Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 09:27:33 Player: JoshuaCF Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1126) 1126 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3191 Bonus ------- None Cogmind --------- Core Integrity 153/550 Matter 243/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Enhanced Nuclear Core Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Shock Absorption System Corruption Screen > --- WEAPON ----------- Beam Rifle Assault Rifle Rocket Launcher > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Beam Rifle Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 43 | 7 3 22 6 5 Power 5 | 1 . 3 . 1 Engine 3 | 1 . 2 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 15 | 2 2 9 1 1 Treads . | . . . . . Leg 13 | . 2 9 1 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 2 3 2 Device 3 | 1 . 1 . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 14 | 2 1 8 2 1 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 22 | . . 5 6 11 Power . | . . . . . Propulsion 6 | . . 2 1 3 Utility 8 | . . . 4 4 Weapon 8 | . . 3 1 4 Highest Loss Streak 7 | . . 2 5 7 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 7 7 4 Power 1 | . 1 1 2 2 Propulsion 2 | . 2 2 2 1 Utility . | . . . . . Weapon 3 | . 3 3 2 1 Tool/Special . | . . . . . Unused Backups 10 | . 3 2 . 5 Power 5 | . . 1 . 4 Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 94 91 66 Engine 7 | . 14 10 . . Core 3 | . . . 11 8 Leg 27 | . 22 30 32 20 Wheel 1 | . 5 . . . Device 8 | . 14 11 . 2 Storage 11 | . 14 11 11 5 Protection 6 | . . 7 14 4 Energy Gun 8 | . 13 6 7 9 Ballistic Gun 10 | . 14 10 10 7 Ballistic Cannon 1 | . . 3 . . Launcher 1 | . . . 3 5 Peak Build Rating 24 | 7 8 15 15 24 Average Rating 10 | 5 7 11 13 15 On Entrance 8 | . 7 8 15 12 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns 13 | . . . . 13 Heaviest Build 28 | 15 15 28 24 28 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 1 7 7 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 7 2 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1150 | 282 108 576 159 25 Remotely . | . . . . . Salvage Created 1295 | 87 173 705 302 28 Parts 97 | 7 11 54 24 1 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 4 22 9 1 Guns 19 | . 1 12 6 . Cannons 3 | . . 3 . . AOE 13 | . 3 6 3 1 Classes Destroyed 10 | 2 4 4 . . Worker 1 | . . 1 . . Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 13 | . 3 6 4 . Grunt 15 | . 1 11 2 1 Brawler 2 | . . 1 1 . Sentry 6 | . . 4 2 . Best Kill Streak 6 | 1 4 6 4 1 Combat Bots Only 6 | . 3 6 4 1 Max Kills in Single Turn 4 | 1 2 4 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 230 | . 25 84 75 46 Missed 61 | . 7 24 22 8 Hits 169 | . 18 60 53 38 Melee 13 | . . . . 13 Projectile 156 | . 18 60 53 25 Critical Strikes 8 | . . . 1 7 Damage Taken 2783 | . 156 894 730 1003 Core 557 | . 26 77 57 397 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 89 . 66 . Volleys Fired 95 | 4 14 46 23 8 Largest 3 | 2 2 2 2 3 Hottest 132 | 60 60 79 79 132 Shots Fired 193 | 8 28 92 42 23 Gun 160 | 8 25 70 37 20 Cannon 17 | . . 17 . . Launcher 16 | . 3 5 5 3 Special . | . . . . . Kinetic 106 | 4 14 61 19 8 Thermal 47 | . . 17 18 12 Explosive 16 | . 3 5 5 3 Electromagnetic 24 | 4 11 9 . . Robot Hit Streak 9 | 4 4 9 7 3 Robot Miss Streak 9 | 1 9 4 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 101 | 5 10 59 17 10 Core Hits 65 | 3 9 39 11 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks 6 | . . 5 . 1 Impact 6 | . . 5 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2550 | 67 318 1457 374 334 Guns 1106 | 67 129 546 239 125 Cannons 200 | . . 200 . . Explosions 1102 | . 189 569 135 209 Melee 142 | . . 142 . . Ramming . | . . . . . Kinetic 766 | 37 60 521 94 54 Thermal 424 | . 47 161 145 71 Explosive 1055 | . 142 569 135 209 Electromagnetic 163 | 30 69 64 . . Impact 142 | . . 