Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 00:30:42 Player: Jazzer Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (481) 2405 Value Destroyed (21255) 21255 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (7776) 7776 TOTAL SCORE: 43136 Bonus ------- High Alert Combat Kills 5308 Follower Combat Kills 2061 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1193 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 100/100 System Corruption 40% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Vortex Shotgun (43) Enhanced Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Experimental Optical Array Improved Targeting Computer Core Analyzer Centrium Light Armor Plating Advanced Hacking Suite Ghost Barrier System Purifier > --- WEAPON ----------- Quantum Rifle Linear Accelerator Linear Accelerator Shock Maul > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Cooling System Advanced Coolant Injector Improved Matter Compressor Structural Scanner Seismic Detector Advanced Target Analyzer Advanced Weapon Cycler Heavy Armor Plating Improved Thermal Shield Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Railgun Railgun Linear Accelerator Gamma Bomb Array Heavy Rocket Launcher Improved Remote Datajack RU-N14's Throwing Claymores v3 Vortex Trap [Rating: 156] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Hover Unit Antigrav Array Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Powered Armor Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . 1 . 2 . . . 1 . . . . 2 . . . . . . . . . . . 1 2 1 Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 633 | 8 13 5 25 8 9 5 . 4 65 14 10 4 23 39 23 16 9 21 39 7 58 10 25 27 22 85 25 34 Power 35 | 1 . 1 2 . 1 1 . . 2 1 . . 1 2 3 3 1 . 2 . 1 . 1 1 . 2 4 5 Engine 8 | 1 . . 2 . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . . . . . . 1 2 2 2 . . 1 . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . 1 1 . 2 4 5 Propulsion 65 | 2 . 2 1 2 2 2 . . 7 3 3 . 1 7 2 1 . 2 3 1 2 . 1 1 . 5 7 8 Treads 42 | 2 . 2 1 2 2 2 . . 5 2 2 . . 2 1 . . 1 3 1 2 . 1 1 . 5 4 1 Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 15 | . . . . . . . . . 2 1 1 . 1 4 1 1 . 1 . . . . . . . . 3 . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 312 | 2 3 . 9 4 4 2 . 2 17 5 2 . 10 18 9 6 4 17 24 4 40 8 18 13 17 57 8 9 Device 218 | 1 . . 2 2 . 1 . 1 8 5 2 . 7 11 7 6 4 17 24 1 31 7 15 4 9 40 7 6 Storage 10 | 1 2 . . . . . . . 1 . . . . 1 1 . . . . . 2 . . 2 . . . . Processor 17 | . 1 . 2 1 1 . . . 1 . . . . 3 1 . . . . . 1 . . . 1 3 . 2 Hackware 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . Protection 62 | . . . 5 1 3 1 . 1 6 . . . 3 1 . . . . . 3 6 1 3 6 7 13 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | 3 10 2 13 2 2 . . 2 39 5 5 4 11 12 9 6 4 2 10 2 15 2 5 12 5 21 6 12 Energy Gun 35 | 1 2 . 1 . 1 . . 1 3 1 1 1 2 3 3 1 1 1 1 . . . 2 3 1 4 1 . Energy Cannon 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 79 | 2 6 2 8 1 1 . . 1 18 1 3 2 3 3 1 5 3 1 6 2 3 . 1 . 1 2 3 . Ballistic Cannon 25 | . . . . . . . . . . . . . . 3 3 . . . 1 . 7 . 1 4 1 4 . 1 Launcher 23 | . 1 . 2 . . . . . 9 2 . 1 2 . . . . . . . . . . 1 1 3 1 . Special Weapon 15 | . . . . . . . . . 5 . . . . 2 1 . . . . . . 1 . 2 1 1 1 1 Impact Weapon 31 | . 1 . . 1 . . . . 4 1 1 . 4 1 . . . . 2 . 5 1 1 1 . 7 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . 3 . 1 . . . 1 . . . 1 1 1 . 2 . 2 . . . . 10 . . . 1 Corrupted Parts 13 | . . . . 4 . . . . . . . . . . . 1 . 3 . . . . . . . 1 4 . System Corruption 58 | . . . . 15 . . . . . . . . . . . 2 . 14 . . . . . . . 10 17 . Parts Lost 123 | . . 1 5 . 1 1 . . 10 1 . . 11 17 3 2 . . 3 . 3 . 5 . 3 12 4 41 Power 14 | . . . 1 . . 1 . . . 1 . . 1 1 1 . . . . . 1 . 1 . . 1 . 5 Propulsion 37 | . . 1 . . . . . . 5 . . . 3 6 . 1 . . . . . . 1 . . 5 3 12 Utility 36 | . . . 2 . 1 . . . 1 . . . 4 3 1 1 . . 1 . . . 2 . 2 4 1 13 Weapon 36 | . . . 2 . . . . . 4 . . . 3 7 1 . . . 2 . 2 . 1 . 1 2 . 11 Highest Loss Streak 20 | . . 1 2 . 1 1 . . 4 1 . . 7 4 2 1 . . 2 . 2 . 2 . 3 6 2 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 97 100 100 100 100 100 97 88 92 75 85 88 85 83 58 81 83 73 79 84 81 76 78 79 81 45 Engine 4 | . 14 . 8 11 9 9 9 9 6 5 6 6 1 . . . . . . . . . . . . . . . Core 1 | . . 13 2 . . . . . . . . . 4 4 4 3 3 . 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 5 7 10 7 10 7 7 5 4 7 3 Treads 15 | . 28 28 22 22 18 18 18 18 22 7 8 13 6 6 2 . . . 14 15 15 15 15 15 15 15 9 4 Wheel 2 | . . . . . . . . . 1 7 10 6 5 6 7 10 11 10 . . . . . . . . 4 1 Device 7 | . 9 . . . . . . . 3 6 6 6 6 7 14 12 11 15 14 8 17 20 20 15 13 7 15 7 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 6 5 5 5 5 5 5 5 5 5 5 4 4 1 Processor 17 | . 4 14 11 11 27 27 27 27 26 26 26 26 20 19 23 23 23 18 15 8 9 10 10 10 10 16 13 11 Protection 3 | . . . 8 10 9 8 9 8 2 . . . 4 1 . . . . . 2 2 . . 2 1 1 4 . Energy Gun 4 | . 4 . 4 10 6 9 9 9 3 6 5 . 4 2 12 9 . 11 2 1 . . 5 4 . 2 . . Ballistic Gun 14 | . 22 28 28 22 20 18 18 18 19 13 13 1 15 5 2 12 . 11 17 18 11 6 3 . 1 2 9 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . 6 2 . . . . . 5 10 6 3 13 8 3 . Impact Weapon 1 | . . . . . . . . . 1 3 6 6 4 3 . . . . . . 2 3 . 5 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 13 51 51 60 60 63 67 67 68 82 71 63 62 74 76 81 82 79 82 102 140 157 148 153 163 172 197 198 185 Greatest Support 215 | 40 40 43 43 43 43 46 46 46 97 40 50 28 28 55 10 20 20 20 178 178 173 168 168 168 167 215 118 78 Greatest Overweight (x) 31 | 2 1 1 1 1 1 1 1 1 2 2 2 2 23 22 8 7 3 4 31 . . . . . 1 2 9 11 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 1 1 4 4 6 4 2 3 . . . . . . . . 