Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 01:35:40 Player: Pitt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2794) 2794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 6369 Bonus ------- High Alert Combat Kills 242 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 136/140 System Corruption 13% Temperature Cool (9) Movement Rolling (140) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Actuator Array Actuator Array > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (15) --- Improved Ion Engine Medium Storage Unit Structural Scanner Machine Analyzer Seismic Detector Relay Coupler [Heavy] (14) Grenade Launcher Datajack Mining Laser Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Target Analyzer Core Analyzer Core Analyzer Relay Coupler [Sentry] > --- WEAPON ----------- Particle Gun Great Axe > --- INVENTORY -------- Small Storage Unit Large Storage Unit Structural Scanner Seismic Detector Relay Coupler [Heavy] Grenade Launcher Datajack Mining Laser Great Axe Great Axe [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 128 | 7 20 32 17 41 7 4 Power 12 | 1 1 2 1 5 2 . Engine 8 | 1 1 2 1 1 2 . Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 28 | 2 2 6 8 6 1 3 Treads 4 | . . . 3 1 . . Leg 5 | . . . . 5 . . Wheel 19 | 2 2 6 5 . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 1 7 6 10 3 1 Device 19 | 1 . 6 4 5 3 . Storage 3 | 1 1 . . . . 1 Processor 4 | . . 1 . 3 . . Hackware 2 | . . . 1 1 . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 58 | 2 16 17 2 20 1 . Energy Gun 17 | 1 1 6 1 8 . . Energy Cannon 5 | . . . . 5 . . Ballistic Gun 14 | 1 7 6 . . . . Ballistic Cannon 3 | . 1 2 . . . . Launcher 10 | . 2 3 . 5 . . Special Weapon 6 | . 5 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 35 | . 3 5 5 19 1 2 Power 8 | . 1 1 1 4 1 . Propulsion 13 | . 1 2 3 6 . 1 Utility 7 | . 1 . 1 4 . 1 Weapon 7 | . . 2 . 5 . . Highest Loss Streak 10 | . 2 2 3 10 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 97 85 88 94 96 Engine 9 | . 13 10 7 2 1 9 Core 1 | . . . . 5 6 . Treads 4 | . . . 5 16 9 9 Leg 2 | . . . . 8 9 . Wheel 17 | . 27 21 14 . 6 15 Device 12 | . 13 9 10 14 16 18 Storage 14 | . 14 22 12 9 9 9 Processor 7 | . . 11 9 9 19 16 Energy Gun 10 | . 13 12 17 8 . . Energy Cannon 1 | . . . . 6 . . Ballistic Gun 2 | . 3 3 . . . . Ballistic Cannon 1 | . . 5 . . . . Special Weapon 3 | . 9 . . . . . Slashing Weapon 1 | . . . . . 17 18 Naked Turns . | . . . . . . . Heaviest Build 46 | 12 21 27 39 46 34 43 Greatest Support 60 | 20 20 20 60 60 20 20 Greatest Overweight (x) 5 | . 1 2 2 5 3 4 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 9 | 7 8 10 10 10 10 14 Most Carried 10 | 4 9 10 10 10 10 10 Average Carried 8 | 1 7 9 8 9 10 9 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 10 | 4 9 10 10 10 10 10 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Sto Matter Collected 1924 | 250 170 528 224 652 90 10 Remotely . | . . . . . . . Salvage Created 2716 | 152 256 603 278 998 289 140 Parts 182 | 9 22 73 14 35 21 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 63 | . 9 20 8 21 3 2 Melee 6 | . . . . 1 3 2 Guns 35 | . 6 10 8 11 . . Cannons 13 | . . 6 . 7 . . AOE 8 | . 3 4 . 1 . . Classes Destroyed 13 | 2 5 2 . 3 . 1 Worker 3 | . . 2 . . 1 . Builder 9 | . 1 4 1 . 3 . Tunneler 6 | 3 . 2 . . 1 . Recycler 2 | 1 . . . . 1 . Mechanic 1 | . . . . . . 1 Operator 2 | . 1 1 . . . . Watcher 5 | . 2 3 . . . . Swarmer 21 | . 6 11 . 3 1 . Grunt 26 | . 3 4 5 11 1 2 Duelist 2 | . . . . 2 . . Sentry 9 | . . 5 3 . 1 . Hunter 2 | . . . . 2 . . Programmer 3 | . . . . 3 . . Best Kill Streak 6 | 4 3 6 3 3 4 2 Combat Bots Only 5 | . 3 5 3 3 1 2 Max Kills in Single Turn 3 | 1 3 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 2 3 . 1 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Sto Damage Taken 4473 | . 356 857 614 2052 216 378 Core 871 | . 126 189 152 317 45 42 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 223 | . . . . . . 223 Core Remaining (%) 67 | 100 49 52 . . . . Volleys Fired 289 | 9 38 92 31 119 . . Largest 2 | 2 2 2 2 2 . . Hottest 150 | 70 100 130 130 150 . . Shots Fired 467 | 18 59 147 45 198 . . Gun 297 | 18 45 97 44 93 . . Cannon 131 | . . 41 . 90 . . Launcher 28 | . 4 9 . 15 . . Special 11 | . 10 . 1 . . . Kinetic 100 | 9 21 70 . . . . Thermal 311 | 9 34 55 45 168 . . Explosive 28 | . 4 9 . 15 . . Electromagnetic 28 | . . 13 . 15 . . Robot Hit Streak 17 | 5 12 17 14 12 . . Robot Miss Streak 5 | 1 4 5 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 319 | 13 28 93 42 121 14 8 Core Hits 214 | 5 18 71 57 54 7 2 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 19 | 2 1 2 . 