Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 23:21:06 Player: Shin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (147) 735 Value Destroyed (6995) 6995 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (4607) 4607 TOTAL SCORE: 24257 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 191 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 89/100 System Corruption 28% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Recalibrator Advanced Drone Bay (2/2) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Nullifier Advanced Transmission Jammer Advanced Reaction Control System Improved Focal Shield Hardlight Generator > --- WEAPON ----------- Plasma Cannon Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Compact Wheel Advanced Cryofiber Web Compact Battery Medium Matter Pod Advanced Reaction Control System Improved Focal Shield Shock Absorption System Long-range Tractor Beam Hacking Drone Bay Phasing AFG Precision Phase Gun Disruptor Cannon Disruptor Cannon Disruptor Cannon HERF Cannon Hardcell Cannon CR-A16's Pointy Stick [Rating: 136] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . 2 Utility 7 | . . . . . 3 . . . . . 1 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 173 | . 8 . 4 . 23 9 . . 6 16 6 5 8 10 12 11 20 35 Power 26 | . . . 1 . 2 3 . . 1 1 . 1 1 2 4 3 2 5 Engine 15 | . . . 1 . 2 2 . . 1 1 . 1 . 2 2 2 . 1 Core 5 | . . . . . . 1 . . . . . . 1 . 1 1 . 1 Reactor 6 | . . . . . . . . . . . . . . . 1 . 2 3 Propulsion 31 | . 2 . 1 . 2 2 . . . 1 2 1 1 2 4 . 3 10 Treads 9 | . 1 . . . 2 . . . . 1 . 1 1 . 3 . . . Leg 5 | . . . . . . . . . . . . . . . . . 3 2 Wheel 8 | . 1 . 1 . . 2 . . . . 2 . . . . . . 2 Hover 5 | . . . . . . . . . . . . . . 2 1 . . 2 Flight 4 | . . . . . . . . . . . . . . . . . . 4 Utility 60 | . 2 . 2 . 9 2 . . 1 2 3 1 4 3 3 6 13 9 Device 41 | . . . . . 5 1 . . 1 1 2 1 3 3 2 4 11 7 Storage 6 | . 2 . 1 . 1 . . . . . . . . . . . . 2 Processor 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 3 . . . . 1 . . . . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | . 4 . . . 10 2 . . 4 12 1 2 2 3 1 2 2 11 Energy Gun 7 | . 1 . . . . 1 . . 1 1 . . 1 . . . . 2 Energy Cannon 17 | . . . . . 1 1 . . 1 4 . . . 1 . . 1 8 Ballistic Gun 6 | . 1 . . . 1 . . . . . . 1 1 . 1 . 1 . Ballistic Cannon 13 | . 2 . . . 4 . . . . 2 1 1 . 1 . 1 . 1 Launcher 10 | . . . . . 3 . . . 2 5 . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . . . 2 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 . . 1 System Corruption 17 | . . . . . . . . . . . . . . . 14 . . 3 Parts Lost 81 | . 2 . . . 3 2 . . 2 11 . 4 9 . 4 3 11 30 Power 17 | . . . . . . . . . 1 2 . 1 2 . 1 2 1 7 Propulsion 20 | . . . . . . 2 . . . 3 . 1 2 . 1 . 2 9 Utility 25 | . . . . . 3 . . . 1 2 . 1 3 . 2 1 6 6 Weapon 19 | . 2 . . . . . . . . 4 . 1 2 . . . 2 8 Highest Loss Streak 11 | . 1 . . . 1 1 . . 2 7 . 2 7 . 3 2 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 84 85 100 100 98 88 84 84 83 71 58 85 75 74 94 99 95 81 Engine 7 | . 14 14 14 14 9 10 15 15 14 9 6 10 5 2 8 4 . . Core 1 | . . . . . . 4 . . . . . . . . 3 7 8 . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 9 Treads 8 | . 9 14 14 14 26 10 . . . 4 . 5 3 . 3 11 7 . Leg 1 | . 9 . . . . . . . . . . . . . . . 6 12 Wheel 6 | . 9 14 14 14 . 7 15 15 15 5 4 9 6 6 6 5 2 . Hover 2 | . . . . . . . . . . . . . . 5 11 5 3 . Device 12 | . . . . . 13 13 15 15 14 12 9 12 13 13 13 17 21 21 Storage 8 | . 14 14 14 14 12 8 7 7 7 7 6 6 6 6 6 5 5 8 Processor 13 | . . . 