2 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 12 Most Carried 25 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 Average Carried 19 | 1 14 19 19 19 19 19 20 19 19 18 19 20 17 16 18 19 19 19 19 19 23 24 21 23 23 21 17 9 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 2 20 20 20 20 20 20 20 20 20 20 20 20 14 19 20 20 20 20 20 20 25 24 19 25 21 15 24 4 Class Distribution -------------------- 35% | Gunner 31% | Scavenger-Gunner 13% | Mutant 8% | Trapper-Gunner 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Trapper-Gunner | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Gunner | -5/Proximity Caves Trapper-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 19720 | 280 421 377 1078 90 492 235 66 43 2060 402 156 . 473 1439 541 377 . 537 1963 266 1800 403 341 298 876 3183 1012 511 Remotely 5904 | . . . . . . . . . . . . . 15 142 . . . . 1090 . 1179 389 137 . 233 1942 744 33 Salvage Created 24083 | 102 472 409 1344 103 1185 782 219 . 3061 546 63 . 482 1199 448 411 . 529 2569 1814 1163 247 309 . 704 3292 1543 1087 Parts 1032 | 3 28 20 82 12 64 42 17 . 140 9 4 . 20 42 19 11 . 15 116 36 52 6 17 . 23 129 67 58 Haulers Intercepted 10 | . 1 . . . 3 . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 1 Recyclers Shooed 24 | . 2 . 3 . . . . . 4 1 . . . 2 . . . . 1 . 1 . . . . 8 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . . 3 24 . 19 . 29 32 . 14 . . . 6 16 . 17 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 379 | . 10 13 34 7 16 15 4 . 47 4 1 . 17 22 1 5 . 9 32 6 15 3 7 . 23 59 16 13 Melee 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 Guns 229 | . 9 13 27 7 16 15 4 . 32 1 1 . 7 6 . 5 . 8 30 6 10 1 5 . 1 12 10 3 Cannons 70 | . . . . . . . . . . . . . . 14 1 . . . 1 . 5 2 2 . 10 32 3 . AOE 67 | . 1 . 7 . . . . . 15 2 . . 10 1 . . . . 1 . . . . . 12 12 3 3 Classes Destroyed 26 | 2 4 2 2 . 2 . . . 6 2 . . 1 . . 1 . . 2 1 . . . . 1 . . . Worker 28 | . . 1 . . 3 1 . . 5 . . . . 1 . . . . 5 . 1 . . . . 3 6 2 Builder 20 | . . . . . . . . . 8 . . . . 2 . . . . 5 . 1 . . . . 2 2 . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 10 | . 1 . . . 3 . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 1 Recycler 23 | 1 1 . 1 . 1 1 . . 3 . . . . 3 . . . . . . 2 . . . . 7 1 2 Minesweeper 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Mechanic 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . 2 . 1 . . . 2 . . . . . . . . . 1 . 2 . . . . 1 2 . Swarmer 84 | . 3 3 7 7 . 4 . . 4 3 . . 5 6 . . . 4 1 . . . 4 . 12 17 . 4 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 154 | . 7 8 19 . 11 6 . . 30 . . . 5 5 . 1 . 5 16 . 6 2 2 . 8 18 5 . Brawler 11 | . . . . . . . . . 4 . . . . . . 1 . . 1 . 1 . 1 . . 2 1 . Duelist 17 | . . . 1 . . . 1 . 2 . 1 . 2 . . 1 . . 3 . 2 1 . . . 2 1 . Protector 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Sentry 40 | . . . 7 . 4 5 3 . 1 . . . 2 1 . . . . 5 . 1 . . . 2 4 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Hunter 17 | . . . . . 1 . . . 4 . . . . 4 . . . . 2 . 2 . . . . 4 . . Programmer 38 | . . . . . . . . . 2 . . . 2 6 . 1 . . 3 . 3 . . . . 11 3 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Scrapoid 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Packrat 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 20 | 1 3 3 8 3 3 8 2 . 11 3 1 . 5 5 1 3 . 3 9 4 6 3 3 . 5 20 11 5 Combat Bots Only 16 | . 2 3 7 3 3 8 2 . 5 3 1 . 5 5 1 3 . 3 5 4 3 3 3 . 5 16 8 3 Max Kills in Single Turn 4 | 1 1 1 3 1 2 2 1 . 3 1 1 . 2 1 1 1 . 2 4 2 2 1 1 . 3 3 4 3 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . 3 1 . . 2 1 . . . . 1 . . . . . 3 2 2 3 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2220 | . 52 35 114 23 46 42 8 . 160 10 . . 123 208 5 34 . 32 147 . 81 10 45 10 116 367 187 365 Missed 612 | . 14 9 28 8 16 6 2 . 41 1 . . 34 62 1 16 . 17 35 . 30 4 15 2 22 83 52 114 Damage Taken 31610 | . 424 378 1042 141 570 498 85 . 2855 143 . . 1845 2878 101 303 . 296 2240 . 1363 130 496 272 2118 5310 2267 5855 Core 3547 | . 32 49 156 17 83 38 . . 263 48 . . 155 301 22 55 . 18 110 . 34 . 69 34 205 150 178 1530 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 992 | . . . . . . . . . . . . . . . . . . . 181 . 115 11 10 . 204 407 64 . Redirected to Shielding 32 | . . . 27 . . . . . . . . . . . . . . . . . 5 . . . . . . . Ignored by Resistances 1814 | . . . . . . . . . . . . . 42 109 . . . . 227 . . . . . . 568 788 80 Regen/Repaired (Parts) 392 | . . . . . . . . . 127 . . . . . . 15 . . 188 . 52 . 10 . . . . . Core Remaining (%) 71 | 100 . 67 . 56 . . . 78 . . . . 45 . . . . 60 . . . . . . 60 88 87 . Volleys Fired 1043 | 8 64 33 64 10 43 27 6 . 132 37 3 . 41 83 26 49 . 25 89 19 43 7 17 2 31 120 52 12 Largest 4 | 1 2 2 3 3 3 3 3 . 4 3 3 . 4 3 3 4 . 4 4 4 4 3 4 3 4 4 4 4 Hottest 306 | 40 60 46 114 101 112 112 112 . 161 126 136 . 164 306 225 235 . 266 264 130 192 122 299 223 232 230 136 141 Shots Fired 2664 | 8 106 66 186 30 129 81 18 . 343 48 9 . 93 173 43 79 . 79 313 65 158 21 42 6 85 291 153 39 Gun 2091 | 8 102 66 182 30 129 81 18 . 302 44 9 . 76 79 37 79 . 79 297 65 84 12 37 2 11 118 108 36 Cannon 468 | . . . 1 . . . . . . . . . . 90 5 . . . 16 . 74 9 5 4 64 159 40 1 Launcher 85 | . 4 . 3 . . . . . 32 4 . . 17 . . . . . . . . . . . 8 14 3 . Special 20 | . . . . . . . . . 9 . . . . 4 1 . . . . . . . . . 2 . 2 2 Kinetic 2082 | . 66 66 177 20 98 54 13 . 249 12 6 . 64 147 5 26 . 38 303 65 158 21 13 4 72 220 148 37 Thermal 455 | 8 34 . 6 10 31 27 5 . 53 32 3 . 12 22 37 53 . 41 10 . . . 29 2 . 40 . . Explosive 84 | . 4 . 3 . . . . . 32 4 . . 17 . . . . . . . . . . . 10 12 . 2 Electromagnetic 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 17 . . Robot Hit Streak 62 | 3 14 9 13 17 27 57 19 . 25 14 7 . 10 10 25 13 . 12 62 25 22 12 9 3 14 21 35 9 Robot Miss Streak 5 | 2 4 5 5 2 3 1 . . 4 2 3 . 2 3 1 2 . 4 1 2 2 1 2 1 2 3 4 3 Penetration Max 2 | . . . . . 1 1 . . 1 . . . 