Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 17:59:48 Player: PE-P51 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3370) 3370 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6835 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Airjet Gravmag System Improved Heat Sink Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Airjet Gravmag System VTOL Module Improved Heat Sink Trap Extractor Plasma Cannon Advanced Assault Cannon Heavy Rocket Launcher Rocket Array Improved Datajack Mining Laser Power Maul [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 123 | . 16 25 5 20 56 1 Power 16 | . 2 4 . 2 8 . Engine 10 | . 2 4 . 1 3 . Core 6 | . . . . 1 5 . Reactor . | . . . . . . . Propulsion 30 | . 4 5 2 3 16 . Treads 1 | . . . . . 1 . Leg 19 | . 4 5 2 3 5 . Wheel . | . . . . . . . Hover 9 | . . . . . 9 . Flight 1 | . . . . . 1 . Utility 44 | . 3 9 2 10 20 . Device 22 | . 2 2 1 7 10 . Storage 1 | . 1 . . . . . Processor 5 | . . 1 . . 4 . Hackware 9 | . . 2 . 2 5 . Protection 7 | . . 4 1 1 1 . Artifact . | . . . . . . . Weapon 33 | . 7 7 1 5 12 1 Energy Gun 7 | . 2 . . 1 4 . Energy Cannon 10 | . 1 6 . 1 2 . Ballistic Gun 6 | . 2 1 . 1 2 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 1 1 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . 2 . . 3 . Corrupted Parts 5 | . . . . . 5 . System Corruption 14 | . . . . . 14 . Parts Lost 61 | . 2 9 1 12 28 9 Power 5 | . 1 . . 1 3 . Propulsion 20 | . . 2 1 3 11 3 Utility 24 | . 1 5 . 4 10 4 Weapon 12 | . . 2 . 4 4 2 Highest Loss Streak 12 | . 1 3 1 4 12 8 To Critical Strikes . | . . . . . . . Average Backups 14 | . 13 14 15 14 14 9 Power 1 | . . 1 1 2 3 1 Propulsion 1 | . 4 1 . . 1 2 Utility 4 | . 2 5 8 6 4 1 Weapon 4 | . 5 6 5 3 3 2 Tool/Special . | . . . . . . . Unused Backups 26 | . 11 3 . 2 3 7 Power 2 | . 1 . . . . 1 Propulsion 9 | . 6 1 . . . 2 Utility 6 | . 2 1 . . . 3 Weapon 8 | . 2 1 . 2 2 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 90 | . 99 94 93 87 83 42 Engine 8 | . 13 10 11 7 1 . Core 1 | . . . . . 4 2 Leg 16 | . 28 21 15 14 6 . Hover 4 | . . . . . 13 11 Device 11 | . 13 11 11 17 10 2 Storage 9 | . 14 11 11 9 6 2 Processor 2 | . . 1 . . 6 6 Hackware 10 | . . 10 13 19 14 6 Protection 2 | . . 4 8 2 . . Energy Gun 4 | . 11 . . 3 5 5 Energy Cannon 9 | . 5 13 21 9 3 . Ballistic Gun 3 | . 5 8 . 2 . . Launcher 1 | . 5 . . . . . Impact Weapon 1 | . . . . . 4 . Peak Build Rating 55 | . 11 24 24 28 55 55 Average Rating 23 | . 9 17 22 24 36 22 On Entrance 21 | 6 6 11 24 23 28 54 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns 38 | . . . . . . 38 Heaviest Build 46 | 13 30 40 44 44 46 35 Greatest Support 36 | 20 26 26 26 26 36 36 Greatest Overweight (x) 10 | . 1 2 3 9 10 1 Average Overweight (x) 1 | . . 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 14 8 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 14 | . 13 14 15 13 14 8 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 5 Class Distribution -------------------- 48% | Mutant 39% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 2331 | 200 232 556 169 139 1035 . Remotely . | . . . . . . . Salvage Created 4525 | . 530 1685 353 692 1265 . Parts 255 | . 54 93 31 30 47 . Haulers Intercepted 6 | . 2 3 . 1 . . Recyclers Shooed 7 | . . 6 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 93 | . 17 27 12 18 19 . Melee 5 | . . . . . 5 . Guns 25 | . 5 9 . 2 9 . Cannons 33 | . 5 14 6 7 1 . AOE 25 | . 7 4 6 8 . . Classes Destroyed 15 | . 7 4 2 . 2 . Worker 5 | . 1 1 . . 3 . Builder 6 | . 2 1 . . 