Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 12:55:10 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1805) 1805 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 5843 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 105 Cogmind --------- Core Integrity 443/700 Matter 46/500 Energy 100/100 System Corruption 8% Temperature Warning (371) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Assault Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Medium Reflective Plating Shield Generator Shield Generator System Restoration Module High-powered Tractor Beam Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Powered Armor Shield Generator > --- WEAPON ----------- Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Improved Medium Armor Plating Medium Reactive Plating Medium Reflective Plating Shield Generator Shield Generator System Restoration Module Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Great Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . Parts Attached 50 | 7 3 13 . 1 . 9 17 Power 7 | 1 . 2 . . . 2 2 Engine 5 | 1 . 2 . . . 1 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . . . 3 3 Treads 8 | . . 2 . . . 3 3 Leg 4 | 2 . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 3 . 1 . 2 5 Device 7 | 1 1 2 . . . 1 2 Storage 4 | 1 1 . . 1 . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . 1 . . . . 3 Artifact . | . . . . . . . . Weapon 16 | 2 1 4 . . . 2 7 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . . 2 Ballistic Cannon 7 | . . 3 . . . 2 2 Launcher 4 | . 1 . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . . . . . 2 15 Power 3 | . . . . . . 1 2 Propulsion 4 | . . . . . . . 4 Utility 6 | . . . . . . 1 5 Weapon 4 | . . . . . . . 4 Highest Loss Streak 15 | . . . . . . 2 15 To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 8 14 15 17 20 19 19 Power 1 | . 1 1 1 1 1 1 1 Propulsion 4 | 1 2 3 3 5 7 4 3 Utility 5 | . 3 3 3 3 4 7 8 Weapon 5 | . . 6 8 8 8 6 5 Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 2 . . . 7 17 Power 4 | . 1 1 . . . 1 1 Propulsion 3 | . . . . . . 2 1 Utility 13 | . . . . . . 1 12 Weapon 7 | . . 1 . . . 3 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 100 99 99 Engine 9 | . 14 11 11 11 11 4 6 Core 2 | . . . . . . 4 6 Treads 18 | . . 10 22 22 22 27 22 Leg 5 | . 28 11 . . . . . Device 18 | . 14 21 22 22 22 20 16 Storage 12 | . 14 11 11 11 11 11 15 Protection 6 | . . 11 11 11 11 4 5 Ballistic Gun 11 | . 14 7 11 11 11 9 12 Ballistic Cannon 9 | . . 8 11 11 11 17 9 Launcher 2 | . 12 5 . . . . . Peak Build Rating 39 | 7 8 14 14 16 16 28 39 Average Rating 21 | 5 7 13 14 15 16 24 36 On Entrance 12 | . 7 8 14 14 16 16 27 Naked Turns . | . . . . . . . . Heaviest Build 87 | 13 29 37 37 57 57 67 87 Greatest Support 62 | 20 20 40 40 40 40 62 62 Greatest Overweight (x) 2 | 2 1 1 . 1 1 1 2 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 17 | 7 13 15 15 18 20 20 20 Most Carried 20 | 4 12 15 15 20 20 20 20 Average Carried 16 | 3 8 14 15 17 20 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 20 | 4 12 15 15 20 20 20 13 Class Distribution -------------------- 54% | Mutant 43% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1691 | 300 172 362 . 50 . 418 389 Remotely . | . . . . . . . . Salvage Created 1510 | 145 219 255 . . . 329 562 Parts 116 | 10 20 17 . . . 28 41 Haulers Intercepted 3 | . 1 1 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 9 5 . . . 12 23 Guns 13 | . 3 4 . . . 3 3 Cannons 19 | . . 1 . . . 9 9 AOE 17 | . 6 . . . . . 11 Classes Destroyed 13 | 3 2 3 . . . . 5 Worker 8 | 2 1 . . . . 2 3 Builder 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 3 | . 1 1 . . . 1 . Recycler 2 | 1 1 . . . . . . Operator 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 26 | . 9 . . . . 7 10 Grunt 11 | . . 2 . . . 4 5 Duelist 2 | . . 1 . . . . 1 Sentry 3 | . . 2 . . . 1 . Hunter 3 | . . . . . . . 3 Programmer 4 | . . . . . . . 4 Best Kill Streak 8 | 2 6 3 . . . 4 8 Combat Bots Only 6 | . 3 3 . . . 4 6 Max Kills in Single Turn 8 | 1 3 1 . . . 2 8 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 2 . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 357 | . 34 21 . . . 43 259 Missed 80 | . 11 8 . . . 14 47 Hits 277 | . 23 13 . . . 29 212 Projectile 277 | . 23 13 . . . 29 212 AOE 1 | . . . . . . . 1 Critical Strikes 8 | . 1 1 . . . 1 5 Part Disruptions 2 | . . . . . . 1 1 Damage Taken 3690 | . 222 177 . . . 375 2916 Core 325 | . 31 37 . . . . 257 Absorbed by Shields 373 | . . . . . . 12 361 Ignored by Resistances 119 | . . . . . . . 