Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 05:56:50 Player: Sunvar Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (210) 1050 Value Destroyed (7131) 7131 Prototype IDs (388) 7760 Alien Tech Used (15) 3000 Bonus (36804) 36804 TOTAL SCORE: 67645 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1062 Follower Combat Kills 1745 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -503 Cogmind --------- Core Integrity 703/1600 Matter 300/300 Energy 998/1000 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Spacefold Activator > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Experimental Heat Sink Advanced Energy Well (500) Experimental Targeting Computer Advanced Reaction Control System Graphene Brace Advanced Force Field Advanced Force Field Longsword +1 Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Graphene Brace Advanced Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Advanced Force Field Advanced Point Defense System Advanced Hacking Suite Experimental System Shield Longsword +1 [Rating: 261] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Longsword +1 Energy Gun Sigix Sheargun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Coil Gun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 11 | . . . . . 2 1 . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 186 | 1 8 3 . 7 41 12 1 16 . . . . 8 . 10 1 1 3 4 5 . 1 1 1 6 . 4 . . 2 4 6 7 8 13 3 9 Power 21 | . 3 1 . 1 2 1 . 3 . . . . 1 . 1 . . . 3 1 . . . . . . . . . . . 2 1 1 . . . Engine 8 | . 3 1 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . 3 . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Propulsion 38 | . . . . 2 18 4 . 3 . . . . . . 3 . . . . 1 . . . . 3 . 1 . . . . 1 2 . . . . Treads 16 | . . . . 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 20 | . . . . . 4 4 . 3 . . . . . . 3 . . . . 1 . . . . 1 . 1 . . . . 1 2 . . . . Utility 90 | 1 1 1 . 2 13 3 . 8 . . . . 7 . 5 1 1 1 . 2 . 1 . 1 3 . 3 . . 2 2 3 1 7 12 2 7 Device 43 | 1 . . . 2 6 . . 2 . . . . 3 . 1 . 1 . . 1 . 1 . . 1 . 2 . . 1 1 1 . 3 11 2 3 Storage 7 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Processor 15 | . . . . . 1 2 . . . . . . 2 . 1 1 . . . . . . . . 1 . . . . . . 1 . 3 1 . 2 Hackware 16 | . . . . . 1 . . 4 . . . . 2 . 3 . . 1 . . . . . 1 . . 1 . . . 1 . . . . . 2 Protection 7 | . . . . . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 37 | . 4 1 . 2 8 4 1 2 . . . . . . 1 . . 2 1 1 . . 1 . . . . . . . 2 . 3 . 1 1 2 Energy Gun 9 | . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Energy Cannon 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . Ballistic Gun 9 | . 2 1 . 1 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 6 2 1 . . . . . . . 1 . . 1 . . . . . . 6 . 1 . . 3 2 . 3 5 . . 4 Parts Lost 16 | . . 1 1 2 . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 5 1 . . . Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 9 | . . . 1 . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . 2 1 . . . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 1 2 . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 3 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 8 12 15 16 20 5 5 4 5 5 3 4 4 5 4 5 5 4 4 7 9 9 9 9 9 9 8 8 8 8 10 11 13 8 9 9 8 Power 1 | 1 1 1 2 2 2 1 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 2 | 4 4 4 4 2 5 . . . 1 1 . 1 1 . . 1 1 1 1 3 3 3 3 3 3 3 2 2 2 1 1 . 1 . . . . Utility 3 | . 1 1 2 2 5 2 2 2 2 2 1 1 2 4 2 2 2 1 1 1 3 2 2 3 3 2 1 2 2 2 4 5 6 4 7 8 7 Weapon 2 | 1 2 4 7 8 6 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | 6 5 . . . 25 2 1 1 . . . . 2 . 1 . . 1 1 2 . 1 . . 1 1 1 . . 1 . 1 4 . 1 1 2 Power 13 | 1 2 . . . 7 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 10 | 2 2 . . . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 22 | 1 . . . . 5 . 1 1 . . . . 1 . 1 . . . . . . 1 . . 1 1 1 . . . . 1 3 . 1 1 2 Weapon 15 | 2 1 . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 99 98 99 97 99 100 100 92 98 97 100 99 100 99 99 99 93 94 94 94 94 93 92 93 94 93 93 93 92 89 72 78 83 83 Engine 3 | . 14 13 14 14 8 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 3 5 5 5 5 5 5 5 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 9 7 7 Treads 5 | . . . . 27 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 7 7 Flight 18 | . . . . . . 37 38 37 38 38 38 38 31 33 33 33 33 33 33 29 29 29 29 29 29 29 26 26 26 26 26 25 23 19 . . . Device 11 | . 14 14 13 13 15 17 7 14 7 13 15 7 13 13 12 6 6 6 6 9 11 11 11 11 10 5 10 10 9 9 10 11 14 8 8 14 9 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 9 7 7 Processor 11 | . . . . . 5 12 15 7 7 7 7 7 14 20 20 20 20 20 20 17 17 17 17 17 17 17 15 15 15 15 15 18 17 12 9 7 13 Hackware 7 | . . . . . . 7 7 14 15 15 15 15 12 13 13 13 13 13 13 11 11 11 11 11 11 11 14 15 15 15 15 14 13 4 . . 1 Protection 2 | . . . . . 4 . 7 . 7 1 . 6 3 . . 6 5 6 5 1 . . . . . 5 5 5 5 5 5 1 . . . . . Energy Gun 6 | . 1 14 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 30 29 Ballistic Gun 4 | . 26 13 12 13 1 . . 5 7 7 . 7 6 6 6 6 6 5 5 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 12 8 7 7 7 6 6 6 6 6 6 3 . 4 5 5 4 4 5 4 5 5 5 2 . 1 2 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 3 6 4 5 5 5 2 4 4 . . . 4 5 4 1 . . . . Peak Build Rating 261 | 7 8 9 9 16 43 55 57 60 60 60 57 60 68 65 76 76 77 78 75 89 83 87 83 87 94 93 113 109 109 115 114 130 146 221 243 261 260 Average Rating 82 | 6 7 8 8 11 30 51 56 55 60 57 50 59 64 65 68 75 75 75 74 83 83 84 82 84 86 92 108 108 108 107 108 123 132 119 239 260 257 On Entrance 81 | 6 7 8 9 8 15 38 55 57 60 60 57 56 60 65 65 76 76 76 74 75 83 83 83 81 87 92 93 109 109 103 108 109 128 105 211 243 260 Avg Prop Armor Cover (%) 1 | . . . . . . . . 1 . 2 . 1 1 . 2 1 1 1 1 1 . . . . . . . . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 19 50 50 52 101 18 16 22 19 19 17 19 22 17 19 19 19 19 23 33 26 26 33 33 33 28 38 37 37 39 39 47 54 47 55 63 65 Greatest Support 87 | 20 20 20 20 40 87 26 27 29 33 33 33 33 33 33 32 23 23 23 28 47 47 37 44 37 40 40 48 40 46 40 48 56 56 60 60 60 60 Greatest Overweight (x) 5 | . . 2 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 10 10 10 Average Capacity 10 | 8 9 17 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 12 14 9 10 10 10 Most Carried 25 | 7 10 15 16 20 25 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 10 10 10 Average Carried 9 | 6 8 12 15 16 20 5 5 4 5 5 3 4 4 5 4 5 5 4 4 8 10 9 9 10 9 9 9 9 9 9 9 11 14 8 9 9 8 Final Capacity 25 | 8 10 20 20 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 Final Carried 20 | 7 10 15 16 20 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 9 10 10 10 15 10 10 10 10 8 Class Distribution -------------------- 23% | Hacker-Ninja 14% | Scavenger-Mutant 13% | Mutant 13% | Hacker-Scout 13% | Hacker-Sprinter 11% | Alien-Sigix 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 5490 | 228 422 104 . 113 654 267 . 593 . 120 . 41 214 . 184 86 20 48 444 260 . 39 59 38 . 120 50 45 25 70 50 130 41 443 173 102 307 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10089 | 125 663 322 . 