1 1 . . . . 1 1 1 1 . . . 2 2 1 Secondary Targets 26 | . 1 . 2 . 1 3 . . 6 . . . 1 . . 1 . 2 5 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . 1 . . . 1 . . 1 . 1 1 1 . . . . . . 1 1 Shots Hit Robots 1811 | 5 59 38 115 17 92 66 12 . 225 35 5 . 55 115 31 37 . 45 233 53 109 15 20 4 59 209 104 53 Core Hits 1042 | 3 25 18 52 9 42 27 9 . 223 19 2 . 59 41 11 13 . 21 103 19 50 8 10 1 45 140 67 25 Critical Kills 28 | . . 1 . . 2 . . . 2 . . . . 2 . . . 2 6 4 3 . . . . . 5 1 Critical Parts Destroyed 40 | . . . . . . 1 . . 4 1 1 . . 1 . 1 . 4 7 . 5 . . . 1 5 5 4 Critical Strikes 142 | . . 1 . . 6 5 . . 8 4 1 . 1 14 1 3 . 9 17 7 16 . 5 1 5 14 13 11 Burn 26 | . . . . . 4 4 . . 2 3 . . 1 . . 2 . 3 4 . . . 3 . . . . . Destroy 61 | . . 1 . . 2 1 . . 3 . . . . 3 . 1 . 6 13 7 8 . . . . 1 10 5 Blast 39 | . . . . . . . . . . . . . . 11 1 . . . . . 8 . 2 1 4 9 3 . Smash 6 | . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . 1 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Melee Attacks 163 | . 2 . . 1 . . . . 11 1 2 . 5 12 . . . . . . 5 2 2 4 . 9 . 107 Impact 64 | . 2 . . 1 . . . . 11 1 2 . 5 12 . . . . . . 5 2 2 4 . 9 . 8 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Sneak Attacks 18 | . . . . . . . . . 3 1 1 . . 4 . . . . . . . . . . . 2 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Damage Inflicted 60660 | 53 677 597 2252 326 1652 1170 231 . 8022 911 153 . 2524 3645 841 692 . 1006 8870 1368 3305 526 544 92 3429 10373 4122 3279 Guns 32933 | 53 606 590 1890 299 1626 1163 208 . 4560 700 89 . 1103 1043 718 692 . 1006 6245 1368 1438 303 422 30 154 3272 2357 998 Cannons 12368 | . . . . . . . . . . . . . . 2133 123 . . . 426 . 1851 223 122 62 1979 4512 937 . Explosions 12237 | . 67 . 302 . . . . . 3186 155 . . 1421 . . . . . 2199 . . . . . 1296 2316 818 477 Melee 2880 | . . . . . . . . . 253 56 64 . . 469 . . . . . . . . . . . 234 . 1804 Ramming 242 | . 4 7 60 27 26 7 23 . 23 . . . . . . . . . . . 16 . . . . 39 10 . Kinetic 36959 | . 287 590 1784 181 1127 692 119 . 3700 101 69 . 906 2780 123 263 . 327 6456 1368 3289 526 150 62 2077 5690 3294 998 Thermal 8457 | 53 280 . 106 118 499 471 89 . 1591 599 20 . 197 396 718 429 . 679 215 . . . 394 30 71 1239 263 . Explosive 9933 | . 67 . 302 . . . . . 2455 155 . . 1421 . . . . . 2199 . . . . . 1225 1632 . 477 Electromagnetic 946 | . 39 . . . . . . . . . . . . . . . . . . . . . . . . 352 555 . Impact 1351 | . . . . . . . . . 253 56 64 . . 469 . . . . . . . . . . . 234 . 275 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1529 Entropic 1243 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 1187 . . Highest Corruption 40 | . . . . 15 1 1 1 . 1 1 1 1 2 12 12 14 14 28 . 8 9 9 9 9 . 11 22 40 Average Corruption 6 | . . . . 14 1 1 1 . 1 1 1 1 1 9 12 13 14 15 . 8 8 9 9 9 . 4 6 16 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 436 | . . . . 1 1 2 15 . 1 7 9 1 14 36 60 57 4 26 . 7 42 37 44 2 . 21 12 37 Message Errors 93 | . . . . . 1 1 1 . . 1 2 . 2 12 15 9 . 7 . 1 7 7 8 . . 5 2 12 Matter Fused 111 | . . . . . . 1 4 . 1 1 3 1 1 9 16 16 2 4 . 2 11 9 9 1 . 7 2 11 Heat Flow Errors 56 | . . . . . . . 2 . . 1 3 . 2 2 10 7 . 3 . . 5 5 5 1 . 3 2 5 Energy Discharges 43 | . . . . . . . 1 . . . . . 3 3 7 6 1 2 . 1 3 4 8 . . 2 . 2 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 1 Parts Fused 4 | . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . Data Loss (minor) 60 | . . . . 1 . . 2 . . 2 1 . 3 2 5 10 1 4 . 2 8 4 8 . . 1 2 4 Data Loss (major) 15 | . . . . . . . 2 . . 1 . . 1 3 2 2 . . . . . 2 1 . . 1 . . Misfires 23 | . . . . . . . 1 . . 1 . . 1 4 3 2 . 2 . . 2 4 2 . . 1 . . Alerts 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . 1 . . . . . 1 1 . 3 . 3 . . 4 . 2 . . 1 1 . Overload Shots 8 | . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2269 | . . . . . . . . . 216 56 64 . 2 314 . . . . 237 . 57 . . . 152 553 97 521 Projectiles 488 | . . . . . . . . . . . . . . 144 . . . . 15 . 57 . . . 81 149 42 . Explosions 630 | . . . . . . . . . 49 . . . 2 . . . . . 222 . . . . . 71 207 55 24 Melee 1151 | . . . . . . . . . 167 56 64 . . 170 . . . . . . . . . . . 197 . 497 Knockbacks 114 | . . . . . . . . . . . . . . 28 1 . . . 3 . 24 3 1 . 14 30 10 . Impact 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Kinetic 99 | . . . . . . . . . . . . . . 23 1 . . . 3 . 24 3 1 . 11 23 10 . Secondary 11 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 5 . . Self-Inflicted Damage 486 | . 24 . 20 . . . . . 86 8 . . 76 . . . . . . . . . . . 102 170 . . Shots 15 | . 1 . 1 . . . . . 3 1 . . 2 . . . . . . . . . . . 4 3 . . Rammed 38 | . 2 2 12 7 2 1 5 . 2 . . . . . . . . . . . 2 . . . . 1 2 . Targets Rammed 41 | . 2 3 12 7 3 2 5 . 2 . . . . . . . . . . . 2 . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 70 30 142 195 404 404 262 . 366 122 197 . 498 616 230 276 . 352 328 241 184 233 288 214 200 458 168 189 Average Temperature 87 | . 25 10 38 76 91 168 76 . 78 24 70 . 168 106 83 94 . 94 48 113 66 69 102 109 121 102 73 84 Received Heat Transfer 5443 | . 102 120 429 . 225 198 36 . 714 9 . . 480 369 9 72 . 54 640 . 117 67 60 . 391 793 261 297 Effects 23 | . . . . . . 2 . . . . . . 5 8 . . . 1 . 1 . . . . 3 3 . . Shutdowns 5 | . . . . . . 2 . . . . . . 1 1 . . . 1 . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . Interference 8 | . . . . . . . . . . . . . 3 1 . . . . . 1 . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Siege Activations 44 | . . . . . . . . . . . . . . . . . . . 13 1 8 1 1 . 5 13 2 . Total Turns 1147 | . . . . . . . . . . . . . . . . . . . 210 28 162 21 22 . 182 429 93 . Longest Duration 177 | . . . . . . . . . . . . . . . . . . . 38 28 40 21 22 . 97 177 67 . Robots Corrupted 9 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 5 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Fried 16 | . . . . . . . . . 