Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 17:03:41 Player: DaddyWalrus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (131) 655 Value Destroyed (3905) 3905 Prototype IDs (62) 1240 Alien Tech Used (9) 1800 Bonus (10430) 10430 TOTAL SCORE: 27230 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 37 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -215 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Experimental Signal Interpreter Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Transmission Jammer Experimental Force Field Subatomic Replicator Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Experimental Optical Array Experimental Signal Interpreter Centrium Light Armor Plating Experimental Force Field Phase Redirector Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Cooled Nova Cannon Plasma Lance > --- INVENTORY -------- Improved Quantum Reactor Improved Q-thruster Cooled Q-thruster Experimental Sensor Array Improved Transmission Jammer Subatomic Replicator Microwarp Drive HERF Cannon Core Stripper Sigix Broadsword [Rating: 191] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Power Sword Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 2 . . Utility 10 | . . 1 1 2 . . . . 2 2 . . . . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 422 | 7 9 29 17 31 1 4 2 . 23 15 1 13 13 5 5 1 29 . 1 10 . 19 39 89 30 29 Power 33 | 2 1 . 2 6 . . . . 3 . . 1 1 . . . . . . 2 . 1 1 12 . 1 Engine 10 | 2 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . 1 . . . . 3 . . 1 1 . . . . . . 1 . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 12 . 1 Propulsion 51 | 2 2 8 4 6 . 1 . . 5 3 . . 2 . 2 . 1 . . 2 . 2 . 7 2 2 Treads 5 | 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . 3 4 6 . 1 . . 5 3 . . 2 . 2 . 1 . . 1 . 2 . 7 2 2 Utility 233 | 1 3 6 6 10 . 2 2 . 12 12 1 10 5 . 2 . 22 . . 6 . 12 23 62 19 17 Device 148 | . . 1 1 6 . 1 2 . 4 6 1 8 3 . 1 . 14 . . 1 . 9 18 45 17 10 Storage 17 | 1 2 . 2 . . . . . . 3 . . . . . . . . . 2 . . 2 3 . 2 Processor 15 | . . 2 . 2 . . . . 2 . . . . . . . . . . . . 1 1 7 . . Hackware 19 | . . 1 2 2 . . . . 4 3 . . . . . . 2 . . 1 . 1 . 2 1 . Protection 32 | . 1 2 1 . . 1 . . 2 . . 2 2 . 1 . 6 . . 2 . 1 2 5 1 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 105 | 2 3 15 5 9 1 1 . . 3 . . 2 5 5 1 1 6 . 1 . . 4 15 8 9 9 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 38 | . . . . . . . . . . . . . 2 4 . 1 5 . 1 . . 4 6 3 7 5 Ballistic Gun 16 | 1 1 8 3 1 . . . . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . . . . . 1 . . . 2 . . . . . 1 . . . . . . . 2 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . 1 5 2 4 . . . . . . . 1 2 . . . . . . . . . . 1 . 1 Slashing Weapon 12 | . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . 6 1 . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Special Melee Weapon 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 13 | . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . 6 . . 1 . 1 . Parts Lost 46 | . . 6 4 3 . 1 . . 6 1 . . 5 . . . . . . . . 2 . . . 18 Power 5 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 17 | . . 1 3 . . 1 . . 4 . . . 2 . . . . . . . . . . . . 6 Utility 18 | . . 3 1 2 . . . . 1 1 . . 1 . . . . . . . . 2 . . . 7 Weapon 6 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 Highest Loss Streak 18 | . . 2 2 2 . 1 . . 3 1 . . 5 . . . . . . . . 2 . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 93 87 97 100 100 99 100 89 84 82 86 86 85 84 88 89 89 89 86 89 87 85 82 81 76 Engine 3 | . 14 10 9 6 7 7 7 7 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 4 5 5 5 4 5 5 5 5 5 5 4 5 4 . . . . Treads 1 | . 14 13 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 17 . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 36 29 30 30 30 30 22 13 11 11 11 11 13 17 15 15 15 14 15 18 19 18 17 16 Device 6 | . . 1 7 8 7 7 6 7 8 8 5 4 4 5 4 5 6 5 5 5 5 4 8 7 7 6 Storage 5 | . 14 11 9 7 7 7 7 7 4 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . 4 . 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 8 9 8 8 8 Hackware 28 | . . . 15 21 23 23 23 23 31 40 41 41 41 41 41 41 42 42 42 42 47 37 33 30 30 27 Protection 2 | . 12 11 . . . . . . . . . . . . . . 3 5 5 2 . . . . . . Ballistic Gun 1 | . 10 9 . . . . . . . . . . . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . 13 9 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 3 2 8 6 7 2 . . . . . 3 3 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 7 7 6 5 5 5 5 5 5 3 5 5 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 24 29 24 21 20 20 20 20 22 20 20 24 24 24 21 27 29 29 29 31 31 44 46 60 60 58 Greatest Support 61 | 16 20 40 16 25 20 21 21 21 21 26 26 26 26 26 29 29 31 31 31 31 31 46 46 61 60 60 Greatest Overweight (x) 12 | . 1 1 1 1 . . . . 4 1 . . . . . . . . . 10 . . . . 1 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 15 15 15 25 20 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 10 8 7 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 14 Most Carried 15 | 6 10 10 11 10 10 10 10 10 10 11 10 10 10 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 10 | 3 9 9 8 9 10 9 9 10 7 7 9 9 8 7 9 9 9 10 9 11 14 14 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 6 10 10 9 10 10 5 10 10 10 6 8 10 10 10 10 10 14 15 13 15 15 15 5 Class Distribution -------------------- 22% | Hacker-Sprinter 16% | Wizard-Ninja 15% | Wizard-Mutant 14% | Wizard-Sprinter 13% | Mutant 12% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Scout | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 6685 | 224 386 752 206 265 . 213 43 110 309 173 . 238 149 160 . 65 178 24 77 . 20 187 894 1552 140 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5050 | . 384 1025 56 282 . 130 . 53 517 183 . 293 93 90 . . 14 . . . . 225 881 262 67 495 Parts 301 | . 27 67 13 15 . 5 . 8 31 17 . 19 7 6 . . 3 . . . . 9 40 18 1 15 Haulers Intercepted 8 | . 1 3 . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 3 . 4 . . . . 8 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 70 | . 10 24 . 1 . 4 . 4 10 . . 6 4 . . . 1 . . . . . 2 1 . 3 Melee 20 | . . . . 1 . . . . 3 . . 6 3 . . . 1 . . . . . 2 1 . 3 Guns 10 | . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 7 17 . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . . . . 4 . 4 7 . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 8 3 . 1 . . . . 1 . . . . . . . 1 . . . . . 1 1 . . Worker 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 3 . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . . . Recycler 11 | . 3 . . . . . . . 2 . . . . . . . . . . . . 1 3 1 . 1 Operator 9 | . . 1 4 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 23 | . 2 3 . 6 . . . . 2 2 . 2 . . . . . . . . . 2 3 1 . . Swarmer 39 | . 9 4 . . . 4 . 4 8 . . 6 4 . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 12 | . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Sentry 9 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 12 8 1 2 . 4 . 4 8 2 . 5 4 . . . 1 . . . . 1 3 1 1 2 Combat Bots Only 8 | . 5 7 . 1 . 4 . 4 8 . . 5 4 . . . 1 . . . . . 2 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 . 1 2 1 . 1 1 . . . 1 . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . . 1 1 . . . 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 8970 | . 337 1145 181 117 17 92 . 78 716 137 . 447 759 . 54 . 71 . . . . . 218 156 . 4445 Core 2281 | . 71 176 . . . . . 26 195 51 . 102 166 . . . . . . . . . 30 19 . 1445 Absorbed by Shields 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Redirected to Core 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . 223 Regen/Repaired (Parts) 312 | . . . . 25 . . . . 47 16 . . . . . . . . . . . 71 123 . . 30 Core Remaining (%) 84 | 100 71 56 100 . . . . 96 77 . . . . . . 68 . . . . 93 . 97 . . . Volleys Fired 391 | . 52 65 5 16 4 4 . 16 6 . . . 10 15 1 6 11 . 1 . . 39 75 10 25 30 Largest 2 | . 2 2 2 1 1 1 . 1 1 . . . 1 1 1 1 1 . 1 . . 1 1 1 1 2 Hottest 260 | . 59 78 50 25 30 30 . 30 30 . . . 98 98 260 98 110 . 88 . . 110 113 113 113 138 Shots Fired 514 | . 104 131 10 15 4 4 . 16 7 . . . 9 15 1 6 11 . 1 . . 39 75 10 25 31 Gun 129 | . 52 49 10 15 . . . . . . . . . 1 . . . . . . . . . . 2 . Cannon 353 | . 52 82 . . . . . . . . . . 9 14 . 6 11 . 1 . . 39 75 10 23 31 Launcher 32 | . . . . . 4 4 . 16 7 . . . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 261 | . 104 131 10 15 . . . . . . . . . 1 . . . . . . . . . . . . Thermal 211 | . . . . . . . . . . . . . 9 14 1 6 11 . . . . 35 75 10 25 25 Explosive 31 | . . . . . 4 4 . 16 7 . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 6 Robot Hit Streak 11 | . 11 8 7 5 . . . 1 5 . . . . . . . . . . . . 6 4 6 . 4 Robot Miss Streak 8 | . 8 7 2 6 . . . 1 . . . . . . . . . . . . . 2 . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 295 | . 65 77 6 27 . 1 . 1 18 11 . 16 5 5 . . 3 . . . . 6 19 8 4 23 Core Hits 151 | . 27 39 4 7 . 7 . 5 18 5 . 8 3 . . . . . . . . 3 8 8 1 8 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 3 . 3 . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 18 | . 2 5 . 5 . . . . . . . 2 1 . . . . . . . . . 1 1 . 1 Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 681 | . 2 21 39 131 7 5 . . 58 44 . 77 14 10 11 . 43 4 3 . 6 30 73 20 38 45 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 211 | . 2 21 39 126 7 3 . . . . . 7 6 . . . . . . . . . . . . . Slashing 374 | . . . . . . 2 . . 58 44 . 70 8 10 11 . 43 4 3 . 6 30 73 7 . 5 Piercing 89 | . . . . . . . . . . . . . . . . . . . . . . . . 13 38 38 Sneak Attacks 28 | . . . 1 7 . . . . 4 2 . 1 . . . . 1 . . . . 1 6 2 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Damage Inflicted 11631 | . 985 1595 132 777 . 265 . 204 1350 582 . 746 259 362 . . 186 . . . . 370 1585 424 394 1415 Guns 976 | . 249 524 85 118 . . . . . . . . . . . . . . . . . . . . . . Cannons 2493 | . 736 1066 . . . . . . . . . . . . . . . . . . . 148 120 150 . 273 Explosions 975 | . . . . . . 210 . 204 561 . . . . . . . . . . . . . . . . . Melee 7182 | . . . 47 659 . 55 . . 789 582 . 746 259 362 . . 186 . . . . 222 1465 274 394 1142 Ramming 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2879 | . 985 1590 85 118 . . . . . . . . . . . . . . . . . . . . . 101 Thermal 355 | . . . . . . . . . . . . . . . . . . . . . . . 120 150 . 85 Explosive 975 | . . . . . . 210 . 