Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 13:42:11

Player: Mas5akr

Result: Destroyed by SL-BNE(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (590)      590
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1125

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     297/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Walking (260) Ox2
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Large Storage Unit
        Signal Interpreter
>       --- WEAPON (2) -------
        Assault Rifle
>       --- INVENTORY (15) ---
  Light Ion Engine
  Light Ion Engine
  Small Storage Unit
        Visual Processing Unit
        Transport Network Coupler
        Propulsion Shielding

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Small Storage Unit
         Propulsion Shielding
>        --- WEAPON -----------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
   Light Ion Engine
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Signal Interpreter
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Propulsion Shielding
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 8   10  .   
  Power                    2    | 2   .   .   
    Engine                 2    | 2   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   4   .   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   4   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 3   3   .   
    Energy Gun             3    | 3   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   3   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   3   3   
  Power                    1    | .   .   1   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   2   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Backups            4    | 1   4   6   
  Power                    1    | .   1   2   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   2   4   
  Weapon                   .    | .   .   .   
  Tool/Special             .    | .   .   .   
Unused Backups             4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  3    | .   .   3   
  Weapon                   .    | .   .   .   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     96   | .   96  91  
  Engine                   13   | .   14  11  
  Leg                      27   | .   27  25  
  Storage                  14   | .   14  14  
  Processor                10   | .   10  14  
  Energy Gun               4    | .   4   .   
  Ballistic Gun            22   | .   22  25  
Peak Build Rating          7    | 6   7   7   
  Average Rating           6    | 4   6   6   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 14  29  29  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 6   12  15  
  Most Carried             6    | 3   6   6   
  Average Carried          4    | 1   4   6   
  Final Capacity           15   | 8   15  15  
  Final Carried            6    | 2   6   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           681  | 217 464 .   
  Remotely                 .    | .   .   .   
Salvage Created            793  | .   793 .   
  Parts                    47   | .   47  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   20  .   
  Guns                     17   | .   17  .   
  AOE                      3    | .   3   .   
Classes Destroyed          6    | .   6   .   
  Worker                   1    | .   1   .   
  Hauler                   2    | .   2   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  8    | .   8   .   
  Grunt                    12   | .   12  .   
Best Kill Streak           5    | .   5   .   
  Combat Bots Only         5    | .   5   .   
Max Kills in Single Turn   2    | .   2   .   
  Gunslinging              1    | .   1   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        135  | .    128  7    
  Missed                   47   | .    44   3    
  Hits                     88   | .    84   4    
    Projectile             88   | .    84   4    
  Critical Strikes         1    | .    .    1    
Damage Taken               984  | .    880  104  
  Core                     261  | .    236  25   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              92   | .    91   1    
  Largest                  2    | .    2    1    
  Hottest                  90   | .    90   20   
Shots Fired                176  | .    175  1    
  Gun                      176  | .    175  1    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  109  | .    108  1    
  Thermal                  44   | .    44   .    
  Explosive                .    | .    .    .    
  Electromagnetic          23   | .    23   .    
  Robot Hit Streak         8    | .    8    .    
  Robot Miss Streak        5    | .    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           103  | .    103  .    
  Core Hits                43   | .    43   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    3    .    
    Burn                   3    | .    3    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1569 | .    1569 .    
  Guns                     1302 | .    1302 .    
  Cannons                  .    | .    .    .    
  Explosions               267  | .    267  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  870  | .    870  .    
  Thermal                  421  | .    421  .    
  Explosive                142  | .    142  .    
  Electromagnetic          136  | .    136  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            62   | .    62   .    
  Projectiles              .    | .    .    .    
  Explosions               62   | .    62   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        387  | .    387  214  
  Average Temperature      119  | .    119  109  
  Received Heat Transfer   685  | .    399  286  
  Effects                  3    | .    3    .    
    Shutdowns              1    | .    1    .    
    Interference           2    | .    2    .    
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    2    .    
  Heat Transferred         1160 | .    1160 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  .   
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             209  | .   209 .   
  Initial                  .    | .   .   .   
  Average                  127  | .   134 .   
Influence Increases        610  | .   610 .   
  Destroy 0b10 Robot/C     400  | .   400 .   
  Destroy 0b10 Robot/NC    35   | .   35  .   
  Destroy Leader           88   | .   88  .   
  Successful Hack          16   | .   16  .   
  Disable Machine          30   | .   30  .   
  Destroy Structure        26   | .   26  .   
  Lose Combat Pursuer      15   | .   15  .   
Influence Decreases        610  | .   515 95  
  Entered New Map          47   | .   .   47  
  Time Decay               503  | .   485 18  
  Lost Part                60   | .   30  30  
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   37  1   
  Peak Tracking Total      6    | .   6   1   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               1    | .   1   .   
  Failed                   8    | .   8   .   
    Catastrophic           4    | .   4   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     .    | .   .   .   
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1544 | 72   1431 41   
Spaces Moved               757  | 53   684  20   
  Core                     11   | 11   .    .    
  Treads                   .    | .    .    .    
  Legs                     746  | 42   684  20   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  190  
  Average Speed            162  | 105  165  204  
  Slowest Speed            260  | 120  190  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       28   | 3    79   2    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          27   | .    27   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      27   | .    27   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      902  | 68  813 21  
  Wait                     8    | .   8   .   
  Move                     755  | 52  683 20  
  Hop                      .    | .   .   .   
  Pick Up                  22   | 8   14  .   
  Fast Attach              .    | .   .   .   
  Attach                   13   | 6   7   .   
  Detach                   .    | .   .   .   
  Swap                     6    | 2   4   .   
  Drop                     6    | .   6   .   
  Fire                     92   | .   91  1   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   23 | -11/Scrapyard | Discovered new exit (range 15)
   73 | -11/Scrapyard | Entered Materials
  156 | -10/Materials | Discovered new exit (range 15)
  312 | -10/Materials | Build established: Mutant
  337 | -10/Materials | Core integrity fell below 50%
  416 | -10/Materials | Discovered new exit (range 3)
  421 | -10/Materials | Identified exit to Materials
  677 | -10/Materials | Discovered exit to Materials (range 11)
  909 | -10/Materials | Core integrity fell below 20%
 1479 | -10/Materials | Discovered new exit (range 8)
 1502 | -10/Materials | Identified exit to Subcaves
 1504 | -10/Materials | Entered Subcaves
 1545 | -10/Subcaves  | Destroyed by SL-BNE(R) with Subdweller Beam Cannon