14 14 9 8 15 15 15 15 13 20 19 20 15 11 10 8 Protection 2 | . . . . . 9 5 . . . . . . . . 2 5 5 . Energy Gun 1 | . 2 . . . . 3 7 7 5 3 . . 4 3 . . . 1 Energy Cannon 5 | . . . . . 3 9 7 7 5 7 13 10 . 2 6 5 7 7 Ballistic Gun 3 | . 10 . . . 3 . . . . . . 3 5 6 6 5 4 2 Ballistic Cannon 7 | . 15 28 28 28 10 1 . . . 1 4 5 6 4 6 4 2 . Naked Turns 41 | . . . . . . . . . . . . . . . . . . 41 Heaviest Build 136 | 13 53 53 53 53 71 76 73 73 77 76 82 96 80 82 113 136 128 116 Greatest Support 100 | 20 20 10 10 10 62 56 56 56 56 56 32 32 28 24 28 16 75 100 Greatest Overweight (x) 25 | . 5 5 5 5 6 2 1 1 1 23 25 4 4 5 11 8 7 7 Average Overweight (x) 3 | . 2 5 5 5 . 1 1 1 1 2 6 3 3 2 5 7 4 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 12 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 Average Carried 18 | . 8 14 19 20 19 19 20 20 19 17 14 19 19 19 19 19 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 19 20 20 20 20 20 20 18 15 20 20 18 20 20 20 18 5 Class Distribution -------------------- 47% | Mutant 13% | Scavenger-Tank 11% | Gunner 11% | Scavenger-Gunner 7% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Matter Collected 4247 | 200 226 117 . . 729 155 . . 2 528 46 152 183 73 444 217 596 579 Remotely 362 | . . . . . . . . . . . 10 . . . . . . 352 Salvage Created 6234 | . 386 1 . . 936 290 44 . 76 751 97 345 368 . 466 382 1191 901 Parts 268 | . 28 . . . 48 11 3 . . 20 3 16 20 . 16 32 43 28 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 3 . . 19 . 19 20 . 26 . . . Prevented 6 | . . . . . . . . . . . . 2 . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 124 | . 9 1 . . 20 4 1 . 4 19 . 11 9 . 10 7 15 14 Guns 39 | . 9 . . . 3 . 1 . . 3 . 1 3 . 3 2 5 9 Cannons 61 | . . 1 . . 13 3 . . . 5 . 10 6 . 6 5 8 4 AOE 17 | . . . . . 4 . . . 4 9 . . . . . . . . Classes Destroyed 15 | . 4 1 . . 5 1 . . . 3 . . . . . . 1 . Worker 2 | . . . . . . . . . . . . . . . . . 2 . Builder 3 | . . . . . 1 . . . . . . . . . . 2 . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 8 | . . . . . 4 . . . . . 1 . . . . . 2 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . . 2 . . . . 1 . . . Watcher 8 | . 1 . . . 2 2 . . . . . . . . . 3 . . Swarmer 27 | . 3 . . . 3 . . . . 3 . 8 1 . 1 4 . 4 Grunt 38 | . 6 . . . 10 1 . . . 9 . . 5 . 5 . 2 . Brawler 5 | . . . . . . . . . . 1 . 1 2 . 1 . . . Duelist 6 | . . . . . 1 . . . . 2 . 1 . . 1 . 1 . Sentry 10 | . . . . . 3 2 . . . 2 . 1 1 . . 1 . . Hunter 10 | . . . . . 3 . . . . . . . . . 1 . 4 2 Programmer 16 | . . . . . . 1 1 . . . . . . . . 2 8 4 Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 1 . . 7 2 1 . 4 5 1 3 3 . 5 6 4 4 Combat Bots Only 5 | . 5 1 . . 5 1 1 . 4 4 . 3 3 . 5 4 4 4 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 . 1 2 1 1 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Damage Taken 12510 | . 506 62 . . 1216 433 46 . 379 1408 . 728 692 . 643 556 1744 4097 Core 2481 | . 79 17 . . 179 90 . . . 284 . 118 123 . 104 37 140 1310 Absorbed by Shields 506 | . . . . . 138 . . . . . . . 72 . . . . 296 Redirected to Shielding 109 | . . . . . 109 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 61 67 . . . . 46 . . . . 59 96 87 . Volleys Fired 425 | . 50 2 . . 87 23 2 . 6 38 1 17 18 . 21 30 44 86 Largest 3 | . 2 2 . . 2 2 2 . 2 2 3 3 3 . 3 3 3 3 Hottest 263 | . 78 78 . . 119 160 136 . 78 160 208 208 165 . 182 182 205 263 Shots Fired 892 | . 97 4 . . 161 46 4 . 13 62 3 51 52 . 58 52 124 165 Gun 311 | . 83 . . . 31 6 2 . . 18 . 