1 1 . . . 1 . 2 . . . . . . . . . 8 1 2 Impact Corruptions 21 | . . . . . . . . . 5 3 2 . . 5 . . . . . . . . . . . 4 . 2 Robots Melted 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Melted 30 | . . . 1 . 3 . . . 5 1 . . 1 1 . 3 . 7 7 . . . 1 . . . . . Heat Transferred 15609 | 125 650 . 185 222 1332 1258 185 . 2687 1221 37 . 407 557 965 819 . 1500 800 . . . 1000 25 . 1384 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 1898 | 10 396 181 632 378 216 466 252 . 1898 . . . . 314 . . . . 1468 525 833 . . . . 1425 1472 969 Initial 801 | . 6 21 . 208 . 65 113 . . . . . . 38 . . . . 615 513 367 . . . . 90 801 792 Average 345 | 3 149 56 376 109 106 269 61 . 579 . . . . 125 . . . . 717 519 586 . . . . 614 969 802 Maximum Alert Level 5 | . 1 . 2 1 1 2 1 . 5 . . . . 1 . . . . 4 2 3 . . . . 4 4 3 Low Security (%) 54 | 100 79 100 27 79 94 30 95 . 56 . . . . 69 . . . . . . . . . . . 14 . . Level 1 10 | . 20 . 14 20 5 43 4 . . . . . . 30 . . . . 2 . 8 . . . . 22 . . Level 2 15 | . . . 57 . . 26 . . . . . . . . . . . . 49 100 70 . . . . 27 1 2 Level 3 13 | . . . . . . . . . 13 . . . . . . . . . 46 . 20 . . . . 23 69 97 Level 4 3 | . . . . . . . . . 15 . . . . . . . . . 1 . . . . . . 12 28 . Level 5 1 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 2 . 4 1 2 1 . . 23 . . . 1 6 . . . . 7 . 11 . . . . 20 10 6 Investigation 16 | . 2 . 1 1 . . . . 5 . . . . 1 . . . . 3 . . . . . . 1 1 1 Extermination 16 | . . . . . . . . . 3 . . . . 3 . . . . 2 . 1 . . . . 4 1 2 Reinforcement 28 | . . . 3 . 2 1 . . 9 . . . . 2 . . . . 1 . 3 . . . . 4 2 1 Assault 21 | . . . . . . . . . 5 . . . 1 . . . . . 1 . 5 . . . . 4 3 2 Garrison 13 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 7 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 11 | . . . 1 . 1 . . . 4 . . . . . . . . . 1 . 1 . . . . 2 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 57 | . . 3 7 1 2 1 . . . . . . . . . . . . 1 . 2 . . 2 34 1 1 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | . 20 15 55 8 30 16 4 . 79 7 2 . 19 39 8 13 . 13 41 6 27 3 11 7 27 78 40 40 Peak Tracking Total 11 | . 3 3 8 3 4 4 2 . 7 3 1 . 5 6 2 5 . 4 6 3 5 3 4 8 5 11 8 10 Tactical Retreats 37 | . 1 . 2 1 2 . . . 2 . . . . 7 . . . 1 2 . 5 . 3 1 1 1 5 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 1 . . . 2 . . . 2 . . . . . . . . . 2 . 2 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . 3 . . . 4 . 1 . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . 4 . . . 4 . 1 . . . . . . . . . 3 . . Triggered 18 | . . . . . . . . . 2 1 . . . 4 . . . . . . . . . 10 . 1 . . Most Traps Carried 10 | . . . . . . . . 1 1 9 10 10 10 10 9 9 8 9 9 9 9 9 9 9 9 9 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 77 | . 1 1 . 1 1 1 . . 29 . . . 1 . 1 2 . . 27 . 8 1 . . . 1 1 1 Max in Single Turn 6 | . 1 1 . 1 1 1 . . 4 . . . 1 . 1 1 . . 6 . 2 1 . . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 95 | . 10 . 12 2 8 4 10 2 9 . . 4 . 5 1 . 4 . 7 . 3 . . 5 1 3 3 2 Terminals 51 | . 7 . 10 . 6 3 6 . 4 . . . . 3 . . . . 2 . 2 . . . 1 3 2 2 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . Recycling Units 16 | . 2 . 2 . 1 . 4 . 3 . . . . 1 . . . . 2 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Total Hacks 260 | . 29 . 33 2 17 11 31 6 23 . . 29 . 10 1 . 17 . 14 . 4 . . 8 1 14 5 5 Successful 168 | . 17 . 21 2 12 6 17 6 10 . . 29 . 5 1 . 17 . 7 . 1 . . 8 1 5 3 . Failed 91 | . 12 . 12 . 5 5 13 . 13 . . . . 5 . . . . 7 . 3 . . . . 9 2 5 Catastrophic 14 | . . . 1 . 1 . . . 3 . . . . 1 . . . . 4 . 1 . . . . . 1 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 15 . 15 . 10 6 24 . 20 . . . . 4 1 . . . 12 . 2 . . 4 . 7 2 . Terminals 145 | . 23 . 28 . 14 9 23 . 9 . . . . 7 . . . . 6 . 3 . . . 1 14 3 5 Fabricators 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . Repair Stations 9 | . 2 . . . 2 . . . 3 . . . . . . . . . 2 . . . . . . . . . Recycling Units 33 | . 4 . 5 . 1 . 8 . 7 . . . . 1 . . . . 5 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . Terminal Hacks 123 | . 10 . 17 2 8 3 8 6 . . . 29 . 4 1 . 17 . 3 . 1 . . 8 1 3 2 . Record 31 | . . . . . 1 . . 5 . . . 11 . . . . 5 . . . . . . 6 1 1 1 . Part Schematic 17 | . . . . . . 1 . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 16 | . 5 . 1 . 1 1 4 . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 3 . 1 . 1 . . . . 3 . . . . 4 . . . . . . . . 1 . . Open Door 6 | . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 2 . 4 . 2 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Dispatch Records 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 6 . 4 . 4 2 9 . 8 . . . . 1 . . . . 4 . . . . . . 2 1 . Terminals 19 | . 3 . 2 . 2 2 5 . 2 . . . . . . . . . 1 . . . . . . 2 . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 17 | . 2 . 2 . 2 2 4 . 2 . . . . . . . . . 1 . . . . . . 2 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . 1 . . . 4 . . . . 1 . . . . 3 . . . . . . . 1 . Mechanics 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . 3 . 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 9 . 7 3 8 . 8 . . . . 4 . . . . 6 . 3 . . . . 3 2 2 Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . Non-combat 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . no_distress 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . find_recycling 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machine Destruction 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 45 | . . 1 . 5 . . . . 19 . . . 1 6 . . . . 5 . 3 . . . . . 5 . Largest Group 6 | . . 1 . 5 4 . . . 6 . . . 1 5 5 4 . . 5 . 3 3 . . . . 5 . Highest-Rated Group 323 | . . 31 . 79 71 . . . 168 . . . 96 235 239 192 . . 235 . 138 138 . . . . 323 . Highest-Rated Ally 96 | . . 31 . 31 31 . . . 31 . . . 