 Last Messages 
---------------
Acquired 49 matter.
Acquired 20 matter.
A-02 Transporter destroyed.
Acquired 56 matter.
Acquired Transport Network Coupler.
K-01 Serf cleans the Neutrino Reactor.
K-01 Serf collects debris. <x2>
R-06 Scavenger collects Wheel. <x2>
Acquired 36 matter.
K-01 Serf cleans the Terminal. <x2>
K-01 Serf cleans the Material Processor. <x2>
EXIT=FOUND
EXIT=IDENTIFIED: SUBCAVES
LOCATION=SUBCAVES
AMBIENT_HEAT=-10
GOAL=ESCAPE
Ion Engine destroyed.
Critical hit (Meltdown: +250).
Assault Rifle destroyed.
Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????####???????????????????????? |
| ?????????????????????##  ###?????????????????????? |
| ?????????????????????#     #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????## @ #?????????????????????? |
| ???????????????????????#   ##????????????????????? |
| ???????????????????#####R   #####     ???????????? |
| ?????????????#???###"##                #?????????? |
| ?????????????# ??#  "                  #?????????? |
| ????????????## "?#""" ###       ##     #?????????? |
| ????????????#"  ###  ;#?#      ##???  ##?????????? |
| ???????????##"  "##   #?#      #?????????????????? |
| ??????????"""""       #?##     #?????????????????? |
| ???????????""#"      ##???#    #?????????????????? |
| ?????????????##"    ##?????#    #????????????????? |
| ??????????????##" ###???????#  ##????????????????? |
| ???????????????###???????????###?????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GaussDisposableJetlance
  Manual?         0
Play Time         00:12:00
  Cumulative      34.2 hours
  Start           2025.06.04 @ 13:28:54
  End             2025.06.04 @ 13:42:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           29
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          31
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 960b8ebc-9e27-4520-9d12-fcc377c8fbaf