Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.13 @ 17:11:20 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (31) 155 Value Destroyed (772) 772 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (35598) 35598 TOTAL SCORE: 44185 Bonus ------- Fragile Parts 2250 Simple Hacker 17916 Unstable Evolution 4500 High Alert Combat Kills 10 Follower Combat Kills 122 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1577/1600 Matter 205/300 Energy 187/190 System Corruption 1% Temperature Cool (5) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (10) -- Diametric Drive Diametric Drive Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (6) ------- Enhanced Nova Cannon Improved KE Penetrator Neutron Missile Launcher Heavy Hammer Makeshift Hammer > --- INVENTORY (5) ---- Particle Reactor Q-thruster Electron Diverter Faulty Experimental Q-thruster Experimental Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Improved KE Penetrator Railgun Neutron Missile Launcher Heavy Hammer Makeshift Hammer > --- INVENTORY -------- Particle Reactor Q-thruster Electron Diverter Experimental Q-thruster Experimental Melee Analysis Suite [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Makeshift Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . 2 2 2 Power 2 | . . . 1 . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . . 1 2 1 1 . . 1 1 Utility 4 | . . . . . . . 1 1 . . . . 1 . 1 Weapon 4 | . . . . . . . 1 . . 1 1 . . 1 . Parts Attached 65 | 3 7 . 9 4 . . 7 5 . 6 . 3 9 6 6 Power 12 | 1 1 . 1 1 . . 2 . . 2 . . 1 2 1 Engine 4 | 1 1 . . . . . 1 . . . . . 1 . . Core 5 | . . . 1 1 . . 1 . . 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 20 | . 2 . 2 1 . . 3 1 . 2 . 3 2 1 3 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . 2 . 2 1 . . 3 1 . 2 . 3 2 1 3 Utility 16 | . 3 . 2 1 . . 1 3 . 1 . . 3 . 2 Device 6 | . 2 . 2 1 . . . . . . . . . . 1 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 2 . . . . 1 . . Hackware 5 | . . . . . . . . 1 . 1 . . 2 . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 1 . 4 1 . . 1 1 . 1 . . 3 3 . Energy Gun 3 | 1 . . 1 . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | 1 1 . 1 . . . . . . . . . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 1 . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 . . . . 2 2 1 Parts Lost 12 | . 1 . 1 1 . . 2 . . . . 6 . 1 . Power 5 | . 1 . . . . . 1 . . . . 2 . 1 . Propulsion 4 | . . . 1 1 . . 1 . . . . 1 . . . Utility 2 | . . . . . . . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . 1 . 1 1 . . 2 . . . . 6 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 64 100 84 93 100 100 88 94 86 87 73 52 55 67 76 Engine 4 | . 12 14 3 . . . 6 7 6 . . . 4 1 . Core 6 | . . . 11 16 22 22 10 7 6 10 10 5 . . . Flight 24 | . 4 28 26 32 33 33 26 25 26 29 26 22 22 24 27 Device 12 | . 18 28 22 22 22 22 18 9 6 . . . . . 4 Processor 5 | . . . . . . . 9 15 13 11 10 8 6 8 7 Hackware 5 | . . . . . . . . 4 6 11 10 8 12 13 12 Energy Gun 3 | . 14 14 9 . . . . . . 3 2 . . . . Ballistic Gun 4 | . 14 14 9 . . . . . . . . . 1 4 4 Launcher 1 | . . . . . . . . 7 6 5 5 1 . . 4 Impact Weapon 10 | . . . 2 22 22 22 18 15 13 11 7 5 4 8 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 9 10 9 14 16 16 16 21 21 21 22 22 14 17 62 62 Greatest Support 79 | 3 14 14 19 19 19 19 22 27 27 28 28 58 45 63 79 Greatest Overweight (x) 3 | 2 3 . . . . . . . . . . . . . . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 5 5 4 4 5 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Hacker-Sprinter 16% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 1043 | 195 310 . 