3 . Tunneler 1 | . . . 1 . . . Hauler 6 | . 2 3 . 1 . . Recycler 12 | . . 5 2 . 5 . Mechanic 2 | . 1 1 . . . . Operator 4 | . 2 . . . 2 . Watcher 4 | . . 2 . 1 1 . Swarmer 35 | . 11 6 10 4 4 . Grunt 40 | . 6 14 1 11 8 . Brawler 1 | . . 1 . . . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . 6 . 2 1 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 5 . Best Kill Streak 9 | . 5 4 7 9 4 . Combat Bots Only 9 | . 4 4 5 9 4 . Max Kills in Single Turn 4 | . 2 4 2 2 1 . Gunslinging . | . . . . . . . Exploded 4 | . 2 4 2 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 674 | . 58 158 43 141 266 8 Missed 183 | . 16 37 15 42 72 1 Hits 491 | . 42 121 28 99 194 7 Melee 11 | . . 4 . . . 7 Projectile 480 | . 42 117 28 99 194 . Critical Strikes 19 | . 1 1 . 3 9 5 Damage Taken 7147 | . 432 1711 304 1565 2835 300 Core 1689 | . 98 297 51 514 555 174 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 357 | . . . . . 357 . Core Remaining (%) 44 | 100 60 . 13 6 . . Volleys Fired 348 | . 69 103 19 72 85 . Largest 2 | . 2 2 2 2 2 . Hottest 136 | . 100 136 136 136 134 . Shots Fired 585 | . 116 204 32 109 124 . Gun 311 | . 71 114 . 25 101 . Cannon 246 | . 36 89 25 73 23 . Launcher 28 | . 9 1 7 11 . . Special . | . . . . . . . Kinetic 210 | . 35 114 . 23 38 . Thermal 337 | . 72 89 25 75 76 . Explosive 28 | . 9 1 7 11 . . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 13 | . 10 13 4 9 8 . Robot Miss Streak 6 | . 5 3 6 6 6 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 387 | . 61 135 12 65 114 . Core Hits 192 | . 36 63 18 38 37 . Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 8 | . . 1 . . 7 . Critical Strikes 17 | . . 1 . . 16 . Burn 5 | . . . . . 5 . Destroy 2 | . . 1 . . 1 . Smash 10 | . . . . . 10 . Melee Attacks 62 | . . . . . 62 . Impact 61 | . . . . . 61 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 12 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9881 | . 1112 2434 596 1891 3848 . Guns 2650 | . 407 635 . 279 1329 . Cannons 3142 | . 320 1340 248 894 340 . Explosions 1848 | . 373 430 329 716 . . Melee 2146 | . . . . . 2146 . Ramming 95 | . 12 29 19 2 33 . Kinetic 1584 | . 146 635 . 279 524 . Thermal 4134 | . 581 1340 248 894 1071 . Explosive 1848 | . 373 430 329 716 . . Electromagnetic 74 | . . . . . 74 . Impact 2146 | . . . . . 2146 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . 1 1 1 . 11 20 Average Corruption 2 | . 1 1 1 . 3 12 Corruption Purged 19 | . . . . . 19 . Corruption Blocked . | . . . . . . . Effects 86 | . 8 19 9 . 38 12 Message Errors 19 | . 2 10 3 . 4 . Matter Fused 21 | . 3 1 3 . 13 1 Heat Flow Errors 8 | . 1 1 . . 6 . Energy Discharges 9 | . . 1 1 . 5 2 Parts Rejected 3 | . 1 1 . . . 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 12 | . . 4 1 . 6 1 Data Loss (major) 4 | . . . . . 1 3 Misfires 2 | . . . 1 . 1 . Alerts 2 | . 1 . . . 1 . Misdirections 4 | . . . . . . 4 Weapon Failures 1 | . . . . . 1 . Overload Shots 6 | . . . . . 6 . Overflow Damage 1287 | . 5 245 . 69 968 . Projectiles 42 | . . 15 . 27 . . Explosions 277 | . 5 230 . 42 . . Melee 968 | . . . . . 968 . Knockbacks 8 | . . . . . 8 . Impact 8 | . . . . . 8 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 277 | . 37 156 73 . 11 . Shots 7 | . 2 2 3 . . . Rammed 2 | . . . . . 2 . Targets Rammed 26 | . 3 13 4 1 5 . Kicked 24 | . 3 13 4 1 3 . Crushed . | . . . . . . . Highest Temperature 252 | . 205 245 198 238 252 . Average Temperature 72 | . 28 64 84 102 74 . Received Heat Transfer 2625 | . 120 663 6 837 999 . Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . 7 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 14 | . . . . . 14 . Impact Corruptions 32 | . . . . . 32 . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 12 | . 4 1 . 1 6 . Heat Transferred 7732 | . 1266 2368 444 1591 2063 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 93 | . 100 94 84 71 100 100 Level 1 6 | . . 5 15 28 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 307 | . 145 307 251 270 163 56 Initial 114 | . . . 114 . 50 56 Average 67 | . 56 77 76 135 48 15 Influence Increases 3204 | . 567 921 352 548 816 . Destroy 0b10 Robot/C 1860 | . 340 540 240 360 380 . Destroy 0b10 Robot/NC 200 | . 40 65 15 10 70 . Destroy Leader 440 | . 74 140 40 74 112 . Successful Hack 77 | . 28 21 . 8 20 . Select Force Hacks 30 | . . . . . 30 . Disable Machine 150 | . 45 60 . 15 30 . Destroy Structure 177 | . 25 35 42 51 24 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 255 | . 15 60 15 30 135 . Influence Decreases 3204 | . 564 629 647 436 767 161 Entered New Map 351 | . . 3 181 . 62 105 Time Decay 2380 | . 544 536 456 325 489 30 Lost Part 473 | . 20 90 10 111 216 26 Squads Dispatched 19 | . 4 3 . 2 10 . Investigation 4 | . 2 . . . 2 . Extermination 6 | . . . . . 6 . Reinforcement 9 | . 2 3 . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 13 | . 3 8 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 42 53 10 27 32 8 Peak Tracking Total 7 | . 5 5 5 7 4 6 Tactical Retreats 14 | . 1 3 1 1 7 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 10 | . 3 4 . 1 2 . Max in Single Turn 2 | . 1 2 . 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 27 | . 8 7 . 2 10 . Terminals 16 | . 7 5 . 1 3 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 3 . Recycling Units 4 | . 1 1 . 1 1 . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . 17 21 . 3 25 . Successful 32 | . 3 14 . 1 14 . Failed 33 | . 14 6 . 2 11 . Catastrophic 4 | . 1 2 . . 1 . Database Lockouts 1 | . . 1 . . . . Manual 27 | . 13 8 . 1 5 . Terminals 38 | . 14 16 . 1 7 . Fabricators 3 | . . . . . 3 . Repair Stations 9 | . . . . . 9 . Recycling Units 8 | . 3 2 . 2 1 . Scanalyzers 6 | . . 3 . . 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 2 10 . 1 1 . Record 1 | . . 1 . . . . Part Schematic 3 | . . 3 . . . . Robot Analysis 2 | . 2 . . . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Alert Level 3 | . . 2 . . 1 . Locate Traps 1 | . . 1 . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 8 | . . . . . 8 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Refit 2 | . . . . . 2 . Recycling Unit Hacks 3 | . . 2 . . 1 . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 22 | . 8 6 . 1 7 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 89 | . . . . . 89 . Parts Recycled . | . . . . . . . Recycled Matter 409 | . . 409 . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 2205 | . . 321 . . 1823 61 Sensors 1066 | . . . . . 1005 61 Terrain 818 | . . . . . 818 . Structural 335 | . . . . . 335 . Machine Analysis 321 | . . 321 . . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 9729 | . 1950 1902 1758 853 3083 183 Spaces Moved 4476 | 1 812 729 677 297 1640 320 Core 179 | . . . . 6 11 162 Treads 89 | . . . . . 89 . Legs 2837 | 1 812 729 677 291 327 . Wheels . | . . . . . . . Hover 1371 | . . . . . 1213 158 Flight . | . . . . . . . Fastest Speed 38 | 120 120 190 190 150 38 38 Average Speed 166 | 120 182 191 248 193 133 45 Slowest Speed 550 | 120 190 260 330 500 550 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 92 58 100 23 22 96 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 14 | . . . . . 