Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 18:01:12 Player: Reflectatory Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2091) 2091 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1912) 1912 TOTAL SCORE: 9073 Bonus ------- Follower Combat Kills 12 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 90/100 System Corruption 8% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Target Analyzer Relay Coupler [Specialist] (31) > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (5) ---- Transmission Jammer Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (28) Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Signal Interpreter Armor Integrity Analyzer Improved Phase Shifter Advanced Phase Shifter Improved Propulsion Shielding > --- WEAPON ----------- Particle Gun Gatling Laser > --- INVENTORY -------- Titanium Leg Armored Huge Wheel Assault Cannon Advanced EMP Blaster [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Cloak of Protection Processor Improved Signal Interpreter Hackware Relay Coupler [Hunter] Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 1 . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 103 | 5 3 1 3 2 20 20 12 2 10 11 14 Power 13 | 1 1 . . . 3 3 1 1 1 1 1 Engine 10 | 1 1 . . . 2 3 . 1 . 1 1 Core 2 | . . . . . 1 . . . 1 . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 29 | 2 . . 2 . 6 6 5 . 2 4 2 Treads 2 | . . . . . . . . . . . 2 Leg 20 | . . . 2 . 6 6 4 . 2 . . Wheel 7 | 2 . . . . . . 1 . . 4 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | . 2 . 1 . 6 6 2 1 5 3 3 Device 12 | . 1 . 1 . 3 3 2 . 1 1 . Storage . | . . . . . . . . . . . . Processor 6 | . . . . . 2 1 . . 1 2 . Hackware 2 | . . . . . . . . . 1 . 1 Protection 9 | . 1 . . . 1 2 . 1 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 1 . 2 5 5 4 . 2 3 8 Energy Gun 9 | 1 . . . . 3 . 2 . 2 . 1 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 13 | 1 . 1 . 2 . . 2 . . 1 6 Ballistic Cannon 5 | . . . . . . 5 . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . Parts Lost 65 | . . . . 1 9 2 10 . 21 . 22 Power 8 | . . . . . 1 . 2 . 3 . 2 Propulsion 19 | . . . . . 2 1 3 . 7 . 6 Utility 18 | . . . . 1 3 1 3 . 6 . 4 Weapon 20 | . . . . . 3 . 2 . 5 . 10 Highest Loss Streak 19 | . . . . 1 4 2 8 . 10 . 19 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 4 5 4 4 4 3 3 4 3 2 3 Power . | . 1 1 1 1 1 1 . . . . . Propulsion 1 | 1 2 3 1 1 1 . 1 2 . . . Utility . | . . . . 1 1 . . . . 1 2 Weapon 1 | . 1 1 1 1 1 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . 1 1 . . 1 . . . . . 2 Power 1 | . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon 2 | . . 1 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 77 100 100 95 83 95 87 95 85 57 79 Engine 10 | . 14 14 14 14 11 15 9 7 6 1 8 Reactor 1 | . . . . . . . 3 7 3 . . Leg 20 | . . . 17 28 26 26 26 30 26 . . Wheel 4 | . 28 28 10 . . . . . . 13 11 Device 12 | . 5 14 14 14 14 21 12 15 6 5 4 Processor 10 | . . . . . 8 7 15 15 15 26 27 Protection 5 | . 1 14 14 9 4 6 2 2 7 . 2 Energy Gun 7 | . 14 14 14 12 5 2 7 15 7 . . Ballistic Gun 6 | . 14 14 14 15 10 . . . . 2 5 Ballistic Cannon 2 | . . . . . . 10 5 . 3 . . Peak Build Rating 72 | 5 8 8 15 15 39 48 68 72 72 46 51 Average Rating 33 | 3 5 8 12 14 29 37 53 69 54 30 43 On Entrance 27 | . 5 8 8 15 14 33 46 68 72 10 46 Avg Prop Armor Cover (%) 3 | . . . . . . . 12 . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 9 16 16 22 22 32 46 46 36 36 26 39 Greatest Support 101 | 32 32 32 32 20 54 69 101 101 101 40 40 Greatest Overweight (x) 7 | . . . 1 1 . . . . . 2 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 3 5 Average Carried 4 | 2 4 4 4 4 4 4 4 5 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 5 5 5 2 2 4 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 1874 | 242 73 31 . 