Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 21:47:54 // Winter2019/RPGLIKE Player: delet0r Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (201) 1005 Value Destroyed (8628) 8628 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (1891) 1891 TOTAL SCORE: 17304 Bonus ------- High Alert Combat Kills 891 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 830/835 System Corruption 1% Temperature Cool (3) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Heavy Treads VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (9) ------ High-capacity Battery Advanced Signal Interpreter Advanced Melee Analysis Suite Actuator Array Force Booster Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Molecular Deconstructor Power Sword > --- INVENTORY (3) ---- Improved Datajack Katana Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Battery Advanced Signal Interpreter Advanced Melee Analysis Suite Actuator Array Force Booster Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Molecular Deconstructor Power Sword > --- INVENTORY -------- Improved Datajack Scythe [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Heavy Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Force Booster Device Force Booster Storage High-capacity Battery Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Reactive Plating Weapon Katana Ballistic Gun Heavy Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 15 | . . 4 2 1 3 2 2 1 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . 1 . . . . Utility 8 | . . 2 1 . 2 1 2 . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 91 | 3 . 12 18 10 3 16 5 10 1 4 4 5 Power 19 | 1 . 2 2 3 2 2 2 1 . 1 2 1 Engine 14 | 1 . 2 2 3 2 2 . . . 1 1 . Core 2 | . . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . 1 . . . 1 1 Propulsion 22 | 1 . 3 11 3 . . . 2 . . . 2 Treads 1 | . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 18 | . . 2 10 3 . . . 2 . . . 1 Utility 38 | . . 5 3 4 1 11 3 4 1 3 2 1 Device 17 | . . 2 2 3 . 4 1 3 . 1 1 . Storage 3 | . . . . . . 1 . 1 . . . 1 Processor 8 | . . 1 1 . . 4 1 . . 1 . . Hackware 5 | . . . . . 1 . 1 . 1 1 1 . Protection 5 | . . 2 . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 1 . 2 2 . . 3 . 3 . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 8 | . . 1 2 . . 3 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 3 . . . 1 . . 4 1 Parts Lost 19 | . . 1 5 2 . 2 3 1 2 1 . 2 Power 3 | . . . . . . . 2 . 1 . . . Propulsion 4 | . . . 2 . . . . . . 1 . 1 Utility 11 | . . 1 2 2 . 2 1 1 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . Highest Loss Streak 3 | . . 1 3 1 . 2 3 1 2 1 . 2 Average Slot Usage (%) 92 | . 75 96 87 93 99 97 96 91 87 89 87 89 Engine 8 | . 25 18 10 9 14 12 6 . . 4 5 . Core 1 | . . . . . . . 3 5 5 5 5 5 Reactor 1 | . . . . . . . 1 5 2 . . 4 Wheel 1 | . 25 17 . . . . . . . . . . Flight 22 | . . 3 23 33 33 25 24 19 21 18 15 15 Device 16 | . . 15 14 9 16 20 23 23 17 15 21 15 Processor 10 | . . 6 14 15 8 8 11 10 10 12 10 10 Hackware 5 | . . . . . . 6 6 10 14 15 13 15 Protection 2 | . . 3 3 6 8 4 . . . . . . Ballistic Gun 2 | . 25 22 5 . . . . . . . . . Slashing Weapon 14 | . . 7 14 19 16 14 17 15 15 15 15 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 7 7 16 19 24 27 39 35 48 47 45 45 49 Greatest Support 85 | 16 16 26 28 46 46 46 39 56 56 56 47 85 Greatest Overweight (x) 4 | . . 4 1 . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 2 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . 1 1 2 3 3 3 3 3 3 3 Most Carried 3 | . . 1 1 2 3 3 3 3 3 3 2 3 Average Carried 1 | . . . . 1 2 2 2 2 2 2 2 2 Final Capacity 3 | . . 1 1 2 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 1 2 3 2 2 3 2 2 2 3 Class Distribution -------------------- 60% | Hacker-Sprinter 10% | Scavenger-Mutant 10% | Scavenger-Sprinter 8% | Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1255 | 230 39 214 197 110 10 160 45 110 10 30 . 100 Remotely . | . . . . . . . . . . . . . Salvage Created 8259 | . 94 335 1188 1061 881 766 1341 836 1024 336 . 