Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 11:28:46 Player: Dr. Peter Lankton Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 3899 Bonus ------- Entered Garrisons 200 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Matter Pod (150) Relay Coupler [Proto] (3) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Microactuators Thermal Shield Relay Coupler [Proto] [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon CPS Tube Slashing Weapon Great Axe Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 8 | . . . . 8 . Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 1 | . . . . 1 . Parts Attached 42 | 6 4 . 5 18 9 Power 6 | 1 . . 2 3 . Engine 5 | 1 . . 2 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . . . 1 4 Treads 6 | 2 . . . . 4 Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 . . 10 5 Device 12 | . 1 . . 7 4 Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 11 | 2 2 . 3 4 . Energy Gun 7 | 2 2 . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . . 10 14 Power 6 | . . . . 3 3 Propulsion 7 | . . . . 2 5 Utility 7 | . . . . 4 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 10 | . . . . 10 8 To Critical Strikes . | . . . . . . Average Backups 11 | 2 12 13 13 8 4 Power 3 | . 2 3 4 2 . Propulsion . | 1 1 . . . . Utility 5 | . 3 6 6 4 3 Weapon 2 | . 4 3 3 1 . Tool/Special . | . . . . . . Unused Backups 11 | . 1 3 4 1 2 Power 1 | . . . . 1 . Propulsion 2 | . 1 1 . . . Utility 6 | . . 1 3 . 2 Weapon 2 | . . 1 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 98 100 77 62 55 Engine 12 | . 14 14 14 10 3 Treads 23 | . 28 28 28 5 5 Device 13 | . 12 14 14 13 13 Storage 11 | . 14 14 14 4 . Processor 1 | . . . . 3 12 Energy Gun 10 | . 28 28 . 7 9 Slashing Weapon 2 | . . . 5 1 . Peak Build Rating 42 | 6 12 13 15 41 42 Average Rating 14 | 4 11 12 11 25 29 On Entrance 14 | . 6 12 13 14 41 Avg Prop Armor Cover (%) 27 | . . . . . 27 Naked Turns . | . . . . . . Heaviest Build 54 | 13 32 32 32 54 26 Greatest Support 49 | 40 40 40 40 40 49 Greatest Overweight (x) 8 | . . . . 8 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 7 14 15 15 12 5 Most Carried 15 | 5 15 15 15 14 5 Average Carried 12 | 2 12 14 14 8 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 4 15 14 14 5 3 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 804 | 206 244 . 10 222 122 Remotely . | . . . . . . Salvage Created 765 | . 153 82 . 320 210 Parts 35 | . 12 6 . 9 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 15 | . 5 2 . 5 3 Melee 1 | . . . . 1 . Guns 12 | . 5 2 . 2 3 Cannons 2 | . . . . 2 . Classes Destroyed 6 | . 3 . . 3 . Builder 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 7 | . 2 2 . 3 . Duelist 1 | . . . . 1 . Sentry 4 | . . . . 1 3 Best Kill Streak 4 | . 3 2 . 4 1 Combat Bots Only 4 | . 3 2 . 4 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 362 | . 17 14 . 109 222 Missed 120 | . 5 6 . 35 74 Hits 242 | . 12 8 . 74 148 Melee 7 | . . . . 7 . Projectile 235 | . 12 8 . 67 148 Critical Strikes 8 | . 1 1 . 4 2 Damage Taken 3292 | . 115 111 . 1344 1722 Core 920 | . 31 25 . 396 468 Absorbed by Shields 10 | . . . . 10 . Redirected to Shielding 64 | . . . . 64 . Ignored by Resistances 9 | . . . . . 9 Core Remaining (%) 88 | 100 . . 77 . . Volleys Fired 67 | . 28 4 . 23 12 Largest 3 | . 2 2 . 3 3 Hottest 207 | . 130 130 . 207 207 Shots Fired 144 | . 56 8 . 48 32 Gun 138 | . 56 8 . 42 32 Cannon 6 | . . . . 6 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . . . . 14 . Thermal 130 | . 56 8 . 34 32 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 6 8 . 15 16 Robot Miss Streak 7 | . 7 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 101 | . 26 6 . 46 23 Core Hits 34 | . 7 3 . 13 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 2 1 Burn 3 | . 1 . . 1 1 Sever 1 | . . . . 1 . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1867 | . 427 90 . 894 456 Guns 1526 | . 424 90 . 558 454 Cannons 93 | . . . . 93 . Explosions . | . . . . . . Melee 243 | . . . . 243 . Ramming 5 | . 3 . . . 2 Kinetic 177 | . . . . 177 . Thermal 1442 | . 424 90 . 474 454 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 243 | . . . . 243 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 396 | . 145 . . 396 270 Average Temperature 77 | . 49 . . 99 110 Received Heat Transfer 1089 | . . 