Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 16:04:07 Player: Possibly A Hive Mind Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (160) 800 Value Destroyed (4906) 4906 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (789) 789 TOTAL SCORE: 8995 Bonus ------- High Alert Combat Kills 89 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 150/150 System Corruption 2% Temperature Cool (67) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun Great Maul > --- INVENTORY (15) --- Nuclear Core Armored Treads Advanced Treads Weight Redist. System Light Armor Plating Heavy Armor Plating Relay Coupler [Heavy] (12) Enhanced Autogun Enhanced Autogun Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating System Shield Pulse Rifle Pulse Rifle High-powered Shotgun Improved Datajack Katana [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 88 | 5 14 . 25 17 11 16 Power 11 | . 2 . 4 2 1 2 Engine 10 | . 2 . 4 2 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | 2 4 . 10 4 4 6 Treads 11 | 2 2 . 1 . . 6 Leg 18 | . 2 . 9 4 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 21 | 1 4 . 4 7 1 4 Device 4 | . 1 . . 2 . 1 Storage 3 | 1 1 . 1 . . . Processor 7 | . 2 . 1 3 . 1 Hackware 2 | . . . 1 . 1 . Protection 5 | . . . 1 2 . 2 Artifact . | . . . . . . . Weapon 26 | 2 4 . 7 4 5 4 Energy Gun 6 | 1 1 . 1 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 . . 5 2 2 3 Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 34 | . 2 . 10 7 8 7 Power 5 | . 1 . 2 . 1 1 Propulsion 12 | . . . 4 4 3 1 Utility 7 | . . . 1 2 2 2 Weapon 10 | . 1 . 3 1 2 3 Highest Loss Streak 4 | . 1 . 2 4 2 3 To Critical Strikes 1 | . . . 1 . . . Average Backups 13 | 5 8 14 14 14 13 13 Power 2 | 1 . 2 2 3 2 1 Propulsion 2 | 3 2 4 2 3 1 2 Utility 4 | . 1 5 5 4 4 3 Weapon 3 | 1 2 3 2 3 3 3 Tool/Special . | . . . . . . . Unused Backups 68 | . 7 . 21 12 4 24 Power 8 | . . . 4 2 . 2 Propulsion 26 | . 3 . 5 5 2 11 Utility 12 | . 1 . 4 3 . 4 Weapon 22 | . 3 . 8 2 2 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 98 99 99 99 Engine 10 | . 13 14 10 9 9 8 Treads 7 | . 20 28 1 . . 21 Leg 17 | . 7 . 19 26 23 4 Device 1 | . 1 . . 3 . . Storage 10 | . 14 14 11 9 9 8 Processor 17 | . 11 14 19 16 18 18 Hackware 8 | . . . 10 9 9 9 Protection 4 | . . . 2 6 9 8 Energy Gun 3 | . 9 . 2 3 6 2 Ballistic Gun 13 | . 9 . 14 14 10 15 Ballistic Cannon 3 | . 8 28 5 . . . Peak Build Rating 37 | 5 10 10 24 33 37 37 Average Rating 24 | 3 8 10 19 30 33 33 On Entrance 15 | . 5 10 10 21 33 30 Naked Turns . | . . . . . . . Heaviest Build 39 | 9 33 33 37 38 39 38 Greatest Support 66 | 40 40 40 40 49 47 66 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 14 Most Carried 15 | 8 14 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 14 15 14 15 15 12 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 3845 | 211 420 34 1131 748 614 687 Remotely . | . . . . . . . Salvage Created 5550 | . 733 17 1478 1277 722 1323 Parts 329 | . 30 3 108 64 52 72 Haulers Intercepted 13 | . 2 . 4 3 . 4 Recyclers Shooed 11 | . 2 . . 3 . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 114 | . 12 3 37 17 28 17 Melee 7 | . . . . 2 4 1 Guns 87 | . 10 . 22 15 24 16 Cannons 15 | . 1 3 11 . . . AOE 4 | . . . 4 . . . Classes Destroyed 13 | . 7 . 2 2 1 1 Worker 6 | . 1 . 2 1 . 2 Builder 2 | . . . . 1 . 1 Tunneler 1 | . . . . . . 1 Hauler 13 | . 2 . 4 3 . 4 Recycler 7 | . 2 . 1 1 . 3 Operator 2 | . 2 . . . . . Watcher 15 | . 1 . 5 4 . 5 Swarmer 41 | . 3 3 13 . 17 5 Grunt 43 | . 9 . 14 11 5 4 Brawler 2 | . . . . . 1 1 Duelist 5 | . . . 3 1 1 . Sentry 21 | . . . 7 4 4 6 Hunter 2 | . . . . 1 . 1 Best Kill Streak 5 | . 5 3 5 5 4 4 Combat Bots Only 5 | . 3 3 5 5 4 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 750 | . 81 21 265 102 170 111 Missed 223 | . 25 5 91 23 39 40 Hits 527 | . 56 16 174 79 131 71 Melee 16 | . . . 7 6 3 . Projectile 511 | . 56 16 167 73 128 71 Critical Strikes 15 | . . 1 7 3 1 3 Damage Taken 6685 | . 614 124 1916 1361 1526 1144 Core 916 | . 69 6 261 266 189 125 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 623 | . . . 97 312 . 214 Core Remaining (%) 68 | 100 . 70 34 . . . Volleys Fired 463 | . 