397 Parts 464 | . 9 30 61 83 49 46 67 34 40 30 . 15 Haulers Intercepted 8 | . . . 4 2 . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 41 31 . 12 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 180 | . 4 9 27 27 29 15 22 12 18 12 . 5 Melee 168 | . . 2 27 27 29 15 22 12 18 12 . 4 Guns 11 | . 4 7 . . . . . . . . . . Classes Destroyed 13 | . 2 2 3 2 1 1 1 1 . . . . Hauler 8 | . . . 4 2 . 1 1 . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . Operator 5 | . . . . . . 1 1 3 . . . . Watcher 6 | . . . . 1 . 1 3 1 . . . . Swarmer 36 | . 3 . 6 . 12 4 . 5 2 3 . 1 Grunt 87 | . 1 4 13 15 11 5 18 2 10 7 . 1 Brawler 7 | . . . 1 2 1 . . 1 2 . . . Duelist 4 | . . 1 1 1 . . . . 1 . . . Sentry 37 | . . 4 4 9 3 6 3 3 3 1 . 1 Specialist 1 | . . . . . 1 . . . . . . . Hunter 5 | . . . 2 . 1 . . . . 1 . 1 Programmer 1 | . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . 1 . . . 1 Best Kill Streak 11 | . 3 4 11 10 11 6 6 5 11 7 . 3 Combat Bots Only 11 | . 3 4 10 7 11 5 4 5 11 7 . 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 2 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . 1 1 1 2 1 1 1 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Damage Taken 11942 | . 341 534 1952 1122 976 1661 1225 915 935 405 . 1876 Core 9336 | . 294 426 1547 870 658 1215 982 749 766 337 . 1492 Absorbed by Shields 868 | . . . . . . . . 282 342 150 . 94 Redirected to Core 6921 | . 154 246 1095 539 460 932 797 580 587 236 . 1295 Core Remaining (%) 81 | 100 59 84 . . 91 62 90 . . . . . Volleys Fired 51 | . 13 28 . . . . . . . . . 10 Largest 2 | . 1 2 . . . . . . . . . 1 Hottest 43 | . 20 43 . . . . . . . . . . Shots Fired 65 | . 13 42 . . . . . . . . . 10 Gun 55 | . 13 42 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . 10 Kinetic 55 | . 13 42 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 5 10 . . . . . . . . . 2 Robot Miss Streak 3 | . 1 3 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 602 | . 9 34 87 86 80 47 104 66 50 22 . 17 Core Hits 254 | . 5 14 33 34 32 25 45 22 22 15 . 7 Critical Hits 20 | . 1 . 1 3 4 1 6 1 . 2 . 1 Critical Kills 6 | . . . . 2 . . 2 . . 2 . . Critical Parts Destroyed 13 | . 1 . 1 1 4 1 4 1 . . . . Melee Attacks 662 | . . 3 97 113 105 52 112 82 56 25 . 17 Impact . | . . . . . . . . . . . . . Slashing 662 | . . 3 97 113 105 52 112 82 56 25 . 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . 5 5 2 4 2 1 3 . . . Combat Hostiles 7 | . . . . 1 2 2 1 . 1 . . . Follow-up Attacks 132 | . . . 4 13 18 10 37 23 16 7 . 4 Damage Inflicted 25201 | . 120 511 3421 3270 2772 2239 4756 3522 2825 1184 . 581 Guns 529 | . 120 409 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 24672 | . . 102 3421 3270 2772 2239 4756 3522 2825 1184 . 581 Ramming . | . . . . . . . . . . . . . Kinetic 529 | . 120 409 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 24672 | . . 102 3421 3270 2772 2239 4756 3522 2825 1184 . 581 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1058 | . . . 244 234 97 41 150 169 86 37 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1058 | . . . 244 234 97 41 150 169 86 37 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . . 10 8 81 248 106 11 364 3 . . . Average Temperature 44 | . . 4 2 18 74 43 4 157 2 . . . Received Heat Transfer 3463 | . 69 186 792 576 261 636 426 102 229 105 . 81 Effects 5 | . . . . . 4 . . 1 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 4 | . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Peak Influence 1102 | . 100 332 750 508 1102 722 551 242 . . . . Average Influence 345 | . 31 182 434 274 685 446 305 105 . . . . Maximum Alert Level 4 | . . 1 3 2 4 3 2 1 . . . . Low Security (%) 32 | 100 100 48 12 25 3 11 35 92 . . . . Level 1 31 | . . 51 35 61 13 26 31 7 . . . . Level 2 26 | . . . 42 13 29 58 33 . . . . . Level 3 8 | . . . 9 . 50 3 . . . . . . Level 4 . | . . . . . 2 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 3 5 . 1 6 3 . . . . Investigation 7 | . 1 . 3 . . 