scavenger collects Corrupted Aluminum Leg. 02050_ K-01 Serf collects debris. 02053_ S-10 Pest destroyed. 02054_ K-01 Serf collects debris. 02054_ Hvy. Assault Rifle destroyed. 02056_ S-10 Pest destroyed. 02057_ K-01 Serf collects debris. 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[s #??????????????????? | | # =k% #??????????????????? | | == * #??????????????????? | | # ######### % *#! #??????????????????? | | ????????????# ! ###+###??????????????????? | | ?????######## = #????????????????????????? | | ?????# # t ! #????????????????????????? | | ?????# """ # !#????????????????????????? | | ?????# """ # #????????????????????????? | | ?????# """ #[ #????????????????????????? | | ?????# """ !# #????????????????????????? | | ?????# """ [#=%! ######???????????????????? | | ?????# + ??????????????????? | | ????## =# ??????????????????? | | ????# [ # ^ """ ""???????????????????? | | ????## #^!= """ "????????????????????? | | ?????# " #%=% ^ ^ """ ""???????????????????? | | ?????# S"" [#!!]] ??????????????????? | | ?????# "" % # = ??????????????????? | | ?????#####+##== ??????????????????? | | ?????????#%!*%= ??????????????????? | | ?????????#%########+##########???????????????????? | | ?????????# #???# ????????????????????????????? | | ???????### ###?# """???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot It's Just You Risk Taker Shopping List Storm Trooper Challenges ------------ None Game ------ Seed BiocellThrowingSlayer Manual? 0 Play Time 00:34:33 Cumulative 0.7 hours Start 2024.04.02 @ 15:08:11 End 2024.04.02 @ 15:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25e3743c-b876-4839-87e2-3a83fd90deb4