142 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 85 | . . 62 . 23 Projectiles . | . . . . . Explosions 69 | . . 46 . 23 Melee 16 | . . 16 . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 300 | . . 178 91 31 Shots 8 | . . 4 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 20 15 402 238 Average Temperature 97 | . 15 8 149 102 Received Heat Transfer 600 | . 24 267 183 126 Effects 3 | . . . 1 2 Interference 2 | . . . . 2 Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 991 | . . 362 444 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 1 . Low Security (%) 65 | 100 100 46 36 100 Level 1 34 | . . 53 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 366 | 5 106 366 286 87 Initial 135 | . . 37 135 87 Average 121 | 2 25 172 200 36 Influence Increases 1233 | 10 195 641 331 56 Destroy 0b10 Robot/C 720 | . 80 440 180 20 Destroy 0b10 Robot/NC 45 | 10 15 20 . . Destroy Leader 154 | . 22 112 20 . Successful Hack 44 | . 44 . . . Disable Machine 60 | . 15 30 15 . Destroy Structure 120 | . 19 39 41 21 Lose Combat Pursuer 90 | . . . 75 15 Influence Decreases 1233 | 10 107 380 454 282 Entered New Map 404 | . . 51 214 139 Time Decay 636 | 10 107 279 180 60 Lost Part 193 | . . 50 60 83 Squads Dispatched 9 | . 1 4 . 4 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 7 27 14 10 Peak Tracking Total 8 | . 3 5 6 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 2 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 5 4 . 1 Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 15 12 . 1 Successful 11 | . 8 2 . 1 Failed 17 | . 7 10 . . Catastrophic 5 | . 2 3 . . Database Lockouts . | . . . . . Manual 13 | . 9 4 . . Terminals 26 | . 15 11 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 1 . . Record 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 1 . 1 Report Inventory 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 9 | . 5 3 . 1 Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 645 | 23 417 205 . . Seismic 645 | 23 417 205 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1696 | 60 417 668 360 191 Spaces Moved 1013 | 46 327 286 222 132 Core 35 | 10 . . . 25 Treads . | . . . . . Legs 862 | . 247 286 222 107 Wheels 116 | 36 80 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 50 Average Speed 117 | 73 110 126 128 112 Slowest Speed 190 | 80 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 58 25 50 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 139 | . 20 37 61 21 Melee . | . . . . . Projectile . | . . . . . AOE 139 | . 20 37 61 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1313 | 60 354 492 252 155 Wait 97 | . . 97 . . Move 1009 | 45 326 285 221 132 Hop . | . . . . . Pick Up 22 | 4 7 7 1 3 Fast Attach 22 | 7 . 11 2 2 Attach 11 | . . 4 3 4 Detach 1 | . . 1 . . Swap 28 | . 4 20 2 2 Drop 22 | . 3 16 . 3 Fire 95 | 4 14 46 23 8 Melee 6 | . . 5 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 16) 1146 | -9/Materials | Entered Mines 1189 | -9/Mines | Learned location of 1 exit from Materials 1322 | -9/Mines | Build established: Scavenger-Mutant 1410 | -9/Mines | Lost 5 parts (1n3u1w) 1497 | -9/Mines | Discovered new exit (range 8) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1507 | -8/Materials | Identified exit to Factory 1644 | -8/Materials | Lost 7 parts (2n4u1w) 1678 | -8/Materials | Core integrity fell below 50% 1697 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Terrain Scanner. G-47 Trooper destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Assault Rifle destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Beam Rifle destroyed. U-05 Engineer lays Concrete. Flail severed. U-05 Engineer lays Concrete. Enh. Nuclear Core severed. U-05 Engineer lays Concrete. Aluminum Leg severed. 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