14 . Terrain Destroyed 197 | . 23 43 57 53 21 . Melee 14 | . . . . . 14 . Projectile 11 | . . . . 4 7 . AOE 172 | . 23 43 57 49 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 6025 | . 1171 1045 713 463 2278 355 Wait 796 | . 230 136 3 61 337 29 Move 4471 | . 811 728 676 296 1640 320 Hop . | . . . . . . . Pick Up 73 | . 19 14 1 6 32 1 Fast Attach 50 | . 2 6 1 8 29 4 Attach 28 | . 3 6 . 6 13 . Detach 3 | . . . . . 3 . Swap 102 | . 19 23 7 9 44 . Drop 66 | . 15 16 2 4 28 1 Fire 348 | . 69 103 19 72 85 . Melee 62 | . . . . . 62 . Ram 2 | . . . . . 2 . Kick 24 | . 3 13 4 1 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 3) 966 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Discovered new exit (range 8) 1522 | -10/Materials | Discovered new exit (range 11) 1951 | -10/Materials | Entered another Materials area 1951 | -9/Materials | Evolved 2 slots: Utility x2 2311 | -9/Materials | Lost 3 parts (1n1u1w) 2796 | -9/Materials | Core integrity fell below 50% 2897 | -9/Materials | Discovered new exit (range 16) 3134 | -9/Materials | Discovered new exit (range 16) 3206 | -9/Materials | Build established: Hacker-Mutant 3411 | -9/Materials | Discovered new exit (range 20) 3411 | -9/Materials | Identified exit to Mines 3591 | -9/Materials | Central database locked down 3853 | -9/Materials | Entered Mines 4162 | -9/Mines | Core integrity fell below 20% 4272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4524 | -9/Mines | Build established: Mutant 4853 | -9/Mines | Learned Materials interactive machine intel 4869 | -9/Mines | Learned Materials trap positions 5024 | -9/Mines | Discovered new exit (range 10) 5025 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5274 | -9/Mines | Discovered new exit (range 10) 5611 | -9/Mines | Entered Materials 5611 | -8/Materials | Evolved 2 slots: Utility x2 5612 | -8/Materials | Loaded intel: 11 trap records 5613 | -8/Materials | Loaded intel: 19 interactive machine locations 5623 | -8/Materials | Discovered new exit (range 14) 5760 | -8/Materials | Lost 4 parts (1n2u1w) 5891 | -8/Materials | Core integrity fell below 50% 5896 | -8/Materials | Destroyed 9 combat bots 5917 | -8/Materials | Lost 3 parts (1p1n1w) 5940 | -8/Materials | Build established: Hacker-Mutant 5950 | -8/Materials | Core integrity fell below 20% 5978 | -8/Materials | Lost 4 parts (1n1u2w) 6362 | -8/Materials | Identified exit to Factory 6464 | -8/Materials | Entered Factory 6464 | -7/Factory | Evolved 2 slots: Propulsion x2 6538 | -7/Factory | Build established: Scavenger-Mutant 6699 | -7/Factory | Lost 12 parts (1p4n4u3w) 6995 | -7/Factory | Discovered new exit (range 15) 7275 | -7/Factory | Discovered new exit (range 11) 7580 | -7/Factory | Core integrity fell below 50% 7615 | -7/Factory | Lost 9 parts (1p4n4u) 7911 | -7/Factory | Found Prototype Launcher 7911 | -7/Factory | Identified Rocket Array 7922 | -7/Factory | Found Rocket Array 8203 | -7/Factory | Build established: Hacker-Mutant 8266 | -7/Factory | System corruption reached 10% 8862 | -7/Factory | Fabricated Linear Gravjet (x2) 9024 | -7/Factory | Repaired Lrg. Storage Unit 9164 | -7/Factory | Repaired Gravmag System 9203 | -7/Factory | Repaired VTOL Module 9547 | -7/Factory | Sucked down chute 9547 | -7/Factory | Entered Waste 9556 | -7/Waste | Spotted C-40 Crusher 9558 | -7/Waste | Spotted C-40 Crusher 9562 | -7/Waste | EMP discharged 9579 | -7/Waste | Spotted C-40 Crusher 9580 | -7/Waste | Spotted C-40 