Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 18:38:01 Player: taku_the_hopeless Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (164) 820 Value Destroyed (4769) 4769 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 8143 Bonus ------- High Alert Combat Kills 254 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Armored Treads Armored Wheel Armored Wheel Armored Wheel Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Enhanced Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Armored Treads Armored Wheel Armored Wheel Armored Wheel Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite High-powered Shotgun Enhanced Autogun Enhanced Autogun Rocket Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . . . 2 . Parts Attached 70 | 5 3 20 7 28 7 Power 5 | . . . 1 3 1 Engine 3 | . . . 1 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 33 | 2 . 9 5 15 2 Treads 19 | 2 . 4 1 12 . Leg 2 | . . . . . 2 Wheel 12 | . . 5 4 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 3 . 1 . Device 1 | 1 . . . . . Storage 2 | . . 2 . . . Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 26 | 2 2 8 1 9 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 1 4 . 6 2 Ballistic Cannon 6 | . 1 3 1 1 . Launcher 3 | . . . . 2 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 19 | . . 2 . 4 13 Power 3 | . . . . 1 2 Propulsion 9 | . . 2 . 1 6 Utility . | . . . . . . Weapon 7 | . . . . 2 5 Highest Loss Streak 10 | . . 1 . 2 10 To Critical Strikes . | . . . . . . Average Backups 13 | . 3 10 15 14 14 Power . | . . . . . . Propulsion 2 | . . 1 3 3 4 Utility 4 | . . 2 4 5 6 Weapon 5 | . 2 5 6 4 3 Tool/Special . | . . . . . . Unused Backups 20 | . 3 4 1 3 9 Power . | . . . . . . Propulsion 5 | . 1 1 . . 3 Utility 9 | . . . 1 2 6 Weapon 6 | . 2 3 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 62 85 97 96 94 Engine 3 | . . . 8 6 . Core 1 | . . . . 1 7 Treads 26 | . 28 22 24 32 20 Leg 2 | . . . . . 13 Wheel 9 | . . 18 19 3 . Storage 8 | . . 7 11 9 9 Processor 1 | . . . . . 9 Hackware 7 | . . 11 11 8 . Ballistic Gun 11 | . 19 3 . 10 34 Ballistic Cannon 16 | . 3 18 22 22 . Peak Build Rating 34 | 5 8 16 19 33 34 Average Rating 21 | 3 4 14 17 25 31 On Entrance 13 | . 4 8 16 19 33 Avg Prop Armor Cover (%) 17 | 31 30 20 16 16 8 Naked Turns . | . . . . . . Heaviest Build 47 | 4 4 29 35 47 39 Greatest Support 86 | 20 40 40 60 86 86 Greatest Overweight (x) 8 | 1 1 3 2 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 13 | 5 5 10 15 15 15 Most Carried 15 | 2 5 15 15 15 15 Average Carried 13 | . 3 10 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 15 | 2 5 15 15 15 12 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Gunner 25% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 4867 | 279 106 1315 560 2248 359 Remotely . | . . . . . . Salvage Created 4691 | 91 155 1401 570 1998 476 Parts 276 | 3 12 88 37 114 22 Haulers Intercepted 9 | . . 5 . 4 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 105 | . 7 26 16 40 16 Guns 25 | . 6 . . 6 13 Cannons 77 | . 1 26 16 34 . AOE 3 | . . . . . 3 Classes Destroyed 15 | 2 3 8 1 1 . Worker 8 | . . 2 1 5 . Builder 8 | . . 3 3 2 . Tunneler 5 | 1 . 1 2 1 . Hauler 9 | . . 5 . 4 . Recycler 19 | 1 . 5 2 11 . Mechanic 1 | . . 1 . . . Operator 5 | . 1 2 . 2 . Watcher 5 | . . 3 . 2 . Swarmer 32 | . 4 6 6 13 3 Grunt 49 | . 3 11 8 16 11 Brawler 3 | . . 1 1 . 1 Duelist 1 | . . 1 . . . Sentry 17 | . . 7 . 10 . Hunter 2 | . . . . 1 1 Assembled 1 | . . . 1 . . Best Kill Streak 7 | 2 3 7 5 6 6 Combat Bots Only 6 | . 3 3 3 4 6 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 522 | . 45 63 51 196 167 Missed 142 | . 16 19 11 51 45 Hits 380 | . 29 44 40 145 122 Melee 5 | . . 1 3 . 1 Projectile 375 | . 29 43 37 145 121 Critical Strikes 17 | . 2 3 . 6 6 Damage Taken 4957 | . 293 513 468 1884 1799 Core 640 | . 21 36 22 112 449 Absorbed by Shields 70 | . . . . . 70 Regen/Repaired (Parts) 437 | . . 216 . 221 . Core Remaining (%) 92 | 100 91 . 