39 1792 404 . 1182 51 . . 10 548 . 196 . . . 977 135 . 39 26 . . . 162 43 . 219 219 415 54 443 . 49 1976 Parts 475 | 7 47 27 . 7 89 12 . 67 4 . . . 22 . 6 . . . 38 7 . 1 1 . . . 4 7 . 2 3 10 7 31 . 4 72 Haulers Intercepted 22 | . 2 . . . 6 2 . 6 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . Recyclers Shooed 7 | . 1 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 1 1 . . . . . . . . 29 . . . . . . 12 . 5 . . 3 . . . . . . Prevented 78 | . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 116 | . 15 9 . . 33 3 . 11 . . . 1 . . 1 . . . 18 1 . . 1 . . . . 4 . . 1 . 3 3 . . 12 Melee 16 | . . . . . . 2 . 6 . . . 1 . . 1 . . . 3 . . . 1 . . . . . . . 1 . . 1 . . . Guns 67 | . 9 4 . . 20 . . 5 . . . . . . . . . . 15 . . . . . . . . . . . . . . 2 . . 12 Cannons 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 27 | . 6 5 . . 9 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 3 . . . . Classes Destroyed 22 | 2 6 . . . 5 1 . . 1 . . 1 . . . . . . 3 . . . 1 . . . . . . . . 1 . 1 . . . Worker 12 | . 2 . . . 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 1 1 Builder 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 7 | 2 . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . . . 6 2 . 6 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . Recycler 14 | 1 2 1 . . 2 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 13 | . . . . . 3 1 . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 20 | . 2 . . . 3 . . 4 . . . . 3 . . . . . . . . 1 . . . . 1 . . . 2 . 1 1 . 1 1 Swarmer 37 | . 9 5 . . 10 . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . . 3 . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 35 | . 6 4 . . 13 2 . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Brawler 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . 1 . 5 . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 10 5 . 1 7 2 . 7 . . . 1 2 . 1 . . . 4 2 . 1 1 . . . 1 4 . . 2 2 7 2 . 2 3 Combat Bots Only 5 | . 3 5 . . 5 2 . 5 . . . 1 . . 1 . . . 4 1 . . 1 . . . . 4 . . 1 . 3 2 . . 3 Max Kills in Single Turn 4 | 1 3 3 . 1 4 1 . 1 1 . . 1 1 . 1 . . . 1 2 . 1 1 . . . 1 4 . . 1 1 4 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 4 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 3 . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 732 | . 54 28 12 4 135 12 . 48 1 10 3 . . . 20 . . . 45 18 . . 1 1 . . 4 3 6 . 8 47 54 69 . . 149 Missed 299 | . 13 8 4 1 47 5 . 25 1 6 1 . . . 13 . . . 25 12 . . 1 1 . . 2 1 3 . 1 24 37 21 . . 47 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 433 | . 41 20 8 3 88 7 . 23 . 4 2 . . . 7 . . . 20 6 . . . . . . 2 2 3 . 7 23 17 48 . . 102 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 432 | . 41 20 7 3 88 7 . 23 . 4 2 . . . 7 . . . 20 6 . . . . . . 2 2 3 . 7 23 17 48 . . 102 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 14 | . . . . 1 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 1 . . . 5 Damage Taken 7937 | . 397 264 131 42 1085 103 . 363 . 64 93 . 286 . 50 . . . 363 116 . . . . . . 41 31 114 . 160 521 435 1038 563 304 1373 Core 2625 | . 132 36 10 . 105 16 . 47 . 17 86 . 58 . 5 . . . 61 58 . . . . . . . 17 . . . 85 50 382 563 304 593 Absorbed by Shields 1219 | . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . 887 Ignored by Resistances 3089 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 839 . . 2250 Regen/Repaired (Parts) 1009 | . 16 . . . 18 . . 57 . . . . 141 . . . . . 100 143 . . . . . . . . . . . . 43 491 . . . Core Remaining (%) 71 | 100 . . . 28 80 . . . . . . 76 . . . . . . 85 . . . . . . 94 . . . . 98 . . 49 61 . 43 Volleys Fired 634 | 16 63 16 14 5 124 . . 29 3 12 . 3 19 . 8 3 2 . 119 5 . . 4 1 . . 3 13 8 . 11 14 17 33 24 8 57 Largest 4 | 2 2 2 1 2 2 . . 2 1 1 . 1 1 . 1 1 1 . 1 1 . . 1 1 . . 1 1 1 . 1 1 1 2 1 4 4 Hottest 400 | 40 50 70 30 60 145 . . 60 30 30 . 30 30 . 30 30 30 . 30 43 . . 90 90 . . 90 90 90 . 90 90 90 200 100 400 400 Shots Fired 1002 | 32 124 32 14 10 247 . . 36 3 12 . 3 19 . 8 3 2 . 119 5 . . 4 1 . . 3 13 8 . 11 14 17 46 24 11 181 Gun 853 | 32 120 29 11 10 203 . . 36 3 12 . 3 19 . 8 3 2 . 119 1 . . . . . . . . . . . . . 26 24 11 181 Cannon 125 | . . . . . 37 . . . . . . . . . . . . . . . . . 4 1 . . 3 12 8 . 11 14 15 20 . . . Launcher 21 | . 4 3 3 . 7 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Kinetic 402 | 32 120 13 11 5 15 . . 36 3 12 . 3 19 . 8 3 2 . 119 1 . . . . . . . . . . . . . . . . . Thermal 334 | . . 16 . 5 225 . . . . . . . . . . . . . . . . . 4 1 . . 3 12 8 . 11 14 15 20 . . . Explosive 24 | . 4 3 3 . 7 . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 24 11 181 Robot Hit Streak 23 | 5 11 13 . 4 9 . . 5 . . . . 1 . . . . . 6 6 . . . . . . . 7 . . . . . 10 . 1 23 Robot Miss Streak 8 | 4 4 2 . 1 8 . . 3 3 . . 6 3 . . . . . 5 . . . . . . . . . . . . . 2 2 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 585 | 15 79 17 . 6 142 14 . 42 . . 1 1 15 . 7 . . . 62 8 . 3 4 . . 2 2 1 . 3 4 10 1 33 . 1 112 Core Hits 305 | 5 40 18 . 2 78 7 . 25 1 . . . 8 . 4 . . . 34 4 . . 1 . . . 2 4 . 1 3 3 10 7 . 2 46 Critical Kills 5 | . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . . . . 13 2 . 3 1 . . . . . 1 . . . 10 . . . . . . . . . . . . 1 . 1 . . 2 Burn 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Melee Attacks 448 | . . . . . . 27 . 70 . 1 38 2 37 . 31 1 . . 24 43 . 33 5 5 . 4 11 2 4 4 8 42 17 39 . . . Impact 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 327 | . . . . . . 16 . 70 . 1 38 2 37 . 31 1 . . . 17 . 24 5 5 . 1 8 2 4 3 . 10 13 39 . . . Piercing 110 | . . . . . . . . . . . . . . . . . . . 24 26 . 9 . . . 3 3 . . 1 8 32 4 . . . . Sneak Attacks 44 | . . . . . . 5 . 13 . . 1 . 5 . 2 . . . . 3 . 1 4 . . . 1 . . . 2 5 . 2 . . . Combat Hostiles 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Damage Inflicted 27738 | 178 1155 454 . 57 4317 958 . 2664 28 . 91 67 1158 . 458 . . . 2281 828 . 148 335 . . 97 187 403 . 311 313 703 775 2092 61 121 7498 Guns 15452 | 178 812 199 . 57 2715 . . 369 28 . . . 29 . . . . . 2046 . . . . . . . . . . . . . . 1339 61 121 7498 Cannons 634 | . . . . . 600 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Explosions 3039 | . 333 247 . . 971 . . . . . . . 108 . . . . . . 293 . . . . . . . 367 . . . . 720 . . . . Melee 8450 | . . . . . . 958 . 2295 . . 91 67 1021 . 458 . . . 235 457 . 148 335 . . 97 187 . . 311 313 703 55 719 . . . Ramming 49 | . 10 8 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3795 | 178 812 135 . 26 172 . . 369 28 . . . 29 . . . . . 2046 . . . . . . . . . . . . . . . . . . Thermal 3380 | . . 64 . 31 3143 . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . 34 . . . Explosive 2931 | . 333 247 . . 971 . . . . . . . . . . . . . . 293 . . . . . . . 367 . . . . 720 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 340 | . . . . . . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15840 | . . . . . . 618 . 2295 . . 91 67 1021 . 458 . . . . 355 . 40 335 . . 46 187 36 . 311 . 242 . 