119 Regen/Repaired (Parts) 17 | . . . . . . . 17 Core Remaining (%) 94 | 100 87 . . . 90 100 . Volleys Fired 127 | 10 28 21 . . . 19 49 Largest 3 | 2 2 2 . . . 3 3 Hottest 98 | 70 70 63 . . . 93 98 Shots Fired 275 | 20 42 25 . . . 57 131 Gun 161 | 20 30 17 . . . 19 75 Cannon 93 | . . 5 . . . 38 50 Launcher 21 | . 12 3 . . . . 6 Special . | . . . . . . . . Kinetic 236 | 10 22 22 . . . 57 125 Thermal 18 | 10 8 . . . . . . Explosive 21 | . 12 3 . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 5 5 6 . . . 7 9 Robot Miss Streak 11 | 3 5 5 . . . 11 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 141 | 11 12 13 . . . 32 73 Core Hits 109 | 6 17 9 . . . 31 46 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | 1 . . . . . 2 2 Burn 1 | 1 . . . . . . . Destroy 1 | . . . . . . . 1 Blast 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4900 | 128 509 261 . . . 671 3331 Guns 1315 | 128 153 119 . . . 169 746 Cannons 1232 | . . 64 . . . 431 737 Explosions 2328 | . 352 73 . . . 63 1840 Melee . | . . . . . . . . Ramming 25 | . 4 5 . . . 8 8 Kinetic 2435 | 67 102 183 . . . 600 1483 Thermal 287 | 61 51 . . . . 63 112 Explosive 2153 | . 352 73 . . . . 1728 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . . 15 Message Errors 3 | . . . . . . . 3 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 250 | . . . . . . 1 249 Projectiles 67 | . . . . . . 1 66 Explosions 183 | . . . . . . . 183 Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 9 9 Impact . | . . . . . . . . Kinetic 17 | . . . . . . 8 9 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 328 | . 49 . . . . 102 177 Shots 7 | . 2 . . . . 3 2 Rammed 5 | . . 2 . . . 1 2 Targets Rammed 8 | . 3 2 . . . 1 2 Kicked 3 | . 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 509 | 27 27 16 . . . 99 509 Average Temperature 114 | 11 13 6 . . . 36 166 Received Heat Transfer 672 | . . 60 . . . 60 552 Effects 18 | . . . . . . . 18 Shutdowns 5 | . . . . . . . 5 Interference 4 | . . . . . . . 4 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 2 . . . . . . Heat Transferred 557 | 259 148 . . . . 100 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . 1 . . . . . 2 Low Security (%) 86 | 100 93 100 100 . 100 100 65 Level 1 11 | . 6 . . . . . 28 Level 2 2 | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 465 | 10 228 84 . . . 122 465 Initial 27 | . . 1 . . . . 27 Average 71 | 1 74 15 . . . 58 126 Influence Increases 1889 | 25 354 213 . . . 470 827 Destroy 0b10 Robot/C 1040 | . 180 100 . . . 300 460 Destroy 0b10 Robot/NC 105 | 25 15 5 . . . 30 30 Destroy Leader 230 | . 32 42 . . . 54 102 Allied During Kill 14 | . . . . . . 14 . Successful Hack 83 | . 5 41 . . . 32 5 Disable Machine 225 | . 30 . . . . 30 165 Destroy Structure 162 | . 62 25 . . . 10 65 Lose Combat Pursuer 30 | . 30 . . . . . . Influence Decreases 1450 | 25 348 219 . . . 409 449 Entered New Map 39 | . . 5 . . . . 34 Time Decay 1185 | 25 348 214 . . . 333 265 Lost Part 170 | . . . . . . 20 150 Lost Ally 56 | . . . . . . 56 . Squads Dispatched 9 | . . 2 . . . 1 6 Investigation 1 | . . . . . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 4 | . . 2 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 11 7 . . . 18 32 Peak Tracking Total 9 | . 3 2 . . . 4 9 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 16 | . 3 . . . . 2 11 Max in Single Turn 5 | . 1 . . . . 1 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 5 3 . 1 1 3 2 Terminals 12 | . 5 2 . . 1 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 10 11 . 1 4 7 5 Successful 20 | . 5 6 . 1 2 4 2 Failed 18 | . 5 5 . . 2 3 3 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 18 | . 2 6 . 1 3 4 2 Terminals 32 | . 10 8 . . 4 7 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 5 . 1 2 3 1 Robot Analysis 3 | . 1 1 . . . 1 . Prototype ID Bank 7 | . 2 4 . . 1 . . Open DSF 1 | . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . Patrol Status 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 7 | . 1 3 . . 1 2 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 50 | . . . . 50 50 50 . Highest-Rated Ally 21 | . . . . 21 21 21 . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . . . 38 . Total Damage 565 | . . . . . . 565 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 6972 | 78 1048 952 232 1153 430 926 2153 Sensors 1075 | . . 97 . . . . 978 Terrain 3365 | . . 854 232 1153 430 696 . Seismic 5994 | 78 1048 952 232 1153 430 926 1175 Robot Analysis Total 3 | . 1 1 . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 7079 | 143 1048 952 232 1153 430 926 2195 Spaces Moved 3171 | 93 538 469 146 538 178 379 830 Core 22 | 22 . . . . . . . Treads 2334 | . . 