85 . . Volleys Fired 400 | 9 39 102 54 121 75 Largest 4 | 2 2 2 2 4 4 Hottest 148 | 70 70 74 74 148 100 Shots Fired 907 | 18 77 194 95 391 132 Gun 317 | 18 55 25 . 90 129 Cannon 585 | . 22 169 95 299 . Launcher 4 | . . . . 2 2 Special 1 | . . . . . 1 Kinetic 889 | 9 73 194 95 389 129 Thermal 14 | 9 4 . . . 1 Explosive 2 | . . . . . 2 Electromagnetic 2 | . . . . 2 . Robot Hit Streak 12 | 3 11 12 8 12 9 Robot Miss Streak 8 | 3 6 8 2 8 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 470 | 9 46 111 47 196 61 Core Hits 219 | 3 14 51 24 90 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 16 | . . 7 2 6 1 Destroy 2 | . . . . 1 1 Blast 14 | . . 7 2 5 . Melee Attacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10895 | 88 511 2595 1383 4709 1609 Guns 2683 | 88 246 225 . 943 1181 Cannons 7461 | . 265 2370 1103 3723 . Explosions 730 | . . . 266 41 423 Melee . | . . . . . . Ramming 21 | . . . 14 2 5 Kinetic 10094 | 51 498 2595 1103 4666 1181 Thermal 316 | 37 13 . 266 . . Explosive 423 | . . . . . 423 Electromagnetic 41 | . . . . 41 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 2 2 Average Corruption 1 | . . 1 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 55 | . . 13 7 18 17 Message Errors 17 | . . 4 2 3 8 Matter Fused 6 | . . 1 . 4 1 Heat Flow Errors 10 | . . . 2 5 3 Energy Discharges 4 | . . 2 . . 2 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 7 | . . 2 3 1 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 2 . . . Alerts 1 | . . . . 1 . Weapon Failures 4 | . . 2 . 1 1 Overload Shots . | . . . . . . Overflow Damage 200 | . . 30 58 84 28 Projectiles 139 | . . 30 25 84 . Explosions 61 | . . . 33 . 28 Melee . | . . . . . . Knockbacks 63 | . 13 10 9 31 . Impact . | . . . . . . Kinetic 55 | . 8 10 9 28 . Secondary 8 | . 5 . . 3 . Self-Inflicted Damage 189 | . . . 12 90 87 Shots 5 | . . . 1 2 2 Rammed 7 | . . . 5 1 1 Targets Rammed 8 | . . . 5 2 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 346 | 40 40 33 190 346 239 Average Temperature 58 | 21 15 7 22 82 38 Received Heat Transfer 1985 | . 123 162 117 720 863 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 448 | 111 37 . 300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 37 | 100 100 54 13 44 1 Level 1 35 | . . 24 82 29 31 Level 2 27 | . . 21 4 25 66 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 680 | 5 121 458 410 609 680 Initial 198 | . . 46 168 99 198 Average 282 | . 63 184 299 288 478 Influence Increases 3648 | 10 231 916 515 1364 612 Destroy 0b10 Robot/C 2080 | . 140 520 300 800 320 Destroy 0b10 Robot/NC 300 | 10 5 110 40 135 . Destroy Leader 448 | . 30 156 40 202 20 Successful Hack 110 | . 26 36 . 34 14 Select Force Hacks 30 | . . 30 . . . Disable Machine 255 | . . 30 90 105 30 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 195 | . . 34 45 88 28 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 2968 | 10 120 595 692 1314 237 Entered New Map 592 | . . 65 264 156 107 Time Decay 1736 | 10 120 510 428 668 . Lost Part 190 | . . 20 . 40 130 Purge Threat 450 | . . . . 450 . Squads Dispatched 9 | . 1 3 . 5 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 11 | . 2 3 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 12 43 15 61 18 Peak Tracking Total 8 | . 4 5 3 6 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . . 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 21 | . . 2 6 7 6 Max in Single Turn 6 | . . 1 6 1 1 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 30 | . 5 11 . 13 1 Terminals 20 | . 5 7 . 7 1 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . 2 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 3 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 89 | . 22 30 . 35 2 Successful 53 | . 10 16 . 26 1 Failed 36 | . 12 14 . 9 1 Catastrophic 4 | . 3 1 . . . Database Lockouts . | . . . . . . Manual 41 | . 14 19 . 8 . Terminals 67 | . 22 21 . 22 2 Fabricators . | . . . . . . Repair Stations 10 | . . 5 . 5 . Recycling Units 5 | . . 3 . 2 . Scanalyzers 5 | . . 1 . 