10 2 2 Burn 11 | 2 1 . . 8 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Corrupt 1 | . . . . 1 . . Sever 4 | . . . . . 2 2 Melee Attacks 52 | . . . . 3 25 24 Impact . | . . . . . . . Slashing 49 | . . . . . 25 24 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 7 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 2 1 Damage Inflicted 6717 | 130 561 1517 640 2671 828 370 Guns 2998 | 130 314 886 640 1028 . . Cannons 1817 | . . 427 . 1390 . . Explosions 688 | . 247 193 . 248 . . Melee 1198 | . . . . . 828 370 Ramming 16 | . . 11 . 5 . . Kinetic 699 | 56 78 565 . . . . Thermal 3877 | 74 236 597 640 2330 . . Explosive 535 | . 247 144 . 144 . . Electromagnetic 392 | . . 200 . 192 . . Impact . | . . . . . . . Slashing 1198 | . . . . . 828 370 Piercing . | . . . . . . . Highest Corruption 13 | . . . . 7 7 13 Average Corruption 6 | . . . . 6 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . 36 10 9 Message Errors 12 | . . . . 10 . 2 Matter Fused 17 | . . . . 9 5 3 Heat Flow Errors 5 | . . . . 4 1 . Energy Discharges 5 | . . . . 2 2 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 5 | . . . . 4 . 1 Data Loss (major) 3 | . . . . 3 . . Misfires 1 | . . . . 1 . . Alerts 4 | . . . . 2 1 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 212 | . . . . 13 153 46 Projectiles 13 | . . . . 13 . . Explosions . | . . . . . . . Melee 199 | . . . . . 153 46 Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 181 | . 12 48 . 121 . . Shots 8 | . 1 2 . 5 . . Rammed 3 | . . 1 . 2 . . Targets Rammed 4 | . . 1 . 3 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 378 | 90 219 326 351 378 255 . Average Temperature 97 | 41 47 64 138 128 173 . Received Heat Transfer 1566 | . 108 216 315 774 99 54 Effects 2 | . . . . 2 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | 2 2 1 . 8 . . Heat Transferred 7359 | 370 777 1028 815 4369 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Sto Peak Influence 931 | 20 155 365 380 931 571 294 Initial 438 | . 13 65 154 247 438 241 Average 211 | 12 20 96 280 576 478 255 Maximum Alert Level 3 | . . 1 1 3 2 1 Low Security (%) 61 | 100 100 91 15 . . . Level 1 15 | . . 8 84 21 . 100 Level 2 16 | . . . . 51 100 . Level 3 6 | . . . . 27 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 2 3 . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Sto Distress Signals 6 | . . 3 . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 14 25 12 24 11 7 Peak Tracking Total 6 | . 3 6 5 4 6 4 Tactical Retreats 3 | . . . . 2 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Sto Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Sto Machines Disabled 6 | . . 4 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Sto Machines Accessed 17 | . 8 3 1 1 1 3 Terminals 15 | . 8 3 . 1 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 63 | . 27 11 2 3 2 18 Successful 31 | . 14 4 1 1 1 10 Failed 32 | . 13 7 1 2 1 8 Catastrophic 4 | . 1 1 . 1 . 1 Database Lockouts . | . . . . . . . Manual 38 | . 21 7 . 1 . 9 Terminals 55 | . 27 11 . 3 2 12 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 13 | . 6 3 . 1 1 2 Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 Alert Level 5 | . 1 2 . . 1 1 Unreport Threat 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . . 6 Scan Component 3 | . . . . . . 3 Repair 3 | . . . . . . 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 11 | . 8 1 . . . 2 Terminals 11 | . 8 1 . . . 2 Track 3 | . 2 1 . . . . Assimilate 2 | . 2 . . . . . Botnet 5 | . 3 . . . . 2 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 3 1 1 1 3 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . . 3 Time 78 | . . . . . . 78 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 2 | . . . . 2 . . Non-combat . | . . . . . . . Combat 2 | . . . . 2 . . Robot Hacks Applied 2 | . . . . 2 . . disable_weapons 1 | . . . . 1 . . formatsys_high 1 | . . . . 1 . . Relay Couplers Released 8 | . . . . 8 . . Machine Destruction 8 | . . . . 8 . . Attached 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Sto Total Allies 3 | . 2 . . 1 . . Largest Group 2 | . 2 . . 1 . . Highest-Rated Group 20 | . 20 . . 15 . . Highest-Rated Ally 15 | . 10 . . 15 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Sto Turns Passed 6303 | 121 2267 1599 312 1428 324 252 Spaces Moved 1735 | 68 449 398 122 530 79 89 Core 7 | 2 . . . 5 . . Treads 387 | . . . 40 284 57 6 Legs 262 | . . . . 241 21 . Wheels 1079 | 66 449 398 82 . 