96 47 51 51 . . 47 . 46 46 . . . . 67 . Total Orders 14 | . . . . . . 1 . . 4 . . . . . . 5 1 3 . . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . 3 1 3 . . . . . . . . . . Ally Attacks 467 | . . 6 . 2 26 . . . 169 . . . 14 3 50 51 . . 49 . . 14 . . . . 83 . Total Damage 9271 | . . 128 . . 292 . . . 2940 . . . 334 54 972 964 . . 1074 . . 288 . . . . 2225 . Kills 63 | . . 2 . . 2 . . . 20 . . . 2 . 9 9 . . 7 . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 16 | . 5 . 1 . 1 1 4 . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 3 . . . . . 2 3 . 1 . 3 1 . . . . . 2 3 . . . . . Drone Launches 16 | . . . . . . 2 . . . . . . . . . 4 2 6 2 . . . . . . . . . Drone Recoveries 12 | . . . . . . 1 . . . . . . . . . 3 2 6 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 38582 | 131 2428 2209 2505 1999 1954 472 1998 2694 2723 986 1187 126 1327 1360 1565 1210 152 507 1427 195 1138 984 1012 1590 1189 1581 837 1096 Spaces Moved 16456 | 60 1004 603 883 746 706 127 816 1118 1134 601 859 103 506 595 744 645 143 296 615 76 381 550 430 856 527 438 272 622 Core 60 | 8 . . . . . . . . . . . . 4 3 . . . . 1 . . . . . . . . 44 Treads 11051 | 52 1004 603 883 746 706 127 816 1118 955 . . . . 27 . . . . 593 76 381 550 430 856 527 438 163 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4935 | . . . . . . . . . 179 601 859 103 502 565 744 645 143 296 21 . . . . . . . 109 168 Hover 410 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 240 120 110 105 115 130 101 170 100 90 100 100 160 160 166 166 166 170 162 129 50 Average Speed 182 | 154 209 240 240 240 240 240 240 240 164 126 120 116 171 161 177 121 90 103 160 160 161 166 166 166 170 180 220 97 Slowest Speed 1600 | 160 240 240 240 240 240 240 240 240 240 130 130 130 1200 1150 200 185 100 110 1600 160 166 166 166 170 253 330 325 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 5 95 96 85 99 57 38 98 81 31 61 91 80 74 19 71 79 60 44 20 71 13 78 54 97 64 16 14 22 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 16 | . 2 1 1 1 . . 4 1 . . . 1 . . 1 1 3 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . . . 1 . . 1 . . . . . . 1 1 . . . . 1 . Unknown Exits Taken 19 | 1 1 1 . 1 . 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . . 1 1 1 1 . . Scrap Searched 29 | . . 2 . 3 . . . 7 . 3 3 . . . 3 2 . 2 . . . 2 1 . 1 . . . Spaces Dug 190 | . 1 . . 1 . . . . 13 . . . 15 9 1 6 . 2 40 . 5 2 8 . . 21 . 66 Terrain Destroyed 973 | . 25 . 13 1 . . 1 . 126 24 1 . 57 33 3 13 . 19 147 14 50 9 14 2 154 162 19 86 Melee 99 | . 1 . . 1 . . . . 6 . . . 5 6 . . . . . . 5 1 2 . . 7 . 65 Projectile 316 | . . . . . . . 1 . 6 1 1 . 4 27 3 13 . 19 91 14 28 8 12 2 25 42 13 6 AOE 555 | . 24 . 13 . . . . . 113 23 . . 48 . . . . . 55 . 17 . . . 129 112 6 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 22861 | 87 1244 1311 1145 925 871 233 836 1130 1714 782 1006 109 877 826 955 1028 163 455 960 124 793 604 695 1008 748 960 386 886 Wait 4000 | 9 107 656 126 141 94 68 10 . 345 105 108 . 295 58 141 283 2 110 192 13 279 27 218 85 167 246 20 95 Move 16424 | 59 1003 602 882 745 705 126 815 1117 1133 600 858 102 505 594 743 644 142 295 615 75 380 549 429 855 526 437 271 617 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 2 32 6 18 6 8 1 . 4 12 13 10 . 4 24 12 16 2 1 12 2 9 5 . 8 1 28 14 12 Fast Attach 126 | 7 1 . 3 . 1 2 . 1 9 2 3 3 3 6 2 3 6 1 4 4 11 . 3 17 . 10 6 18 Attach 134 | 1 . 1 6 1 3 1 . . 8 6 2 . 9 16 11 2 . 2 5 . 8 1 3 1 4 21 7 15 Detach 26 | 1 1 . 1 1 . . . . . . . . . 2 3 . . 1 . . 4 1 2 5 . 2 1 1 Swap 375 | . 12 4 16 7 5 2 . 3 48 6 5 1 11 17 10 11 4 18 30 3 39 9 19 9 18 54 12 2 Drop 260 | . 20 6 17 6 9 4 . 5 14 8 14 3 4 10 7 19 7 2 13 8 13 3 2 22 1 29 1 13 Fire 1043 | 8 64 33 64 10 43 27 6 . 132 37 3 . 41 83 26 49 . 25 89 19 43 7 17 2 31 120 52 12 Melee 152 | . 2 . . 1 . . . . 11 1 2 . 5 12 . . . . . . 5 2 2 4 . 9 . 96 Ram 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 2 3 12 7 3 2 5 . . . . . . . . . . . . . 2 . . . . 1 2 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . 4 . . . 4 . 1 . . . . . . . . . 3 . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 6) 768 | -10/Materials | Discovered new exit (range 8) 1369 | -10/Materials | Discovered new exit (range 15) 1721 | -10/Materials | Discovered new exit (range 16) 2123 | -10/Materials | Discovered new exit (range 15) 2560 | -10/Materials | Entered Mines 2886 | -10/Mines | Learned 2 Materials zone layouts 2920 | -10/Mines | Excavation squad dispatched 2920 | -10/Mines | A large section of the Mines collapsed 3170 | -10/Mines | Excavation squad dispatched 3420 | -10/Mines | Excavation squad dispatched 3653 | -10/Mines | Discovered new exit (range 7) 3689 | -10/Mines | Received a Mining Laser from a helpful Derelict 4142 | -10/Mines | Discovered new exit (range 9) 4339 | -10/Mines | Discovered new exit (range 6) 4769 | -10/Mines | Entered Materials 4769 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4795 | -9/Materials | Discovered new exit (range 10) 5080 | -9/Materials | Build established: Gunner 5347 | -9/Materials | Identified exit to Mines 5442 | -9/Materials | Destroyed 7 combat bots 6121 | -9/Materials | Discovered new exit (range 14) 6693 | -9/Materials | Discovered new exit (range 15) 7072 | -9/Materials | Discovered new exit (range 16) 7274 | -9/Materials | Entered Mines 7275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7610 | -9/Mines | Met a Derelict shopkeep closing up shop 7664 | -9/Mines | Discovered new exit (range 15) 7717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7717 | -9/Mines | Discovered new exit (range 5) 7885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8185 | -9/Mines | Learned location of Zion (-7) 8259 | -9/Mines | Learned Materials stockpile data 8315 | -9/Mines | Discovered new exit (range 11) 8344 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9228 | -9/Mines | System corruption reached 10% 9273 | -9/Mines | Entered Materials 9273 | -8/Materials | Accompanied by 4 allies 9273 | -8/Materials | Evolved 2 slots: Utility x2 9278 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 9392 | -8/Materials | Identified exit to Storage 9506 | -8/Materials | Lost 6 allies 10606 | -8/Materials | Discovered new exit (range 15) 10839 | -8/Materials | Found Powered Armor 10843 | -8/Materials | Found Powered Armor 10848 | -8/Materials | Found Powered Armor 10851 | -8/Materials | Found Powered Armor 11102 | -8/Materials | Discovered new exit (range 9) 11227 | -8/Materials | Entered Storage 11525 | -8/Storage | Destroyed 8 combat bots 11597 | -8/Storage | Used back door to open Recycling access 11597 | -8/Storage | Discovered new exit (range 5) 11699 | -8/Storage | Entered Recycling 12146 | -8/Recycling | Discovered new exit (range 16) 13642 | -8/Recycling | Scanned before Scraplab entrance 13675 | -8/Recycling | Entered Scraplab 13695 | -8/Recycling | Discovered new exit (range 2) 13697 | -8/Recycling | Entered Scraptown 13697 | -8/Scraptown | System corruption cleaned by C-Scrubber 13851 | -8/Scraptown | Visited UFD Registry 13851 | -8/Scraptown | Registered with UFD as "Matrixeater" 13894 | -8/Scraptown | Visited SPCMW 13971 | -8/Scraptown | Visited Junk Repository 14012 | -8/Scraptown | Visited Fellowship of the Rings 14101 | -8/Scraptown | Discovered new exit (range 11) 14885 | -8/Scraptown | Visited IN-MT5's Study 14905 | -8/Scraptown | Visited Bundlers 15115 | -8/Scraptown | Visited Derelict Rescue Squad 15179 | -8/Scraptown | Visited Junk Repository 15227 | -8/Scraptown | Visited Curators Association 15323 | -8/Scraptown | Visited Supply Room 15378 | -8/Scraptown | Visited Research Penetration Think Tank 15429 | -8/Scraptown | Visited Abandonware Association 15453 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 15453 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 15496 | -8/Scraptown | Visited Science Guys 15753 | -8/Scraptown | Visited Scrapoid Research Area 15792 | -8/Scraptown | Visited A0-MCA Data Center 15806 | -8/Scraptown | Given an A- rating by A0-MCA 15811 | -8/Scraptown | Found A0-MCA's Component Scanner 16384 | -8/Scraptown | Discovered new exit (range 3) 16391 | -8/Scraptown | Entered Factory 16391 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 16651 | -6/Factory | Discovered new exit (range 13) 17436 | -6/Factory | Crushed by falling debris 17480 | -6/Factory | Scrapoid reinforcements arrived 17520 | -6/Factory | Discovered new exit (range 20) 17540 | -6/Factory | Lost 5 allies 17702 | -6/Factory | Repaired Gauss Rifle? 17714 | -6/Factory | Scrapoid reinforcements arrived 17771 | -6/Factory | Cargo convoy interrupted 18141 | -6/Factory | First assault squad dispatched 18193 | -6/Factory | Lost 3 allies 18236 | -6/Factory | Scrapoid reinforcements arrived 18312 | -6/Factory | Lost 5 allies 18620 | -6/Factory | Garrison activated, responded to threat 18689 | -6/Factory | Lost 3 allies 19114 | -6/Factory | Entered Lower Caves 19131 | -6/Lower Caves | Learned 8 Factory zone layouts 19138 | -6/Lower Caves | Lost 4 parts (1n1u2w) 19414 | -6/Lower Caves | Build established: Scavenger-Gunner 20010 | -6/Lower Caves | Discovered new exit (range 5) 20100 | -6/Lower Caves | Entered another Lower Caves area 20106 | -6/Lower Caves | Activated DRS Beacon 20187 | -6/Lower Caves | Discovered new exit (range 15) 20246 | -6/Lower Caves | Identified exit to Data Miner 20419 | -6/Lower Caves | Learned 4 Factory zone layouts 20487 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 20630 | -6/Lower Caves | Build established: Trapper-Gunner 21287 | -6/Lower Caves | Entered Data Miner 21289 | -6/Data Miner | Discovered new exit (range 6) 21304 | -6/Data Miner | Met Data Miner 21344 | -6/Data Miner | Learned location of Section 7 (-2) 21344 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21364 | -6/Data Miner | Received God Mode back door access code from Data Miner 21413 | -6/Data Miner | Entered Proximity Caves 21757 | -5/Proximity Caves | Learned Factory trap positions 21827 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21869 | -5/Proximity Caves | Escorted by Enhanced Grunt 22351 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22379 | -5/Proximity Caves | Found Prototype Device 22379 | -5/Proximity Caves | Identified Exp. Thermal Shield 22435 | -5/Proximity Caves | Core integrity fell below 50% 22468 | -5/Proximity Caves | Lost 7 parts (1n3u3w) 22735 | -5/Proximity Caves | Discovered new exit (range 3) 22740 | -5/Proximity Caves | Entered Factory 22740 | -5/Factory | Evolved 2 slots: Utility x2 22741 | -5/Factory | Identified exit to Extension 22742 | -5/Factory | Identified exit to Upper Caves 22743 | -5/Factory | Loaded intel: 97 trap records 23164 | -5/Factory | Lost 3 parts (1u2w) 23815 | -5/Factory | System corruption reached 10% 23879 | -5/Factory | Lost 4 parts (1n1u2w) 23879 | -5/Factory | Spotted B-75 Beast 23996 | -5/Factory | Lost 3 parts (3n) 24059 | -5/Factory | Lost 3 parts (3w) 24067 | -5/Factory | Scrapoids reinforcements arrived? 