1 1 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . . 2 . 2 . . 3 2 . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . 1 1 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 6 13 37 37 39 20 33 19 18 14 . 8 Peak Tracking Total 11 | . 4 3 11 8 4 6 5 6 9 7 . 3 Tactical Retreats 15 | . . . 2 3 6 1 1 . 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . 1 2 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . 2 8 . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 65 | . . 3 10 11 . 15 7 8 . 2 9 . Terminals 40 | . . 1 7 9 . 11 6 6 . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . Recycling Units 4 | . . 2 1 . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 219 | . . 6 37 38 . 41 22 21 . 6 48 . Successful 162 | . . 2 23 29 . 21 16 17 . 6 48 . Failed 55 | . . 4 13 9 . 19 6 4 . . . . Catastrophic 9 | . . . 4 . . 3 2 . . . . . Database Lockouts 3 | . . . 1 . . 2 . . . . . . Manual 75 | . . 2 16 14 . 24 10 8 . . . 1 Terminals 136 | . . 1 29 34 . 34 20 18 . . . . Fabricators 5 | . . . . . . 3 . 2 . . . . Repair Stations 4 | . . . 2 1 . 1 . . . . . . Recycling Units 12 | . . 5 4 . . 3 . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . Garrison Access 5 | . . . . 3 . . 2 . . . . . Terminal Hacks 129 | . . . 14 22 . 14 11 14 . 6 48 . Record 60 | . . . 4 4 . 5 4 2 . 5 36 . Part Schematic 8 | . . . . 2 . . 1 1 . . 4 . Robot Analysis 7 | . . . 2 . . . . 1 . . 4 . Prototype ID Bank 7 | . . . 1 1 . . . 1 . . 4 . Open Door 3 | . . . . 2 . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . . . 1 . 1 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . Garrison Index 1 | . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 2 . 1 . . . . . . Unreport Threat 17 | . . . 2 5 . 5 2 3 . . . . Locate Traps 6 | . . . 1 . . 2 . 3 . . . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . . . 1 . . 2 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . 2 1 . . 1 . . . . . . Retrieve Components 4 | . . 2 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Coupler Status 2 | . . . . 1 . . 1 . . . . . Unauthorized Hacks 53 | . . 2 15 10 . 14 10 2 . . . . Terminals 14 | . . . 4 3 . 4 3 . . . . . Botnet 14 | . . . 4 3 . 4 3 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Report 2 | . . . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . Researchers 1 | . . . 1 . . . . . . . . . Extract 2 | . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Reprogram 2 | . . . . 1 . . 1 . . . . . Data Cores Recovered 4 | . . . . . . 1 . 3 . . . . Used 2 | . . . . . . . . 2 . . . . Hacking Detections 47 | . . 3 10 7 . 14 7 6 . . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 2 . . 1 2 . . 4 . Parts Built 2 | . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . 212 . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 2 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Attached 1 | . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 3 . . . . . 2 . . Largest Group 3 | . . . . 3 2 . . . . 2 . . Highest-Rated Group 40 | . . . . 15 10 . . . . 40 . . Highest-Rated Ally 20 | . . . . 5 5 . . . . 20 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . Total Damage 82 | . . . . . 82 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 7 | . . . 2 . . . . 1 . . 4 . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4461 | 41 108 303 561 599 443 503 543 376 300 231 76 377 Spaces Moved 6119 | 43 81 183 539 704 499 1194 721 702 475 483 217 278 Core 30 | 11 . 1 18 . . . . . . . . . Treads 172 | . . . . . . . . . . . . 172 Legs . | . . . . . . . . . . . . . Wheels 238 | 32 81 125 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5679 | . . 57 521 704 499 1194 721 702 475 483 217 106 Fastest Speed 26 | 50 100 37 29 26 26 26 26 26 28 28 30 28 Average Speed 34 | 87 100 80 35 27 26 26 26 28 28 29 30 111 Slowest Speed 250 | 100 100 250 120 32 26 26 32 30 30 103 30 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 27 27 55 85 67 34 25 25 60 70 62 43 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 5 1 . . Spaces Dug 12 | . . . . 