5 28 . 15 12 42 69 Cannon 549 | . 14 4 . . 122 40 2 . . 35 3 46 24 . 43 38 82 96 Launcher 29 | . . . . . 7 . . . 13 9 . . . . . . . . Special 3 | . . . . . 1 . . . . . . . . . . 2 . . Kinetic 437 | . 76 4 . . 117 4 . . . 8 1 20 35 . 37 22 62 51 Thermal 401 | . 21 . . . 37 42 4 . . 45 2 31 17 . 21 30 62 89 Explosive 29 | . . . . . 7 . . . 13 9 . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 27 | . 7 1 . . 9 11 14 . 26 24 27 12 13 . 11 7 9 21 Robot Miss Streak 9 | . 3 1 . . 4 3 . . . 3 . 9 4 . 2 1 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 519 | . 60 2 . . 84 26 3 . 12 50 3 23 37 . 34 15 79 91 Core Hits 284 | . 22 . . . 42 8 2 . 20 40 2 16 31 . 21 13 35 32 Critical Kills 3 | . . . . . . . . . . . . . . . 1 . 2 . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . 2 Critical Strikes 21 | . . 1 . . 4 . 1 . . . . 1 2 . 5 1 2 4 Burn 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . 1 . 1 . Destroy 4 | . . . . . 1 . . . . . . . . . . . 1 2 Blast 12 | . . 1 . . 3 . . . . . . 1 1 . 4 1 . 1 Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17531 | . 663 49 . . 2576 651 72 . 1521 2406 80 693 1009 . 1040 759 2827 3185 Guns 4774 | . 537 . . . 243 102 42 . . 361 . 21 540 . 178 242 762 1746 Cannons 8944 | . 126 42 . . 1466 549 30 . . 752 80 672 469 . 862 517 2065 1314 Explosions 3793 | . . . . . 867 . . . 1516 1293 . . . . . . . 117 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 20 | . . 7 . . . . . . 5 . . . . . . . . 8 Kinetic 6053 | . 506 42 . . 1207 . . . . 90 25 186 747 . 515 508 1183 1044 Thermal 7543 | . 157 . . . 502 651 72 . . 1023 55 507 262 . 525 251 1644 1894 Explosive 3676 | . . . . . 867 . . . 1516 1293 . . . . . . . . Electromagnetic 239 | . . . . . . . . . . . . . . . . . . 239 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 1 1 1 1 1 . . . . 20 5 7 28 Average Corruption 5 | . . . . . . 1 1 1 1 1 . . . . 11 2 3 11 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . 5 5 . 3 8 . . . . 50 8 21 30 Message Errors 36 | . . . . . . 2 3 . . 2 . . . . 12 4 5 8 Matter Fused 21 | . . . . . . 1 . . . 2 . . . . 9 2 2 5 Heat Flow Errors 19 | . . . . . . . 2 . 1 1 . . . . 10 . 2 3 Energy Discharges 14 | . . . . . . 2 . . . 1 . . . . 4 1 3 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . . . 1 1 . . . . 7 . 3 6 Data Loss (major) 8 | . . . . . . . . . . 1 . . . . 4 . 2 1 Misfires 6 | . . . . . . . . . 1 . . . . . 2 1 1 1 Alerts 4 | . . . . . . . . . . . . . . . 2 . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . 12 2 . . 42 26 . . 26 59 . 27 20 . . 43 125 123 Projectiles 434 | . 12 2 . . 30 26 . . . 26 . 27 20 . . 43 125 123 Explosions 71 | . . . . . 12 . . . 26 33 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . 3 1 . . 11 . . . . . . . 2 . 3 . 5 8 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | . 3 1 . . 11 . . . . . . . 2 . 3 . 4 8 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 151 | . . 3 . . 24 . . . 2 58 . . . . . . 34 30 Shots 4 | . . . . . 1 . . . . 1 . . . . . . 1 1 Rammed 3 | . . 1 . . . . . . 1 . . . . . . 1 . . Targets Rammed 4 | . . 1 . . . . . . 1 . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 132 36 . . 220 146 229 . 62 135 45 339 55 . 363 483 616 373 Average Temperature 108 | . 32 20 . . 62 56 106 . 31 39 30 96 17 . 86 153 199 82 Received Heat Transfer 2120 | . 273 49 . . 552 66 . . . 538 . 12 312 . 156 9 135 18 Effects 23 | . . . . . . . . . . . . . . . 1 7 15 . Shutdowns 10 | . . . . . . . . . . . . . . . 