Crusher 9599 | -7/Waste | Spotted C-40 Crusher 9600 | -7/Waste | Spotted C-40 Crusher 9608 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9608 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9618 | -7/Waste | Core integrity fell below 20% 9618 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9620 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9621 | -7/Waste | Crushed by Compactor (1 part destroyed) 9637 | -7/Waste | Discovered new exit (range 12) 9652 | -7/Waste | Lost 8 parts (3n4u1w) 9662 | -7/Waste | EMP discharged 9730 | -7/Waste | Crushed by Compactor (1 part destroyed) 9730 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09618_ Plasma Cannon crushed. 09618_ System Shield crushed. 09618_ Lrg. Storage Unit crushed. 09618_ Target Analyzer crushed. 09620_ Lgt. Nuclear Core crushed. 09620_ VTOL Module crushed. 09620_ Adv. Hacking Suite crushed. 09620_ Hacking Suite crushed. 09621_ Imp. Signal Interpreter crushed. 09633_ System corrupted: Component data lost. 09637_ EXIT=FOUND 09652_ ALERT: Foreign system detected. Charging EMP. 09654_ System corrupted: Substantial component data lost. 09659_ Acquired Broken Hvy. Pick. 09662_ System corrupted (+10). 09675_ System corrupted: Substantial component data lost. 09683_ Imp. Fusion Compressor crushed. 09693_ System corrupted: Substantial component data lost. 09713_ System corrupted: Energy discharge (-36). 09730_ Broken Hvy. Pick crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????######??????######???? | | ???????????????????????????# #??????# #???? | | ?????????????############??# #??????# #???? | | ?????????????# #??# #??????# #???? | | ?????????????# #??# #??????# #???? | | ?????????????# #### ######## ##### | | ?????????????# CC | | ?????????????# CC | | ?????????????# @ CC | | ?????????????# CC | | ?????????????# ! #### ######## ##### | | ?????????????# !#??# #??????# #???? | | ?????????????# #??# #??????# #???? | | ?????????????############??# #??????# #???? | | ?????????????????????????### #??????# ##### | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????### #??????# ##### | | ???????????????????????????# #??????# #???? | | ???????????????????????????# #??????# #???? | | ???????????????????????????# #??????# #???? | | ?????????????????????????### #??????# #???? | | ?????????????????????????# #??????# #???? | | ?????????????????????????# #??????# #???? | | ?????????????????????????# #??????# #???? | | ?????????????????????????# #??????# #???? | | ?????????????????????????### #??????# #???? | | ???????????????????????????# #??????# #???? | | ???????????????????????????# #??????# #???? | | ???????????????????????????# #??????# #???? | | ???????????????????????????# #??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 57 Target Analysis 5 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 40 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Sml. Storage Unit | -9/Materials | Hacked Salvage Targeting Computer | -9/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Actuator Array | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Repaired ---------- Lrg. Storage Unit | 14% | -7/Factory Gravmag System | 13% | -7/Factory VTOL Module | 24% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoNavigationLauncher Manual? 0 Play Time 01:07:48 Cumulative 206.1 hours Start 2025.12.19 @ 15:27:35 End 2025.12.19 @ 17:59:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 283 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33aa58f0-00c2-41d2-b51e-f9f7b49f692a