Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 17:43:18 Player: BatSpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (4081) 4081 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 10496 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 340/340 System Corruption 7% Temperature Cool (0) Movement Core (1800) Ox35 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Sensor Array Seismic Detector Energy Filter Weapon Cycler Heavy Armor Plating Improved Thermal Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Heavy Antimatter Reactor > --- PROPULSION ------- Makeshift Hover Unit Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Improved Arc Thrower Variable Charge Gun Variable Charge Gun Phase Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Improved VSS Leg Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Seismic Detector Energy Filter Weapon Cycler Experimental Utility Shielding Heavy Armor Plating Improved Medium Armor Plating Improved Thermal Shield Integrated Dissipator Railgun [Rating: 95] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Improved Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Advanced Beam Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 4 | . . . . 1 1 1 1 . . . . Weapon 3 | . . 2 . . . . 1 . . . . Parts Attached 110 | 5 6 2 15 6 8 27 17 7 2 8 7 Power 13 | 1 . . 3 . 1 2 3 1 . 1 1 Engine 6 | 1 . . 3 . . 1 1 . . . . Core 6 | . . . . . 1 1 2 1 . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 26 | 2 . . 5 1 . 7 6 1 . 1 3 Treads 5 | 2 . . 3 . . . . . . . . Leg 12 | . . . . . . 6 5 1 . . . Wheel 5 | . . . 2 1 . 1 1 . . . . Hover 4 | . . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . Utility 32 | . 2 . . 3 5 9 3 3 . 6 1 Device 15 | . 1 . . . 2 4 3 2 . 3 . Storage 5 | . 1 . . 1 1 . . . . 2 . Processor 5 | . . . . . 1 3 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . 2 1 2 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 4 2 7 2 2 9 5 2 2 . 2 Energy Gun 9 | 1 . . 2 . 1 2 . 1 2 . . Energy Cannon 11 | . 1 2 1 1 . 3 2 1 . . . Ballistic Gun 12 | 1 3 . 2 1 . 2 2 . . . 1 Ballistic Cannon 3 | . . . . . . 2 1 . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 5 . . 2 . 2 . 6 1 Parts Lost 38 | . . . . . . 8 14 1 1 . 14 Power 5 | . . . . . . 1 2 . . . 2 Propulsion 11 | . . . . . . 1 4 1 1 . 4 Utility 8 | . . . . . . 4 3 . . . 1 Weapon 14 | . . . . . . 2 5 . . . 7 Highest Loss Streak 6 | . . . . . . 6 4 1 1 . 5 To Critical Strikes 2 | . . . . . . . 2 . . . . Average Backups 17 | 1 5 7 9 8 15 21 22 18 19 21 20 Power 2 | . 1 1 . 1 . 1 3 3 3 3 2 Propulsion 1 | . . . . . 1 2 2 2 2 3 3 Utility 9 | . 1 2 3 4 10 12 11 12 13 13 12 Weapon 3 | . 2 4 5 2 2 5 6 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 2 1 4 2 . . 1 . . . 8 Power 5 | . 1 . 2 . . . . . . . 2 Propulsion 1 | . . . . . . . . . . . 1 Utility 11 | . 1 1 1 2 . . 1 . . . 5 Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 89 99 98 99 99 97 94 96 99 94 91 Engine 5 | . 14 11 11 9 10 7 5 . . . . Core 5 | . . . . . 3 4 3 10 11 7 4 Treads 3 | . 28 22 14 . . . . . . . . Leg 11 | . . . . . . 11 21 20 22 17 6 Wheel 6 | . . . 6 27 23 13 . . . . . Hover 1 | . . . . . . . . . . 2 15 Device 10 | . 11 11 11 9 6 6 10 16 11 8 10 Storage 6 | . 8 11 11 9 7 6 5 5 5 5 5 Processor 9 | . . . . . 6 10 11 11 17 17 14 Protection 2 | . . . . 8 7 6 5 . . . 1 Energy Gun 5 | . 7 . . . 2 8 . 