6 . . . 5 . . . 1 Terrain Destroyed 12 | . . . . 6 . . . 5 . . . 1 Melee 12 | . . . . 6 . . . 5 . . . 1 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Total 7585 | 45 95 288 769 963 685 1324 961 794 581 545 226 309 Wait 352 | . . 35 64 59 40 12 96 13 30 3 . . Move 6099 | 42 80 182 537 701 497 1193 720 697 474 482 216 278 Hop 3 | . . . . 1 . . . 2 . . . . Pick Up 25 | . . 1 3 2 3 4 5 2 2 2 . 1 Fast Attach 79 | 3 . 10 16 10 1 14 4 7 . 4 6 4 Attach 5 | . . . 1 . 1 . . 1 1 . . 1 Detach 3 | . . . . . . 1 . 1 . . . 1 Swap 9 | . . 2 1 . 1 2 1 2 . . . . Drop 67 | . . 6 13 7 2 15 5 7 2 4 4 2 Fire 51 | . 13 28 . . . . . . . . . 10 Melee 481 | . . 3 91 91 80 39 68 50 34 15 . 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . 1 10 23 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 377 | . 2 21 42 82 37 44 62 12 38 35 . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: [Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 3) 150 | -10/Materials | Entered another Materials area 152 | -9/Materials | Reached level 2 211 | -9/Materials | Core integrity fell below 50% 242 | -9/Materials | Upgraded with Weapon slot (x1) 258 | -9/Materials | Upgraded with Utility slot (x1) 392 | -9/Materials | Reached level 3 402 | -9/Materials | Upgraded with Propulsion slot (x1) 428 | -9/Materials | Discovered new exit (range 15) 445 | -9/Materials | Upgraded with Utility slot (x1) 453 | -9/Materials | Entered another Materials area 455 | -8/Materials | Reached level 4 483 | -8/Materials | Upgraded with Utility slot (x1) 602 | -8/Materials | Build established: Scavenger-Mutant 647 | -8/Materials | Reached level 5 669 | -8/Materials | Core integrity fell below 50% 709 | -8/Materials | Destroyed 10 combat bots 781 | -8/Materials | Lost 3 parts (2n1w) 799 | -8/Materials | Reached level 6 803 | -8/Materials | Discovered new exit (range 16) 814 | -8/Materials | Upgraded with Propulsion slot (x1) 910 | -8/Materials | Discovered new exit (range 3) 937 | -8/Materials | Identified exit to Storage 937 | -8/Materials | Central database locked down 1011 | -8/Materials | Repaired Katana 1014 | -8/Materials | Entered Storage 1016 | -8/Storage | Reached level 7 1137 | -8/Storage | Destroyed 7 combat bots 1162 | -8/Storage | Reached level 8 1295 | -8/Storage | Build established: Scavenger-Sprinter 1317 | -8/Storage | Upgraded with Propulsion slot (x1) 1396 | -8/Storage | Reached level 9 1404 | -8/Storage | Garrison activated, responded to threat 1554 | -8/Storage | Identified exit to Garrison 1579 | -8/Storage | Discovered new exit (range 4) 1604 | -8/Storage | Reached level 10 1613 | -8/Storage | Entered Garrison 1613 | -8/Garrison | Accompanied by 2 allies 1622 | -8/Garrison | Triggered checkpoint 1638 | -8/Garrison | Garrison Relay disabled 1644 | -8/Garrison | Triggered checkpoint 1652 | -8/Garrison | Reached level 11 1662 | -8/Garrison | Build established: Hacker-Sprinter 1670 | -8/Garrison | Triggered checkpoint 1677 | -8/Garrison | Triggered checkpoint 1682 | -8/Garrison | Upgraded with Power slot (x1) 1713 | -8/Garrison | Triggered checkpoint 1734 | -8/Garrison | Triggered checkpoint 1793 | -8/Garrison | Discovered new exit (range 10) 1822 | -8/Garrison | Triggered checkpoint 1829 | -8/Garrison | Destroyed 11 combat bots 1832 | -8/Garrison | Reached level 12 1858 | -8/Garrison | Triggered checkpoint 1967 | -8/Garrison | Discovered new exit (range 16) 1970 | -8/Garrison | Triggered checkpoint 2024 | -8/Garrison | Discovered new exit (range 20) 2031 | -8/Garrison | Installed Relay Interface Framework 2040 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Upgraded with Utility slot (x2) 2046 | -8/Garrison | Garrison Relay disabled 2056 | -8/Garrison | Entered Factory 2058 | -7/Factory | Reached level 13 2130 | -7/Factory | Upgraded with Utility slot (x1) 2197 | -7/Factory | Central database locked down 2245 | -7/Factory | Discovered new exit (range 11) 2260 | -7/Factory | Identified exit to Factory 2274 | -7/Factory | Discovered exit to Factory (range 5) 2316 | -7/Factory | Reached level 14 2384 | -7/Factory | Upgraded with Weapon slot (x1) 2440 | -7/Factory | Core integrity fell below 50% 2507 | -7/Factory | Discovered exit to Factory (range 13) 2559 | -7/Factory | Entered another Factory area 2561 | -6/Factory | Reached level 15 2597 | -6/Factory | Core integrity fell below 50% 2634 | -6/Factory | Discovered new exit (range 16) 2705 | -6/Factory | Reached level 16 2893 | -6/Factory | Lost 3 parts (2p1u) 2909 | -6/Factory | First assault squad dispatched 2970 | -6/Factory | Reached level 17 3072 | -6/Factory | Discovered new exit (range 15) 3087 | -6/Factory | Upgraded with Utility slot (x2) 3101 | -6/Factory | Identified exit to Factory 3102 | -6/Factory | Entered another Factory area 3104 | -5/Factory | Reached level 18 3122 | -5/Factory | Discovered new exit (range 6) 3124 | -5/Factory | Identified exit to Factory 3243 | -5/Factory | Upgraded with Propulsion slot (x1) 3333 | -5/Factory | Identified exit to Upper Caves 3346 | -5/Factory | Reached level 19 3370 | -5/Factory | Spotted B-75 Beast 3393 | -5/Factory | Fabricated Nuclear Pulse Array? 3402 | -5/Factory | Core integrity fell below 50% 3409 | -5/Factory | Destroyed B-75 Beast 3478 | -5/Factory | Entered Upper Caves 3491 | -5/Upper Caves | Reached level 20 3558 | -5/Upper Caves | Encountered a Warlord checkpoint 3568 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3590 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3660 | -5/Upper Caves | Destroyed 11 combat bots 3691 | -5/Upper Caves | Spotted B-75 Beast 3715 | -5/Upper Caves | Discovered new exit (range 12) 3734 | -5/Upper Caves | Identified exit to Upper Caves 3778 | -5/Upper Caves | Entered another Upper Caves area 3780 | -5/Upper Caves | Reached level 21 3852 | -5/Upper Caves | A Commander dispatched an escort 3854 | -5/Upper Caves | Learned Factory stockpile data 3854 | -5/Upper Caves | Learned Armory stockpile data 3854 | -5/Upper Caves | Learned Armory terminal intel 3901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3939 | -5/Upper Caves | Destroyed 7 combat bots 3988 | -5/Upper Caves | Discovered new exit (range 11) 3991 | -5/Upper Caves | Identified exit to Zhirov 4009 | -5/Upper Caves | Entered Zhirov 4009 | -5/Zhirov | Discovered new exit (range 3) 4010 | -5/Zhirov | Identified exit to Proximity Caves 4015 | -5/Zhirov | Met Zhirov 4023 | -5/Zhirov | Found Alien Artifact 4023 | -5/Zhirov | Identified Transdimensional Reconstructor 4023 | -5/Zhirov | Warped through subspace 4036 | -5/Zhirov | Found Alien Artifact 4036 | -5/Zhirov | Identified Integrated Dissipator 4036 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4062 | -5/Zhirov | Learned location of Quarantine (-3) 4062 | -5/Zhirov | Learned location of Testing (-2) 4062 | -5/Zhirov | Learned location of Command (-1) 4068 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4085 | -5/Zhirov | Entered Proximity Caves 4087 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4087 | -4/Proximity Caves | Reached level 22 4129 | -4/Proximity Caves | Spotted B-86 Titan 4143 | -4/Proximity Caves | Destroyed B-86 Titan 4330 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4342 | -4/Proximity Caves | Found Prototype Special Weapon 4342 | -4/Proximity Caves | Identified Molecular Deconstructor 4440 | -4/Proximity Caves | Build established: Wizard-Mutant 4446 | -4/Proximity Caves | Core integrity fell below 20% 4462 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04453_ Concrete destabilizing. 04453_ Slug penetrates Wall. 04454_ Concrete disintegrates. 04454_ Hpw. Shotgun fries itself beyond repair. 04454_ Concrete destabilizing. 04455_ Concrete disintegrates. 04456_ H-77 Assassin core destabilizing. 04456_ Penetrated by Slug. 04456_ Slug penetrates Wall. 04456_ Penetrated by Slug. 04456_ Slug penetrates Wall. 04458_ H-77 Assassin core entropy levels peaking. 04459_ Imp. Targeting Computer fries itself beyond repair. 