Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 02:56:40 // Winter2019/RPGLIKE Player: Fellun Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (220) 220 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2180 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 321/600 Matter 218/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (3) ------ Cooling System Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (1) ---- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Cooling System Visual Processing Unit Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Potential Leg Wheel Compact Wheel Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 5 | 4 . 1 . . . Power 1 | 1 . . . . . Propulsion 1 | 1 . . . . . Utility 2 | 1 . 1 . . . Weapon 1 | 1 . . . . . Parts Attached 21 | 6 7 3 1 4 . Power 5 | 2 2 1 . . . Engine 5 | 2 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . . 2 . Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 2 . 1 . Device 2 | . 1 1 . . . Storage . | . . . . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 5 | 2 1 . 1 1 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups . | . 1 1 1 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 92 100 100 99 100 Engine 23 | . 25 23 22 22 22 Leg 4 | . . . . 13 22 Wheel 18 | . 25 23 22 8 . Device 15 | . 7 16 22 21 22 Processor 10 | . 8 11 11 11 11 Ballistic Gun 23 | . 25 23 22 21 22 Peak Build Rating 30 | 6 9 12 12 30 30 Average Rating 14 | 4 8 10 12 23 30 On Entrance 11 | . 6 9 12 12 30 Avg Prop Armor Cover (%) 2 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 17 | 9 10 16 17 17 . Greatest Support 60 | 32 32 32 32 60 . Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 Average Capacity . | . 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 Average Carried . | . 1 1 . 1 1 Final Capacity 1 | 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 540 | 206 210 92 32 . . Remotely . | . . . . . . Salvage Created 320 | . 164 156 . . . Parts 22 | . 16 6 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 11 | . 9 2 . . . Guns 11 | . 9 2 . . . Classes Destroyed 4 | . 3 1 . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 8 . . . . Grunt 1 | . 1 . . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 4 1 . . . Combat Bots Only 4 | . 4 1 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 69 | . 54 6 . . 9 Missed 20 | . 15 3 . . 2 Hits 49 | . 39 3 . . 7 Projectile 49 | . 39 3 . . 7 Critical Strikes 2 | . 1 . . . 1 Damage Taken 508 | . 343 43 . . 122 Core 429 | . 289 37 . . 103 Absorbed by Shields . | . . . . . . Redirected to Core 270 | . 181 20 . . 69 Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 42 | . 31 9 . . 2 Largest 2 | . 2 2 . . 2 Hottest 40 | . 40 40 . . 40 Shots Fired 84 | . 62 18 . . 4 Gun 84 | . 62 18 . . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 84 | . 62 18 . . 4 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 4 . . 5 Robot Miss Streak 4 | . 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 47 | . 36 8 . . 3 Core Hits 19 | . 14 4 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 486 | . 356 91 . . 39 Guns 486 | . 356 91 . . 39 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 486 | . 356 91 . . 39 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 33 | . 33 . . . 22 Average Temperature 9 | . 9 . . . 22 Received Heat Transfer 123 | . 24 18 . . 81 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 145 52 15 . . Initial 52 | . . 52 15 . . Average 39 | . 65 19 3 . . Influence Increases 383 | . 316 67 . . . Destroy 0b10 Robot/C 220 | . 180 40 . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 52 | . 32 20 . . . Successful Hack 16 | . 9 7 . . . Lose Combat Pursuer 90 | . 90 . . . . Influence Decreases 383 | . 191 152 40 . . Entered New Map 98 | . . 73 25 . . Time Decay 274 | . 180 79 15 . . Purge Threat 11 | . 11 . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 17 6 . . 3 Peak Tracking Total 7 | . 5 7 . . 3 Tactical Retreats 4 | . 4 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 10 | . 4 3 . 3 . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 11 7 . 26 . Successful 36 | . 7 3 . 26 . Failed 8 | . 4 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 4 6 . 1 . Terminals 17 | . 11 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 6 1 . 26 . Record 28 | . 2 . . 26 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 1014 | . 280 203 125 400 6 Optics 1014 | . 