24100 | -5/Factory | Entered Upper Caves 24100 | -5/Upper Caves | Accompanied by 5 allies 24161 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 24174 | -5/Upper Caves | Found Prototype Special Weapon 24205 | -5/Upper Caves | Identified Molecular Deconstructor 24397 | -5/Upper Caves | Build established: Commander-Gunner 24827 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 24899 | -5/Upper Caves | Learned Factory emergency access door positions 25054 | -5/Upper Caves | Found Scrap Suit 25075 | -5/Upper Caves | Build established: Scavenger-Gunner 25388 | -5/Upper Caves | Discovered new exit (range 10) 25451 | -5/Upper Caves | Learned Factory stockpile data 25665 | -5/Upper Caves | Entered another Upper Caves area 25665 | -5/Upper Caves | Accompanied by 4 allies 25940 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25975 | -5/Upper Caves | Discovered new exit (range 5) 25998 | -5/Upper Caves | Lost 3 allies 26172 | -5/Upper Caves | Found Corrupted Scrap Suit 26268 | -5/Upper Caves | Build established: Scavenger-Scrapper 26447 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26672 | -5/Upper Caves | Discovered new exit (range 10) 26875 | -5/Upper Caves | Entered Zhirov 26876 | -5/Zhirov | Discovered new exit (range 4) 26937 | -5/Zhirov | Found Alien Artifact 26937 | -5/Zhirov | Identified Integrated Dissipator 26937 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26951 | -5/Zhirov | Found Alien Artifact 27027 | -5/Zhirov | Entered Proximity Caves 27145 | -4/Proximity Caves | Spotter reported a threat 27170 | -4/Proximity Caves | Spotter reported a threat 27198 | -4/Proximity Caves | Spotter reported a threat 27316 | -4/Proximity Caves | Spotted B-86 Titan 27418 | -4/Proximity Caves | Spotter reported a threat 27490 | -4/Proximity Caves | Discovered new exit (range 16) 27534 | -4/Proximity Caves | Entered Factory 27534 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27636 | -4/Factory | Scrapoids reinforcements arrived? 27676 | -4/Factory | Found Scrap Suit 27681 | -4/Factory | Found Scrap Suit 27693 | -4/Factory | Lost 3 allies 27819 | -4/Factory | Search patrols dispatched 28034 | -4/Factory | Search patrols dispatched 28109 | -4/Factory | Build established: Scavenger-Gunner 28284 | -4/Factory | Search patrols dispatched 28419 | -4/Factory | Discovered new exit (range 14) 28534 | -4/Factory | First assault squad dispatched 28646 | -4/Factory | Spotted B-86 Titan 28672 | -4/Factory | Destroyed B-86 Titan 28961 | -4/Factory | Sucked down chute 28961 | -4/Factory | Entered Waste 28972 | -4/Waste | Spotted C-40 Crusher 28976 | -4/Waste | EMP discharged 28981 | -4/Waste | Spotted C-40 Crusher 28981 | -4/Waste | Destroyed C-40 Crusher 28985 | -4/Waste | Spotted C-40 Crusher 28992 | -4/Waste | Destroyed C-40 Crusher 28992 | -4/Waste | Destroyed C-40 Crusher 29000 | -4/Waste | Spotted C-40 Crusher 29003 | -4/Waste | Destroyed C-40 Crusher 29022 | -4/Waste | Spotted C-40 Crusher 29035 | -4/Waste | Destroyed C-40 Crusher 29043 | -4/Waste | Found Unknown Protection 29043 | -4/Waste | Identified Damper Plating 29065 | -4/Waste | Spotted C-40 Crusher 29076 | -4/Waste | EMP discharged 29078 | -4/Waste | Destroyed C-40 Crusher 29087 | -4/Waste | Found Damper Plating 29138 | -4/Waste | Discovered new exit (range 12) 29156 | -4/Waste | Entered Factory 29231 | -4/Factory | Discovered new exit (range 16) 29282 | -4/Factory | Garrison activated, responded to threat 29501 | -4/Factory | Identified exit to Upper Caves 29656 | -4/Factory | First assault squad dispatched 30213 | -4/Factory | Allied Derelicts emerged from ambush trap array 30279 | -4/Factory | Found Unknown Device 30279 | -4/Factory | Identified Quantum Capacitor 30294 | -4/Factory | Entered Upper Caves 30294 | -4/Upper Caves | Accompanied by 3 allies 30341 | -4/Upper Caves | Learned Research emergency access door positions 30446 | -4/Upper Caves | Encountered a Warlord checkpoint 31079 | -4/Upper Caves | Identified exit to Upper Caves 31278 | -4/Upper Caves | Entered another Upper Caves area 31494 | -4/Upper Caves | Learned Research emergency access door positions 31545 | -4/Upper Caves | Learned Research stockpile data 31545 | -4/Upper Caves | Spotted B-86 Titan 32262 | -4/Upper Caves | Discovered new exit (range 6) 32290 | -4/Upper Caves | Entered Warlord 32378 | -4/Warlord | System corruption cleaned by Quarantine Array 32601 | -4/Warlord | Build established: Scavenger-Mutant 32672 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32917 | -4/Warlord | Found Prototype Special Weapon 32917 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 32920 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32987 | -4/Warlord | Visited the Vortex Lab 32993 | -4/Warlord | Found Prototype Energy Gun 32993 | -4/Warlord | Identified Vortex Shotgun 32997 | -4/Warlord | Found Vortex Shotgun 32998 | -4/Warlord | Warlord's base attacked by MAIN.C 33002 | -4/Warlord | Found Prototype Piercing Weapon 33002 | -4/Warlord | Identified Vortex Lance 33190 | -4/Warlord | Rebuked by Warlord 33207 | -4/Warlord | Opened Warlord's prototype stash 33214 | -4/Warlord | Found Prototype Device 33214 | -4/Warlord | Identified System Purifier 33230 | -4/Warlord | Found Prototype Reactor 33230 | -4/Warlord | Identified Vortex Chain Reactor 33245 | -4/Warlord | Found Prototype Hackware 33245 | -4/Warlord | Identified Ghost Barrier 33276 | -4/Warlord | Build established: Scavenger-Gunner 33348 | -4/Warlord | Warlord forces counterattacked 33378 | -4/Warlord | Learned Research recycling unit intel 33380 | -4/Warlord | Learned 4 Armory zone layouts 33380 | -4/Warlord | Learned 4 Research zone layouts 33380 | -4/Warlord | Learned 4 Access zone layouts 33383 | -4/Warlord | Learned Armory trap positions 33383 | -4/Warlord | Learned Quarantine emergency access door positions 33550 | -4/Warlord | Spotted Executioner 33554 | -4/Warlord | Spotted Executioner 33651 | -4/Warlord | Lost 19 allies 33673 | -4/Warlord | Warlord base infiltrated, sounded retreat 33679 | -4/Warlord | Opened side exit 33826 | -4/Warlord | Discovered new exit (range 15) 33839 | -4/Warlord | Lost 7 allies 33880 | -4/Warlord | Entered Proximity Caves 33920 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34642 | -3/Proximity Caves | Lost 3 parts (2u1w) 