1 2 7 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 2 1 . Interference 1 | . . . . . . . . . . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . 2 . . . . 1 . 2 . Combat Hostiles 6 | . . . . . . 1 . . . 2 . . . . 1 . 2 . Parts Melted 33 | . . . . . . 6 . . . 5 . . 1 . 1 . 16 4 Heat Transferred 11565 | . 325 . . . 950 1222 198 . . 1948 100 850 507 . 750 350 2200 2165 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Peak Influence 447 | . 249 . . . 363 323 . . . . 331 . . . . 447 365 127 Initial 331 | . . . . . . 146 . . . . 331 . . . . 309 196 101 Average 140 | . 101 . . . 133 154 . . . . 245 . . . . 347 219 51 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 1 . . . . 2 1 . Low Security (%) 68 | . 90 100 . 100 67 84 . . . . 43 . . . . . 40 100 Level 1 29 | . 9 . . . 32 15 . . . . 56 . . . . 79 59 . Level 2 1 | . . . . . . . . . . . . . . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 2 . . . 1 . . . . 1 1 5 7 Investigation 2 | . . . . . . 1 . . . . . . . . . . . 1 Extermination 8 | . . . . . . 1 . . . . . . . . . 1 3 3 Reinforcement 5 | . 1 . . . 2 . . . . . . . . . . . 2 . Assault 2 | . . . . . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Distress Signals 9 | . 1 . . . 5 . . . . . . . . . . 1 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 Times Spotted 208 | . 17 7 . . 44 11 1 . 4 26 . 12 11 1 15 11 21 27 Peak Tracking Total 14 | . 3 6 . . 4 3 1 . 4 5 1 3 5 1 8 5 5 14 Tactical Retreats 10 | . . 1 . . . . . . . 3 . . 2 . 1 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Traps Triggered 7 | . . . . . . 1 . . . . . . . . . . 4 2 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Disabled 19 | . 1 . . . 3 2 . . . . . . . . 1 1 9 2 Max in Single Turn 2 | . 1 . . . 1 1 . . . . . . . . 1 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Accessed 34 | . 4 . 2 . 6 6 . . 4 . 1 1 1 . . 2 5 2 Terminals 20 | . 4 . . . 4 4 . . . . 1 . . . . 2 3 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 107 | . 14 . 10 . 22 10 . . 27 . 2 1 1 . . 4 13 3 Successful 70 | . 8 . 10 . 11 4 . . 27 . 1 1 1 . . 1 5 1 Failed 37 | . 6 . . . 11 6 . . . . 1 . . . . 3 8 2 Catastrophic 10 | . 1 . . . 2 2 . . . . . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 8 . 1 . 8 4 . . . . . . . . . 2 8 2 Terminals 48 | . 14 . . . 11 6 . . . . 2 . . . . 4 8 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 11 . . . . . . . . . . . 5 . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 51 | . 6 . 10 . 3 1 . . 27 . 1 1 1 . . 1 . . Record 20 | . . . 9 . . . . . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 3 . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . . . . . . . . 2 . Insert Component 4 | . . . . . 2 . . . . . . . . . . . 2 . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 3 2 . . . . . . . . . . 3 1 Terminals 11 | . 2 . . . 3 2 . . . . . . . . . . 3 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . . . 3 2 . . . . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 6 4 . . . . 1 . . . . 1 5 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 2 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 11 . . . . 14 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total Allies 10 | . . 3 . . . . . . . . . . . 2 2 . 3 . Largest Group 3 | . . 3 . . . . . . . . . . . 2 2 . 3 . Highest-Rated Group 138 | . . 82 . . . . . . . . . . . 82 82 . 138 . Highest-Rated Ally 51 | . . 31 . . . . . . . . . . . 51 51 . 46 . Total Orders 4 | . . . . . . . . . . . . . . . . . 