Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 20:40:58 Player: kareds Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1203) 1203 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3118 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 16/800 System Corruption 0% Temperature Cool (-91) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Improved Heat Sink Hacking Suite Heavy Mace Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Improved Flight Unit Heat Sink Heat Sink Structural Scanner Terrain Scanner Terrain Scan Processor Plasma Cannon Plasma Cannon Axe [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 55 | 7 6 10 32 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 . 4 14 Treads 2 | 2 . . . Leg 11 | . . 3 8 Wheel 2 | . . . 2 Hover 4 | . . . 4 Flight 1 | . . 1 . Utility 16 | 2 3 3 8 Device 9 | 1 3 2 3 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 14 | 2 3 2 7 Energy Gun 1 | 1 . . . Energy Cannon 9 | . 3 2 4 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 19 | . . 4 15 Power 1 | . . . 1 Propulsion 8 | . . 3 5 Utility 6 | . . . 6 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 5 | 2 3 3 8 Power . | . 1 . . Propulsion 1 | 1 2 . 2 Utility 1 | . . 2 3 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 91 91 Engine 11 | . 14 11 9 Treads 9 | . 28 2 . Leg 14 | . . 20 21 Hover 3 | . . . 9 Device 14 | . 14 21 10 Storage 8 | . 14 4 8 Processor 2 | . . 6 . Hackware 3 | . . . 8 Protection 1 | . . . 3 Energy Gun 1 | . 5 . . Energy Cannon 16 | . 16 22 12 Ballistic Gun 3 | . 5 . 3 Peak Build Rating 38 | 7 7 13 38 Average Rating 16 | 5 6 10 30 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) 6 | . . 2 7 Naked Turns . | . . . . Heaviest Build 36 | 13 17 19 36 Greatest Support 45 | 40 40 40 45 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 6 9 Most Carried 10 | 3 6 5 10 Average Carried 5 | 2 3 3 8 Final Capacity 10 | 8 8 5 10 Final Carried 8 | 3 5 5 8 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 894 | 279 69 105 441 Remotely . | . . . . Salvage Created 1693 | 122 298 300 973 Parts 86 | 4 25 13 44 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 6 13 Melee 5 | . . . 5 Guns 4 | . 3 . 1 Cannons 14 | . 4 6 4 Classes Destroyed 12 | 2 6 1 3 Worker 2 | . . . 2 Builder 5 | . 1 . 4 Tunneler 2 | 1 . . 1 Hauler 4 | . 1 . 3 Recycler 2 | 1 . . 1 Operator 3 | . 1 1 1 Watcher 2 | . 1 1 . Swarmer 6 | . 6 . . Grunt 14 | . 2 5 7 Sentry 3 | . . 1 2 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 7 | 1 3 3 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 6 | 1 2 1 6 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | . 75 54 175 Missed 75 | . 20 15 40 Hits 229 | . 55 39 135 Projectile 229 | . 55 39 135 Critical Strikes 5 | . . 1 4 Damage Taken 3237 | . 483 465 2289 Core 675 | . 67 54 554 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 73 86 . Volleys Fired 108 | 9 30 31 38 Largest 2 | 2 2 2 2 Hottest 160 | 60 120 128 160 Shots Fired 207 | 18 57 61 71 Gun 48 | 18 18 . 12 Cannon 159 | . 39 61 59 Launcher . | . . . . Special . | . . . . Kinetic 30 | 9 9 . 12 Thermal 177 | 9 48 61 59 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 4 8 12 Robot Miss Streak 5 | 4 5 3 2 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | 9 22 35 57 Core Hits 53 | 4 12 10 27 Critical Kills 4 | . 1 . 3 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Meltdown 4 | . 1 . 3 Sever 2 | . . . 2 Melee Attacks 23 | . . . 23 Impact 3 | . . . 3 Slashing 20 | . . . 20 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3170 | 94 356 675 2045 Guns 454 | 94 122 . 238 Cannons 1847 | . 234 675 938 Explosions 318 | . . . 318 Melee 551 | . . . 551 Ramming . | . . . . Kinetic 327 | 38 51 . 238 Thermal 2292 | 56 305 675 1256 Explosive . | . . . . Electromagnetic . | . . . . Impact 42 | . . . 42 Slashing 509 | . . . 509 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . 14 63 Projectiles 23 | . . 