4 . Garrison Access 2 | . . . . 2 . Terminal Hacks 25 | . 7 4 . 13 1 Part Schematic 2 | . . 2 . . . Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . . 2 . Unreport Threat 3 | . . . . 3 . Surveillance Status 1 | . . . . 1 . Hauler Manifests 3 | . 1 . . 2 . Registered Components 4 | . 2 1 . 1 . Zone Layout 6 | . 2 1 . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 5 . 4 . Scan Component 4 | . . 2 . 2 . Repair 4 | . . 2 . 2 . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 1 . 2 . Report Inventory 2 | . . 1 . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 5 | . . 1 . 4 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 3 | . . 1 . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 3 5 . 2 . Terminals 8 | . 3 3 . 2 . Track 1 | . 1 . . . . Assimilate 3 | . . 3 . . . Botnet 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Recyclers 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 24 | . 5 9 . 9 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 1 . 2 . Parts Repaired 4 | . . 2 . 2 . Time 118 | . . 64 . 54 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 10 | . . 10 10 . . Highest-Rated Ally 10 | . . 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 356 | 19 145 192 . . . Seismic 356 | 19 145 192 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 7028 | 78 241 1909 1046 2572 1182 Spaces Moved 4350 | 67 165 1374 752 1341 651 Core 340 | 65 150 124 . . 1 Treads 1617 | 2 15 38 36 876 650 Legs . | . . . . . . Wheels 2393 | . . 1212 716 465 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 95 115 145 Average Speed 120 | 57 62 98 113 146 146 Slowest Speed 450 | 160 160 240 160 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 38 84 96 92 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . 4 . . Spaces Dug 7 | . . 6 . 1 . Terrain Destroyed 160 | . . 30 46 80 4 Melee 6 | . . 6 . . . Projectile 98 | . . 24 13 60 1 AOE 56 | . . . 33 20 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 5365 | 90 239 1734 851 1682 769 Wait 366 | . 11 187 19 129 20 Move 4346 | 66 164 1373 751 1341 651 Hop . | . . . . . . Pick Up 43 | 3 7 17 3 13 . Fast Attach 51 | 5 3 12 5 23 3 Attach 17 | 2 4 2 1 5 3 Detach 11 | 3 5 . . 3 . Swap 43 | . 1 19 3 13 7 Drop 65 | 2 5 16 10 32 . Fire 400 | 9 39 102 54 121 75 Melee 6 | . . 6 . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush 4 | . . . 1 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . . . . 9 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 358 | -9/Materials | Repaired Lgt. Treads 795 | -9/Materials | Discovered new exit (range 3) 1373 | -9/Materials | Discovered new exit (range 8) 1526 | -9/Materials | Discovered new exit (range 9) 1707 | -9/Materials | Repaired Assault Cannon 1940 | -9/Materials | Build established: Scavenger-Mutant 1992 | -9/Materials | Discovered new exit (range 10) 2013 | -9/Materials | Discovered new exit (range 16) 2229 | -9/Materials | Entered Mines 2229 | -9/Mines | Accompanied by 1 ally 2230 | -9/Mines | Learned location of Storage (-7) 2240 | -9/Mines | Excavation squad dispatched 2240 | -9/Mines | A large section of the Mines collapsed 2365 | -9/Mines | Discovered new exit (range 4) 2462 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3275 | -9/Mines | Entered Materials 3275 | -8/Materials | Evolved 2 slots: Weapon x2 3580 | -8/Materials | Build established: Scavenger-Gunner 3685 | -8/Materials | Repaired Imp. Treads 3913 | -8/Materials | Discovered new exit (range 11) 4383 | -8/Materials | Repaired Assault Cannon+ 4800 | -8/Materials | Discovered new exit (range 15) 4838 | -8/Materials | Build established: Gunner 5211 | -8/Materials | Build established: Scavenger-Gunner 5545 | -8/Materials | Garrison activated, responded to threat 5678 | -8/Materials | Garrison activated, responded to threat 5833 | -8/Materials | Build established: Gunner 5847 | -8/Materials | Identified exit to Garrison 5847 | -8/Materials | Entered Garrison 5863 | -8/Garrison | Triggered checkpoint 