Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 17:52:45 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (376) 376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3531 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 35/100 System Corruption 7% Temperature Cool (68) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Faulty Cooled Airjet > --- UTILITY (8) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Heavy Laser Enhanced Autogun > --- INVENTORY (6) ---- Long-range Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Weapon Cycler > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon > --- INVENTORY -------- Aerolev Unit Cooled Airjet Long-range Sensor Array Kinecellerator Enhanced Autogun [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Improved Targeting Computer Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Enhanced Autogun Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 39 | 7 1 4 8 7 12 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 1 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 6 | . . 3 1 . 2 Flight . | . . . . . . Utility 13 | 2 . 1 2 5 3 Device 7 | 1 . 1 2 2 1 Storage 1 | 1 . . . . . Processor 5 | . . . . 3 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 . 4 1 6 Energy Gun 3 | . . . 2 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 . . 2 . 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 90 | . 100 90 93 93 84 Engine 7 | . 14 11 9 7 4 Leg 2 | . 28 6 . . . Hover 24 | . . 22 35 30 18 Device 16 | . 14 17 22 18 11 Storage 7 | . 14 11 9 7 6 Processor 15 | . . . . 14 31 Ballistic Gun 9 | . 20 11 10 11 3 Ballistic Cannon 2 | . . . . 3 4 Launcher 1 | . 8 11 . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 14 15 22 24 34 Greatest Support 36 | 20 20 27 36 27 27 Greatest Overweight (x) 11 | 2 . 1 1 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 3 5 6 6 6 Average Carried 4 | 2 2 3 4 5 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 2 3 4 6 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 587 | 246 . 82 . 103 156 Remotely 82 | . . 82 . . . Salvage Created 443 | 55 . . 52 83 253 Parts 24 | 3 . . 4 7 10 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 11 | . . . 1 2 8 Guns 3 | . . . 1 . 2 Cannons 8 | . . . . 2 6 Classes Destroyed 5 | 1 . . 1 3 . Worker 1 | . . . . 1 . Hauler 2 | . . . . 1 1 Recycler 1 | 1 . . . . . Swarmer 9 | . . . . 2 7 Sentry 2 | . . . 1 . 1 Best Kill Streak 4 | 1 . . 1 2 4 Combat Bots Only 4 | . . . 1 2 4 Max Kills in Single Turn 1 | 1 . . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2092 | . . 58 54 82 1898 Core 880 | . . 13 . . 867 Absorbed by Shields . | . . . . . . Core Remaining (%) 99 | 100 100 96 100 100 . Volleys Fired 53 | 5 . . 5 8 35 Largest 2 | 2 . . 2 2 2 Hottest 133 | 40 . . 126 73 133 Shots Fired 98 | 10 . . 10 16 62 Gun 53 | 10 . . 10 8 25 Cannon 45 | . . . . 8 37 Launcher . | . . . . . . Special . | . . . . . . Kinetic 77 | 10 . . 8 16 43 Thermal 21 | . . . 2 . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 4 . . 3 4 18 Robot Miss Streak 5 | 5 . . 1 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | 4 . . 6 6 49 Core Hits 23 | 3 . . 2 5 13 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1577 | 51 . . 69 204 1253 Guns 621 | 51 . . 69 80 421 Cannons 941 | . . . . 109 832 Explosions . | . . . . . . Melee . | . . . . . . Ramming 15 | . . . . 15 . Kinetic 1138 | 51 . . 51 189 847 Thermal 424 | . . . 18 . 406 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Targeting Errors 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . . . . 1 26 Projectiles 27 | . . . . 1 26 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 2 3 Impact . | . . . . . . Kinetic 4 | . . . . 1 3 Secondary 1 | . . . . 1 . Self-Inflicted Damage 7 | . . . . 7 . Shots . | . . . . . . Rammed 3 | . 1 . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 866 | . . 1 60 75 866 Average Temperature 153 | . . 1 18 27 191 Received Heat Transfer 513 | . . 33 9 9 462 Effects 14 | . . . . . 14 Shutdowns 1 | . . . . . 1 Interference 8 | . . . . . 8 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 822 | . . . 37 . 785 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 243 | 5 18 67 117 134 243 Initial 53 | . 3 7 27 53 31 Average 78 | . 9 16 71 57 153 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 83 Level 1 4 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 1 4 4 7 16 Peak Tracking Total 5 | . 1 4 5 4 5 Tactical Retreats 6 | . . 1 . 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 1 | . . . . 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1230 | 83 70 104 140 462 371 Spaces Moved 1342 | 48 56 148 142 670 278 Core 69 | 11 . . . . 58 Treads . | . . . . . . Legs 116 | 37 56 23 . . . Wheels . | . . . . . . Hover 1157 | . . 125 142 670 220 Flight . | . . . . . . Fastest Speed 48 | 50 120 52 48 52 52 Average Speed 73 | 114 120 63 63 61 95 Slowest Speed 600 | 150 120 120 116 116 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 5 17 18 24 24 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1523 | 68 58 158 187 713 339 Wait 19 | . . . 13 3 3 Move 1337 | 47 55 147 141 669 278 Hop . | . . . . . . Pick Up 48 | 9 1 5 12 13 8 Fast Attach . | . . . . . . Attach 29 | 7 . 4 4 3 11 Detach . | . . . . . . Swap 10 | . 1 . 4 4 1 Drop 24 | . . 2 8 11 3 Fire 53 | 5 . . 5 8 35 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 253 | -9/Materials | Discovered new exit (range 11) 258 | -9/Materials | Entered another Materials area 258 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -8/Materials | Build established: Mutant 380 | -8/Materials | Discovered new exit (range 15) 398 | -8/Materials | Entered Factory 398 | -7/Factory | Evolved 2 slots: Utility x2 853 | -7/Factory | Discovered new exit (range 12) 860 | -7/Factory | Entered another Factory area 860 | -6/Factory | Evolved 2 slots: Utility x2 1117 | -6/Factory | Lost 3 parts (2n1w) 1143 | -6/Factory | Core integrity fell below 50% 1167 | -6/Factory | Core integrity fell below 20% 1196 | -6/Factory | Lost 7 parts (1p2n2u2w) 1231 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01144_ Imp. Deuterium Engine destroyed. 01146_ Overheating: Matter decay (-1). 01147_ Overheating: Matter decay (-2). 01153_ System corrupted: Matter fused (-6). 01154_ Imp. Targeting Computer destroyed. 01156_ Overheating: System interference. 01156_ Kinecellerator temporarily disabled. 01156_ Weapon Cycler temporarily disabled. 01157_ Kinecellerator destroyed. 01165_ Magnetic Acceleration Cannon destroyed. 01171_ Matter Pump disabled. 01176_ Acquired 64 matter. 01177_ TXRH8VY1WOF>|GRN<#RVQHA#PHUTG 01199_ Faulty Aerolev Unit destroyed. 01199_ Identified Cld. Airjet. 01199_ Imp. Targeting Computer permanently disabled. 01199_ Malfunction: Power surge. 01216_ Acquired Hvy. Laser. 01217_ ,MM KI5W#VRL#:AR,