Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 16:41:05 Player: jumpy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (762) 762 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4617 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (20) --- Fission Core Fission Core Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Advanced ECM Suite Improved System Restoration Module Improved System Restoration Module Improved Trap Extractor (0/6) Heavy Particle Cannon Flak Gun Gauss Cannon Gauss Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scanner Improved Targeting Computer Improved Melee Analysis Suite Improved Medium Armor Plating Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Greatsword Companion Sword > --- INVENTORY -------- Fission Core Fission Core Fission Core Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Improved Shield Generator Improved System Restoration Module Improved Trap Extractor Heavy Particle Cannon Flak Gun Flak Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Improved Datajack DRS Beacon [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 41 | 7 . . 4 30 Power 4 | 1 . . . 3 Engine 1 | 1 . . . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 5 | 2 . . . 3 Leg 1 | . . . . 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 . . 2 15 Device 7 | 1 . . . 6 Storage 4 | 1 . . 2 1 Processor 6 | . . . . 6 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 2 . . 2 6 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 24 | . . . . 24 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 10 | . . . . 10 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 12 | 3 7 7 11 15 Power 1 | . 1 1 1 2 Propulsion 1 | 1 2 2 2 1 Utility 5 | . 2 2 4 6 Weapon 3 | 1 2 2 3 5 Tool/Special . | . . . . . Unused Backups 21 | . . . 5 16 Power 3 | . . . . 3 Propulsion 2 | . . . 2 . Utility 8 | . . . 1 7 Weapon 8 | . . . 2 6 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 100 100 85 Engine 10 | . 14 14 14 2 Core 1 | . . . . 3 Treads 23 | . 28 28 28 15 Wheel 2 | . . . . 7 Device 13 | . 14 14 14 13 Storage 11 | . 14 14 14 6 Processor 5 | . . . . 15 Protection 1 | . . . . 4 Energy Cannon 8 | . . . 12 . Ballistic Gun 2 | . 28 28 1 . Ballistic Cannon 8 | . . . 13 . Slashing Weapon 3 | . . . . 9 Peak Build Rating 62 | 7 7 7 15 62 Average Rating 24 | 5 7 7 13 49 On Entrance 7 | . 7 7 7 15 Naked Turns . | . . . . . Heaviest Build 71 | 13 13 13 37 71 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 15 20 Average Capacity 14 | 6 8 8 12 19 Most Carried 20 | 7 7 7 15 20 Average Carried 12 | 3 7 7 11 16 Final Capacity 20 | 8 8 8 15 20 Final Carried 15 | 7 7 7 15 14 Class Distribution -------------------- 81% | Mutant 18% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gladiator | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 680 | 304 2 . 42 332 Remotely . | . . . . . Salvage Created 1229 | 138 . . . 1091 Parts 53 | 8 . . . 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 14 | . . . . 14 Melee 14 | . . . . 14 Classes Destroyed 8 | 2 . . . 6 Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Recycler 4 | 1 . . . 3 Swarmer 3 | . . . . 3 Grunt 5 | . . . . 5 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 3 | 3 . . . 3 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 2 | 1 . . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 2 | . . . . 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 270 | . . . . 270 Missed 67 | . . . . 67 Hits 203 | . . . . 203 Melee 5 | . . . . 5 Projectile 198 | . . . . 198 Critical Strikes 7 | . . . . 7 Damage Taken 3492 | . . . . 3492 Core 880 | . . . . 880 Absorbed by Shields 264 | . . . . 264 Regen/Repaired (Parts) 318 | . . . 318 . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 19 | 17 2 . . . Largest 2 | 2 2 . . . Hottest 40 | 40 40 . . . Shots Fired 38 | 34 4 . . . Gun 38 | 34 4 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | 34 4 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 7 1 . . . Robot Miss Streak 3 | 1 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | 25 1 . . 67 Core Hits 29 | 8 . . . 21 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Smash 3 | . . . . 3 Melee Attacks 93 | . . . . 93 Impact 19 | . . . . 19 Slashing 74 | . . . . 74 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 3423 | 234 6 . . 3183 Guns 240 | 234 6 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 3183 | . . . . 3183 Ramming . | . . . . . Kinetic 240 | 234 6 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 794 | . . . . 794 Slashing 2389 | . . . . 2389 Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 6 | . . . . 6 Corruption Purged 10 | . . . . 10 Corruption Blocked . | . . . . . Effects 24 | . . . . 24 Message Errors 6 | . . . . 6 Matter Fused 7 | . . . . 7 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 430 | . . . . 430 Projectiles . | . . . . . Explosions . | . . . . . Melee 430 | . . . . 430 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | . . . . 236 Average Temperature 95 | . . . . 95 Received Heat Transfer 507 | . . . . 507 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | 5 . . . 115 Initial . | . . . . . Average 18 | 1 . . . 21 Influence Increases 499 | 20 . . . 479 Destroy 0b10 Robot/C 280 | . . . . 280 Destroy 0b10 Robot/NC 45 | 20 . . . 25 Destroy Leader 80 | . . . . 