5890 | -8/Garrison | Garrison Relay disabled 5987 | -8/Garrison | Triggered checkpoint 5999 | -8/Garrison | Triggered checkpoint 6192 | -8/Garrison | Discovered new exit (range 12) 6219 | -8/Garrison | Triggered checkpoint 6239 | -8/Garrison | Garrison Relay disabled 6491 | -8/Garrison | Triggered checkpoint 6521 | -8/Garrison | Garrison Relay disabled 6728 | -8/Garrison | Phase Generator disabled 6780 | -8/Garrison | Discovered new exit (range 14) 6953 | -8/Garrison | Triggered checkpoint 6975 | -8/Garrison | Triggered checkpoint 7003 | -8/Garrison | Core integrity fell below 50% 7008 | -8/Garrison | Core integrity fell below 20% 7029 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06984_ Field strength at 70. 06984_ Lgt. Nuclear Core destroyed. 06994_ Adv. Treads destroyed. 06995_ Carbon-fiber Leg destroyed. 06996_ Critical hit (Burn: +27). 06998_ Stasis field depleted. 07001_ Adv. Treads destroyed. 07002_ B-36 Bruiser destroyed. 07004_ G-47 Trooper destroyed. 07004_ Rocket Launcher destroyed. 07004_ Destroyed Rocket Launcher. 07004_ G-47 Trooper destroyed. 07008_ Acquired 29 matter. 07008_ Y-45 Defender destroyed. 07009_ Hpw. Shotgun destroyed. 07010_ The unstable cave ceiling collapses. 07014_ G-47 Trooper destroyed. 07018_ Acquired 35 matter. 07022_ G-47 Trooper destroyed. [Achievement: Hydra] Map ----- +----------------------------------------------------+ | ?#####???????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #?????????????????################ | | ?????????????# #?????????????????# | | ?????????????# #?????????????????# | | ?????????????# #?????????????????# ^ | | ?????????????# #?????????????????# ####### ### | | ?????????????# #?????????????????# #?????# #?? | | ?????????????# #??????????????#### ####### #?? | | ?????????????# #??????????????# ?? #?? | | ?????????????# #??????????????# ## #?????# #?? | | ?????????????# #???????????#### ## #?????# #?? | | ?????????????# #???????????# ## #?????# #?? | | ?????????????# #??????###### ## #?????# #?? | | ?????????????# ######## ####### #?? | | ??????????? ^ #?? | | ??????????? ^ ! [ #?? | | ?????????????########### ## ## ##########?? | | ?????????????????????### ## ## ###????????? | | ?????????????????????# * #????????? | | ?????????????????????# #????????? | | ?????????????????????# ! #????????? | | #????????????????????# %*** % #????????? | | ##???????????????????###=@% [ ## ###????????? | | #???????????###########^ # ## #########??? | | ############# * ^ | | !%= | | ######## ##### Y ######## ## | | ???????# #???# #####;###### ######??????????? | | ???????# #???# #???# #????# #???????????????? | | ?????### ##### ##### ###### ####???????????????? | | ?????# # #??????????????????? | | ?????#"!! ##### ########??????????????????? | | ?????#"!! #### #???# #?????????????????????????? | | ?????#" #??# #???# #?????????????????????????? | | ?????#"# #??# ##??# #?????????????????????????? | | ?????### #??# T#??# #?????????????????????????? | | ???????# ####[ ##??# #?????????????????????????? | | ???????# [+ += #???# #?????????????????????????? | | ?????### ####* #???# #?????????????????????????? | | ??#### #??# #???# #?????????????????????????? | | ??# #??# #???# #????????????????????????#? | | ??# ## #??# #???# #?????????????????????????? | | ??# #### #??# #???# #?????????????????????????? | | ??# #??# #### ##### #?????????????????????????? | | ??# #??# #?????????????????????????? | | ??# #??# ##### #?????????????????????????? | | ### ##?####### #???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -9/Materials Assault Cannon | 32% | -9/Materials Imp. Treads | 27% | -8/Materials Assault Cannon | 27% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed DynamicGatlingConstruct Manual? 0 Play Time 00:45:19 Cumulative 263.1 hours Start 2025.11.01 @ 17:49:06 End 2025.11.01 @ 18:38:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/ComicSans Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49250531-2d6e-4705-b25e-65ca473a68b1