72 7 134 93 57 100 Largest 2 | . 2 2 2 2 2 2 Hottest 132 | . 85 66 79 79 132 83 Shots Fired 894 | . 130 14 265 186 104 195 Gun 768 | . 101 . 182 186 104 195 Cannon 122 | . 28 14 80 . . . Launcher 4 | . 1 . 3 . . . Special . | . . . . . . . Kinetic 717 | . 72 14 249 159 61 162 Thermal 173 | . 57 . 13 27 43 33 Explosive 4 | . 1 . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 6 2 25 12 11 13 Robot Miss Streak 7 | . 3 2 3 4 7 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 11 | . . . 2 3 6 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 629 | . 80 6 189 134 83 137 Core Hits 254 | . 29 3 67 55 39 61 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 6 . 1 4 3 1 Burn 13 | . 6 . . 3 3 1 Destroy 1 | . . . . 1 . . Blast 1 | . . . 1 . . . Melee Attacks 38 | . . . . 6 29 3 Impact 1 | . . . . . . 1 Slashing 29 | . . . . 6 21 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10814 | . 1189 117 3412 2437 1539 2120 Guns 8768 | . 917 . 2211 2333 1253 2054 Cannons 1364 | . 272 117 975 . . . Explosions 226 | . . . 226 . . . Melee 456 | . . . . 104 286 66 Ramming . | . . . . . . . Kinetic 8184 | . 684 117 3001 2031 742 1609 Thermal 1936 | . 505 . 173 302 511 445 Explosive 226 | . . . 226 . . . Electromagnetic . | . . . . . . . Impact 50 | . . . 12 . . 38 Slashing 418 | . . . . 104 286 28 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . . 10 20 Message Errors 7 | . . . . . 1 6 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . 17 1 3 . . . Projectiles 21 | . 17 1 3 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . 3 2 7 . . . Impact . | . . . . . . . Kinetic 12 | . 3 2 7 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | . 312 42 108 81 339 229 Average Temperature 51 | . 54 21 21 20 99 46 Received Heat Transfer 1977 | . 264 . 453 585 360 315 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | . 3 . . 1 2 . Heat Transferred 5550 | . 1850 . 444 999 1221 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 3 | . . . 1 1 3 2 Low Security (%) 72 | 100 100 100 68 99 25 61 Level 1 16 | . . . 31 . 17 22 Level 2 8 | . . . . . 39 16 Level 3 2 | . . . . . 17 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 904 | . 91 101 395 201 904 465 Initial 440 | . . 15 . 165 34 440 Average 174 | . 33 45 147 105 462 197 Influence Increases 3730 | . 403 86 1084 580 950 627 Destroy 0b10 Robot/C 2280 | . 240 60 740 340 560 340 Destroy 0b10 Robot/NC 230 | . 40 . 60 50 . 80 Destroy Leader 536 | . 66 10 198 104 30 128 Successful Hack 91 | . 4 . 19 22 . 46 Disable Machine 180 | . 30 15 45 60 15 15 Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 38 | . 8 1 22 4 . 3 Lose Combat Pursuer 75 | . 15 . . . 45 15 Influence Decreases 3583 | . 362 127 693 918 99 1384 Entered New Map 735 | . . 26 . 226 19 464 Time Decay 2223 | . 342 101 608 622 . 550 Lost Part 325 | . 20 . 85 70 80 70 Purge Threat 300 | . . . . . . 300 Squads Dispatched 13 | . 2 . 5 1 . 5 Investigation 5 | . 1 . 2 1 . 1 Extermination . | . . . . . . . Reinforcement 8 | . 1 . 3 . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . 1 . . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 18 3 51 27 30 34 Peak Tracking Total 6 | . 4 3 6 5 4 4 Tactical Retreats 4 | . 1 . . . 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 6 | . . . 1 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts 5 | . . . . . 5 . Triggered . | . . . . . . . Disarmed 13 | . 6 . 7 . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 16 | . 2 1 3 4 5 1 Max in Single Turn 1 | . 1 1 1 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 40 | . 5 . 13 8 2 12 Terminals 27 | . 5 . 8 4 2 8 Fabricators . | . . . . . . . Repair Stations 5 | . . . 1 2 . 2 Recycling Units 3 | . . . 2 1 . . Scanalyzers 4 | . . . 2 . . 2 Garrison Access 1 | . . . . 1 . . Total Hacks 144 | . 18 . 48 28 6 44 Successful 88 | . 7 . 37 22 1 21 Failed 56 | . 11 . 11 6 5 23 Catastrophic 11 | . . . 2 1 1 7 Database Lockouts . | . . . . . . . Manual 16 | . . . 7 . 1 8 Terminals 113 | . 18 . 34 19 6 36 Fabricators . | . . . . . . . Repair Stations 13 | . . . 3 6 . 4 Recycling Units 6 | . . . 5 1 . . Scanalyzers 10 | . . . 6 . . 