280 203 125 400 6 Sensors 975 | . 255 203 125 386 6 T.N.C. 1 | . . . . 1 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1162 | 37 391 203 125 400 6 Spaces Moved 965 | 31 250 150 121 413 . Core 6 | 6 . . . . . Treads . | . . . . . . Legs 275 | . . . . 275 . Wheels 684 | 25 250 150 121 138 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 90 . Average Speed 96 | 90 100 100 100 93 . Slowest Speed 115 | 100 100 100 100 115 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 42 26 40 91 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1111 | 37 336 186 124 426 2 Wait 60 | . 36 24 . . . Move 960 | 30 249 149 120 412 . Hop . | . . . . . . Pick Up 2 | 1 . . 1 . . Fast Attach 16 | 6 3 1 . 6 . Attach . | . . . . . . Detach . | . . . . . . Swap 9 | . 4 2 2 1 . Drop 13 | . 5 1 1 6 . Fire 42 | . 31 9 . . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous 8 | . 8 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 6 | -11/Scrapyard | Upgraded with Power slot (x1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 38 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 17) 429 | -10/Materials | Entered another Materials area 431 | -9/Materials | Reached level 2 540 | -9/Materials | Upgraded with Utility slot (x1) 583 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Entered Mines 634 | -9/Mines | Reached level 3 635 | -9/Mines | Learned 2 Materials zone layouts 664 | -9/Mines | Learned location of Storage (-7) 740 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 752 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 752 | -9/Mines | Discovered new exit (range 5) 757 | -9/Mines | Entered Exiles 781 | -9/Exiles | Met 8R-AWN 798 | -9/Exiles | Met EX-HEX 842 | -9/Exiles | Met EX-BIN 853 | -9/Exiles | Aligned with FarCom system 854 | -9/Exiles | Given EX-Vault access code 887 | -9/Exiles | Opened EX-Vault 892 | -9/Exiles | Found Prototype Leg 892 | -9/Exiles | Identified Potential Leg 897 | -9/Exiles | Found Prototype Energy Cannon 897 | -9/Exiles | Identified Gui. Plasma Cannon 906 | -9/Exiles | Found Prototype Processor 906 | -9/Exiles | Identified Modified TNC 909 | -9/Exiles | Found Potential Leg 955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 978 | -9/Exiles | Met EX-DEC 1021 | -9/Exiles | Visited The Gauntlet 1146 | -9/Exiles | Discovered new exit (range 15) 1157 | -9/Exiles | Left Exiles lab with Potential Leg 1157 | -9/Exiles | Entered Mines 1163 | -8/Mines | Self-destructed Last Messages --------------- 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00980_ EX-DEC: "Oops, I hope HEX didn't hear that..." AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. 7J-HCQ(z): I was there on that fateful day we tested the Lightpack 1.0. It was such a good haul, too, only to see JA-CK9 crushed like a forgotten microchip... DK-RAY: Welcome to The Gauntlet! If a prototype's bugged this is where we stop it. Unless we don't. But that rarely happens, honest! 01146_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01157_ Receiving FarCom transmissions... 01161_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????###???????? | | ???????????????????????##T####????? | | ???????????????????????# #????? | | ???????????????????????# gg #????? | | ???????????????????????# @ #????? | | ???????????????????????# #????? | | ???????????????????????# g#????? | | ???????????????????????# #????? | | ???????????????????????### ###????? | | ?????????????????????????? #??????? | | ?????????????????????????? #??????? | | ?????????????????????????? #??????? | | ??????????????????????????##??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Levels Raised 2 | . . 1 1 . . XP Earned 7235 | 3000 1050 1835 500 350 500 XP Spent 3050 | 2250 . 800 . . . Upgrades 6 | 5 . 1 . . . Power Slot 1 | 1 . . . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 2 | 1 . 1 . . . Weapon Slot 1 | 1 . . . . . Inventory Capacity 1 | 1 . . . . . Protomatter Created 50 | . 50 . . . . Integrity Restored 150 | . 150 . . . . Core 150 | . 150 . . . . Protomatter Decayed . | . . . . . . Game ------ Seed ActuatorWeaponRail Manual? 0 Play Time 00:09:24 Cumulative 753.0 hours Start 2026.08.27 @ 02:47:21 End 2026.08.27 @ 02:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 71 Rogue 59 Adventurer 9 Explorer 3 Win Type - Total 10 Types 4/0/0/2/0/1/1/0/1/1 Lore% 61 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5295e5ff-316a-4be2-bcff-2167d0c0ebaa