73 70 . . 40 50 20 60 . . 65 85 75 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1281 | . 204 . 126 46 . . 119 73 206 . . . 39 224 244 Parts 36 | . 15 . 6 2 . . 7 1 1 . . . 2 . 2 Haulers Intercepted 7 | . 1 . 1 . . . . 1 1 . . . . 1 2 Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 17 | . 5 . 1 5 . . 1 . . . . . . 1 4 Melee 7 | . . . . 5 . . 1 . . . . . . 1 . Guns 5 | . 5 . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . . . . 4 Classes Destroyed 9 | . 4 . . 1 . . 2 . . . . . . 2 . Hauler 7 | . 1 . 1 . . . . 1 1 . . . . 1 2 Recycler 2 | . . . . . . . 1 . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 7 | . 1 . 2 . . . 1 1 . . . . 1 1 . Swarmer 9 | . 3 . . 2 . . . . . . . . . . 4 Grunt 3 | . 2 . 1 . . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . . Best Kill Streak 4 | . 4 . 2 4 . . 1 1 1 . . . 1 2 4 Combat Bots Only 4 | . 3 . 1 4 . . 1 . . . . . . 1 4 Max Kills in Single Turn 2 | . 1 . 1 1 . . 1 1 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . . . . 1 . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Damage Taken 1540 | . 268 . 122 140 . . 194 . . 22 . 421 51 164 158 Core 433 | . 71 . 35 50 . . 79 . . 22 . 153 . . 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 71 . . . 78 85 100 100 97 . 86 100 100 98 Volleys Fired 47 | . 21 . 13 . . . . . . 1 . . . . 12 Largest 2 | . 2 . 2 . . . . . . 1 . . . . 1 Hottest 120 | . 70 . 79 . . . . . . 75 . . . . 120 Shots Fired 81 | . 42 . 26 . . . . . . 1 . . . . 12 Gun 73 | . 42 . 26 . . . . . . 1 . . . . 4 Cannon 5 | . . . . . . . . . . . . . . . 5 Launcher 3 | . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 38 | . 21 . 13 . . . . . . . . . . . 4 Thermal 40 | . 21 . 13 . . . . . . 1 . . . . 5 Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 . 5 . . . . . . . . . . . . Robot Miss Streak 5 | . 1 . 5 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 94 | . 33 . 16 8 . . 7 4 3 . . . 2 14 7 Core Hits 32 | . 10 . 5 3 . . 2 1 . . . . 1 4 6 Critical Kills 3 | . . . . 1 . . 1 . . . . . 1 . . Critical Parts Destroyed 6 | . . . . 2 . . . . 1 . . . . 1 2 Critical Strikes 11 | . 1 . 1 3 . . 1 . 1 . . . 1 1 2 Burn 2 | . 1 . 1 . . . . . . . . . . . . Smash 9 | . . . . 3 . . 1 . 1 . . . 1 1 2 Melee Attacks 120 | . . . 1 20 . . 17 11 11 2 . . 6 20 32 Impact 120 | . . . 1 20 . . 17 11 11 2 . . 6 20 32 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 1 3 . . . 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . 3 . . 2 1 1 . . . . 1 1 Damage Inflicted 3669 | . 410 . 207 309 . . 288 197 281 . . . 151 569 1257 Guns 575 | . 410 . 165 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 824 | . . . . . . . . . . . . . . . 824 Melee 2270 | . . . 42 309 . . 288 197 281 . . . 151 569 433 Ramming . | . . . . . . . . . . . . . . . . Kinetic 218 | . 171 . 47 . . . . . . . . . . . . Thermal 357 | . 239 . 118 . . . . . . . . . . . . Explosive 824 | . . . . . . . . . . . . . . . 824 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2270 | . . . 42 309 . . 288 197 281 . . . 151 569 433 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 935 | . . . 22 129 . . 89 13 197 . . . . 164 321 Projectiles . | . . . . . . . . . . . . . . . . Explosions 97 | . . . . . . . . . . . . . . . 97 Melee 838 | . . . 22 129 . . 89 13 197 . . . . 164 224 Knockbacks 3 | . . . 1 . . . 1 . . . . . . 1 . Impact 3 | . . . 1 . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 180 | . 