4 10 17 9 Energy Cannon 12 | . 5 32 28 21 15 7 12 10 8 5 3 Ballistic Gun 7 | . 13 11 12 14 11 8 7 5 2 . 1 Ballistic Cannon 1 | . . . . . . 1 5 . . . . Launcher 2 | . . . 1 . . . . 4 5 5 3 Peak Build Rating 95 | 5 11 17 23 27 43 68 84 80 83 91 95 Average Rating 57 | 3 7 16 20 25 39 55 76 76 79 81 84 On Entrance 41 | . 5 11 17 22 27 43 68 58 77 77 90 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 140 | 7 21 29 35 43 121 136 140 122 123 135 135 Greatest Support 78 | 40 40 40 40 36 36 66 78 78 73 50 50 Greatest Overweight (x) 11 | . . . 6 1 3 2 5 2 2 2 11 Average Overweight (x) 1 | . . . . . 2 1 1 1 1 2 3 Largest Inventory Capacity 25 | 5 10 10 10 10 25 25 25 25 25 25 25 Average Capacity 20 | 5 8 10 10 10 23 25 25 25 25 25 25 Most Carried 25 | 5 10 10 10 10 22 25 25 23 24 24 24 Average Carried 17 | 2 5 7 9 9 16 22 23 19 20 22 21 Final Capacity 25 | 5 10 10 10 10 25 25 25 25 25 25 25 Final Carried 24 | 3 9 10 10 10 22 24 24 20 22 23 16 Class Distribution -------------------- 48% | Scavenger-Gunner 39% | Gunner 6% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2818 | 127 152 177 258 141 177 468 671 279 79 . 289 Remotely . | . . . . . . . . . . . . Salvage Created 4056 | . 16 128 274 397 324 830 1386 363 88 . 250 Parts 172 | . 2 10 19 21 16 29 43 17 3 . 12 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 16 . . 8 Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 80 | . . 2 7 6 6 17 24 9 2 . 7 Guns 29 | . . . . 3 4 11 5 1 1 . 4 Cannons 42 | . . 2 7 3 2 6 15 6 1 . . AOE 5 | . . . . . . . . 2 . . 3 Classes Destroyed 15 | . 1 3 1 3 . 4 3 . . . . Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 3 | . 1 1 . . . 1 . . . . . Watcher 4 | . . 1 1 . . . 2 . . . . Swarmer 17 | . . . 3 . . 4 2 4 . . 4 Grunt 31 | . . 1 1 4 5 4 11 3 . . 2 Brawler 2 | . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 15 | . . 1 3 1 1 4 4 1 . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 4 | . . . . . . 2 2 . . . . Programmer 7 | . . . . . . 2 2 . 2 . 1 Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 1 2 4 4 4 4 5 8 2 . 5 Combat Bots Only 8 | . . 1 4 3 4 4 4 8 2 . 5 Max Kills in Single Turn 4 | . 1 1 1 2 1 2 2 2 1 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 661 | . . 4 25 16 23 212 214 25 17 . 125 Missed 240 | . . 2 10 3 8 75 83 12 5 . 42 Hits 421 | . . 2 15 13 15 137 131 13 12 . 83 Melee 5 | . . . . . . 5 . . . . . Projectile 416 | . . 2 15 13 15 132 131 13 12 . 83 Critical Strikes 21 | . . . . . 1 3 12 1 2 . 2 Actively Blocked 2 | . . . . . . . 2 . . . . Part Disruptions 6 | . . . . . . . 5 . 1 . . Damage Taken 7564 | . . 33 173 200 200 2023 2567 243 306 . 1819 Core 1525 | . . . 22 45 15 491 327 35 51 . 539 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 181 | . . . . . . . 112 . . . 69 Regen/Repaired (Parts) 26 | . 26 . . . . . . . . . . Core Remaining (%) 87 | 100 100 . 94 91 97 42 . . . . . Volleys Fired 192 | . 4 4 30 15 16 38 54 9 7 . 15 Largest 5 | . 2 4 4 4 4 4 5 5 4 . 5 Hottest 655 | . 60 227 272 227 189 247 403 300 325 . 655 Shots Fired 599 | . 7 16 69 44 38 132 200 40 20 . 33 Gun 250 | . 7 4 15 20 24 89 46 19 12 . 14 Cannon 329 | . . 12 46 24 14 43 154 18 4 . 14 Launcher 20 | . . . 8 . . . . 3 4 . 5 Special . | . . . . . . . . . . . . Kinetic 234 | . 4 4 15 20 24 47 107 10 . . 3 Thermal 319 | . . 12 46 24 14 68 93 27 12 . 23 Explosive 20 | . . . 8 . . . . 3 4 . 5 Electromagnetic 26 | . 