2058 61 121 7498 Piercing 1403 | . . . . . . . . . . . . . . . . . . . 235 180 . 108 . . . 51 . . . . 313 461 55 . . . . Highest Corruption 10 | . . . . . 1 1 8 10 3 3 3 3 3 . . . . . . 1 9 9 2 2 2 . . . . . . 2 6 4 . . . Average Corruption 3 | . . . . . 1 1 3 8 3 3 3 3 1 . . . . . . 1 1 3 2 2 2 . . . . . . 1 2 3 . . . Corruption Purged 17 | . . . . . . . . 7 . . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . 7 1 1 54 1 5 4 2 4 . . . . . . 2 . 5 7 1 1 . . . . . . . 5 21 . . . Message Errors 37 | . . . . . 2 . 1 15 1 . 1 1 2 . . . . . . 1 . 2 1 . 1 . . . . . . . 3 6 . . . Matter Fused 21 | . . . . . 1 1 . 6 . 2 . . 1 . . . . . . . . 2 1 1 . . . . . . . . . 6 . . . Heat Flow Errors 17 | . . . . . . . . 10 . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . 3 . . . Energy Discharges 17 | . . . . . . . . 9 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . 3 . . 6 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (major) 6 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Misfires 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1877 | . 12 . . . 73 153 . 208 . . 81 43 287 . 38 . . . 58 238 . 63 80 . . . . 6 . 159 47 122 83 126 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 273 | . 12 . . . 73 . . . . . . . 68 . . . . . . 31 . . . . . . . 6 . . . . 83 . . . . Melee 1604 | . . . . . . 153 . 208 . . 81 43 219 . 38 . . . 58 207 . 63 80 . . . . . . 159 47 122 . 126 . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Shots 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 12 31 . 40 315 363 43 295 186 27 219 . 41 335 24 2 2 . 11 121 298 86 166 35 . 3 95 252 173 . 13 37 1 246 . 154 370 Average Temperature 57 | . 7 17 . 16 59 53 13 65 78 14 114 . 3 234 6 2 2 . 2 41 228 56 73 21 . 2 26 74 49 . 7 12 1 71 . 87 110 Received Heat Transfer 1086 | . 156 87 . 36 440 36 . 99 . . . . . . 12 . . . 54 . . . . . . . . . . . 9 39 . 45 . . 73 Effects 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . 1 17 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 Heat Transferred 6251 | . . 150 . 75 5939 . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . 1 . . . 2 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 5 4 2 4 Low Security (%) 59 | 100 86 100 . 100 54 61 100 31 . . . . 90 100 100 . . . . 42 100 100 . . . . . . . . . 100 90 92 . . 2 Level 1 22 | . 13 . . . 22 38 . 68 . . . . 9 . . . . . . 50 . . . . . . 52 . . . . . 9 . . 38 13 Level 2 8 | . . . . . 23 . . . . . . . . . . . . . . 6 . . . . . . 47 . . . . . . . . 61 7 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . 22 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 52 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Peak Influence 1640 | 5 251 151 . 5 596 263 52 381 . . . . 300 37 63 . . . . 433 85 61 . . . . 451 . . . . 63 274 1640 1112 621 775 Initial 1100 | . 3 33 . . . 263 52 29 . . . . 300 37 25 . . . . 433 55 59 . . . . 363 . . . . . 6 125 1100 588 192 Average 202 | 1 104 47 . . 219 180 49 232 . . . . 66 37 14 . . . . 238 70 15 . . . . 394 . . . . 22 30 237 1048 446 476 Influence Increases 9747 | 15 479 269 . 10 1095 142 . 867 . 120 . 5 657 . 164 . . . 919 594 30 70 . . . 180 528 90 . . 20 295 440 319 204 228 2007 Destroy 0b10 Robot/C 3660 | . 300 180 . . 640 60 . 320 . . . . . . 20 . . . 580 20 . . . . . 120 80 80 . . . 40 60 60 20 60 1020 Destroy 0b10 Robot/NC 550 | 15 45 10 . 10 100 25 . 80 . . . 5 50 . 10 . . . 15 10 . 5 . . . 10 20 . . . 20 15 25 20 . 15 45 Destroy Leader 702 | . 68 30 . . 168 14 . 100 . . . . 10 . 12 . . . . . . 2 . . . 20 24 10 . . . 14 12 12 10 22 174 Allied During Kill 682 | . . . . . . . . 16 . . . . . . . . . . 249 . . . . . . 30 18 . . . . 11 . . 7 77 274 Successful Hack 290 | . 3 . . . 26 6 . 89 . . . . 104 . 12 . . . . 32 . . . . . . . . . . . . 8 . 2 . 8 Disable Machine 570 | . 15 . . . 30 . . 30 . . . . 90 . 15 . . . . 15 . 45 . . . . 60 . . . . 15 75 90 45 . 45 Destroy Structure 1373 | . 33 19 . . 86 7 . 67 . . . . 88 . 35 . . . . 112 . 18 . . . . 26 . . . . 80 200 32 120 54 396 Advance Influence 900 | . . . . . . . . . . . . . 300 . . . . . . 300 . . . . . . 300 . . . . . . . . . . Partial Spotted 540 | . . . . . . 15 . 150 . . . . 15 . 60 . . . . 105 30 . . . . . . . . . . 75 45 30 . . 15 Lose Combat Pursuer 480 | . 15 30 . . 45 15 . 15 . 120 . . . . . . . . 75 . . . . . . . . . . . . 45 15 75 . . 30 Influence Decreases 9912 | 10 397 352 4 10 515 571 109 587 170 180 92 5 551 69 200 1 . . 706 648 104 136 19 . . 80 277 337 104 . 20 283 229 418 1042 906 780 Entered New Map 2544 | . 2 54 4 . . 317 99 13 120 30 92 . . 69 12 1 . . . 80 104 26 8 . . . 37 131 21 . . . 6 98 718 392 110 Time Decay 5616 | 10 395 288 . 10 515 254 10 524 50 150 . 5 262 . 188 . . . 456 458 . 110 11 . . 80 160 206 80 . 20 233 173 310 254 214 190 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 105 | . . 10 . . . . . 10 . . . . 2 . . . . . . 10 . . . . . . . . 3 . . 10 50 10 . . . Lost Ally 1270 | . . . . . . . . 40 . . . . 10 . . . . . 250 . . . . . . . 80 . . . . 40 . . 70 300 480 Purge Threat 277 | . . . . . . . . . . . . . 277 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 . . 1 3 3 . 18 . . . . 3 . 5 . . . 1 4 . . . . . . 2 . . . . 4 3 7 6 2 2 Investigation 21 | . 3 . . 1 2 . . 6 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 Extermination 26 | . . . . . . 2 . 6 . . . . 2 . 2 . . . . 3 . . . . . . 1 . . . . 2 2 1 3 1 1 Reinforcement 7 | . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Assault 10 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 2 . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 45 | . 1 . . . 4 1 . 2 . . . 1 . . . . . . . 2 . . . . . . 1 . . . . 2 . . . 1 30 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Times Spotted 460 | . 23 11 7 2 62 20 5 41 6 11 4 3 9 4 12 . 1 . 63 26 6 1 9 3 . 3 7 4 8 . 10 35 16 17 1 1 29 Peak Tracking Total 16 | . 5 3 9 2 6 5 5 8 4 4 4 2 1 4 6 . 3 . 10 9 6 1 5 3 . 2 5 4 12 . 10 16 6 8 1 1 14 Tactical Retreats 60 | . 1 1 . . 1 8 . 11 . 3 . . . . 5 . . . 3 6 . . 1 1 . . 3 . 2 . . 6 2 4 . . 2 ECM-based Alert Blocks 118 | . . . . . . 23 . 29 . 1 . . . . 9 . . . . 17 . . 2 3 . . 8 . 12 . . 11 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 20 | . 3 . . . 2 3 . 5 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 44 | . 1 . 1 . 2 . . 2 . . 1 . 6 . 1 . . . 1 1 . 3 . . . 1 4 . . . 1 1 5 7 3 . 3 Max in Single Turn 4 | . 1 . 1 . 1 . . 1 . . 1 . 4 . 1 . . . 1 1 . 1 . . . 1 1 . . . 1 1 2 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 93 | . 1 . 2 1 3 6 . 18 . . 3 . 18 . 13 1 . . 1 4 . . 3 1 . . 2 . . 4 1 2 3 . 2 1 3 Terminals 38 | . . . . . . 4 . 7 . . . . 14 . 6 . . . . . . . 1 . . . . . . . 1 1 . . . 1 3 Fabricators 10 | . . . . . . . . 5 . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 15 | . 1 . . . 1 . . 3 . . . . 3 . 2 . . . 1 2 . . . . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Garrison Access 7 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . Total Hacks 244 | . 2 . 2 1 7 12 . 50 . . 24 . 47 . 25 1 . . 2 13 . . 8 1 . . 4 . . 17 1 4 5 . 5 2 11 Successful 159 | . 