14 9 Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 498 | 40 318 474 498 Average Temperature 156 | 16 119 180 175 Received Heat Transfer 1239 | . 90 267 882 Effects 19 | . 3 3 13 Shutdowns 3 | . . 1 2 Energy Bleed 1 | . . . 1 Interference 4 | . 3 1 . Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . 1 . Damage (major) 7 | . . . 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . 1 . 3 Combat Hostiles 4 | . 1 . 3 Parts Melted 10 | . 3 1 6 Heat Transferred 4238 | 125 631 1332 2150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 176 | 5 107 66 176 Initial 19 | . . 19 . Average 51 | . 50 16 86 Influence Increases 1007 | 10 251 193 553 Destroy 0b10 Robot/C 540 | . 160 120 260 Destroy 0b10 Robot/NC 100 | 10 20 10 60 Destroy Leader 162 | . 44 32 86 Successful Hack 12 | . 12 . . Disable Machine 90 | . 15 30 45 Destroy Structure 43 | . . 1 42 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 877 | 10 204 240 423 Entered New Map 28 | . . 28 . Time Decay 669 | 10 204 182 273 Lost Part 180 | . . 30 150 Squads Dispatched 8 | . 2 1 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 11 9 29 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 2 3 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 2 3 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 16 | . 6 3 7 Successful 8 | . 2 . 6 Failed 8 | . 4 3 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 12 | . 6 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 2 . 3 Robot Analysis 2 | . 2 . . Maintenance Status 1 | . . . 1 Investigation Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1400 | 39 416 538 407 Sensors 1029 | . 86 536 407 Structural 296 | . . 296 . Seismic 369 | 39 330 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2062 | 144 616 538 764 Spaces Moved 1238 | 69 322 333 514 Core 7 | 4 . . 3 Treads 417 | 65 322 30 . Legs 612 | . . 303 309 Wheels 37 | . . . 37 Hover 165 | . . . 165 Flight . | . . . . Fastest Speed 48 | 50 160 120 48 Average Speed 121 | 153 160 125 90 Slowest Speed 300 | 160 160 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 56 29 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 39 | . . . 39 Melee 4 | . . . 4 Projectile 16 | . . . 16 AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1548 | 87 368 391 702 Wait 51 | . . 9 42 Move 1235 | 68 321 332 514 Hop . | . . . . Pick Up 29 | 3 3 5 18 Fast Attach 30 | 7 3 3 17 Attach 13 | . 1 3 9 Detach 8 | . 3 . 5 Swap 23 | . 3 5 15 Drop 28 | . 4 3 21 Fire 108 | 9 30 31 38 Melee 23 | . . . 23 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 16) 1298 | -9/Materials | Identified exit to Materials 1299 | -9/Materials | Entered another Materials area 1299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1551 | -8/Materials | Core integrity fell below 50% 1572 | -8/Materials | Lost 5 parts (3n2u) 1877 | -8/Materials | Lost 4 parts (1n2u1w) 2058 | -8/Materials | Discovered new exit (range 11) 2062 | -8/Materials | Core integrity fell below 20% 2063 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02017_ Cld. Ion Engine destroyed. 02020_ Y-45 Defender destroyed. 02021_ U-05 Engineer builds a Wall. 02026_ X-57 Shotgunner destroyed. 02026_ X-57 Shotgunner suffers critical hit (Meltdown). 02026_ VSS Leg melted. 02026_ U-05 Engineer builds a Door. 02032_ U-05 Engineer builds a Wall. 02034_ VSS Leg destroyed. 02034_ Acquired 53 matter. 02037_ Overheating: Energy bleed (-2). 02037_ Acquired Imp. Heat Sink. 02043_ Acquired data core, dynamic key expired. 02058_ EXIT=FOUND 02058_ Imp. Light Armor Plating destroyed. 02058_ Knocked back. 02060_ Critical hit (Burn: +37). 02061_ Plasma Cannon destroyed. 02061_ Knocked back. 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""" ???????????????? | | ????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordStasisScanner Manual? 0 Play Time 00:22:51 Cumulative 68.2 hours Start 2026.07.04 @ 20:19:07 End 2026.07.04 @ 20:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 61 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b65870-62be-4d27-835a-126b5729ee4c