80 Disable Machine 30 | . . . . 30 Destroy Structure 4 | . . . . 4 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 499 | 20 . . . 479 Time Decay 337 | 20 . . . 317 Lost Part 162 | . . . . 162 Squads Dispatched 10 | . 2 . . 8 Investigation 5 | . 1 . . 4 Extermination 3 | . . . . 3 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . . . . 23 Peak Tracking Total 4 | . . . . 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . . . 2 4 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . 6 7 Successful 10 | . . . 6 4 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . . . . 7 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 5 | . . . 5 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . . 4 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Fedlink 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4786 | 79 138 28 3065 1476 Sensors 55 | . . . . 55 Terrain 1416 | . . . . 1416 Seismic 3915 | 79 138 28 3065 605 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4988 | 164 138 28 3065 1593 Spaces Moved 2830 | 69 67 13 1780 901 Core 12 | 6 . . . 6 Treads 2264 | 63 67 13 1780 341 Legs 2 | . . . . 2 Wheels 552 | . . . . 552 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 154 | 150 160 160 160 143 Slowest Speed 750 | 160 160 160 160 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 17 1 89 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 5 | . . . . 5 Terrain Destroyed 5 | . . . . 5 Melee 5 | . . . . 5 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3310 | 99 95 20 2001 1095 Wait 282 | . 27 8 196 51 Move 2826 | 68 66 12 1779 901 Hop . | . . . . . Pick Up 42 | 7 . . 14 21 Fast Attach 13 | 7 . . . 6 Attach 20 | . . . . 20 Detach 2 | . . . . 2 Swap 9 | . . . 4 5 Drop 20 | . . . 8 12 Fire 19 | 17 2 . . . Melee 77 | . . . . 77 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Entered Subcaves 304 | -10/Subcaves | Continued accompanying wandering Federalists (4) 304 | -10/Subcaves | Approached by a straggling Scientist 318 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 331 | -10/Subcaves | Entered Scraptown 352 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 729 | -9/Scraptown | Discovered new exit (range 5) 889 | -9/Scraptown | Visited CR-KLE's Repair Center 900 | -9/Scraptown | CR-KLE repaired 4 parts 965 | -9/Scraptown | Visited Cave Peace 1362 | -9/Scraptown | Visited Scrapoid Research Area 1405 | -9/Scraptown | Visited CPS Storage 1538 | -9/Scraptown | Visited UFD Registry 1538 | -9/Scraptown | Registered with UFD as "Bulletlauncher" 1607 | -9/Scraptown | Visited Sword Containment 1688 | -9/Scraptown | Visited Scrap Suit Storage 1719 | -9/Scraptown | Visited Abandonware Association 1733 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1800 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1800 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1844 | -9/Scraptown | Visited Infowarlord's Domain 1883 | -9/Scraptown | Found Exp. Terrain Scanner 1909 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1915 | -9/Scraptown | Found DCF Scrap (29 items) 1973 | -9/Scraptown | Visited Curators Association 2326 | -9/Scraptown | Visited Research Penetration Think Tank 2350 | -9/Scraptown | Visited Derelict Rescue Squad 2379 | -9/Scraptown | Found DRS Beacon 2414 | -9/Scraptown | Visited LU-1G1's Boring Crew 2720 | -9/Scraptown | Visited Cartography Club 3008 | -9/Scraptown | Discovered new exit (range 5) 3159 | -9/Scraptown | Met Optimus 3159 | -9/Scraptown | Accepted into 0bPrime 3396 | -9/Scraptown | Entered Factory 3396 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3717 | -6/Factory | System corruption reached 10% 3778 | -6/Factory | Loaded intel: 8 recycling unit locations 3919 | -6/Factory | Build established: Gladiator 4051 | -6/Factory | Lost 4 parts (2n2u) 4231 | -6/Factory | Learned location of Protoforge (-3) 4542 | -6/Factory | Build established: Mutant 4690 | -6/Factory | Lost 6 parts (2n2u2w) 4817 | -6/Factory | Spotted B-75 Beast 4899 | -6/Factory | Build established: Gladiator 4900 | -6/Factory | Lost 3 parts (1p2u) 4918 | -6/Factory | Core integrity fell below 50% 4952 | -6/Factory | Core integrity fell below 20% 4971 | -6/Factory | Lost 10 parts (1p3n4u2w) 4989 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04917_ Critical hit (Blast). 04917_ Knocked back. 04919_ T-07 Excavator is excavating. 04920_ Acquired 4 matter. 04920_ Knocked back. 04923_ T-07 Excavator is excavating. 04926_ U-05 Engineer builds a Wall. 04927_ Imp. Melee Analysis Suite destroyed. 04930_ Imp. Targeting Computer destroyed. 04930_ Imp. VSS Leg destroyed. 04933_ U-05 Engineer builds a Wall. 04940_ Fission Core destroyed. 04946_ Knocked back. 04954_ U-05 Engineer builds a Wall. 04956_ Knocked back. 04958_ M-28 Smith repairs B-75 Beast. 04960_ M-28 Smith repairs B-75 Beast Imp. Cooling System. 04960_ U-05 Engineer builds a Door. 04962_ M-28 Smith repairs B-75 Beast Med. Reflective Plating. 04965_ U-05 Engineer builds a Wall. 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"""" ##?##?##" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoCargoInjector Manual? 0 Play Time 00:25:52 Cumulative 115.7 hours Start 2025.05.25 @ 16:18:23 End 2025.05.25 @ 16:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa400271-4e41-4067-acbf-1cbe9b7939e9