2 . 2 1 6 4 . 33 . . 24 . 22 . 17 1 . . 2 8 . . 8 1 . . 2 . . 17 1 2 3 . 1 . 2 Failed 85 | . . . . . 1 8 . 17 . . . . 25 . 8 . . . . 5 . . . . . . 2 . . . . 2 2 . 4 2 9 Catastrophic 15 | . . . . . . 2 . 6 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . . . 1 . . 1 . 18 . . . . 19 . 9 . . . . 20 . . . . 1 . 16 . . . . 18 20 14 14 2 5 Terminals 87 | . . . . . . 9 . 18 . . . . 33 . 10 . . . . . . . 1 . . . . . . . 1 2 . . . 2 11 Fabricators 35 | . . . . . . . . 20 . . . . 3 . 10 . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 39 | . 2 . . . 3 . . 7 . . . . 11 . 3 . . . 2 7 . . . . . . . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 4 2 . 3 . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 . 2 . . Garrison Access 13 | . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . 2 . 3 . . Terminal Hacks 80 | . . . 2 1 . 2 . 9 . . 24 . 8 . 3 1 . . . . . . 8 1 . . . . . 17 1 1 . . . . 2 Record 19 | . . . 1 . . . . . . . 6 . . . . . . . . . . . 7 . . . . . . 5 . . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 1 . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . . . 10 . . . . 1 . 7 . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . 6 . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . . . Build 6 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 29 | . 2 . . . 2 . . 5 . . . . 9 . 1 . . . 2 5 . . . . . . . . . . . 1 2 . . . . Scan Component 18 | . 1 . . . 1 . . 3 . . . . 5 . 1 . . . 1 4 . . . . . . . . . . . 1 1 . . . . Repair 11 | . 1 . . . 1 . . 2 . . . . 4 . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 1 . . Insert Component 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . 4 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . . . 7 . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 6 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . . . . . 2 5 . 16 . . . . 18 . 7 . . . 1 2 . . . . . . 2 . . . . 1 1 . 2 1 2 Full Trace Events 7 | . . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 9 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 97 | . . . . . . . . 1 . . 9 . . . . . . . . 13 . . . . . . 24 . . 4 . 12 34 . . . . Parts Built 6 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 482 | . . . . . . . . 178 . . . . . . 304 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . . 12 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 4 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Parts Repaired 11 | . 1 . . . 1 . . 2 . . . . 4 . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Time 394 | . 26 . . . 13 . . 73 . . . . 198 . . . . . 22 22 . . . . . . . . . . . . 40 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . . 9 . . . . . 5 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 97 | . . . . . . . 1 2 . . . . 2 . 1 . . 4 10 . . . . . 5 . . . . . . 3 . . 31 7 31 Largest Group 18 | . . . . . . . 1 2 . . . . 1 . 1 1 . 4 11 . . . . . 5 5 4 . . . . 3 . . 8 15 18 Highest-Rated Group 1409 | . . . . . . . 31 42 . . . . 26 . 10 10 . 161 299 . . . . . 242 242 193 . . . . 117 . . 113 210 1409 Highest-Rated Ally 269 | . . . . . . . 31 21 . . . . 26 . 10 10 . 42 49 . . . . . 68 68 68 . . . . 39 . . 27 15 269 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 18 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 3 . . . . . . . . 2 . . STAY 12 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 1 1 . . . . . . . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 444 | . . . . . . . . 24 . . . . . . . . . . 100 . . . . . . 13 18 . . . . 6 . . 14 70 199 Total Damage 18290 | . . . . . . . . 627 . . . . . . . . . . 1558 . . . . . . 560 834 . . . . 104 . . 217 1094 13296 Kills 97 | . . . . . . . . 6 . . . . . . . . . . 13 . . . . . . 8 6 . . . . 2 . . 1 4 57 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Active Infowar (turns) 17830 | 13 1251 789 768 472 2068 550 24 1692 102 308 153 145 907 13 546 180 188 411 1374 1143 16 369 592 157 268 194 335 428 186 92 162 687 599 646 2 . . Optics 9376 | . . . . . . . . . . . . . 790 13 546 180 188 411 1374 1143 16 369 592 157 268 194 335 428 186 92 162 687 599 646 . . . Sensors 11961 | . . . . . 10 550 24 1692 102 308 153 145 907 13 546 180 188 411 1374 1067 16 369 592 157 268 194 325 428 178 . . 594 551 619 . . . Seismic 5351 | 13 1251 789 768 472 2058 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 685 457 . . . . Machine Analysis 8628 | . . . . . . . . . . . . . 384 13 546 180 188 411 1374 1143 16 369 592 157 268 194 335 428 186 92 162 687 599 304 . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 1 . . ECM 2827 | . . . . . 12 295 . 475 . 41 29 . 1 . 95 . . . . 617 16 4 461 157 1 . 105 . 104 2 2 362 48 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . 1 . 1 . . . 1 2 1 2 . . . 1 1 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 24 . . . . Items 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 24 . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . 4 6 4 3 . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 20952 | 79 1251 789 772 542 2626 550 24 1692 102 308 153 145 907 13 546 180 188 411 1374 1143 16 369 592 157 268 194 335 428 186 92 162 687 599 750 557 455 1310 Spaces Moved 28115 | 27 768 264 287 206 1194 1121 83 3418 390 690 192 494 1481 73 1358 527 608 804 1232 2012 82 505 633 487 432 399 883 365 371 275 426 1096 1279 1389 1040 253 971 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1399 | . . . . 206 1193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3674 | 27 768 264 287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 1001 234 955 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22956 | . . . . . 1 1121 83 3418 390 690 192 494 1481 73 1358 527 608 804 1232 2012 82 505 633 487 432 399 883 365 371 275 426 1096 1279 1239 . . . Fastest Speed 11 | 120 120 120 260 240 155 23 20 20 11 11 11 11 11 11 14 26 26 26 23 11 11 24 14 24 24 24 14 24 14 24 14 11 18 23 30 30 30 Average Speed 40 | 120 120 232 260 240 170 23 22 23 22 24 21 25 23 17 24 26 26 26 23 24 19 24 23 24 24 24 23 24 23 24 23 23 24 23 30 88 44 Slowest Speed 386 | 120 120 260 260 240 386 26 23 26 23 26 23 26 26 23 26 26 26 26 26 27 24 24 24 24 27 24 24 24 24 24 24 25 25 30 30 90 90 Overloaded Moves 256 | . . . . . . . 13 15 18 3 20 2 5 35 9 . . . . 23 31 . 5 . . . 6 . 6 . 6 40 19 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 110 | . . . . . . 1 . 34 . 1 . 2 9 . 2 2 . . . 7 . 1 . . . . 14 . . . . 17 15 5 . . . Potential Cave-ins 11 | . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Spacefolds 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 7 4 Exploration Rate (%) 56 | 3 98 50 68 41 84 26 75 63 64 71 80 64 42 75 32 72 83 91 72 50 91 8 68 67 55 46 25 52 65 61 54 35 90 77 29 6 32 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 14 | . . . 1 . . . . . . . 1 . . . . . . 2 1 4 . . 1 . . . . 1 . 3 . . . . . . . Known Exits Taken 24 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 1 . 1 . . . . . 1 . 2 . . . 3 4 4 2 . . . 4 2 . 1 . 1 1 . 2 . . . . . . Spaces Dug 368 | . . . . . . 7 . 48 3 10 4 . 