Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 10:44:28 Player: TinyBoulder Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2140) 2140 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5985 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 279/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Particle Charger Authchip [R/Combat] > --- WEAPON (4) ------- Beam Rifle Plasma Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Cooled Ion Engine Nuclear Core Light Treads Light Treads Wheel Large Storage Unit Medium Matter Pod (100) Shock Rifle Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Energy Filter Particle Charger Authchip [R/Combat] > --- WEAPON ----------- Beam Rifle Plasma Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Light Treads Light Treads Light Treads Wheel Large Storage Unit Medium Matter Pod Shock Rifle Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 1 . 2 . 2 Weapon 2 | . . . 1 . . 1 . Parts Attached 58 | 6 3 1 10 6 17 10 5 Power 5 | 1 1 . . 1 2 . . Engine 4 | 1 1 . . 1 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 3 2 5 2 1 Treads 15 | 2 . . 3 2 5 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 . 2 . 5 2 3 Device 8 | . . . 1 . 3 1 3 Storage 3 | 1 1 . . . . 1 . Processor 3 | . 1 . 1 . 1 . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 1 5 3 5 6 1 Energy Gun 8 | . . . 3 . 1 3 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 13 | 2 . . 2 2 4 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 6 | . . . . . 6 . . Parts Lost 16 | . . . . 6 2 6 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 2 . 1 1 Utility 3 | . . . . . 1 1 1 Weapon 8 | . . . . 3 1 4 . Highest Loss Streak 6 | . . . . 6 1 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 98 90 97 93 Engine 8 | . 14 14 11 11 3 7 6 Core 1 | . . . . . 5 . . Treads 21 | . 28 28 22 21 17 22 20 Device 11 | . . . 11 11 17 14 20 Storage 9 | . 14 14 11 11 9 7 6 Processor 10 | . 13 14 11 11 10 7 6 Hackware 1 | . . . . . . 7 6 Energy Gun 7 | . . . 13 8 5 12 13 Energy Cannon 1 | . . 13 1 . . . . Ballistic Gun 19 | . 28 14 18 17 21 14 13 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 30 32 37 37 39 44 49 Greatest Support 62 | 40 40 40 40 40 42 62 62 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 2 10 12 15 14 15 15 15 Average Carried 12 | . 8 11 13 10 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 2 10 12 14 9 14 14 12 Class Distribution -------------------- 43% | Gunner 33% | Scavenger-Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1590 | 237 89 110 223 77 582 229 43 Remotely . | . . . . . . . . Salvage Created 2172 | . 139 96 420 62 881 447 127 Parts 124 | . 7 4 27 4 51 24 7 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 3 2 11 5 20 10 2 Guns 50 | . 3 1 10 5 19 10 2 Cannons 2 | . . 1 1 . . . . AOE 1 | . . . . . 1 . . Classes Destroyed 13 | . 1 . 3 1 4 3 1 Worker 2 | . . . . . 1 1 . Hauler 1 | . . . . . . 1 . Recycler 2 | . . . . . 2 . . Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . 2 . . Swarmer 13 | . . . 3 3 4 3 . Grunt 21 | . 3 2 3 . 9 2 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 9 | . . . 4 . 5 . . Demolisher 2 | . . . . 2 . . . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 5 | . 2 2 3 3 5 4 2 Combat Bots Only 4 | . 2 2 3 3 4 3 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 246 | . 19 3 48 24 83 64 5 Missed 66 | . 4 1 16 2 22 18 3 Damage Taken 3264 | . 176 27 405 705 949 737 265 Core 477 | . 44 . 74 153 88 118 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 394 | . . . . . 286 108 . Core Remaining (%) 78 | 100 . 82 . 43 84 83 . Volleys Fired 119 | . 9 3 24 8 46 25 4 Largest 4 | . 2 2 3 3 3 4 4 Hottest 177 | . 40 80 149 149 111 167 177 Shots Fired 356 | . 18 6 72 23 137 84 16 Gun 343 | . 18 3 62 23 137 84 16 Cannon 13 | . . 3 10 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 244 | . 