1 83 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 120 125 95 Average Speed 116 | 79 80 95 126 147 231 118 Slowest Speed 300 | 80 95 110 240 300 260 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 3 61 33 7 40 9 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 49 | . 10 19 1 9 3 7 Terrain Destroyed 189 | . 40 57 1 81 3 7 Melee 10 | . . . . . 3 7 Projectile 11 | . 10 . 1 . . . AOE 168 | . 30 57 . 81 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Sto Total 5437 | 115 2272 1469 230 966 182 203 Wait 3177 | 28 1757 926 49 255 75 87 Move 1729 | 67 448 397 122 528 78 89 Hop . | . . . . . . . Pick Up 34 | 4 6 9 3 9 . 3 Fast Attach 51 | 7 4 6 8 18 5 3 Attach 15 | . 1 4 3 7 . . Detach 7 | . . 1 3 2 1 . Swap 62 | . 15 22 6 16 2 1 Drop 28 | . 3 11 5 6 1 2 Fire 289 | 9 38 92 31 119 . . Melee 41 | . . . . 3 20 18 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 122 | -11/Junkyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 2327 | -10/Materials | Core integrity fell below 50% 2338 | -10/Materials | Discovered new exit (range 16) 2389 | -10/Materials | Entered another Materials area 2389 | -9/Materials | Evolved 2 slots: Utility x2 2680 | -9/Materials | Build established: Scavenger-Mutant 3092 | -9/Materials | Discovered new exit (range 14) 3928 | -9/Materials | Discovered new exit (range 16) 3988 | -9/Materials | Entered another Materials area 3988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4001 | -8/Materials | Garrison activated, responded to threat 4113 | -8/Materials | Lost 3 parts (1p2n) 4138 | -8/Materials | Garrison activated, responded to threat 4300 | -8/Materials | Identified exit to Garrison 4300 | -8/Materials | Entered Garrison 4334 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Discovered new exit (range 57) 4707 | -8/Garrison | Discovered new exit (range 30) 4707 | -8/Garrison | Discovered new exit (range 66) 4749 | -8/Garrison | Installed Relay Interface Framework 4818 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Core integrity fell below 50% 5195 | -8/Garrison | Lost 10 parts (2p3n2u3w) 5285 | -8/Garrison | Triggered checkpoint 5340 | -8/Garrison | Garrison Relay disabled 5574 | -8/Garrison | Lost 3 parts (1p2n) 5719 | -8/Garrison | Core integrity fell below 20% 5728 | -8/Garrison | Entered Materials 6029 | -8/Materials | Discovered new exit (range 9) 6052 | -8/Materials | Entered Storage 6138 | -8/Storage | Repaired Wheel 6165 | -8/Storage | Repaired Seismic Detector 6192 | -8/Storage | Repaired Med. Storage Unit 6275 | -8/Storage | Crushed by falling debris 6275 | -8/Storage | System corruption reached 10% 6304 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06212_ R-06 Scavenger collects Sml. Storage Unit. 06232_ &KNK7P:BA0Z6ATAIP,UFA/B<7VIWOG4 06254_ Triggered EMP Trap. 06254_ A bubble of electromagnetic force engulfs the area. 06266_ Detecting nearby Garrison Access. 06271_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S017. 06275_ The unstable cave ceiling collapses. 06275_ Crushed by falling debris. 06275_ Target Analyzer destroyed. 06275_ System corrupted by crushing effect (+1). 06275_ Wheel destroyed. 06275_ System corrupted by crushing effect (+5). 06288_ System corrupted: Matter fused (-7). 06291_ G-47 Trooper Aluminum Leg severed. 06294_ G-47 Trooper destroyed. 06294_ R-06 Scavenger collects Imp. Heat Sink. 06301_ G-47 Trooper destroyed. 06303_ Great Axe follow-up attack on Y-45 Defender. 06303_ Y-45 Defender Lgt. Treads severed. 06304_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????? ???? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ?????????????????????????? "??? | | ?????????????????????????# ??? | | ?????????????????????????# "??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????#[ #??? | | ????????????????????????##%* #??? | | ???????????????????????##@% #??? | | ???????????????????????#=#Y #??? | | ???????????????????????###= #??? | | ????????????????????????## #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# ^ #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# ^#??? | | ?????????????????????????# #??? | | ???????????????########### #??? | | ???????????????#"""#T##"## #??? | | ????????????????# # #??? | | ????????????????# """ # #??? | | ??????????????### """ # #??? | | ??????????????#"" """ # #??? | | ??????????????#"Y +% #??? | | ??????????????#"" " " # #??? | | ??????????????### "R" # #??? | | ????????????????# """ # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityAntigravPit Manual? 0 Play Time 00:54:30 Cumulative 178.2 hours Start 2023.10.27 @ 00:41:25 End 2023.10.27 @ 01:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ce3667b-daec-44fe-9b5f-612b8396c295