263 146 538 178 379 830 Legs 815 | 71 538 206 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 158 238 Average Speed 202 | 106 175 173 160 203 240 219 238 Slowest Speed 320 | 150 190 190 160 240 240 243 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 72 37 30 92 29 40 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 6 . . . . . . Terrain Destroyed 164 | . 66 24 . . . 8 66 Melee . | . . . . . . . . Projectile 5 | . . . . . . 1 4 AOE 159 | . 66 24 . . . 7 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3612 | 113 601 584 145 599 182 438 950 Wait 112 | . 18 55 . . 5 8 26 Move 3164 | 92 537 468 145 537 177 378 830 Hop . | . . . . . . . . Pick Up 53 | 4 9 12 . 6 . 12 10 Fast Attach 9 | 7 . . . . . . 2 Attach 17 | . . 3 . . . 4 10 Detach 1 | . . 1 . . . . . Swap 29 | . 3 11 . 1 . 5 9 Drop 39 | . 3 11 . 2 . 11 12 Fire 127 | 10 28 21 . . . 19 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush 5 | . . 2 . . . 1 2 Escape Stasis . | . . . . . . . . Rewire 53 | . . . . 53 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 10) 573 | -10/Materials | Discovered new exit (range 13) 1051 | -10/Materials | Discovered new exit (range 8) 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Discovered new exit (range 7) 1637 | -9/Materials | Discovered new exit (range 12) 2128 | -9/Materials | Discovered new exit (range 11) 2144 | -9/Materials | Entered Mines 2181 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2370 | -9/Mines | Discovered new exit (range 5) 2376 | -9/Mines | Entered Exiles 2376 | -9/Exiles | Found Exiles lab destroyed 2399 | -9/Exiles | Discovered new exit (range 15) 2622 | -9/Exiles | Opened EX-Vault 2631 | -9/Exiles | Found 0b10 Alert Chip 3508 | -9/Exiles | Discovered new exit (range 11) 3529 | -9/Exiles | Entered Mines 3529 | -8/Mines | Accompanied by 3 allies 3921 | -8/Mines | Discovered new exit (range 15) 3959 | -8/Mines | Entered Materials 3959 | -8/Materials | Accompanied by 3 allies 3959 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4273 | -8/Materials | Build established: Tank 4802 | -8/Materials | Discovered new exit (range 12) 4885 | -8/Materials | Entered Factory 4885 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5465 | -7/Factory | Found Powered Armor 7080 | -7/Factory | Self-destructed Last Messages --------------- 07063_ Overheating: Mni. Grenade Launcher damaged (-6). 07064_ Slug penetrates G-47 Trooper. 07064_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07065_ Broken Imp. Sensor Array destroyed. 07066_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 07067_ Med. Reactive Plating destroyed. 07067_ Slug penetrates Wall. 07067_ Destroyed Aluminum Leg. 07067_ G-47 Trooper destroyed. 07068_ Penetrated by Slug. 07070_ Slug penetrates H-55 Commando. 07072_ Mni. Grenade Launcher destroyed. 07073_ Imp. Medium Armor Plating destroyed. 07074_ Overheating: Matter decay (-4). 07074_ Acquired 34 matter. 07074_ Gauss Rifle destroyed. 07076_ Broken Lgt. Treads destroyed. 07077_ P-60 Hacker destroyed. 07077_ H-55 Commando destroyed. 07077_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | #########???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???########??#######???????#????????????? | | ???# """ !#?? /??????? ??????????? | | #### """ #?? ?????? ! ????????? | | + """ #?? ?????? ???????? | | #### #??# ????? ????????? | | ???# ! #??# ""????? ????????? | | ???# #??# """???? ????????? | | ######+####### """"""" ????????? | | """"""" """#???????? | | ###### """#???????? | | ?????# """"""" """#???????? | | ?????# == """"""" F"#?""????? | | ?????# =] """ """ ? | | ?##### % g "" ??? | | p % = g *%= """???? | | ###+##+## % |% = @* %* """???? | | ????????# " "" [ ;;## # """???? | | ????????# "R"" # # ????????????? | | ????????# """" #?# """ ???????????? | | ????????# #?# """ ??????????? | | ????????+ #?# """ "T" ????????? | | ????????##### #?# #???????? | | ????????????# #?#########+####???????? | | ????????????# ??????????????????????? | | ????????????# ?????????????????????? | | ????????????# ??????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ??????????????" ""??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 420 Matter Stores 497 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualDirectedKit Manual? 0 Play Time 00:54:23 Cumulative 36.0 hours Start 2025.05.22 @ 10:03:49 End 2025.05.22 @ 12:55:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04cbed0e-ecf7-46a0-b902-708101405b39