112 187 105 275 . 491 74 284 Remotely . | . . . . . . . . . . . . Salvage Created 1832 | . 172 97 . 110 344 89 141 . 425 41 413 Parts 113 | . 6 16 . 14 21 3 9 . 17 3 24 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 58 | . 5 6 . 8 9 4 5 . 10 1 10 Guns 44 | . 5 6 . 8 9 3 1 . 4 1 7 Cannons 12 | . . . . . . 1 4 . 4 . 3 AOE 2 | . . . . . . . . . 2 . . Classes Destroyed 6 | . 2 . . . 1 . . . 2 . 1 Swarmer 28 | . 2 6 . 8 3 3 3 . . . 3 Cutter 1 | . . . . . . . . . . . 1 Grunt 15 | . 3 . . . 3 1 . . 6 . 2 Brawler 1 | . . . . . . . . . 1 . . Sentry 8 | . . . . . 3 . 2 . 1 . 2 Programmer 5 | . . . . . . . . . 2 1 2 Best Kill Streak 6 | . 2 3 . 4 6 3 3 . 3 1 4 Combat Bots Only 6 | . 2 3 . 4 6 3 3 . 3 1 4 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1034 | . 22 13 . 74 102 20 410 . 186 2 205 Missed 340 | . 5 8 . 16 20 4 179 . 47 1 60 Hits 694 | . 17 5 . 58 82 16 231 . 139 1 145 Melee 6 | . . . . . . . . . 2 . 4 Projectile 688 | . 17 5 . 58 82 16 231 . 137 1 141 AOE 2 | . 1 . . . . . . . . . 1 Critical Strikes 16 | . . . . 1 5 2 . . 3 . 5 Actively Blocked 1 | . . . . 1 . . . . . . . Damage Taken 8941 | . 182 33 . 473 1532 238 1534 . 2098 146 2705 Core 1840 | . 56 12 . 36 305 . 192 . 387 131 721 Absorbed by Shields 491 | . . . . . . 5 470 . 16 . . Redirected to Shielding 152 | . . . . 50 . . . . 102 . . Core Remaining (%) 54 | 100 . . . 58 44 . . . 17 . . Volleys Fired 226 | . 15 5 . 25 43 11 28 . 52 1 46 Largest 2 | . 2 2 . 2 2 2 2 . 2 2 2 Hottest 145 | . 70 70 . 70 134 106 80 . 145 130 133 Shots Fired 366 | . 30 10 . 50 71 22 39 . 71 2 71 Gun 267 | . 30 10 . 50 71 9 11 . 37 1 48 Cannon 89 | . . . . . . 13 28 . 29 1 18 Launcher 5 | . . . . . . . . . 5 . . Special 5 | . . . . . . . . . . . 5 Kinetic 214 | . 15 5 . 25 42 13 39 . 29 1 45 Thermal 139 | . 15 5 . 25 29 9 . . 34 1 21 Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . 8 . . Robot Hit Streak 10 | . 9 5 . 6 8 5 6 . 7 2 10 Robot Miss Streak 8 | . 3 1 . 5 3 6 4 . 4 1 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 . 2 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . Shots Hit Robots 237 | . 21 7 . 20 48 15 25 . 52 2 47 Core Hits 118 | . 8 6 . 9 24 9 11 . 23 2 26 Critical Kills 3 | . . . . 1 . . . . . . 2 Critical Parts Destroyed 7 | . . . . . 1 . . . . . 6 Critical Strikes 30 | . 1 . . 3 2 3 3 . 5 . 13 Burn 5 | . 1 . . 2 1 . . . . . 1 Destroy 13 | . . . . 1 1 . . . . . 11 Blast 11 | . . . . . . 3 3 . 5 . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . 6 . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . 6 . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4634 | . 277 95 . 235 605 277 625 . 1376 73 1071 Guns 2398 | . 277 95 . 235 600 114 136 . 504 22 415 Cannons 1866 | . . . . . . 163 442 . 571 51 639 Explosions 301 | . . . . . . . . . 301 . . Melee 17 | . . . . . . . . . . . 17 Ramming 52 | . . . . . 5 . 47 . . . . Kinetic 2270 | . 138 56 . 85 297 163 578 . 571 22 360 Thermal 2132 | . 139 39 . 150 303 114 . . 642 51 694 Explosive . | . . . . . . . . . . . . Electromagnetic 163 | . . . . . . . . . 163 . . Impact . | . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 9 2 2 2 14 . 8 Average Corruption 2 | . . . . . 9 1 2 2 3 . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . 3 4 8 3 10 . 3 Message Errors 4 | . . . . . . . 1 . 2 . 1 Matter Fused 10 | . . . . . 2 2 2 2 1 . 1 Heat Flow Errors 2 | . . . . . . 1 . . 1 . . Energy Discharges 4 | . . . . . . . 1 1 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 1 1 2 . 3 . . Data Loss (major) 2 | . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 39 | . . . . . . . 