3 . . . . 17 . . 4 . 2 Robot Hit Streak 16 | . 4 7 5 6 14 16 15 9 7 . 5 Robot Miss Streak 8 | . 2 1 6 3 2 5 8 2 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 350 | . 4 9 17 23 27 85 133 22 16 . 14 Core Hits 186 | . 2 4 8 14 13 49 57 18 7 . 14 Critical Kills 3 | . . . . . . 1 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . 3 3 . . . . Meltdown 2 | . . . . . . . 2 . . . . Destroy 1 | . . . . . . 1 . . . . . Blast 2 | . . . . . . 1 1 . . . . Corrupt 2 | . 1 . . . . 1 . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . 1 . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9640 | . 52 183 331 455 490 1932 4155 925 391 . 726 Guns 3276 | . 52 18 43 209 268 1223 669 207 209 . 378 Cannons 5732 | . . 165 288 246 222 688 3468 430 76 . 149 Explosions 593 | . . . . . . . . 288 106 . 199 Melee . | . . . . . . . . . . . . Ramming 39 | . . . . . . 21 18 . . . . Kinetic 3118 | . 21 18 43 209 268 553 1855 101 . . 50 Thermal 5658 | . . 165 288 246 222 1181 2282 536 272 . 466 Explosive 593 | . . . . . . . . 288 106 . 199 Electromagnetic 232 | . 31 . . . . 177 . . 13 . 11 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 4 . . 3 2 2 6 6 7 Average Corruption 3 | . . . 3 . . 2 1 2 2 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . 4 . . 9 4 13 11 23 14 Message Errors 21 | . . . . . . . . 5 4 8 4 Matter Fused 17 | . . . 2 . . 4 . 1 . 6 4 Heat Flow Errors 5 | . . . . . . 1 . 2 . 1 1 Energy Discharges 10 | . . . 1 . . 1 2 . 1 4 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . 1 . . 2 . 3 5 3 2 Misfires 5 | . . . . . . . . 2 1 . 2 Alerts 2 | . . . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots 15 | . . . . . . . 6 . . . 9 Overflow Damage 86 | . . 10 1 . . 25 50 . . . . Projectiles 84 | . . 10 1 . . 25 48 . . . . Explosions . | . . . . . . . . . . . . Melee 2 | . . . . . . . 2 . . . . Knockbacks 10 | . . . . . . 5 5 . . . . Impact 3 | . . . . . . 2 1 . . . . Kinetic 6 | . . . . . . 3 3 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 55 | . . . 23 . . . . 32 . . . Shots 2 | . . . 1 . . . . 1 . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . 4 2 . . . 1 Kicked 6 | . . . . . . 4 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1193 | . . 156 414 351 522 779 441 237 118 . 1193 Average Temperature 200 | . . 79 123 120 282 166 162 89 53 . 509 Received Heat Transfer 1170 | . . 9 39 117 129 378 336 27 . . 135 Effects 74 | . . . 8 3 7 19 2 . . . 35 Shutdowns 12 | . . . . . 2 4 . . . . 6 Energy Bleed 7 | . . . 1 . 1 3 . . . . 2 Interference 18 | . . . 7 3 . 1 1 . . . 6 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 5 | . . . . . 1 1 1 . . . 2 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 21 | . . . . . 3 6 . . . . 12 Damage (core) 6 | . . . . . . 4 . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . Parts Melted 20 | . . . . . 1 4 8 2 4 . 1 Heat Transferred 8839 | . . 296 518 444 370 2273 3417 703 333 . 485 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 90 | 100 100 100 100 100 100 100 53 . . . . Level 1 9 | . . . . . . . 46 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 308 | . 5 31 97 117 90 132 308 . . . . Initial 25 | . . . 5 20 25 . 4 . . . . Average 56 | . . 7 27 44 39 38 159 . . . . Influence Increases 2391 | . 7 79 296 208 165 471 710 200 50 . 205 Destroy 0b10 Robot/C 1600 | . . 40 140 120 120 340 480 180 40 . 140 Destroy 0b10 Robot/NC 55 | . 