3 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 68 | . . 14 . . . . . . . . . . . 1 28 . 25 . Total Damage 1208 | . . 230 . . . . . . . . . . . 22 591 . 365 . Kills 10 | . . 3 . . . . . . . . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 133 | . 2 . . . . . . . 131 . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . 1 . . 2 . 2 1 2 2 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 2 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 2 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Turns Passed 20584 | . 803 642 453 729 2855 899 424 174 255 1105 711 2270 1395 1839 2265 701 1682 1382 Spaces Moved 9137 | 1 510 392 286 458 1032 510 354 148 191 546 198 616 747 1015 571 275 693 594 Core 142 | . . . . . . . . . . 23 38 . . . . . . 81 Treads 1519 | . 1 . . . 1004 . . . . 4 . 442 46 . 22 . . . Legs 930 | 1 139 . . . . . . . . . . . . . . . 311 479 Wheels 5783 | . 370 392 286 458 28 510 354 148 191 519 160 174 701 747 76 275 382 12 Hover 750 | . . . . . . . . . . . . . . 268 473 . . 9 Flight 13 | . . . . . . . . . . . . . . . . . . 13 Fastest Speed 40 | 120 95 155 155 155 155 115 115 115 115 115 130 130 145 145 190 190 190 40 Average Speed 200 | 120 121 155 155 155 221 128 115 115 115 175 346 354 172 178 375 212 202 183 Slowest Speed 1300 | 120 160 155 155 155 235 130 115 115 115 1200 1300 480 400 425 745 220 260 485 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 65 62 60 78 60 11 49 26 78 66 4 74 78 86 66 6 17 12 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 31 | . . . 1 3 . . . . 24 . . . 1 2 . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . 2 . . 1 . 3 2 2 2 . . . Spaces Dug 42 | . . . . . 4 . . . . . . . . . . 14 1 23 Terrain Destroyed 383 | . 1 . . . 64 . . . 42 138 . 13 12 . 16 28 32 37 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 146 | . 1 . . . 16 . . . . 1 . 13 12 . 16 28 32 27 AOE 237 | . . . . . 48 . . . 42 137 . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total 10652 | . 604 422 296 478 1445 708 367 151 209 633 220 666 812 1035 648 346 875 737 Wait 698 | . 17 21 . 19 259 150 12 4 6 30 6 21 35 . 4 17 96 1 Move 9114 | . 509 391 285 457 1031 509 353 147 190 545 197 615 746 1014 570 274 692 589 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 134 | . 12 7 4 1 22 10 . . . 4 10 4 5 6 5 8 17 19 Fast Attach 23 | . 4 . . . 3 . . . . . . 4 . 4 5 1 . 2 Attach 89 | . 3 . 1 . 8 3 . . 2 7 5 1 7 1 2 6 15 28 Detach 4 | . . . . . 2 . . . . . . . . . . . . 2 Swap 61 | . 1 . 3 . 12 6 . . 4 9 1 . 1 5 5 4 5 5 Drop 71 | . 8 . 3 1 21 7 . . . . . 4 . 4 9 5 6 3 Fire 425 | . 50 2 . . 87 23 2 . 6 38 1 17 18 . 21 30 44 86 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Ram 3 | . . 1 . . . . . . 1 . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . . 27 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Entered Mines 820 | -10/Mines | Received a Mining Laser from a helpful Derelict 1120 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1335 | -10/Mines | Learned Materials stockpile data 1338 | -10/Mines | Learned Materials terminal intel 1351 | -10/Mines | Assembled infested the area 1435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1437 | -10/Mines | Discovered new exit (range 5) 1446 | -10/Mines | Entered Exiles 1493 | -10/Exiles | Discovered new exit (range 15) 1514 | -10/Exiles | Met 8R-AWN 1545 | -10/Exiles | Met EX-HEX 1589 | -10/Exiles | Met EX-BIN 1614 | -10/Exiles | Aligned with FarCom system 1615 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1679 | -10/Exiles | Found Cloak of Protection 1717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1773 | -10/Exiles | Met EX-DEC 1786 | -10/Exiles | Learned location of Zion (-6) 1883 | -10/Exiles | Discovered new exit (range 10) 1899 | -10/Exiles | Left Exiles lab with Cloak of Protection 1899 | -10/Exiles | Entered Mines 1934 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1937 | -9/Mines | Found Prototype Device 2080 | -9/Mines | Learned location of Storage (-7) 2097 | -9/Mines | Discovered new exit (range 5) 2148 | -9/Mines | Discovered new exit (range 6) 2628 | -9/Mines | Entered Materials 2628 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2630 | -8/Materials | Loaded intel: 12 terminal locations 2630 | -8/Materials | Identified Exp. Sensor Array 3222 | -8/Materials | Discovered new exit (range 8) 5138 | -8/Materials | Identified exit to Factory 5483 | -8/Materials | Entered Factory 5483 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5591 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 6196 | -7/Factory | Discovered new exit (range 8) 6361 | -7/Factory | Identified exit to Lower Caves 6382 | -7/Factory | Entered Lower Caves 6432 | -7/Lower Caves | Encountered a Warlord checkpoint 6654 | -7/Lower Caves | Discovered new exit (range 6) 6656 | -7/Lower Caves | Learned 4 Factory zone layouts 6669 | -7/Lower Caves | Identified exit to Lower Caves 6806 | -7/Lower Caves | Entered another Lower Caves area 6956 | -7/Lower Caves | Discovered new exit (range 11) 6977 | -7/Lower Caves | Identified exit to Data Miner 6980 | -7/Lower Caves | Entered Data Miner 6980 | -7/Data Miner | Discovered new exit (range 6) 7005 | -7/Data Miner | Met Data Miner 7046 | -7/Data Miner | Learned location of Section 7 (-2) 7046 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7077 | -7/Data Miner | Received God Mode back door access code from Data Miner 7164 | -7/Data Miner | Interfaced with the Data Conduit 7233 | -7/Data Miner | Identified exit to Proximity Caves 7235 | -7/Data Miner | Entered Proximity Caves 7238 | -6/Proximity Caves | Spotter reported a threat 7299 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7365 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7402 | -6/Proximity Caves | Learned location of 1 exit from Factory 7407 | -6/Proximity Caves | Learned location of 1 exit from Factory 7488 | -6/Proximity Caves | Spotter reported a threat 7598 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8019 | -6/Proximity Caves | Discovered new exit (range 10) 8063 | -6/Proximity Caves | Core integrity fell below 50% 8089 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 8249 | -6/Proximity Caves | Identified exit to Factory 8340 | -6/Proximity Caves | Entered Factory 8340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8341 | -6/Factory | Identified exit to Factory 8341 | -6/Factory | Identified exit to Lower Caves 8343 | -6/Factory | Loaded intel: 293 machine locations 8943 | -6/Factory | Discovered exit to Lower Caves (range 6) 9051 | -6/Factory | Entered Lower Caves 9157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9197 | -6/Lower Caves | Learned Factory interactive machine intel 9473 | -6/Lower Caves | Build established: Scavenger-Gunner 10357 | -6/Lower Caves | Learned Factory terminal intel 10544 | -6/Lower Caves | Discovered new exit (range 7) 10599 | -6/Lower Caves | Identified exit to Lower Caves 10826 | -6/Lower Caves | Build established: Gunner 11321 | -6/Lower Caves | Entered another Lower Caves area 11606 | -6/Lower Caves | Discovered exit to Factory (range 9) 11906 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12142 | -6/Lower Caves | Build established: Scavenger-Gunner 12598 | -6/Lower Caves | Lost 7 parts (2p1n3u1w) 12616 | -6/Lower Caves | Discovered new exit (range 15) 12644 | -6/Lower Caves | Identified exit to Zion 12716 | -6/Lower Caves | Entered Zion 12777 | -6/Zion | Gained Derelict followers 12812 | -6/Zion | Discovered new exit (range 12) 12854 | -6/Zion | Build established: Gunner 12861 | -6/Zion | Found Prototype Device 13083 | -6/Zion | Found CR-A16's Pointy Stick 13142 | -6/Zion | Identified exit to Deep Caves 13145 | -6/Zion | Learned 8 Factory zone layouts 13354 | -6/Zion | Rebuked by Imprinter 13555 | -6/Zion | Build established: Mutant 13579 | -6/Zion | Learned Factory emergency access door positions 13763 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14116 | -6/Zion | Build established: Derelict-Mutant 14420 | -6/Zion | Given the Hacking Drone Bay 14420 | -6/Zion | Found Prototype Device 14433 | -6/Zion | Identified Hacking Drone Bay 14434 | -6/Zion | Identified Phasing AFG 14552 | -6/Zion | Identified exit to Proximity Caves 14555 | -6/Zion | Entered Proximity Caves 14555 | -5/Proximity Caves | Accompanied by 2 allies 15044 | -5/Proximity Caves | Spotter reported a threat 15417 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15485 | -5/Proximity Caves | Lost 3 parts (1n2u) 15557 | -5/Proximity Caves | Spotter reported a threat 15568 | -5/Proximity Caves | Learned 4 Factory zone layouts 15714 | -5/Proximity Caves | System corruption reached 10% 16073 | -5/Proximity Caves | Build established: Scavenger-Tank 16237 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16585 | -5/Proximity Caves | Learned Factory terminal intel 16820 | -5/Proximity Caves | Entered Factory 16820 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16821 | -5/Factory | Identified exit to Factory 16823 | -5/Factory | Loaded intel: 260 machine locations 16824 | -5/Factory | Loaded intel: 54 interactive machine locations 16825 | -5/Factory | Loaded intel: 28 terminal locations 17044 | -5/Factory | Crushed by falling debris 17521 | -5/Factory | Entered another Factory area 17521 | -4/Factory | Evolved 2 slots: Utility x2 17522 | -4/Factory | Loaded intel: 294 machine locations 17523 | -4/Factory | Loaded intel: 26 terminal locations 17846 | -4/Factory | Allied Derelicts emerged from ambush trap array 18382 | -4/Factory | Lost 3 parts (1n2u) 18438 | -4/Factory | Lost 3 parts (1n1u1w) 19151 | -4/Factory | Discovered new exit (range 16) 19187 | -4/Factory | Identified exit to Research 19203 | -4/Factory | Entered Research 19203 | -3/Research | Evolved 2 slots: Propulsion x2 19204 | -3/Research | Loaded intel: 108 machine locations 19777 | -3/Research | Build established: Scavenger-Mutant 19825 | -3/Research | Intercept squad dispatched 19852 | -3/Research | Spotted Tracker 19852 | -3/Research | Spotted Tracker 19873 | -3/Research | Destroyed Tracker 19884 | -3/Research | Spotted Combat Programmer 19908 | -3/Research | Destroyed Combat Programmer 19913 | -3/Research | Destroyed Tracker 19924 | -3/Research | Spotted Combat Programmer 19944 | -3/Research | System corruption reached 10% 19951 | -3/Research | Destroyed Combat Programmer 19979 | -3/Research | Lost 11 parts (3p3n2u3w) 20243 | -3/Research | Build established: Mutant 20317 | -3/Research | Lost 3 parts (2p1u) 20458 | -3/Research | Lost 4 parts (2n2u) 20536 | -3/Research | Released all parts (14) 20540 | -3/Research | Core integrity fell below 50% 20565 | -3/Research | Core integrity fell below 20% 20573 | -3/Research | Lost 11 parts (2p3n1u5w) 20585 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20536_ Released Med. Matter Pod. 20536_ Released Com. Wheel. 