30 . 30 2 1 . 27 30 . 9 5 6 . 1 7 5 6 . 6 35 20 13 37 14 12 Terrain Destroyed 1013 | . 28 24 13 . 81 7 . 72 5 20 4 4 96 . 34 5 2 . 101 82 . 9 5 6 . 1 9 24 12 . 14 43 122 25 43 19 103 Melee 224 | . . . . . . 7 . 37 . 1 4 . 21 . 22 1 . . 19 30 . 9 1 5 . 1 6 2 4 . 3 29 14 8 . . . Projectile 470 | . . . . . 25 . . 35 5 19 . 4 33 . 12 4 2 . 82 1 . . 4 1 . . 3 12 8 . 11 14 13 17 43 19 103 AOE 319 | . 28 24 13 . 56 . . . . . . . 42 . . . . . . 51 . . . . . . . 10 . . . . 95 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 36106 | 44 987 402 302 248 1565 1380 88 4164 400 813 265 503 1973 72 1520 563 635 1005 2153 2581 81 710 1064 518 595 490 973 689 456 296 457 1419 1511 1720 1239 474 1751 Wait 6196 | . 127 109 . 9 71 179 2 596 8 111 30 1 420 . 97 31 22 192 712 489 . 170 418 23 126 83 76 306 71 . 1 258 169 206 163 211 709 Move 27808 | 26 767 263 286 205 1193 1119 82 3352 389 687 191 489 1462 72 1353 522 607 803 1231 1998 81 502 632 486 431 398 855 364 370 274 425 1064 1249 1370 1012 240 958 Hop 102 | . . . . . . 1 . 31 . 1 . 2 9 . 2 2 . . . 7 . 1 . . . . 13 . . . . 14 14 5 . . . Pick Up 159 | 1 8 5 1 12 37 5 1 11 . . 2 1 5 . 2 . . 2 2 10 . 2 2 . 2 1 3 . 1 4 2 9 7 15 4 2 . Fast Attach 126 | 1 1 1 . . 15 7 1 14 . . 1 2 10 . 4 2 2 2 2 3 . . . . 8 2 1 . . 4 3 2 6 14 11 3 4 Attach 66 | . . . . 3 5 5 . 6 . . . 1 2 . 2 . . . . 5 . 1 . . . . 2 1 1 2 . 3 7 6 7 3 4 Detach 54 | . . . . . 3 3 . 5 . . . . 3 . 2 1 . . . 4 . . . . 1 . . 1 1 1 . 1 3 9 6 3 7 Swap 172 | . 9 4 1 7 39 6 . 23 . 1 . . 1 . 13 . . 2 4 11 . 1 1 3 2 . 5 2 . 3 3 7 7 4 2 1 10 Drop 238 | . 10 1 . 7 70 15 2 18 . . 3 2 4 . 6 1 2 4 4 7 . 1 2 . 9 3 4 . . 5 4 5 15 19 10 3 2 Fire 634 | 16 63 16 14 5 124 . . 29 3 12 . 3 19 . 8 3 2 . 119 5 . . 4 1 . . 3 13 8 . 11 14 17 33 24 8 57 Melee 441 | . . . . . . 24 . 70 . 1 38 2 37 . 31 1 . . 24 42 . 32 5 5 . 3 11 2 4 3 8 42 17 39 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 16 . 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . . . . . . . . . . . 55 . . . . . 16 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Repaired Grenade Launcher 912 | -10/Materials | Discovered new exit (range 5) 985 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Core integrity fell below 50% 1331 | -10/Materials | Entered Mines 2033 | -10/Mines | Learned Materials security intel 2066 | -10/Mines | Build established: Scavenger-Mutant 2075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2107 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2109 | -10/Mines | Discovered new exit (range 5) 2120 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Met 8R-AWN 2227 | -10/Exiles | Met EX-HEX 2328 | -10/Exiles | Met EX-DEC 2344 | -10/Exiles | Learned location of Zion (-6) 2388 | -10/Exiles | Met EX-BIN 2425 | -10/Exiles | Aligned with FarCom system 2427 | -10/Exiles | Given EX-Vault access code 2487 | -10/Exiles | Opened EX-Vault 2503 | -10/Exiles | Found Longsword +1 2553 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2845 | -10/Exiles | Attacked by the Exiles 2872 | -10/Exiles | Discovered new exit (range 10) 2892 | -10/Exiles | Left Exiles lab with Longsword +1 2892 | -10/Exiles | Entered Mines 3164 | -9/Mines | Learned Materials emergency access door positions 3217 | -9/Mines | Met a Derelict shopkeep closing up shop 3296 | -9/Mines | Discovered new exit (range 12) 3351 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3434 | -9/Mines | Entered Materials 3434 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3854 | -8/Materials | Discovered new exit (range 16) 4731 | -8/Materials | Discovered new exit (range 15) 5151 | -8/Materials | Repaired Seismic Detector 5230 | -8/Materials | Build established: Mutant 5834 | -8/Materials | First assault squad dispatched 6060 | -8/Materials | Entered Factory 6060 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6285 | -7/Factory | Discovered new exit (range 7) 6286 | -7/Factory | Identified exit to Lower Caves 6610 | -7/Factory | Sucked down chute 6610 | -7/Factory | Entered Waste 6611 | -7/Waste | Met a frightened Derelict 6618 | -7/Waste | Spotted C-40 Crusher 6624 | -7/Waste | Spotted C-40 Crusher 6625 | -7/Waste | EMP discharged 6625 | -7/Waste | Spotted C-40 Crusher 6625 | -7/Waste | Spotted C-40 Crusher 6625 | -7/Waste | Spotted C-40 Crusher 6631 | -7/Waste | Discovered new exit (range 14) 6634 | -7/Waste | Build established: Sprinter 6634 | -7/Waste | Identified exit to Factory 6634 | -7/Waste | Entered Factory 6923 | -7/Factory | Identified exit to Factory 7089 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7112 | -7/Factory | Build established: Hacker-Sprinter 7391 | -7/Factory | Repaired Broken Imp. VTOL Module 7402 | -7/Factory | Garrison activated, responded to threat 7466 | -7/Factory | Discovered exit to Lower Caves (range 12) 7523 | -7/Factory | Repaired Cld. VTOL Module 7725 | -7/Factory | System corruption reached 10% 7947 | -7/Factory | Fabricated Cld. VTOL Module? 8088 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8326 | -7/Factory | Entered Lower Caves 8330 | -7/Lower Caves | Encountered a Master Thief 8334 | -7/Lower Caves | Encountered a Master Thief 8334 | -7/Lower Caves | Encountered a Master Thief 8349 | -7/Lower Caves | Encountered a Warlord checkpoint 8409 | -7/Lower Caves | Discovered new exit (range 10) 8410 | -7/Lower Caves | Identified exit to Lower Caves 8428 | -7/Lower Caves | Entered another Lower Caves area 8630 | -7/Lower Caves | Encountered a Warlord checkpoint 8702 | -7/Lower Caves | Learned Factory stockpile data 8717 | -7/Lower Caves | Discovered new exit (range 12) 8720 | -7/Lower Caves | Encountered a Master Thief 8725 | -7/Lower Caves | Encountered a Master Thief 8725 | -7/Lower Caves | Encountered a Master Thief 8726 | -7/Lower Caves | Encountered a Master Thief 8735 | -7/Lower Caves | Identified exit to Data Miner 8736 | -7/Lower Caves | Entered Data Miner 8736 | -7/Data Miner | Discovered new exit (range 6) 8737 | -7/Data Miner | Identified exit to Proximity Caves 8741 | -7/Data Miner | Met Data Miner 8746 | -7/Data Miner | Learned location of Section 7 (-3) 8746 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8750 | -7/Data Miner | Received God Mode back door access code from Data Miner 8789 | -7/Data Miner | Data Conduit disabled 8889 | -7/Data Miner | Entered Proximity Caves 8892 | -6/Proximity Caves | Spotter reported a threat 8970 | -6/Proximity Caves | Spotter reported a threat 9034 | -6/Proximity Caves | Entered Factory 9034 | -6/Factory | Evolved 2 slots: Utility x2 9053 | -6/Factory | Discovered new exit (range 6) 9055 | -6/Factory | Identified exit to Lower Caves 9264 | -6/Factory | Repaired Cld. VTOL Module 9336 | -6/Factory | Repaired Cld. VTOL Module 9374 | -6/Factory | Discovered new exit (range 10) 9379 | -6/Factory | Identified exit to Factory 9417 | -6/Factory | Crushed by falling debris 9466 | -6/Factory | Repaired Cld. VTOL Module 9637 | -6/Factory | Watched by a mysterious "MATRIX" hacker 9660 | -6/Factory | Repaired Cld. VTOL Module 9750 | -6/Factory | Identified exit to Extension 9846 | -6/Factory | Discovered exit to Factory (range 6) 9898 | -6/Factory | Build established: Hacker-Ninja 9941 | -6/Factory | Sucked down chute 9941 | -6/Factory | Entered Waste 9942 | -6/Waste | Spotted C-40 Crusher 9943 | -6/Waste | Spotted C-40 Crusher 9948 | -6/Waste | Spotted C-40 Crusher 9948 | -6/Waste | Spotted C-40 Crusher 9949 | -6/Waste | Spotted C-40 Crusher 9950 | -6/Waste | Discovered new exit (range 22) 9950 | -6/Waste | Spotted C-40 Crusher 9954 | -6/Waste | Identified exit to Factory 9954 | -6/Waste | Entered Factory 10067 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10162 | -6/Factory | Discovered exit to Lower Caves (range 12) 10212 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10425 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10500 | -6/Factory | Entered Lower Caves 10500 | -6/Lower Caves | Accompanied by 1 ally 10617 | -6/Lower Caves | Discovered new exit (range 7) 10618 | -6/Lower Caves | Identified exit to Lower Caves 10680 | -6/Lower Caves | Entered another Lower Caves area 10689 | -6/Lower Caves | Discovered exit to Factory (range 14) 10798 | -6/Lower Caves | Build established: Hacker-Scout 10822 | -6/Lower Caves | Discovered new exit (range 15) 10827 | -6/Lower Caves | Learned Factory terminal intel 10828 | -6/Lower Caves | Learned Factory emergency access door positions 10868 | -6/Lower Caves | Identified exit to Zion 10868 | -6/Lower Caves | Entered Zion 10880 | -6/Zion | Discovered new exit (range 11) 10922 | -6/Zion | Learned Factory non-interactive machine intel 10922 | -6/Zion | Received a visual enhancement algorithm 10928 | -6/Zion | Learned location of Warlord (-5) 10932 | -6/Zion | Learned Factory emergency access door positions 10940 | -6/Zion | Found Prototype Special Weapon 10940 | -6/Zion | Identified RU-N14's Throwing Claymores 10945 | -6/Zion | Found RU-N14's Throwing Claymores 10985 | -6/Zion | Met Imprinter 10989 | -6/Zion | Imprinted 10991 | -6/Zion | Declared Zion's savior 11017 | -6/Zion | Learned location of Quarantine (-3) 11059 | -6/Zion | Found CR-A16's Pointy Stick 11088 | -6/Zion | Identified exit to Proximity Caves 11279 | -6/Zion | Entered Proximity Caves 11279 | -5/Proximity Caves | Accompanied by 4 allies 11280 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11344 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 11366 | -5/Proximity Caves | Spotter reported a threat 11368 | -5/Proximity Caves | Spotter reported a threat 11375 | -5/Proximity Caves | Repaired Lyr. Light Armor Plating 11451 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11520 | -5/Proximity Caves | P-70 Sage assimilated allied RK-E7M(g) 11520 | -5/Proximity Caves | P-70 Sage assimilated allied 0O-WW2(l) 11521 | -5/Proximity Caves | Allies destroyed RK-E7M(g) 11559 | -5/Proximity Caves | Lost 19 allies 11608 | -5/Proximity Caves | Lost 4 allies 11670 | -5/Proximity Caves | Lost 3 allies 11679 | -5/Proximity Caves | 0b10 base defense nominally successful 11773 | -5/Proximity Caves | Lost 6 allies 12356 | -5/Proximity Caves | Learned location of Armory (-3) 12623 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12653 | -5/Proximity Caves | Entered Factory 12653 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12654 | -5/Factory | Identified exit to Upper Caves 12656 | -5/Factory | Loaded intel: 200 non-interactive machine locations 12657 | -5/Factory | Loaded intel: 26 terminal locations 12953 | -5/Factory | Search patrols dispatched 13084 | -5/Factory | Discovered exit to Upper Caves (range 16) 13100 | -5/Factory | Discovered new exit (range 14) 13296 | -5/Factory | Build established: Hacker-Ninja 13358 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13438 | -5/Factory | Discovered new exit (range 14) 13441 | -5/Factory | Identified exit to Factory 13452 | -5/Factory | Retrieved Zion intel report: Emergency Access 13457 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13684 | -5/Factory | Retrieved Zion intel report: Component Schematics 13685 | -5/Factory | Zion Recon squad teleported in 13784 | -5/Factory | Repaired Lyr. Light Armor Plating 13790 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13796 | -5/Factory | Sucked down chute 13796 | -5/Factory | Entered Waste 13798 | -5/Waste | Spotted C-40 Crusher 13801 | -5/Waste | Spotted C-40 Crusher 13803 | -5/Waste | Spotted C-40 Crusher 13803 | -5/Waste | Spotted C-40 Crusher 13804 | -5/Waste | Spotted C-40 Crusher 13808 | -5/Waste | Discovered new exit (range 14) 13808 | -5/Waste | Spotted C-40 Crusher 13811 | -5/Waste | EMP discharged 13811 | -5/Waste | Identified exit to Factory 13812 | -5/Waste | Entered Factory 13827 | -5/Factory | Discovered exit to Upper Caves (range 19) 13896 | -5/Factory | Spotted B-75 Beast 14181 | -5/Factory | Entered Upper Caves 14183 | -5/Upper Caves | Encountered a Master Thief 14204 | -5/Upper Caves | Learned location of 1 exit from Factory 14280 | -5/Upper Caves | Entered an active Warlord outpost 14283 | -5/Upper Caves | Learned Factory emergency access door positions 14283 | -5/Upper Caves | Learned Factory garrison access intel 14769 | -5/Upper Caves | Discovered new exit (range 14) 14772 | -5/Upper Caves | Identified exit to Upper Caves 14773 | -5/Upper Caves | Entered another Upper Caves area 14774 | -5/Upper Caves | Identified exit to Warlord 14930 | -5/Upper Caves | Entered Warlord 14940 | -5/Warlord | System corruption cleaned by Quarantine Array 15076 | -5/Warlord | Opened Warlord's prototype stash 15078 | -5/Warlord | Found Prototype Device 15078 | -5/Warlord | Identified Thermal Barrier 15080 | -5/Warlord | Found Prototype Processor 15080 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15085 | -5/Warlord | Found Prototype Hackware 15124 | -5/Warlord | Discovered new exit (range 12) 15126 | -5/Warlord | Identified exit to Proximity Caves 15198 | -5/Warlord | Entered Proximity Caves 15198 | -4/Proximity Caves | Accompanied by 5 allies 15204 | -4/Proximity Caves | Found Alien Artifact 15209 | -4/Proximity Caves | Spotted B-86 Titan 15231 | -4/Proximity Caves | Allies destroyed B-86 Titan 15261 | -4/Proximity Caves | Spotter reported a threat 15289 | -4/Proximity Caves | Spotter reported a threat 15313 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15392 | -4/Proximity Caves | Entered Factory 15392 | -4/Factory | Accompanied by 4 allies 15392 | -4/Factory | Evolved 2 slots: Utility x2 15393 | -4/Factory | Identified exit to Research 15393 | -4/Factory | Identified System Mapper 15395 | -4/Factory | Loaded intel: 4 garrison access locations 15567 | -4/Factory | Retrieved Zion intel report: Active Terminals 15572 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15578 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15687 | -4/Factory | Discovered new exit (range 13) 15696 | -4/Factory | Identified exit to Upper Caves 15710 | -4/Factory | Retrieved Zion intel report: Component Schematics 15727 | -4/Factory | Entered Upper Caves 16134 | -4/Upper Caves | Discovered new exit (range 2) 16134 | -4/Upper Caves | Identified exit to Upper Caves 16136 | -4/Upper Caves | Learned 8 Research zone layouts 16138 | -4/Upper Caves | Learned location of Testing (-2) 16155 | -4/Upper Caves | Entered another Upper Caves area 16156 | -4/Upper Caves | Encountered a Warlord checkpoint 16214 | -4/Upper Caves | Learned location of 1 exit from Research 16332 | -4/Upper Caves | Spotted B-86 Titan 16338 | -4/Upper Caves | Discovered new exit (range 16) 16341 | -4/Upper Caves | Identified exit to Zhirov 16341 | -4/Upper Caves | Entered Zhirov 16341 | -4/Zhirov | Discovered new exit (range 3) 16347 | -4/Zhirov | Met Zhirov 16353 | -4/Zhirov | Found Alien Artifact 16353 | -4/Zhirov | Identified Integrated Dissipator 16353 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16385 | -4/Zhirov | Found Alien Artifact 16396 | -4/Zhirov | Learned location of Command (-1) 16398 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16404 | -4/Zhirov | Identified exit to Proximity Caves 16433 | -4/Zhirov | Entered Proximity Caves 16471 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 16482 | -3/Proximity Caves | Found Prototype Launcher 16482 | -3/Proximity Caves | Identified Tactical Quantum Warhead 16572 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16591 | -3/Proximity Caves | Discovered exit to Research (range 3) 16595 | -3/Proximity Caves | Entered Research 16595 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16596 | -3/Research | Identified exit to Quarantine 16606 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16637 | -3/Research | Build established: Hacker-Sprinter 16641 | -3/Research | Retrieved Zion intel report: Emergency Access 16642 | -3/Research | Zion Fire squad teleported in 16693 | -3/Research | Discovered new exit (range 22) 16737 | -3/Research | Retrieved Zion intel report: Active Terminals 17162 | -3/Research | Spotted B-86 Titan 17164 | -3/Research | Retrieved Zion intel report: Trap Installations 17164 | -3/Research | Zion dispatch access revoked 17276 | -3/Research | Spotted Executioner 17277 | -3/Research | Cargo convoy interrupted 17277 | -3/Research | Spotted B-86 Titan 17277 | -3/Research | Spotted Striker 17277 | -3/Research | Spotted Executioner 17282 | -3/Research | Entered Quarantine 17316 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17330 | -3/Quarantine | Found Alien Artifact 17330 | -3/Quarantine | Identified Phase Redirector 17338 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17345 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17348 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17408 | -3/Quarantine | Build established: Hacker-Ninja 17458 | -3/Quarantine | Discovered new exit (range 9) 17467 | -3/Quarantine | Identified exit to Research 17473 | -3/Quarantine | Found Alien Slashing Weapon 17473 | -3/Quarantine | Identified Sigix Broadsword 17502 | -3/Quarantine | Found Alien Artifact 17516 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17571 | -3/Quarantine | Repaired Cld. Cesium-ion Thruster? 17744 | -3/Quarantine | Found Alien Artifact 17748 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17863 | -3/Quarantine | Spotted Fortress 17873 | -3/Quarantine | Lost 3 parts (1p1n1u) 17880 | -3/Quarantine | Discovered new exit (range 6) 17880 | -3/Quarantine | Discovered new exit (range 6) 17881 | -3/Quarantine | Identified exit to Section 7 17881 | -3/Quarantine | Entered Section 7 17881 | -3/Section 7 | Identified Core Reset Matrix 17881 | -3/Section 7 | Identified Dimensional Node Initializer 17881 | -3/Section 7 | Identified Subatomic Replicator 17881 | -3/Section 7 | Identified Transdimensional Reconstructor 17881 | -3/Section 7 | Used Core Reset Matrix 17885 | -3/Section 7 | Detected hypermatrix surge 17885 | -3/Section 7 | Sensed 18 artifacts in vicinity 17926 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 17971 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 18010 | -3/Section 7 | Spotted B-86 Titan 18052 | -3/Section 7 | Found Integrity Redistributor 18052 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-86) 18171 | -3/Section 7 | Discovered exit to Research (range 18) 18177 | -3/Section 7 | Initialized slip node 18188 | -3/Section 7 | Spotted Alpha 7 18188 | -3/Section 7 | Spotted Alpha 7 18190 | -3/Section 7 | Spotted S7 Guard 18194 | -3/Section 7 | Found Core Membrane 18194 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 18203 | -3/Section 7 | Found Spacefold Activator 18212 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 18214 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 18230 | -3/Section 7 | Spotted Executioner 18230 | -3/Section 7 | Spotted Executioner 18243 | -3/Section 7 | Spotted B-99 Colossus 18274 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 18275 | -3/Section 7 | Found LRC Energy Well 18275 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18277 | -3/Section 7 | Found LRC Energy Well 18277 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18278 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18281 | -3/Section 7 | Found LRC Insulator 18281 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18422 | -3/Section 7 | Found Integrated Reactor 18422 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18477 | -3/Section 7 | Found Sigix Sheargun 18478 | -3/Section 7 | Found Sigix Sheargun 18485 | -3/Section 7 | Spotted Striker 18485 | -3/Section 7 | Spotted Striker 18495 | -3/Section 7 | Spotted Executioner 18495 | -3/Section 7 | Spotted Executioner 18525 | -3/Section 7 | Integrated with Sigix Exoskeleton 18592 | -3/Section 7 | Destroyed Executioner 18602 | -3/Section 7 | Destroyed Executioner 18606 | -3/Section 7 | Found Prototype Processor 18606 | -3/Section 7 | Identified Exp. Core Analyzer 18608 | -3/Section 7 | Found Prototype Device 18608 | -3/Section 7 | Identified Adv. Kinecellerator 18619 | -3/Section 7 | Found Prototype Processor 18621 | -3/Section 7 | Found Exp. Core Analyzer 18629 | -3/Section 7 | Found Prototype Processor 18630 | -3/Section 7 | Warped through subspace to slip node 18631 | -3/Section 7 | Entered Research 18631 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18636 | -2/Research | Emitted hypermatrix ping 18641 | -2/Research | Assembled emerged from beneath the floor 18682 | -2/Research | Retrieved Zion intel report: Active Terminals 18733 | -2/Research | Assembled emerged from beneath the floor 18806 | -2/Research | Build established: Alien-Sigix 18825 | -2/Research | Retrieved Zion intel report: Trap Installations 18826 | -2/Research | Zion Hacking Resupply teleported in 18830 | -2/Research | Found Prototype Hackware 18878 | -2/Research | Assembled emerged from beneath the floor 18896 | -2/Research | Discovered new exit (range 16) 18945 | -2/Research | Discovered new exit (range 16) 18975 | -2/Research | Identified exit to Access 19055 | -2/Research | Retrieved Zion intel report: Component Stockpiles 19131 | -2/Research | First