1 . 22 . 16 Projectiles 21 | . . . . . . . 1 . 4 . 16 Explosions 18 | . . . . . . . . . 18 . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . 10 3 . 4 . . Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . . . 8 3 . 4 . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 132 | . . . . . . . . . 132 . . Shots 5 | . . . . . . . . . 5 . . Rammed . | . . . . . . . . . . . . Targets Rammed 17 | . . . . . 1 . 16 . . . . Kicked 17 | . . . . . 1 . 16 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 585 | . 117 18 . 398 284 139 156 . 585 39 301 Average Temperature 140 | . 37 13 . 180 121 75 47 . 230 21 97 Received Heat Transfer 2146 | . 60 . . . 603 19 458 . 312 . 694 Effects 26 | . . . . 2 . . . . 24 . . Shutdowns 10 | . . . . 1 . . . . 9 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . 3 . . Matter Decay 4 | . . . . 1 . . . . 3 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . . 2 . . Heat Transferred 4377 | . 481 111 . 592 703 222 . . 1320 50 898 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 99 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 203 | . 70 100 . 84 116 40 96 25 203 72 160 Initial 72 | . . 20 . . 23 19 17 25 . 72 7 Average 41 | . 34 46 . 14 33 8 45 7 104 28 82 Influence Increases 1776 | . 157 140 . 180 266 159 133 24 348 35 334 Destroy 0b10 Robot/C 1180 | . 100 120 . 160 180 80 100 . 200 20 220 Destroy Leader 150 | . 20 20 . 20 50 10 . . 20 10 . Allied During Kill 8 | . . . . . . . . . . . 8 Successful Hack 122 | . 37 . . . 4 24 28 24 . 5 . Select Force Hacks 60 | . . . . . 30 30 . . . . . Anti-Garrison Action 150 | . . . . . . . . . 50 . 100 Destroy Structure 31 | . . . . . 2 . 5 . 18 . 6 Lose Combat Pursuer 75 | . . . . . . 15 . . 60 . . Influence Decreases 1695 | . 104 103 90 120 282 178 108 74 210 163 263 Entered New Map 287 | . . 33 90 . 37 25 8 25 . 66 3 Time Decay 728 | . 104 70 . 110 165 133 . 49 . 97 . Lost Part 640 | . . . . 10 80 20 100 . 210 . 220 Lost Ally 40 | . . . . . . . . . . . 40 Squads Dispatched 5 | . . . . . 2 3 . . . . . Investigation 3 | . . . . . 1 2 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 10 6 . 8 12 10 8 . 15 3 11 Peak Tracking Total 6 | . 4 3 . 4 5 4 6 . 5 2 4 Tactical Retreats 4 | . . . . . . 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 10 | . . . . . 1 2 . . 1 3 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 23 | . 5 . 2 . 4 3 3 2 . 3 1 Terminals 13 | . 5 . . . 3 . 3 . . 1 1 Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Total Hacks 60 | . 19 . 10 . 12 5 4 3 . 5 2 Successful 35 | . 9 . 10 . 5 2 3 2 . 3 1 Failed 25 | . 10 . . . 7 3 1 1 . 2 1 Catastrophic 4 | . 1 . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 17 . 1 . 12 2 . . . 3 . Terminals 38 | . 19 . . . 10 . 4 . . 3 2 Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . 2 . 1 . 1 . Terminal Hacks 20 | . 5 . 10 . 1 . 3 . . . 1 Record 9 | . . . 9 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Unauthorized Hacks 10 | . 4 . . . 4 1 . . . 1 . Terminals 8 | . 4 . . . 3 . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 4 . . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Tunnel 2 | . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 4 2 1 2 . 1 1 Full Trace Events 3 | . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . . . . . 3 . 5 Machine Destruction 8 | . . . . . . . . . 3 . 5 Attached 2 | . . . . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 2 | . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 84 | . . . . . . . . . . . 84 Highest-Rated Ally 46 | . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . 17 Total Damage 487 | . . . . . . . . . . . 487 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 696 | . . . 