18 3 39 13 122 41 8 Thermal 111 | . . 3 33 10 15 43 7 Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 26 | . 7 12 26 12 14 12 10 Robot Miss Streak 7 | . 3 . 2 2 7 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 246 | . 10 5 51 17 93 60 10 Core Hits 112 | . 6 4 17 8 45 26 6 Critical Kills 4 | . . . 1 . 3 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 10 | . . . 1 1 5 3 . Burn 5 | . . . . 1 1 3 . Destroy 5 | . . . 1 . 4 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4507 | . 114 79 819 258 1987 1070 180 Guns 3993 | . 114 26 644 258 1701 1070 180 Cannons 228 | . . 53 175 . . . . Explosions 286 | . . . . . 286 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2719 | . 114 26 365 122 1512 539 41 Thermal 1502 | . . 53 454 136 189 531 139 Explosive 286 | . . . . . 286 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 2 . Average Corruption 1 | . . . . . 6 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 24 . . Projectiles . | . . . . . . . . Explosions 24 | . . . . . 24 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . . . . 109 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 223 | . 16 78 223 153 13 216 42 Average Temperature 49 | . 6 40 50 59 7 71 14 Received Heat Transfer 747 | . 102 15 108 . 351 135 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . 6 . Heat Transferred 3702 | . . 111 999 370 481 1443 298 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 364 | . 142 50 311 149 364 237 84 Initial 105 | . . . 19 79 53 105 14 Average 125 | . 90 7 150 133 181 121 45 Maximum Alert Level 1 | . . . 1 . 1 1 . Low Security (%) 74 | 100 100 100 78 100 41 75 100 Level 1 25 | . . . 21 . 58 24 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 2 . 2 4 1 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 2 . 2 . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 8 2 19 5 27 12 6 Peak Tracking Total 6 | . 3 2 4 3 6 3 3 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . . . 1 . 2 . . Max in Single Turn 2 | . . . 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 20 | . 1 . 2 . 8 6 3 Terminals 14 | . 1 . 2 . 5 4 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 61 | . 7 . 10 . 20 16 8 Successful 27 | . 4 . 4 . 11 6 2 Failed 33 | . 2 . 6 . 9 10 6 Catastrophic 8 | . . . 1 . 2 4 1 Database Lockouts 1 | . 1 . . . . . . Manual 20 | . 6 . 5 . 4 3 2 Terminals 46 | . 7 . 10 . 11 11 7 Fabricators 1 | . . . . . . . 1 Repair Stations 7 | . . . . . 5 2 . Recycling Units 3 | . . . . . 3 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 16 | . 4 . 3 . 4 4 1 Prototype ID Bank 5 | . 3 . 1 . . 1 . Alert Level 2 | . . . 1 . . 1 . Unreport Threat 3 | . . . . . 1 2 . Locate Traps 4 | . 1 . 1 . 1 . 1 Zone Layout 2 | . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . . . 4 2 . Scan Component 3 | . . . . . 2 1 . Repair 3 | . . . . . 2 1 . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 18 | . 1 . 2 . 7 6 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . Time 86 | . . . . . 70 16 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 3790 | 70 419 334 546 302 1171 770 178 Spaces Moved 1774 | 39 221 187 240 161 504 331 91 Core 2 | 2 . . . . . . . Treads 1772 | 37 221 187 240 161 504 331 91 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 157 157 158 Average Speed 160 | 154 160 160 160 160 163 157 159 Slowest Speed 165 | 160 160 160 160 160 165 158 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 41 43 33 34 53 10 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . . . . 16 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 16 | . . . . . 16 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2455 | 46 271 216 350 187 752 520 113 Wait 456 | . 28 23 64 13 167 149 12 Move 1767 | 38 220 186 239 160 503 330 91 Hop . | . . . . . . . . Pick Up 28 | 2 8 2 4 . 6 6 . Fast Attach 22 | 6 2 . 2 1 7 2 2 Attach 21 | . . 