Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 21:57:49 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1210) 1210 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 2% Temperature Cool (36) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Terrain Scanner Light Armor Plating Hacking Suite Flak Cannon Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Targeting Computer Targeting Computer ECM Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Improved Terrain Scanner Hacking Suite Flak Cannon Grenade Launcher Great Maul [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 33 | 7 3 7 16 Power 7 | 1 1 . 5 Engine 6 | 1 1 . 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 5 | 2 . 3 . Leg . | . . . . Wheel 5 | . . . 5 Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 4 3 Device 6 | 1 . 3 2 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 2 3 18 Power 5 | . 1 1 3 Propulsion 8 | . . . 8 Utility 5 | . 1 1 3 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . 2 2 10 To Critical Strikes . | . . . . Average Backups 6 | 2 4 7 7 Power . | . 1 1 . Propulsion 2 | 1 2 3 2 Utility 1 | . 1 1 2 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 90 99 88 Engine 8 | . 5 11 7 Treads 17 | . 28 22 5 Wheel 4 | . . . 11 Device 18 | . 3 21 25 Storage 10 | . 14 11 9 Processor 12 | . 10 11 14 Energy Gun 8 | . 14 10 1 Ballistic Gun 12 | . 14 11 13 Peak Build Rating 24 | 7 7 10 24 Average Rating 11 | 5 6 9 17 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 60 | 11 12 48 60 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 16 | 7 8 19 20 Most Carried 10 | 4 7 10 10 Average Carried 6 | 2 5 7 7 Final Capacity 20 | 8 8 20 20 Final Carried 9 | 4 7 9 6 Class Distribution -------------------- 68% | Mutant 18% | Infiltrator-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 907 | 281 44 101 481 Remotely . | . . . . Salvage Created 1700 | 114 311 364 911 Parts 101 | 7 19 20 55 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 10 9 14 Guns 33 | . 10 9 14 Classes Destroyed 11 | 2 3 2 4 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 3 | 1 . . 2 Operator 2 | . . 1 1 Watcher 3 | . 1 1 1 Swarmer 10 | . 5 3 2 Grunt 18 | . 5 4 9 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 3 5 3 5 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 54 64 163 Missed 82 | . 18 19 45 Hits 199 | . 36 45 118 Projectile 199 | . 36 45 118 Critical Strikes 8 | . 1 . 7 Damage Taken 2653 | . 362 511 1780 Core 717 | . 60 106 551 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 76 73 . Volleys Fired 142 | 11 35 36 60 Largest 2 | 2 2 2 2 Hottest 70 | 60 70 70 65 Shots Fired 250 | 22 70 53 105 Gun 250 | 22 70 53 105 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 175 | 11 35 37 92 Thermal 62 | 11 35 16 . Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 24 | 4 11 24 10 Robot Miss Streak 5 | 3 3 4 5 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 164 | 12 48 43 61 Core Hits 85 | 5 20 20 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2252 | 119 485 410 1238 Guns 2240 | 119 482 410 1229 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . 3 . 9 Kinetic 1595 | 35 196 248 1116 Thermal 532 | 84 286 162 . Explosive . | . . . . Electromagnetic 113 | . . . 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 3 | . . 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | 40 157 236 33 Average Temperature 36 | 21 52 48 6 Received Heat Transfer 954 | . 135 162 657 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 1680 | 200 925 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 168 | 10 119 147 168 Initial 46 | . . 28 46 Average 56 | 1 79 33 76 Influence Increases 966 | 15 266 290 395 Destroy 0b10 Robot/C 660 | . 200 180 280 Destroy 0b10 Robot/NC 65 | 15 5 10 35 Destroy Leader 166 | . 42 52 72 Successful Hack 27 | . 4 18 5 Destroy Structure 3 | . . . 3 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 917 | 15 198 248 456 Entered New Map 104 | . . 40 64 Time Decay 623 | 15 178 178 252 Lost Part 190 | . 20 30 140 Squads Dispatched 8 | . 1 2 5 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 17 17 38 Peak Tracking Total 11 | . 6 4 11 Tactical Retreats 7 | . 1 1 5 ECM-based Alert Blocks 10 | . . . 10 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 6 10 5 Successful 9 | . 2 5 2 Failed 12 | . 4 5 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 19 | . 6 9 4 Terminals 21 | . 6 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 4 2 Terminals 8 | . 2 4 2 Assimilate 2 | . . 1 1 Botnet 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1453 | 35 82 707 629 Structural 1336 | . . 707 629 Seismic 1123 | 35 82 698 308 ECM 599 | . . . 599 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1871 | 115 413 707 636 Spaces Moved 773 | 45 189 262 277 Core 6 | 6 . . . Treads 547 | 39 189 262 57 Legs . | . . . . Wheels 220 | . . . 220 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 105 Average Speed 178 | 156 160 230 146 Slowest Speed 240 | 200 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 38 30 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1031 | 66 236 319 410 Wait 56 | . 4 12 40 Move 770 | 44 188 261 277 Hop . | . . . . Pick Up 17 | 4 3 2 8 Fast Attach 17 | 7 3 . 7 Attach 12 | . . 3 9 Detach 2 | . 1 . 1 Swap 7 | . . 4 3 Drop 6 | . 1 1 4 Fire 142 | 11 35 36 60 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 9) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 1205 | -9/Materials | Discovered new exit (range 3) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Utility x2 1450 | -8/Materials | Lost 5 parts (3n2w) 1557 | -8/Materials | Build established: Infiltrator-Mutant 1575 | -8/Materials | Lost 3 parts (1p1n1u) 1843 | -8/Materials | Core integrity fell below 50% 1861 | -8/Materials | Core integrity fell below 20% 1872 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01857_ System corrupted by crushing effect (+2). 01857_ Com. Wheel broken. 01857_ Destabilizing: Short circuit. 01862_ T-07 Excavator is excavating. 01863_ U-05 Engineer lays Concrete. 01864_ Minigun destroyed. 01864_ U-05 Engineer builds a Wall. 01864_ K-01 Serf collects debris. 01864_ U-05 Engineer lays Concrete. 01864_ Triggered Alarm Trap. 01864_ An alarm sounds. 01864_ ALERT: Alarm triggered, dispatching investigation squad. 01865_ Structural Scanner destroyed. 01866_ Broken Com. Wheel destroyed. 01867_ U-05 Engineer lays Concrete. 01871_ Slug penetrates Wall. 01871_ U-05 Engineer lays Concrete. 01872_ Com. Wheel destroyed. 01872_ Critical hit (Burn: +37). 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