1 . . . . . . 227 468 Optics 695 | . . . . . . . . . . 227 468 Cloaking 1 | . . . 1 . . . . . . . . Jamming 1 | . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 5310 | 51 261 157 335 885 669 677 714 179 674 240 468 Spaces Moved 3211 | 43 187 138 232 429 251 489 500 157 355 205 225 Core 131 | 5 . . . . . . . . 20 81 25 Treads 98 | . . . . . . . . . . . 98 Legs 2256 | . . . 107 429 251 489 488 157 335 . . Wheels 726 | 38 187 138 125 . . . 12 . . 124 102 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 122 100 111 50 50 50 Average Speed 124 | 94 100 100 141 181 122 122 118 112 109 94 120 Slowest Speed 400 | 100 100 100 190 190 123 127 130 115 120 150 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 31 | 3 40 25 64 89 24 11 59 6 30 11 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 10 | . . . . . 2 . . . 3 . 5 Melee 2 | . . . . . 2 . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 3 | . . . . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 4110 | 51 231 148 238 489 532 544 579 159 558 243 338 Wait 466 | . 23 2 . 32 192 14 18 . 132 25 28 Move 3196 | 42 186 137 231 428 250 488 496 156 353 204 225 Hop . | . . . . . . . . . . . . Pick Up 24 | 4 2 1 1 1 7 1 3 . 1 1 2 Fast Attach 61 | 5 2 . . . 11 2 7 1 10 11 12 Attach 17 | . . . . . 6 3 3 . 3 1 1 Detach 2 | . . . . . . . 1 . 1 . . Swap 43 | . 1 1 4 2 10 16 4 1 1 . 3 Drop 28 | . 2 2 2 1 6 9 2 1 1 . 2 Fire 226 | . 15 5 . 25 43 11 28 . 52 1 46 Melee 7 | . . . . . 6 . . . . . 1 Ram . | . . . . . . . . . . . . Kick 17 | . . . . . 1 . 16 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 4 . 18 Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 329 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Exiles 494 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 539 | -10/Exiles | Met EX-BIN 551 | -10/Exiles | Aligned with FarCom system 552 | -10/Exiles | Given EX-Vault access code 587 | -10/Exiles | Opened EX-Vault 601 | -10/Exiles | Found Cloak of Protection 645 | -10/Exiles | Warned to stay clear of 0b10 Research branches 706 | -10/Exiles | Met EX-DEC 788 | -10/Exiles | Discovered new exit (range 10) 805 | -10/Exiles | Left Exiles lab with Cloak of Protection 805 | -10/Exiles | Entered Mines 1634 | -9/Mines | Discovered new exit (range 11) 1637 | -9/Mines | Learned Materials garrison access intel 1666 | -9/Mines | Discovered new exit (range 6) 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1691 | -8/Materials | Loaded intel: 1 garrison access location 2085 | -8/Materials | Lost 3 parts (2u1w) 2176 | -8/Materials | Lost 4 parts (1p2n1w) 2289 | -8/Materials | Crushed by falling debris 2289 | -8/Materials | Core integrity fell below 50% 2301 | -8/Materials | Discovered new exit (range 10) 2313 | -8/Materials | Identified exit to Factory 2359 | -8/Materials | Entered Factory 2359 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -7/Factory | Identified exit to Garrison 3036 | -7/Factory | Entered Garrison 3111 | -7/Garrison | Discovered new exit (range 67) 3111 | -7/Garrison | Discovered new exit (range 70) 3111 | -7/Garrison | Discovered new exit (range 56) 3112 | -7/Garrison | Triggered checkpoint 3166 | -7/Garrison | Triggered checkpoint 3174 | -7/Garrison | Triggered checkpoint 3236 | -7/Garrison | Triggered checkpoint 3372 | -7/Garrison | Lost 8 parts (2p3n1u2w) 3521 | -7/Garrison | Identified exit to Factory 3522 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3682 | -7/Garrison | Triggered checkpoint 3724 | -7/Garrison | Installed Relay Interface Framework 3750 | -7/Garrison | Entered Factory 3928 | -7/Factory | Identified exit to Garrison 3929 | -7/Factory | Entered Garrison 3961 