84 . 567 438 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . 3 3 Heat Transferred 3343 | . 1086 222 . 1073 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 85 | . 70 . . 70 85 Initial 25 | . . . . . 25 Average 14 | . 5 . . 13 40 Influence Increases 461 | . 143 50 . 133 135 Destroy 0b10 Robot/C 300 | . 100 40 . 100 60 Destroy 0b10 Robot/NC 10 | . 5 . . 5 . Destroy Leader 52 | . 20 10 . 22 . Successful Hack 24 | . 18 . . 6 . Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 426 | . 93 100 . 97 136 Entered New Map 36 | . . 25 . . 11 Time Decay 255 | . 93 75 . 87 . Lost Part 135 | . . . . 10 125 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 15 3 . 7 13 Peak Tracking Total 6 | . 4 2 . 4 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 8 | . 4 . 3 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 13 . 23 3 . Successful 30 | . 5 . 23 2 . Failed 9 | . 8 . . 1 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 28 | . 5 . 23 . . Record 23 | . . . 23 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 153 | . . . . 153 . Traps 153 | . . . . 153 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 3889 | 79 821 365 1843 451 330 Spaces Moved 2254 | 52 447 219 1141 165 230 Core 135 | 17 . . . 6 112 Treads 1990 | 35 447 219 1141 61 87 Legs 129 | . . . . 98 31 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 156 | 124 160 160 160 191 111 Slowest Speed 450 | 160 160 160 160 450 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 68 18 61 3 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Total 2474 | 67 495 229 1162 247 274 Wait 20 | . 2 . 2 . 16 Move 2249 | 51 446 218 1140 164 230 Hop . | . . . . . . Pick Up 44 | 10 13 3 4 13 1 Fast Attach 11 | . . . 3 . 8 Attach 31 | 6 1 . . 22 2 Detach 8 | . . . 3 5 . Swap 10 | . 3 . 2 4 1 Drop 23 | . 1 4 8 7 3 Fire 67 | . 28 4 . 23 12 Melee 9 | . . . . 9 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Entered Subcaves 902 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1266 | -10/Subcaves | Entered Scraptown 1762 | -8/Scraptown | Visited UFD Registry 1819 | -8/Scraptown | Visited Comm Corps 1925 | -8/Scraptown | Visited Red Mages 1957 | -8/Scraptown | Found Relay Coupler [Proto] 1992 | -8/Scraptown | Visited Cyclists 2062 | -8/Scraptown | Visited TADAMA 2099 | -8/Scraptown | Visited Symbiants 2697 | -8/Scraptown | Visited Assassins FH 2766 | -8/Scraptown | Visited Awakened 2876 | -8/Scraptown | Discovered new exit (range 11) 3109 | -8/Scraptown | Entered Factory 3109 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 3352 | -6/Factory | Lost 10 parts (3p2n4u1w) 3556 | -6/Factory | Identified exit to Garrison 3560 | -6/Factory | Entered Garrison 3580 | -6/Garrison | Triggered checkpoint 3696 | -6/Garrison | Triggered checkpoint 3702 | -6/Garrison | Core integrity fell below 50% 3712 | -6/Garrison | Triggered checkpoint 3778 | -6/Garrison | Lost 6 parts (2p1n3w) 3822 | -6/Garrison | Triggered checkpoint 3855 | -6/Garrison | Core integrity fell below 20% 3890 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Hvy. Laser destroyed. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. Acquired Carbon-fiber Leg. Acquired 10 matter. Dropped Adv. Weight Redist. System. Lgt. Treads destroyed. Carbon-fiber Leg destroyed. Imp. Light Armor Plating destroyed. Acquired Lgt. Treads. [Achievement: Physics Hates This One Trick] Adv. Heat Sink destroyed. Beams of light sweep through the air. An alarm sounds. Lgt. Treads destroyed. Acquired Imp. Weapon Cycler. Lgt. Treads destroyed. Imp. Targeting Computer destroyed. Slammed into P-60 Hacker. Imp. Deuterium Engine destroyed. 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"???????? | | ???????????????????# #??????????? #???????? | | ???????????????????#@#??????????? #???????? | | ???????????????????# #??????????? ????????? | | ??????????????????? ??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????"???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Librarian Physics Hates This One Trick Strength In Numbers Challenges ------------ None Game ------ Seed MachineFocalWings Manual? 0 Play Time 00:41:54 Cumulative 3.5 hours Start 2026.05.12 @ 10:45:39 End 2026.05.12 @ 11:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b153f5c-1961-42a1-85e5-63f1d54b0280