5 10 5 10 . 10 15 . . . . Destroy Leader 420 | . . 22 42 32 30 100 144 20 10 . 20 Successful Hack 55 | . 2 6 32 15 . . . . . . . Disable Machine 105 | . . . 45 15 15 15 15 . . . . Destroy Structure 81 | . . 1 17 1 . 6 56 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 60 | . . . 15 . . . . . . . 45 Influence Decreases 2369 | . 7 64 262 199 223 461 470 450 18 32 183 Entered New Map 203 | . . . 10 29 33 . 6 93 . 32 . Time Decay 1850 | . 7 64 237 170 190 385 324 347 18 . 108 Lost Part 301 | . . . . . . 76 140 10 . . 75 Purge Threat 15 | . . . 15 . . . . . . . . Squads Dispatched 23 | . 1 1 . 3 2 6 10 . . . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination 3 | . . . . . 1 1 1 . . . . Reinforcement 11 | . 1 1 . 3 . 2 4 . . . . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . 3 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 2 3 8 10 6 19 28 9 2 . 12 Peak Tracking Total 9 | . 1 1 3 4 3 4 9 8 2 . 6 Tactical Retreats 3 | . . . 1 . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 10 | . 2 . 5 . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . 3 1 1 1 1 . . . . Max in Single Turn 1 | . . . 1 1 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 36 | . 4 2 11 3 1 7 1 . . 7 . Terminals 23 | . 2 1 11 3 . 5 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 104 | . 6 10 22 9 3 11 1 . . 42 . Successful 71 | . 3 6 12 4 2 2 . . . 42 . Failed 32 | . 3 3 10 5 1 9 1 . . . . Catastrophic 7 | . 2 . . 2 . 2 1 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 8 | . . . . . . 7 1 . . . . Terminals 45 | . 3 3 22 9 . 7 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 13 | . . 7 . . 3 3 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 59 | . . 1 12 4 . . . . . 42 . Record 35 | . . . 1 . . . . . . 34 . Part Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 7 | . . 1 2 . . . . . . 4 . Open Door 4 | . . . 4 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . 5 . . 2 1 . . . . . Insert Component 4 | . . 2 . . 1 1 . . . . . Analyze 3 | . . 2 . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 1 7 3 1 5 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . 1 1 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2479 | . 317 223 826 246 . 254 126 . . 6 481 IFF 254 | . . . . . . 254 . . . . . Seismic 1612 | . 317 223 826 246 . . . . . . . Jamming 613 | . . . . . . . 126 . . 6 481 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7394 | 55 368 223 837 452 435 1157 889 926 956 615 481 Spaces Moved 3749 | 31 198 126 509 378 275 599 291 423 504 226 189 Core 13 | 10 . . 3 . . . . . . . . Treads 630 | 21 198 126 285 . . . . . . . . Legs 1688 | . . . . . . 182 291 423 504 226 62 Wheels 1309 | . . . 221 378 275 417 . . . . 18 Hover 109 | . . . . . . . . . . . 109 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 90 105 120 182 182 182 262 153 Average Speed 170 | 124 160 160 137 101 129 154 228 209 185 262 217 Slowest Speed 470 | 160 160 160 350 105 135 260 470 250 262 262 425 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 36 15 57 43 6 16 8 62 68 62 27 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . . 3 . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 174 | . . . 61 1 . 3 28 33 14 . 34 Melee . | . . . . . . . . . . . . Projectile 51 | . . . . 1 . 3 28 5 2 . 12 AOE 123 | . . . 61 . . . . 28 12 . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total 4330 | 47 243 139 595 419 326 733 393 445 517 251 222 Wait 56 | 5 19 3 4 5 3 12 4 . . . 1 Move 3738 | 30 197 125 508 377 274 598 290 422 503 225 189 Hop . | . . . . . . . . . . . . Pick Up 121 | 7 14 4 11 7 17 27 16 2 3 10 3 Fast Attach 17 | 1 1 . 12 1 . . 2 . . . . Attach 74 | 4 4 2 3 3 4 20 13 8 2 4 7 Detach 7 | . . . . 1 1 1 1 2 1 . . Swap 53 | . 1 . 9 2 6 17 6 2 . 5 5 Drop 64 | . 3 1 18 8 4 16 5 . 1 7 1 Fire 192 | . 4 4 30 15 16 38 54 9 7 . 15 Melee 1 | . . . . . 1 . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 6 | . . . . . . 4 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Repaired Autogun 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Weapon x2 578 | -9/Materials | Central database locked down 613 | -9/Materials | Discovered new exit (range 9) 647 | -9/Materials | Entered Storage 754 | -9/Storage | Build established: Gunner 954 | -9/Storage | Learned location of Armory (-4) 1355 | -9/Storage | Discovered new exit (range 5) 1484 | -9/Storage | Entered Materials 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Build established: Tank 1894 | -8/Materials | Discovered new exit (range 15) 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2155 | -7/Factory | Discovered new exit (range 13) 2246 | -7/Factory | Build established: Gunner 2371 | -7/Factory | Entered another Factory area 2371 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2683 | -6/Factory | Build established: Scavenger-Gunner 3167 | -6/Factory | Garrison activated, responded to threat 3183 | -6/Factory | Core integrity fell below 50% 3226 | -6/Factory | Lost 6 parts (1n3u2w) 3515 | -6/Factory | Discovered new exit (range 6) 3528 | -6/Factory | Entered another Factory area 3528 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3755 | -5/Factory | Garrison activated, responded to threat 4089 | -5/Factory | Lost 4 parts (1p1n2w) 4092 | -5/Factory | Garrison activated, responded to threat 4394 | -5/Factory | Discovered new exit (range 4) 4417 | -5/Factory | Entered Upper Caves 4444 | -5/Upper Caves | Lost 4 parts (1u3w) 4715 | -5/Upper Caves | Destroyed 8 combat bots 4814 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4857 | -5/Upper Caves | Encountered a Warlord checkpoint 4979 | -5/Upper Caves | Build established: Gunner 5243 | -5/Upper Caves | Learned location of 2 exits from Factory 5318 | -5/Upper Caves | Discovered new exit (range 9) 5338 | -5/Upper Caves | Identified exit to Upper Caves 5343 | -5/Upper Caves | Entered another Upper Caves area 5434 | -5/Upper Caves | Build established: Scavenger-Gunner 6154 | -5/Upper Caves | Learned Factory interactive machine intel 6255 | -5/Upper Caves | Discovered new exit (range 13) 6297 | -5/Upper Caves | Identified exit to Zhirov 6299 | -5/Upper Caves | Entered Zhirov 6299 | -5/Zhirov | Discovered new exit (range 3) 6302 | -5/Zhirov | Identified exit to Proximity Caves 6347 | -5/Zhirov | Met Zhirov 6451 | -5/Zhirov | Learned location of Quarantine (-3) 6451 | -5/Zhirov | Learned location of Testing (-2) 6451 | -5/Zhirov | Learned location of Command (-1) 6475 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6661 | -5/Zhirov | Found Alien Artifact 6662 | -5/Zhirov | Identified Transdimensional Reconstructor 6662 | -5/Zhirov | Warped through subspace 6736 | -5/Zhirov | Found Alien Artifact 6854 | -5/Zhirov | Build established: Gunner 6914 | -5/Zhirov | Entered Proximity Caves 7199 | -4/Proximity Caves | Core integrity fell below 50% 7212 | -4/Proximity Caves | Core integrity fell below 20% 7249 | -4/Proximity Caves | Lost 3 parts (1p2w) 7284 | -4/Proximity Caves | Spotted B-86 Titan 7341 | -4/Proximity Caves | Lost 4 parts (1n3w) 7382 | -4/Proximity Caves | Identified Integrated Dissipator 7382 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 7395 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07310_ Cld. Gravmag System destroyed. 07311_ System corrupted: Component data lost. 07353_ System corrupted: Heat flow error (+111). 07355_ Slug penetrates Wall. 07360_ Exp. Utility Shielding destroyed. 07360_ Penetrated by Slug. 07360_ Slug penetrates Wall. 07363_ Railgun destroyed. 07363_ Penetrated by Slug. 07363_ Slug penetrates Wall. 07367_ Acquired 6 matter. 07374_ Slug penetrates Wall. 07377_ Mak. Hover Unit destroyed. 07377_ Lgt. Nuclear Core destroyed. 07382_ Identified Integrated Dissipator. 07382_ Integrated Dissipator installed, core heat dissipation increased (+20). 07382_ Wheel destroyed. 07384_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??? ??????# ????????????????????????????????? | | ???? #?????# #????????????????????????????????? | | ????? #?????# #????????????????????????????????? | | ####?# #?????# ###??????????????????????????????? | | #?# ##????# ####???????????????????????????? | | #?# ###### #???????????????????????????? | | ##?# #?######????????????????????? | | "### # ???????????????????? | | " ???????????????????? | | #?????????????????????????? | | "" ####??????????????????????????? | | ""#" ##?####????????????????????????? | | "###"" "### ##???????????????????????? | | % ##???" ""# #???????????????????????? | | % ##??# ## #???????????????????????? | | % #??##" ##??????????????????????? | | #??### "#??????????????????????? | | #??# ##??????????????????????? | | "##??## "" ##??????????????????????? | | "#????####"" #??????????????????????? | | #???????#" ##??????????????????????? | | ##??????# "#???????????????????????? | | #??????### #" #???? #????????????????? | | #????????# ####?? #?????????????????? | | "#"## #" ="#???????#% #### s#??????????????????? | | ####?#### ##???????# @s #??????????????????? | | ????????# #????????###### s #??????????????????? | | ????????# #?????????????? #??????????????????? | | ????????# #??????????????? #??????????????????? | | ???????? ##??????????????? #?????????????????? | | ???????? ????????????????? #?????????????????? | | ??????? ????????????????? #?????????????????? | | ??????? ?????????????????? ?????????????????? | | ??????? ?????????????????? ????????????????? | | ?????? ??????????????????? ???????????????? | | ?????? ???????????????????#####??????????????? | | ?????? # ??????????????????????????????????????? | | ????? ?#??????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Core Shielding 30 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 77% | -10/Materials Studied --------- Autogun | -9/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech DIY Cooler Deductive Reasoning Heavy Suspicion Overkill Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TerrorMobileLance Manual? 0 Play Time 01:18:21 Cumulative 51.0 hours Start 2026.10.02 @ 16:51:02 End 2026.10.22 @ 17:43:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37e97c4c-a76c-4c5a-9722-48a9e5b1d63a