34986 | -3/Proximity Caves | Discovered new exit (range 21) 35062 | -3/Proximity Caves | Lost 3 allies 35069 | -3/Proximity Caves | Entered Research 35069 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35070 | -3/Research | Identified exit to Testing 35074 | -3/Research | Loaded intel: 4 recycling unit locations 35277 | -3/Research | Garrison activated, responded to threat 35542 | -3/Research | Destroyed 7 combat bots 35699 | -3/Research | Lost 3 parts (1n2w) 35931 | -3/Research | Garrison activated, responded to threat 36109 | -3/Research | Found Gamma Bomb Array 36131 | -3/Research | Found Unknown Protection 36131 | -3/Research | Identified Hvy. Reactive Plating 36138 | -3/Research | Found Hvy. Reactive Plating 36143 | -3/Research | Found Hvy. Reactive Plating 36153 | -3/Research | Spotted B-86 Titan 36284 | -3/Research | Garrison activated, responded to threat 36356 | -3/Research | First assault squad dispatched 36503 | -3/Research | Lost 6 parts (1p3n2u) 36584 | -3/Research | System corruption reached 10% 36585 | -3/Research | Destroyed 16 combat bots 36626 | -3/Research | Found Hvy. Reactive Plating 36640 | -3/Research | Discovered new exit (range 5) 36650 | -3/Research | Entered another Research area 36650 | -2/Research | Evolved 2 slots: Utility x2 36900 | -2/Research | First assault squad dispatched 37120 | -2/Research | Identified exit to Access 37151 | -2/Research | Scrapoids reinforcements arrived? 37217 | -2/Research | Garrison activated, responded to threat 37264 | -2/Research | Lost 4 allies 37303 | -2/Research | Destroyed 8 combat bots 37333 | -2/Research | Found Scrap Suit 37484 | -2/Research | System corruption reached 10% 37487 | -2/Research | Entered Access 37487 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37826 | -1/Access | Found Enh. Force Lance 37829 | -1/Access | System corruption reached 10% 37829 | -1/Access | Found Enh. Force Lance 37832 | -1/Access | Found Enh. Force Lance 37835 | -1/Access | Found Enh. Force Lance 37878 | -1/Access | Lost 20 parts (2p5n7u6w) 37952 | -1/Access | Spotted B-99 Colossus 38023 | -1/Access | First assault squad dispatched 38039 | -1/Access | Incoming assault squad redirected 38063 | -1/Access | Build established: Scavenger-Mutant 38166 | -1/Access | Identified Transdimensional Reconstructor 38166 | -1/Access | Warped through subspace 38196 | -1/Access | Lost 10 parts (2p3n2u3w) 38221 | -1/Access | Core integrity fell below 50% 38294 | -1/Access | Lost 4 parts (1p2n1u) 38335 | -1/Access | Crushed by falling debris 38360 | -1/Access | Crushed by falling debris 38368 | -1/Access | Crushed by falling debris 38369 | -1/Access | Core integrity fell below 20% 38397 | -1/Access | Crushed by falling debris 38406 | -1/Access | Build established: Mutant 38428 | -1/Access | Lost 3 parts (3u) 38445 | -1/Access | Crushed by falling debris 38446 | -1/Access | System corruption reached 30% 38465 | -1/Access | Crushed by falling debris 38583 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 38473_ Acquired Lgt. Quantum Reactor. 38486_ #Z,NZ7ZRMDG/J02CQ83CPU>9RVF# 38487_ ALERT: Rogue bot located, Programmers report to Access Zone 8N. 38513_ Acquired Imp. Melee Analysis Suite. 38520_ Acquired Unknown Energy Gun. 38532_ System corrupted: Matter fused (-9). 38540_ Connecting with Terminal... 38540_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 38547_ System corrupted: Heat flow error (+245). 38562_ ,QJH&TJ GXNS2QZWTS 38577_ M-36 Artificer repairs G-73 Enforcer. 38577_ Force Lance destroyed. 38577_ Gyrokinetic Inverter destroyed. 38577_ System corrupted by crushing effect (+4). 38577_ Knocked back. 38578_ System corrupted: Lgt. Quantum Reactor rejected. [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????##############??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# ] #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????#] #??????????????????????????????? | | ?????# #??????????????????????????????? | | ###### #??????????????????????????????? | | ############+######??????????????????????????????? | | ##???????????????????????????????? | | ##???????????????????????????????? | | ##???????????????????????????????? | | ##?????#############?????????????? | | ##?????# ??????????????? | | ##?????# ?!#????????????? | | ######## "" #????????????? | | ####### # """" #????????????? | | ####### # """" #????????????? | | ##????# #g """" #????????????? | | ##????# gb@ """" #????????????? | | ##????# %#g """" #????????????? | | ##????# # "" #????????????? | | ###???# # "" #????????????? | | ############+######## # #????????????? | | ### """"" # # #????????????? | | ### ! ""T"" + ##############????????????? | | ### ## #?????????????????????????? | | ### ## #?????????????????????????? | | ### ## #?????????????????????????? | | ### ## #?????????????????????????? | | ###################### #?????????????????????????? | | ????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????#####+#####?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ???????????????### [ #?????????????????????? | | ?????????#######""##########?????????????????????? | | ?????????# #??????????????????????????? | | ?# #??????????????????????????? | | ##/##+##?# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 54 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 20 Trap Extractor Capacity 14 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 40k Club Ambidextrous Maybe Next Time I'll Detach My Launcher Punisher Reappropriation Challenges ------------ None Game ------ Seed SuperquantumSeismicWarhead Manual? 0 Play Time 08:54:47 Cumulative 358.1 hours Start 2024.07.24 @ 08:46:27 End 2024.07.25 @ 00:30:42 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a33a0d9-e463-4d18-a5ae-5fea0c588003