Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:43:45 Player: H.1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (155) 155 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1520 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (8) ---- Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Terrain Scanner > --- WEAPON ----------- Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Propulsion Shielding Medium Laser Small Laser Small Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 19 | 6 5 3 4 1 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 2 | . . 2 . . Utility 5 | 1 2 1 1 . Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 6 | 2 2 . 1 1 Energy Gun 5 | 1 2 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | . 1 . 9 . Power 3 | . 1 . 2 . Propulsion 3 | . . . 3 . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . 1 . 6 . To Critical Strikes . | . . . . . Average Backups 4 | 2 3 5 4 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 . . Weapon 2 | 1 2 3 2 2 Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 95 98 74 40 Engine 11 | . 14 14 9 . Leg 9 | . 28 3 . . Hover 1 | . . . 3 . Flight 11 | . . 23 13 . Device 8 | . . 9 16 . Storage 12 | . 14 14 11 11 Protection 6 | . 9 4 3 11 Energy Gun 15 | . 18 16 10 18 Ballistic Gun 8 | . 9 11 6 . Peak Build Rating 17 | 6 7 15 17 4 Average Rating 9 | 3 6 12 11 3 On Entrance 6 | . 6 7 15 3 Naked Turns . | . . . . . Heaviest Build 13 | 10 13 13 13 8 Greatest Support 20 | 20 20 20 8 3 Greatest Overweight (x) 4 | 1 . 4 3 2 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 7 | 5 6 6 7 3 Average Carried 4 | 2 3 5 4 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 2 4 6 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 364 | 162 46 118 38 . Remotely . | . . . . . Salvage Created 198 | . 69 43 86 . Parts 13 | . 6 4 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 8 | . 4 3 1 . Guns 8 | . 4 3 1 . Classes Destroyed 4 | . 2 . 2 . Watcher 1 | . . . 1 . Swarmer 6 | . 3 3 . . Grunt 1 | . 1 . . . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 2 5 1 . Combat Bots Only 5 | . 2 5 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 123 | . 31 22 68 2 Missed 31 | . 4 5 21 1 Hits 92 | . 27 17 47 1 Melee 13 | . . . 13 . Projectile 79 | . 27 17 34 1 Critical Strikes 3 | . 1 . 2 . Damage Taken 1213 | . 217 132 848 16 Core 509 | . 66 30 397 16 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . 9 12 13 . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 40 | 1 20 5 14 . Largest 2 | 1 2 2 2 . Hottest 100 | 20 100 100 70 . Shots Fired 72 | 1 39 10 22 . Gun 72 | 1 39 10 22 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | 1 5 . 8 . Thermal 58 | . 34 10 14 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 4 6 . Robot Miss Streak 7 | 1 7 2 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 37 | . 18 6 13 . Core Hits 14 | . 6 3 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 449 | . 216 76 157 . Guns 446 | . 213 76 157 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 73 | . 30 . 43 . Thermal 373 | . 183 76 114 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 265 | . 265 195 51 . Average Temperature 74 | . 92 100 20 . Received Heat Transfer 210 | . 12 . 189 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1259 | . 741 222 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 71 | . 40 71 35 . Initial 11 | . . 11 . . Average 8 | . 5 18 5 . Influence Increases 243 | . 106 70 67 . Destroy 0b10 Robot/C 160 | . 80 60 20 . Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 42 | . 20 10 12 . Successful Hack 6 | . 6 . . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 243 | . 76 100 67 . Entered New Map 19 | . . 19 . . Time Decay 202 | . 66 81 55 . Lost Part 22 | . 10 . 12 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 9 3 13 2 Peak Tracking Total 5 | . 4 3 5 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 5 . Successful 4 | . 2 . 2 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 554 | . . 247 307 . Sensors 428 | . . 247 181 . Terrain 307 | . . . 307 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1116 | 73 326 339 328 50 Spaces Moved 780 | 55 211 260 225 29 Core 77 | 28 . 5 15 29 Treads . | . . . . . Legs 253 | 27 211 15 . . Wheels . | . . . . . Hover 80 | . . . 80 . Flight 370 | . . 240 130 . Fastest Speed 50 | 50 120 117 117 150 Average Speed 120 | 106 120 119 121 150 Slowest Speed 250 | 120 120 250 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 30 56 17 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 887 | 69 245 279 259 35 Wait 22 | . 3 2 13 4 Move 776 | 54 210 259 224 29 Hop . | . . . . . Pick Up 21 | 8 5 5 2 1 Fast Attach . | . . . . . Attach 19 | 6 3 3 6 1 Detach 1 | . . 1 . . Swap 3 | . 2 1 . . Drop 4 | . 1 3 . . Fire 40 | 1 20 5 14 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 491 | -10/Mines | Found Prototype Device 492 | -10/Mines | Identified Exp. Sensor Array 590 | -10/Mines | Learned location of Zion (-7) 661 | -10/Mines | Discovered new exit (range 7) 703 | -10/Mines | Discovered new exit (range 15) 739 | -10/Mines | Entered Materials 739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Core integrity fell below 50% 980 | -9/Materials | Lost 6 parts (1p2n1u2w) 1043 | -9/Materials | Discovered new exit (range 16) 1049 | -9/Materials | Core integrity fell below 20% 1067 | -9/Materials | Entered Mines 1070 | -9/Mines | Received a Mining Laser from a helpful Derelict 1086 | -9/Mines | Lost 3 parts (1p1n1u) 1117 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01046_ Terrain Scanner destroyed. 01052_ Hover Unit destroyed. 01055_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01068_ A derelict emerges from the shadows: "What are you doing alone down here?" 01068_ T-07 Excavator is excavating. 01070_ KC-FCS(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01071_ T-07 Excavator is excavating. 01073_ KC-FCS(g): "You're apparently new around these parts, I'll cover you." 01073_ Acquired Mining Laser. 01075_ T-07 Excavator is excavating. 01076_ KC-FCS(g): "Mining lasers are a lot more useful than you might think..." 01080_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????? ##?????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????????????## #?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????# ##???????????????? | | ???????????????#????????# #???????????????? | | ???????????????# ??????## #???????????????? | | ?????????????## ??????# #???????????????? | | ?????????????# ###### #???????????????? | | ????????????# g #???????????????? | | ?????????# ###@#### ##???????????????? | | ?????????# ????????# #??####????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#g#??????????????????????? | | ???????????????????? g ?????????????????????? | | ???????????????????# ???????????????????? | | ?????????????????? ## #?????????????????? | | ????????????????? ??# #????????????????? | | ????????????????######???# #???????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????? ?????????????? | | ???????????????????????????? #???????????? | | ???????????????????????????? ##???????????? | | ????????????????????????????? ##????????????? | | ??????????????????????????????" #?????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperFluxMaul Manual? 0 Play Time 00:17:59 Cumulative 4.6 hours Start 2025.05.22 @ 21:22:25 End 2025.05.22 @ 23:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97869953-e13d-4a0c-96c1-aac86133ef28