180 . 34 . . . . . . 38 . . . 82 128 Average Temperature 37 | . 104 . 16 . . . . . . 2 . . . 39 48 Received Heat Transfer 276 | . 114 . 72 6 . . 72 . . . . 12 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . . 2 2 . . . . 3 . Impact Corruptions 25 | . . . 1 4 . . 4 1 4 . . . . 7 4 Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 1184 | . 777 . 407 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 480 | . 184 71 142 55 . . 311 100 49 198 114 79 79 132 480 Initial 96 | . . 71 27 55 . . . 51 49 23 96 79 . 52 79 Average 105 | . 64 71 66 45 . . 196 88 32 59 112 27 10 69 295 Maximum Alert Level 2 | . . . . . . . 1 . . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 . 100 44 100 100 100 100 100 100 100 45 Level 1 9 | . . . . . . . 55 . . . . . . . 13 Level 2 5 | . . . . . . . . . . . . . . . 41 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . 2 2 3 1 . . 1 2 5 Investigation 6 | . . . . . . . . 2 3 . . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . . 1 1 Reinforcement 6 | . . . . . . . 2 . . . . . 1 1 2 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 4 | . 1 . . . . . 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 83 | . 11 . 8 14 . . 17 2 . 9 . 2 6 3 11 Peak Tracking Total 8 | . 5 . 4 7 . . 8 1 . 2 . 2 4 3 6 Tactical Retreats 15 | . 1 . 1 1 . . 6 . . 3 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 38 | . 5 1 4 . . . 4 2 6 . 2 . 2 5 7 Terminals 29 | . 3 . 3 . . . 4 1 5 . 2 . 2 4 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 87 | . 9 1 8 . . . 11 5 17 . 4 . 4 14 14 Successful 34 | . 2 1 4 . . . 5 . 5 . 2 . 3 6 6 Failed 53 | . 7 . 4 . . . 6 5 12 . 2 . 1 8 8 Catastrophic 11 | . 1 . 1 . . . . . 4 . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 69 | . 7 . 5 . . . 11 3 14 . 4 . 4 10 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 3 . . . . . 3 . . . . 4 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 Terminal Hacks 30 | . 1 1 3 . . . 5 . 5 . 2 . 3 5 5 Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 . . . 1 . . . . . . 1 1 Unreport Threat 3 | . . . . . . . . . 1 . . . 1 1 . Locate Traps 4 | . . . 1 . . . . . . . . . 1 1 1 Security Status 1 | . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Zone Layout 8 | . . . 1 . . . 2 . 2 . 1 . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 3 . . . 3 2 4 . 2 . 1 5 5 Full Trace Events 7 | . 1 . . . . . . 2 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 5 | . . . . 4 . . . . . 1 . . . . . Largest Group 4 | . . . . 4 . . . . . 1 1 . . . . Highest-Rated Group 71 | . . . . 71 . . . . . 49 49 . . . . Highest-Rated Ally 49 | . . . . 31 . . . . . 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . 30 . . . . . 8 . . . . . Total Damage 656 | . . . . 342 . . . . . 314 . . . . . Kills 11 | . . . . 8 . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 3264 | 62 356 223 193 309 53 39 444 202 166 282 26 27 219 250 413 Spaces Moved 5707 | 43 281 101 230 663 156 107 627 522 466 602 59 63 381 613 793 Core 198 | 43 155 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5509 | . 126 101 230 663 156 107 627 522 466 602 59 63 381 613 793 Fastest Speed 22 | 50 37 37 34 34 34 34 32 29 29 28 28 31 33 28 22 Average Speed 34 | 132 81 37 35 34 34 34 34 32 29 28 30 32 33 29 24 Slowest Speed 200 | 150 200 37 37 37 34 34 37 34 29 29 35 35 37 33 29 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 1 8 . 2 1 1 1 3 . . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 55 36 27 91 55 28 57 21 12 20 2 84 13 20 24 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . 2 . 2 . . . . . . . . . Spaces Dug 48 | . . . . . . . 7 5 7 3 . . 3 2 21 Terrain Destroyed 106 | . . . . . . . 7 5 7 3 . . 3 2 79 Melee 46 | . . . . . . . 7 5 7 2 . . 3 2 20 Projectile 5 | . . . . . . . . . . 1 . . . . 4 AOE 55 | . . . . . . . . . . . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total 6759 | 47 366 286 314 711 155 106 837 542 483 706 66 67 462 650 961 Wait 787 | . 47 184 50 33 . 2 185 . 8 76 8 1 64 11 118 Move 5654 | 42 280 100 227 649 155 102 624 519 463 595 58 62 378 608 792 Hop 17 | . . . 1 5 . 2 1 1 1 3 . . 1 2 . Pick Up 34 | 2 7 1 6 2 . . 4 4 1 1 . . 2 3 1 Fast Attach 38 | 3 5 . 3 2 . . 2 1 . 4 . 3 6 5 4 Attach 14 | . 1 . 2 . . . 3 2 . 1 . . 3 1 1 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 13 | . 1 . 4 2 . . 2 2 . 1 . . . . 1 Drop 31 | . 4 1 7 2 . . 2 3 1 2 . . 3 2 4 Fire 47 | . 21 . 13 . . . . . . 1 . . . . 12 Melee 103 | . . . 1 16 . . 14 10 9 2 . . 5 18 28 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . Rewire 5 | . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Entered Mines 434 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 446 | -10/Mines | Met a Derelict bent on vengeance 638 | -10/Mines | Discovered new exit (range 12) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 668 | -9/Materials | Build established: Scavenger-Mutant 828 | -9/Materials | Discovered new exit (range 11) 835 | -9/Materials | Entered Mines 838 | -9/Mines | Received a Mining Laser from a helpful Derelict 875 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 947 | -9/Mines | Assembled infested the area 1003 | -9/Mines | Found a hidden stash of uninstalled traps 1092 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1128 | -9/Mines | Discovered new exit (range 14) 1130 | -9/Mines | Discovered new exit (range 9) 1142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -9/Mines | Discovered new exit (range 5) 1144 | -9/Mines | Entered Exiles 1153 | -9/Exiles | Met 8R-AWN 1159 | -9/Exiles | Met EX-HEX 1168 | -9/Exiles | Met EX-BIN 1173 | -9/Exiles | Aligned with FarCom system 1173 | -9/Exiles | Given EX-Vault access code 1183 | -9/Exiles | Met EX-DEC 1194 | -9/Exiles | Discovered new exit (range 10) 1197 | -9/Exiles | Entered Mines 1231 | -8/Mines | Discovered new exit (range 15) 1236 | -8/Mines | Entered Materials 1236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1237 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Discovered exit to Factory (range 17) 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -7/Factory | Discovered new exit (range 4) 1838 | -7/Factory | Identified exit to Factory 1882 | -7/Factory | Entered another Factory area 1882 | -6/Factory | Evolved 2 slots: Propulsion x2 1990 | -6/Factory | Discovered new exit (range 18) 2002 | -6/Factory | Identified exit to Factory 2048 | -6/Factory | Entered another Factory area 2048 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2232 | -5/Factory | Discovered new exit (range 20) 2269 | -5/Factory | Discovered new exit (range 18) 2322 | -5/Factory | Identified exit to Factory 2330 | -5/Factory | Entered another Factory area 2330 | -4/Factory | Accompanied by 1 ally 2330 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2338 | -4/Factory | Identified exit to DSF 2356 | -4/Factory | Entered DSF 2356 | -4/DSF | Accompanied by 1 ally 2379 | -4/DSF | Discovered new exit (range 12) 2380 | -4/DSF | Additional patrols routed to DSF 2382 | -4/DSF | Identified exit to Research 2383 | -4/DSF | Entered Research 2383 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2406 | -3/Research | Lost 6 parts (2p1n2u1w) 2515 | -3/Research | Identified exit to Research 2525 | -3/Research | Discovered new exit (range 8) 2530 | -3/Research | Identified exit to Armory 2602 | -3/Research | Entered another Research area 2602 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2663 | -2/Research | Build established: Hacker-Sprinter 2837 | -2/Research | Discovered new exit (range 8) 2838 | -2/Research | Identified exit to Access 2852 | -2/Research | Entered Access 2852 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2868 | -1/Access | Energy Cycler disabled 2913 | -1/Access | Found Prototype Processor 3089 | -1/Access | Identified exit to Surface 3102 | -1/Access | First assault squad dispatched 3237 | -1/Access | Spotted B-99 Colossus 3265 | *** | Escaped! Last Messages --------------- (151,96) Map updated. 03091_ The unstable cave ceiling collapses. 03102_ ALERT: Significant disruption in Zone 2E, assault force dispatched. 03104_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. 03146_ The unstable cave ceiling collapses. 03162_ Discarded Imp. Signal Interpreter. 03162_ Acquired Imp. Hacking Suite. 03177_ ALERT: Rogue bot located, Programmers report to Access Zone 4C. 03221_ C-30 ARC bursts open, deploying its payload. 03221_ P-80 Master unfolds itself. 03221_ K-01 Serf destroyed. 03259_ The Access Shell folds into the floor. [Achievement: Look Ma, No Swapping!] [Achievement: Terminals Are For Geeks] [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????#???????? | | ??????????# ????????????????????????????# ??????? | | ??????????# ??????###???????????????????# ?????? | | ??????????# ####### ##########??????????# ?????? | | ??????????# """T""" "?????? ???# ????? | | ??????????# """ """ "????BB ?? ????? | | ??????????# "????BB ###/##### | | ??????????# "????? | | ??????????# "" "?????? | | ??????????# @" "????????? | | ??????????# "???????????? | | ??????????# "????BB?????????# | | ??????????# "????BB?????????# | | ??????????# "???????????????# | | ??????????# #;##### ##########???????????????# | | ??????????# ## ######????????????????????????# | | ??????????# ??##""############????????????????# | | ??????????#????## #????????????????# | | ????????????????# ##########???????# | | ????????????????# p p " #???????# | | ????????????????# "" # ######### | | ????????????????# "" #"" ## | | ????????????????#"""""" #"" ## | | ????????????????#"""""" #"" ## | | ????????????????# "" #S # !!! | | ????????????????# "" #"" # !!! | | ????????????????# #"" # !! | | ????????????????# #"" + | | ????????????????#[ ! # # | | ????????????????#######+###### # | | ?????????????????????????????# # * | | ?????????????????????????????# # #### | | ?????????????????????????????# # #??? | | ?????????????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 65 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Look Ma, No Swapping! Super Mutant Terminals Are For Geeks Challenges ------------ Fragile Parts Simple Hacker Unstable Evolution Game ------ Seed ArchitectCoilFragment Manual? 0 Play Time 00:43:59 Cumulative 1299.6 hours Start 2023.12.13 @ 16:33:21 End 2023.12.13 @ 17:11:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 944 Rogue 904 Adventurer 40 Explorer 0 Win Type 0 Total 156 Types 76/7/48/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60fb3e7-e457-497e-b272-5dfe1e8b88fe