1 3 5 2 7 3 Detach 10 | . 1 1 3 . 4 . 1 Swap 15 | . 1 . 5 . 8 1 . Drop 17 | . 2 . 6 . 9 . . Fire 119 | . 9 3 24 8 46 25 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 366 | -10/Materials | Central database locked down 490 | -10/Materials | Entered Mines 782 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1331 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered Mines 1371 | -9/Mines | Assembled infested the area 1464 | -9/Mines | Build established: Gunner 1492 | -9/Mines | Core integrity fell below 50% 1520 | -9/Mines | Lost 6 parts (1p2n3w) 1648 | -9/Mines | Discovered new exit (range 8) 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Evolved 2 slots: Utility x2 2430 | -8/Materials | Repaired Beam Rifle 2469 | -8/Materials | Repaired Arm. Treads 2690 | -8/Materials | Discovered new exit (range 9) 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3090 | -7/Factory | Lost 3 parts (3w) 3106 | -7/Factory | Repaired Hvy. Assault Rifle 3355 | -7/Factory | Build established: Scavenger-Gunner 3587 | -7/Factory | Discovered new exit (range 4) 3613 | -7/Factory | Entered another Factory area 3613 | -6/Factory | Evolved 2 slots: Utility x2 3791 | -6/Factory | Self-destructed Last Messages --------------- 03763_ Acquired Adv. Heat Sink. 03763_ U-05 Engineer lays Concrete. 03764_ K-01 Serf collects debris. 03764_ U-05 Engineer lays Concrete. 03764_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03764_ U-05 Engineer builds a Wall. 03766_ U-05 Engineer builds a Door. 03766_ U-05 Engineer builds a Wall. 03767_ K-01 Serf collects debris. 03769_ U-05 Engineer lays Concrete. 03770_ U-05 Engineer builds a Wall. 03770_ R-10 Processor collects Carbon-fiber Leg. 03770_ U-05 Engineer lays Concrete. 03771_ U-05 Engineer builds a Wall. 03772_ K-01 Serf collects debris. 03774_ U-05 Engineer lays Concrete. 03776_ R-10 Processor collects Carbon-fiber Leg. 03776_ U-05 Engineer lays Concrete. 03777_ K-01 Serf collects debris. 03778_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????# ###?????# #??????? | | ???????????? ######### #???????# #??????? | | ??????????? #???????# #??????? | | ??????????? #???????# #??????? | | ??????????? #???????# #?????## | | ??????????? = #???????# #???? | | ??????????? %#?????### ###?? | | ??????????? #?????# #? " | | ??????????? ####### #? " | | ???????????? # " | | ???????????? # | | ???????????? T + " | | ????????????? ! # " | | ????????????? # " | | ??????????????###+################# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????## ##?? | | ???????????????????????????????????# #???### | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ????????????????????????????????#### ^^ #?????? | | ????????????????????????????????# ^^ #?##### | | ??????????????????############### ## | | ?????????^????????# ## """" | | ??????????????????# ## ""F" | | ??????????????????# " ]!@" " ## "" | | ??????????????????# " ]! " " ## # | | ??????????????????# " ] " " + # | | ??????????????????# " " " ##### #= | | ??????????????????# " " " #???# / | | ??????????????????# " ! " " #???# # | | ??????????????????# " " " #???# % | | ??????????????????# " " " #???# | | ??????????????????# " " " #???# # | | ??????????????????# #???# # | | ??????????????????####+#########???# ^ # ## | | ?????????????????????????????????? # | | ???????????????????????????????? # | | ??????????????????????????????? + | | ?????????????????????????????? # | | ????????????????????????????? # | | ???????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????? ########## | | ??????????????????????????????? ?????????? ! ? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalMinesnifferSegregator Manual? 0 Play Time 00:36:01 Cumulative 7.1 hours Start 2024.07.03 @ 10:50:03 End 2024.07.26 @ 10:44:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c8b5df-ba87-402a-86b8-ab049c9e9bda