4 Garrison Access 2 | . . . . 2 . . Terminal Hacks 61 | . 7 . 24 13 1 16 Record 13 | . . . 7 4 . 2 Prototype ID Bank 9 | . 1 . 3 2 . 3 Emergency Access Points 3 | . 1 . 1 . 1 . Repair Station Index 1 | . . . . . . 1 Alert Level 8 | . . . 5 2 . 1 Unreport Threat 2 | . . . . . . 2 Locate Traps 4 | . 1 . 1 . . 2 Disarm Traps 3 | . 1 . 2 . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 2 | . 1 . . 1 . . Surveillance Status 1 | . . . . . . 1 Patrol Status 1 | . . . . . . 1 Transport Status 1 | . . . . 1 . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . . 1 . 1 Registered Components 3 | . 1 . . 1 . 1 Zone Layout 5 | . . . 3 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . 3 6 . 2 Scan Component 5 | . . . 1 3 . 1 Repair 5 | . . . 1 3 . 1 Refit 1 | . . . 1 . . . Recycling Unit Hacks 5 | . . . 4 1 . . Process 1 | . . . 1 . . . Report Inventory 3 | . . . 2 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 9 | . . . 6 . . 3 Insert Component 4 | . . . 3 . . 1 Analyze 5 | . . . 3 . . 2 Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 35 | . 5 . 11 7 2 10 Full Trace Events 8 | . 2 . 3 1 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 1 3 . 1 Time 156 | . . . 32 98 . 26 Parts Recycled . | . . . . . . . Recycled Matter 58 | . . . 58 . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 4 | . . . 3 . . 1 Part Schematics Acquired 4 | . . . 3 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 17 | . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 788 | . 696 . . . . 92 Sensors 92 | . . . . . . 92 Structural 93 | . 93 . . . . . T.N.C. 603 | . 603 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 9678 | 113 993 222 3297 2103 1353 1597 Spaces Moved 4775 | 75 480 126 1337 1316 682 759 Core 21 | 21 . . . . . . Treads 1297 | 54 343 126 157 . . 617 Legs 3457 | . 137 . 1180 1316 682 142 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 125 Average Speed 154 | 129 148 160 191 122 144 157 Slowest Speed 240 | 160 160 160 240 123 195 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 6 62 29 91 66 53 64 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . 8 1 19 1 . . Melee . | . . . . . . . Projectile 5 | . 1 1 2 1 . . AOE 24 | . 7 . 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 6243 | 91 635 133 1830 1622 910 1022 Wait 502 | . 21 . 241 129 53 58 Move 4768 | 74 479 125 1336 1315 680 759 Hop . | . . . . . . . Pick Up 195 | 12 30 1 52 36 18 46 Fast Attach . | . . . . . . . Attach 62 | 5 7 . 16 13 11 10 Detach . | . . . . . . . Swap 79 | . 8 . 13 10 32 16 Drop 115 | . 18 . 38 20 9 30 Fire 463 | . 72 7 134 93 57 100 Melee 38 | . . . . 6 29 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap 6 | . . . . . 6 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 7) 870 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Entered Mines 1113 | -10/Mines | Met a Derelict bent on vengeance 1275 | -10/Mines | Discovered new exit (range 14) 1286 | -10/Mines | Learned location of Storage (-7) 1329 | -10/Mines | Entered Materials 1329 | -9/Materials | Evolved 2 slots: Utility x2 1576 | -9/Materials | Discovered new exit (range 7) 1610 | -9/Materials | Identified exit to Mines 1893 | -9/Materials | Discovered new exit (range 13) 2476 | -9/Materials | Identified exit to Materials 3629 | -9/Materials | Discovered exit to Materials (range 16) 4011 | -9/Materials | Core integrity fell below 50% 4325 | -9/Materials | Build established: Scavenger-Mutant 4600 | -9/Materials | Repaired Imp. Aluminum Leg 4616 | -9/Materials | Discovered exit to Materials (range 4) 4626 | -9/Materials | Entered another Materials area 4626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -8/Materials | Lost 4 parts (2n2u) 5344 | -8/Materials | Repaired Gauss Rifle 5489 | -8/Materials | Identified exit to Garrison 5993 | -8/Materials | Discovered new exit (range 11) 6086 | -8/Materials | Identified exit to Factory 6223 | -8/Materials | Lost 3 parts (2n1w) 6317 | -8/Materials | Repaired Titanium Leg 6360 | -8/Materials | Repaired Imp. Light Armor Plating 6729 | -8/Materials | Entered Garrison 6749 | -8/Garrison | Triggered checkpoint 6750 | -8/Garrison | Core integrity fell