204 561 . . . . . . . . . . . . . . . . . Electromagnetic 336 | . . . . . . . . . . . . . . . . . . . . . . 148 . . . 188 Impact 949 | . . . 47 659 . 55 . . . . . 52 136 . . . . . . . . . . . . . Slashing 4691 | . . . . . . . . . 789 582 . 694 123 362 . . 186 . . . . 222 1465 . . 268 Piercing 1441 | . . . . . . . . . . . . . . . . . . . . . . . . 274 394 773 Highest Corruption 19 | . . 4 4 3 1 1 1 . 7 . 8 8 8 8 8 . . . . . . . 1 . . 19 Average Corruption 4 | . . 4 4 1 1 1 1 . 4 . 8 8 8 8 8 . . . . . . . 1 . . 11 Corruption Purged 6 | . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked 86 | . . . . . . . . . . . . . . . . . . . . . . . . 66 . 20 Effects 104 | . . 2 2 7 . 2 . . 19 . 1 32 14 12 1 . . . . . . . 8 . . 4 Message Errors 16 | . . . . . . 1 . . 4 . . 3 4 1 . . . . . . . . 2 . . 1 Matter Fused 38 | . . . 1 1 . . . . 4 . . 13 7 8 1 . . . . . . . 3 . . . Heat Flow Errors 20 | . . . . 3 . . . . 5 . 1 6 1 1 . . . . . . . . 1 . . 2 Energy Discharges 6 | . . . 1 . . . . . 2 . . . 1 . . . . . . . . . 1 . . 1 Data Loss (minor) 12 | . . . . . . . . . 2 . . 8 . 1 . . . . . . . . 1 . . . Data Loss (major) 6 | . . 1 . 1 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1728 | . 32 . . 295 . 41 . . 176 . . 62 67 158 . . 62 . . . . 27 454 31 169 154 Projectiles 73 | . 32 . . . . . . . . . . . . . . . . . . . . . 41 . . . Explosions 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Melee 1638 | . . . . 295 . 41 . . 159 . . 62 67 158 . . 62 . . . . 27 413 31 169 154 Knockbacks 21 | . 15 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 13 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . 2 . . . . . . 148 . . . . . 54 . . . . . . . . . . . Shots 7 | . . . . . . . . . 6 . . . . . 1 . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 72 300 4 248 3 . . 4 271 . 193 265 226 160 200 117 264 . 44 . . 292 455 221 143 181 Average Temperature 80 | . 26 84 2 113 3 . . 4 111 . 110 111 81 68 108 55 102 . 23 . . 94 86 87 57 54 Received Heat Transfer 696 | . 6 375 27 18 . 9 . 6 12 . . 9 9 . . . . . . . . . . . . 225 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . 2 Impact Corruptions 17 | . . . . 14 . 1 . . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 305 | . . . . . . . . . . . . . . . . . . . . . . . 111 120 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 446 | . 255 446 115 238 . . . . 418 211 26 232 . . . . 185 . . . . 98 233 122 185 213 Initial 84 | . . . 55 47 . . . . 84 63 11 18 . . . . . . . . . . 27 19 23 11 Average 98 | . 75 257 65 89 . . . . 164 81 18 102 . . . . 87 . . . . 30 69 50 79 58 Maximum Alert Level 2 | . 1 2 . 1 . . . . 2 1 . 1 . . . . . . . . . . 1 . . 1 Low Security (%) 86 | 100 91 19 100 91 . . . . 63 99 100 92 . . . . 100 . . . . 100 97 100 100 92 Level 1 13 | . 8 73 . 8 . . . . 34 . . 7 . . . . . . . . . . 2 . . 7 Level 2 . | . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . 3 1 10 . . . . 4 4 . 4 . . . . 2 . . . . 2 3 . 11 6 Investigation 18 | . . 2 . 8 . . . . 1 2 . 2 . . . . . . . . . 1 . . 2 . Extermination 11 | . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . 1 3 . 2 . Reinforcement 14 | . . 1 1 1 . . . . 2 2 . 1 . . . . . . . . . . . . 3 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 21 | . 3 1 1 . . . . . 1 3 . 1 . . . . 1 . . . . 1 . 9 . . Communications Jammed 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Times Spotted 293 | . 21 33 15 27 5 13 . 7 27 14 5 20 16 . . 1 22 . . . . 11 15 17 6 18 Peak Tracking Total 10 | . 