20536_ Released Disruptor Cannon. 20536_ Disruptor Cannon crushed and broken. 20536_ Dropped Disruptor Cannon. 20537_ K-01 Serf collects debris. 20538_ Acquired Hacking Drone Bay. 20538_ K-01 Serf collects debris. 20538_ R-10 Processor collects Disruptor Cannon. 20539_ R-10 Processor collects Imp. Ion Engine. 20540_ Acquired Imp. Transmission Jammer. 20541_ K-01 Serf collects debris. 20542_ Xenon Bombardment Thruster destroyed. 20544_ P-80 Master resets P-80 Master, system corruption cleaned. 20546_ 8V,BH<6 5AQD OKLMU >JPH5 20568_ Penetrated by Slug. 20570_ System corrupted: Matter fused (-6). 20582_ Acquired Unknown Flight Unit. 20582_ Identified Field Propulsion Array. [Achievement: Cya!] Map ----- +----------------------------------------------------+ | ????????????????????????????? ????# #??? | | ???????????????????????????####+#### ##?? | | ?????????????????????????### #?? | | ??????????????????????? #?? | | ??????????????????????? #?? | | ??????????????????????? #?? | | ???????????????????????? #?? | | ???????????????????????? #?? | | ?????????????????????????### ### | | ?""????????????????????????# | | ?""????????????????????? ?+ | | ?""??????????????????"?? # | | ?T???????????????????""" # | | ?""??????????????????G? # | | ?""??????????????????""" # #####+### | | ?""??????????????????"? w # ?# ??# | | ??????????????????????? # ??# ?# | | ??????????????????????? ?# ???# ?# | | ????????????????????#+##C#?? ????# # | | ????????????????????# #????????# # | | ????????????????????# #????????# + | | ????????????????????# #????????# # | | ????????????????????# ########?# # | | ????????????????????# ## ########## | | ?????????????????#### Y ## | | ?????????????????#@ps p [ | | ?????????# ??????#s##### ## | | ?????????# ###s#???# ## ########## | | ?????????# s#???#+####/#######????## | | ?????????# ###p##### #?????? | | ?????????# ????# ## #???? | | ???????????????# [## #??# | | ???????????????# ## #??# | | ???????????????# ## #??# | | ???????????????#################/####??# = | | ???????????????????????????????? #?????# | | ???????????????????????????????? #?????#### | | ????????????????????????"""""????#????????? | | ????????????????????????""Y""?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????"""""???????????? | | ??????????????????????????""T""???????????? | | ????????????????"""???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 795 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 25 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 13 Recoil Reduction 8 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Adv. Actuator Array | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Recoil Nullifier | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Energy Well | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Unlimited Data Challenges ------------ None Game ------ Seed ReactionNavigationTerrabomb Manual? 0 Play Time 02:38:51 Cumulative 122.9 hours Start 2023.03.13 @ 20:38:09 End 2023.03.13 @ 23:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e71a11d6-001b-48ef-b4f9-32b81b3f43cf