below 50% 6813 | -8/Garrison | Garrison Relay disabled 6949 | -8/Garrison | Triggered checkpoint 6961 | -8/Garrison | Triggered checkpoint 6997 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Garrison Relay disabled 7114 | -8/Garrison | Installed Relay Interface Framework 7207 | -8/Garrison | Discovered new exit (range 12) 7254 | -8/Garrison | Identified exit to Materials 7379 | -8/Garrison | Discovered exit to Materials (range 10) 7407 | -8/Garrison | Triggered checkpoint 7463 | -8/Garrison | Garrison Relay disabled 7593 | -8/Garrison | Triggered checkpoint 7667 | -8/Garrison | Triggered checkpoint 7677 | -8/Garrison | Core integrity fell below 20% 7808 | -8/Garrison | Build established: Mutant 7833 | -8/Garrison | Triggered checkpoint 7887 | -8/Garrison | Garrison Relay disabled 8082 | -8/Garrison | Entered Materials 8207 | -8/Materials | Lost 3 parts (1u2w) 8887 | -8/Materials | Discovered exit to Factory (range 15) 9104 | -8/Materials | Repaired Lrg. Storage Unit 9422 | -8/Materials | Discovered exit to Factory (range 5) 9679 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- TERMINAL." Terminal disabled. System corrupted: Heat flow error (+211). ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Lgt. Angular Momentum Engine destroyed. Arm. Treads blasted off. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Penetrated by Slug. K-01 Serf collects debris. B-36 Bruiser destroyed. K-01 Serf collects debris. Enh. Autogun destroyed. Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????#######????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | % ! #????????????????????????????????????? | | ######=[ #????????????????????????????????????? | | +####?# #??????? ?????????????????????????? | | #?#### ##??????# #????????????????????????? | | "" #????? #???????# #????????????????????????? | | "" #?????? ??????? #????????????????????????? | | "" #??????##??????# #????????????????????????? | | #????????####### ????????????????????????? | | ! = #????????# # #????????????????????????? | | ########?????# """ # #????????????????????????? | | [ ####### "T" # #????????????????????????? | | + # #??]?????????????????????? | | ## ! # #????????????????????????? | | ## # #????????????????????????? | | ## % # #????????????????????????? | | #####+## #????????????????????????? | | #???# #????????????????????????? | | ##### #???# #????????????????????????? | | ## #???# ##### #????????????????????????? | | ## #???# #???# #????????????????????????? | | ## #???# #???# #????????????????????????? | | ] ###### ##???# ##### ####?????????????????????? | | #????# ######+##;% k@;###"## #??????????? | | = #????# # ][ # !% =g! x #??????????? | | ####????# # [ ;*%=% % H #??????????? | | #????#### # [ # = #??????????? | | +???? + = # !####### #??????????? | | #????##### ############+#####?#####+###??????????? | | ########## #??????# #?# ?????????????? | | ## ! ! ## #??????# #?# ?????????????? | | / !=! ##+######## #?# ?????????????? | | ## != # # #?# """ ?????????????? | | ?# # # #?# """ ?????????????? | | ?# ! # [ # #?# """ ?????????????? | | ?#= # # #?# ?????????????? | | ######+## = # #?# ?????????????? | | + [##################?????????????? | | ###### ## = #????????# #??????????????? | | ###### ## ########## """ #??????????????? | | # ##+###+#####"T"## # "R !#??????????????? | | """ # ]^/ + """ #??????????????? | | """ # ==^ # "" #??????????????? | | """ # ^ ]]/ ! # !#??????????????? | | ####### ^^ = ########??????????????? | | ############!* """ T#????????????????????? | | + ! #!*% %""""" ###########???????????? | | ## # %=^ [""""" # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Concussive RPG | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 3% | -9/Materials Gauss Rifle | 27% | -8/Materials Titanium Leg | 15% | -8/Materials Imp. Light Armor Plating | 51% | -8/Materials Lrg. Storage Unit | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed RingStealthRedirector Manual? 0 Play Time 01:52:48 Cumulative 16.2 hours Start 2025.09.16 @ 19:53:08 End 2025.09.18 @ 16:04:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b4a4796-5d47-4a3a-91f9-b9fc5890ed17