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4043 | -7/Garrison | Triggered checkpoint 4088 | -7/Garrison | Garrison Relay disabled 4173 | -7/Garrison | Triggered checkpoint 4179 | -7/Garrison | Triggered checkpoint 4268 | -7/Garrison | Heavy support dispatched to Factory 4309 | -7/Garrison | Lost 5 parts (1p1n2u1w) 4398 | -7/Garrison | Core integrity fell below 50% 4436 | -7/Garrison | Lost 3 parts (1p2n) 4521 | -7/Garrison | Heavy support dispatched to Factory 4530 | -7/Garrison | System corruption reached 10% 4585 | -7/Garrison | Core integrity fell below 20% 4591 | -7/Garrison | Lost 10 parts (1p3n2u4w) 4596 | -7/Garrison | Discovered new exit (range 15) 4602 | -7/Garrison | Identified exit to Factory 4603 | -7/Garrison | Entered Factory 4603 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4768 | -6/Factory | Noticed a derelict Sapper rigging charges 4843 | -6/Factory | Identified exit to Garrison 4843 | -6/Factory | Entered Garrison 4897 | -6/Garrison | Triggered checkpoint 4991 | -6/Garrison | Triggered checkpoint 4991 | -6/Garrison | Garrison Relay disabled 5036 | -6/Garrison | Lost 3 parts (3n) 5086 | -6/Garrison | Rescued a captive Derelict 5087 | -6/Garrison | Rescued a captive Derelict 5112 | -6/Garrison | Build established: Scavenger-Gunner 5191 | -6/Garrison | Spotted B-75 Beast 5213 | -6/Garrison | Assembled breached garrison interior 5256 | -6/Garrison | Core integrity fell below 50% 5279 | -6/Garrison | Core integrity fell below 20% 5311 | -6/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Wall collapses. HV Slug penetrates Wall. System corrupted: Energy discharge (-21). Hyp. Gauss Rifle destroyed. Acquired Coil Gun. Coil Gun destroyed. Acquired 3 matter. Acquired Blade Saw. P-60 Hacker Gravmag System severed. Blade Saw destroyed. Acquired Hyp. Gauss Rifle. HV Slug penetrates B-75 Beast. Hyp. Gauss Rifle destroyed. Imp. Signal Interpreter destroyed. Acquired Hvy. Beamcaster. P-60 Hacker suffers critical hit (Burn). P-60 Hacker destroyed. Acquired 1 matter. System corrupted: Matter fused (-7). Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########################## | | ????????????????????????# # | | ????????????????????????# " =[ | | ????????????????????????# ###################= ## | | ????????????????????????# #?????????????????#=[#? | | ????????????????????????# #??##?????????????# #? | | ????????????????????????# #?## ?????????????# #? | | ????????????????????????# #?#%=?????????????# #? | | ????????????????????????# ####+##???????????# #? | | ????????????????????????# ## * *#???????????# #? | | ????????????????????????# ## =!#?????????### #? | | ????????????????????????# ## % #????"#???# #? | | ????????????????????????# !! % ## !"#???# #? | | ????????????????????????#@%%| =BB= "#???# #? | | ????????????????????????# ## BB%* "#???### #? | | ????????????????????????# ## % [## "#?????# #? | | ????????????????????????# #### "#? ""#?????# #? | | ????????????????????????# #?? #?? ###?????# #? | | ????????????????????????# #??# ##???#???????# #? | | ????????????????????????# #??###????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????###################### #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# ######################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 15 Evasion (%) 55 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Bumper Bots Infiltrator Join The Dark Side Let Me Out Of Here You Will Be Upgraded Challenges ------------ None Game ------ Seed GlidesysGyrokineticFrame Manual? 0 Play Time 00:49:59 Cumulative 47.4 hours Start 2025.10.30 @ 17:11:20 End 2025.10.30 @ 18:01:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac04f0db-5ea0-4752-96ee-8f07de4f2206