04459_ Penetrated by Slug. 04459_ Slug penetrates Wall. 04462_ Myomer Leg fries itself beyond repair. 04462_ Penetrated by Slug. 04462_ Slug penetrates Wall. 04462_ Penetrated by Slug. 04462_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????## ??????????????????? | | ??????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????## ???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #????###????????????? | | ???????????????????????? #???# ##???????????? | | ???????????????????????? #### #???????????? | | ???????????????????????## #???????????? | | ?????#??????????????#### #???????????? | | ????# #?????????????# # ##??????????? | | ?### ??????????????# h ##?????????? | | # ??????????????## @ #?????????? | | ???????????????# #??????????? | | ????????????????## ## ####??????????? | | ??????????????????# #????????????????? | | ??????????????#????# #????????????????? | | #??????????????# ??## ###????????????????? | | #???????????????# ## #??????????????????? | | ????????????????# #?######???????????? | | ????????????????##### x ## ## #???????????? | | ####????????????????# ##?h #???????????? | | # #????????????????# ### ???????????? | | #????????????????## ## ?#??????????? | | #?????????????????# ##?# #??????????? | | #?????????????????## ##?? ??????????? | | # #?????????????????## ##?? ???????????? | | # #???????????####?## ## #??????????? | | # #??????????## ### #??????????? | | ####???????# #?????????? | | ###?????# #?????????? | | ##????### ## ?????????? | | #??????# ## ##?????????????? | | #?????## #? ##??????????????? | | ## ####### ### #? ##???????????????? | | ### #?###? #????????????????? | | ##?# #?????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Range 20 Terrain Scan Density 185 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 76 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Force Boost 3 Offensive Hacking 56 Defensive Hacking 5 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Extracted Minigun | -8/Storage | Hacked Imp. Heavy Armor Plating | -8/Storage | Hacked Nuclear Pulse Array | -6/Factory | Hacked Imp. Shock Absorption System | -5/Factory | Extracted Imp. System Restoration Module | -5/Factory | Hacked Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Ambidextrous Brute Force Deadly Force Deconstruction Melee Specialist Subspace Traveler The Science Guy Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Fac Upp Upp Zhi Pro Levels Raised 21 | . . 2 3 4 2 2 3 2 1 1 . 1 XP Earned 35698 | 3000 500 2700 5300 5139 3575 3125 4214 3335 1897 997 316 1600 XP Spent 29725 | . . 5610 4625 2615 4820 4030 5050 1600 360 . . 1015 Upgrades 65 | . . 23 11 6 10 4 3 2 2 . . 4 Power Slot 1 | . . . . . 1 . . . . . . . Propulsion Slot 4 | . . 1 1 1 . . . 1 . . . . Utility Slot 8 | . . 2 1 . 2 1 2 . . . . . Weapon Slot 2 | . . 1 . . . 1 . . . . . . Core Integrity 20 | . . 12 . 3 . . . . 2 . . 3 Heat Dissipation 6 | . . . . . 4 1 1 . . . . . Energy Generation 2 | . . . 1 1 . . . . . . . . Energy Storage 1 | . . . . . . . . 1 . . . . Mass Support 3 | . . 2 . . . 1 . . . . . . Inventory Capacity 3 | . . 1 . 1 1 . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . Sensor Range 3 | . . . 2 . 1 . . . . . . . Terrain Scan Density 1 | . . . . . 1 . . . . . . . Ranged Accuracy 1 | . . . . . . . . . . . . 1 Melee Accuracy 4 | . . 4 . . . . . . . . . . Hack Attack % 4 | . . . 4 . . . . . . . . . Hack Defense % 1 | . . . 1 . . . . . . . . . Protomatter Created 3192 | . 16 163 406 702 381 279 452 91 284 343 . 75 Integrity Restored 8312 | . 48 489 918 1829 745 953 1356 273 852 807 . 42 Core 7838 | . 48 489 918 1648 575 830 1356 273 852 807 . 42 Parts 474 | . . . . 181 170 123 . . . . . . Protomatter Decayed 526 | . . 133 100 137 82 . . . . 74 . . Game ------ Seed GravityThrusterDerivative Manual? 0 Play Time 03:40:48 Cumulative 37.0 hours Start 2020.01.09 @ 22:24:39 End 2020.02.05 @ 21:47:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db217e89-baf6-40a4-aeeb-1ecbfd3c970d