assault squad dispatched 19157 | -2/Research | Assembled emerged from beneath the floor 19188 | -2/Research | Entered Access 19188 | -1/Access | Accompanied by 8 allies 19188 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19193 | -1/Access | Emitted hypermatrix ping 19198 | -1/Access | Assembled emerged from beneath the floor 19385 | -1/Access | Lost 12 allies 19453 | -1/Access | Discovered new exit (range 18) 19643 | -1/Access | Entered Command 19648 | -1/Command | Emitted hypermatrix ping 19653 | -1/Command | Assembled emerged from beneath the floor 19674 | -1/Command | Identified Exp. System Shield 19681 | -1/Command | Disengaged cave seal 19730 | -1/Command | Retrieved Zion intel report: Guard Positions 19836 | -1/Command | Spotted M Guard 19896 | -1/Command | Spotted M Guard 19907 | -1/Command | Spotted Combat Programmer 19907 | -1/Command | Spotted Combat Programmer 19911 | -1/Command | Destroyed Combat Programmer 19912 | -1/Command | Allies destroyed Combat Programmer 19927 | -1/Command | Destroyed M Guard 19935 | -1/Command | Destroyed M Guard 19935 | -1/Command | All MAIN.C guards destroyed 19944 | -1/Command | Found Prototype Processor 19944 | -1/Command | Identified Exp. Targeting Computer (x3) 19949 | -1/Command | Found Prototype Device 19949 | -1/Command | Identified AEGIS Remote Shield 19963 | -1/Command | Lost 9 allies 19973 | -1/Command | 0b10 Conduit disabled 19997 | -1/Command | Met MAIN.C 20037 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20037 | -1/Command | Destroyed MAIN.C Shell 20037 | -1/Command | Spotted M Shell/Def 20037 | -1/Command | Spotted M Shell/Atk 20037 | -1/Command | Spotted M Shell/Def 20037 | -1/Command | Spotted M Shell/Atk 20037 | -1/Command | Spotted M Shell/Atk 20037 | -1/Command | Spotted M Shell/Def 20037 | -1/Command | Spotted M Shell/Atk 20037 | -1/Command | Spotted M Shell/Def 20039 | -1/Command | MAIN.C activated Command garrisons 20044 | -1/Command | Discovered new exit (range 17) 20104 | -1/Command | Core integrity fell below 50% 20108 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 20123 | -1/Command | Destroyed MAIN.C 20143 | -1/Command | Discovered new exit (range 25) 20143 | -1/Command | Discovered new exit (range 135) 20143 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20365 | -1/Command | Destroyed M Shell/Atk 20507 | -1/Command | Phase Generator disabled 20953 | *** | Heading to fleet! Last Messages --------------- 20130_ H-88 Terminator destroyed. 20136_ Acquired 14 matter. 20137_ Slug penetrates Wall. 20137_ Penetrated by Slug. 20137_ Quantum Shear penetrates H-88 Terminator. 20137_ H-88 Terminator destroyed. 20141_ Acquired 6 matter. 20143_ EXIT=FOUND 20143_ Acquired data core, extracted map data and part IDs. 20362_ Quantum Shear penetrates Door. 20362_ Quantum Shear penetrates M Shell/Atk. 20365_ M Shell/Atk destroyed. 20762_ Acquired 100 matter. 20774_ Acquired 12 matter. 20775_ Acquired 25 matter. 20776_ Extracted 38 matter. 20855_ Quantum Shear penetrates S-43 Plague. 20855_ S-43 Plague destroyed. 20855_ Quantum Shear penetrates Earth. 20861_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # "##"#### ############### #### | | # " = !+ ######## # #### | | # " # ######## ! # ##%= #### | | # # # """" ######## + ## #### | | " # += """" ######## # ## #### | | # " [ # """" ######## # ## #### | | " "% = [ # """" ######## * # ## #### | | " =[=[=! # ############### ## #### | | " !*#!%### ## " * + ## #### | | # !=!"[""# """" ###### # ## #### | | # [= %[["# """" ###### ""# ## #### | | # "=*=!["# """" ###### ""# ## #### | | # +]=! !%# """" ###### T"# % ## | | " #"""" # ###### ""# ## | | ########### ###### ] ""# ## | | ############""T""########## # ########### | | ############"""""########## # ########### | | #################################### ########### | | #################################### # #### | | ############################### #### # #### | | ############################### #### # *#### | | ############################### #### # #### | | ###############################;#### # #### | | ######################## % # #### | | ######################## + #### | | ######################## X ####"#####% # #### | | ######################## ## #! # #### | | ############################# #%=# #### | | ############################" += # !! #### | | #############################[[ # # !! #### | | #############################[ "" # # !! #### | | ??#?????################## + """# ########### | | ????????################## ## T"# ########### | | ?????????################# ## """# ########### | | ?????????################# ## "" #% ########### | | ????????################## ## # ########### | | ????????################## ##! #%/########### | | ?????????#################+######+###! ########### | | ?????????############# ### ########### | | ?????????############# ### ########### | | ?????????############# """" # # #### | | ?????????############# ""R"" # # #### | | ??????????############ "" "" + # = #### | | ??????????############ # # #### | | ??????????############ # + #??? | | ???????????########### # # =#??? | | ????????????########## ######## #??? | | ????????????########## ######## #??? | | ?????????????######### ######?# #??? | | ??????????????######## #####??######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 65 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Evasion (%) 81 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 46 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ X-82 Rainmaker | -3/Section 7 | Z-intel A-15 Conveyor | -3/Section 7 | Z-intel A-02 Transporter | -3/Section 7 | Z-intel T-07 Excavator | -3/Section 7 | Z-intel E-15 Imp | -3/Section 7 | Z-intel K-01 Serf | -3/Section 7 | Z-intel B-74 Champion | -3/Section 7 | Z-intel W-44 Eye | -3/Section 7 | Z-intel S-43 Plague | -3/Section 7 | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Repaired ---------- Grenade Launcher | 73% | -10/Materials Seismic Detector | 10% | -8/Materials Imp. VTOL Module | 22% | -7/Factory | Broken Cld. VTOL Module | 70% | -7/Factory Cld. VTOL Module | 61% | -6/Factory Cld. VTOL Module | 65% | -6/Factory Cld. VTOL Module | 15% | -6/Factory Cld. VTOL Module | 23% | -6/Factory Lyr. Light Armor Plating | 73% | -5/Proximity Caves Lyr. Light Armor Plating | 40% | -5/Factory Cld. Cesium-ion Thruster | 4% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Sigix Broadsword Core Reset Matrix Integrity Redistributor Dimensional Node Initializer Core Membrane Spacefold Activator Subatomic Replicator LRC Energy Well LRC Insulator Integrated Reactor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- Fancy Inventory Challenges ------------ None Game ------ Seed CoordinationLinearCapacitor Manual? 0 Play Time 05:08:44 Cumulative 295.6 hours Start 2026.09.26 @ 19:59:09 End 2026.09.27 @ 05:56:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type 2 Total 28 Types 13/0/6/9/0/0/0/0/0/0 Lore% 74 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dafee0c3-5ba7-48f0-8515-3e2de68bf1ea