5 6 9 4 3 6 . 4 8 5 5 6 9 . . 1 6 . . . . 3 7 9 1 10 Tactical Retreats 46 | . 1 1 2 7 4 2 . 2 4 2 . 4 3 . . . 3 . . . . . 5 2 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 13 | . 2 . . 4 . . . . 2 2 . . . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 1 5 . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 24 | . . 3 . . . . . . 6 1 . . . . 2 . . . . . . . 4 . 5 3 Max in Single Turn 5 | . . 1 . . . . . . 5 1 . . . . 2 . . . . . . . 1 . 1 1 Garrison Access 8 | . . . . 3 . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 142 | . 6 12 5 25 . . . . 16 12 . 12 1 . 1 . 5 . 1 9 . 6 12 2 10 7 Terminals 96 | . 5 9 5 16 . . . . 10 9 . 9 . . . . 4 . . . . 3 11 1 8 6 Fabricators 7 | . . . . 2 . . . . . 1 . 2 . . . . . . . . . . . . 2 . Repair Stations 7 | . 1 2 . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 . 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 9 | . . . . 3 . . . . 2 . . . . . . . . . . . . 1 1 1 . 1 Total Hacks 467 | . 19 42 23 67 . . . . 43 30 . 49 1 . 1 . 21 . 1 48 . 16 42 2 38 24 Successful 373 | . 14 30 17 47 . . . . 34 21 . 39 1 . 1 . 19 . 1 48 . 13 33 2 33 20 Failed 93 | . 5 12 6 20 . . . . 8 9 . 10 . . . . 2 . . . . 3 9 . 5 4 Catastrophic 11 | . . 1 1 5 . . . . . 3 . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 320 | . 15 32 21 48 . . 1 . 33 24 . 40 . . . . 19 . . . . 11 31 . 25 20 Terminals 343 | . 16 34 23 46 . . . . 33 25 . 39 . . . . 20 . . . . 11 40 1 32 23 Fabricators 19 | . . . . 5 . . . . . 2 . 6 . . . . . . . . . . . . 6 . Repair Stations 16 | . 3 5 . 2 . . . . 2 2 . . . . . . . . . . . 2 . . . . Recycling Units 7 | . . . . 3 . . . . 3 1 . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 3 . 8 . . . . 2 . . 4 . . . . 1 . . . . 2 . . . . Garrison Access 11 | . . . . 3 . . . . 3 . . . . . . . . . . . . 1 2 1 . 1 Terminal Hacks 181 | . 3 8 7 11 . . . . 12 10 . 16 1 . 1 . 13 . 1 48 . 4 22 1 16 7 Record 45 | . . . . . . . . . 1 . . . . . . . . . . 36 . . 2 . 4 2 Part Schematic 14 | . . . . 2 . . . . 1 . . 3 . . . . 2 . . 4 . . 1 . 1 . Robot Analysis 6 | . . . . . . . . . 1 . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . Open DSF 6 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . Machine Index 9 | . . 1 . . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 . 1 1 Terminal Index 8 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 Fabricator Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 22 | . 1 2 1 1 . . . . 4 1 . 2 . . . . . . . . . 1 6 . 1 2 Locate Traps 12 | . 1 1 . . . . . . 2 3 . 2 . . . . 1 . . . . . 2 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 10 | . . 1 . 3 . . . . 1 . . 2 . . . . 1 . . . . . . . 2 . Recall Extermination 9 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 2 . 2 . Recall Reinforcements 7 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . 2 1 Recall Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hauler Manifests 6 | . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . 3 . . . . . 2 . 4 . . . . . . . . . . . . 4 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . 2 . Build 6 | . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . 2 . Repair Station Hacks 13 | . 2 3 . 2 . . . . 2 2 . . . . . . . . . . . 2 . . . . Scan Component 4 | . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . Repair 4 | . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . Refit 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 3 . . . . 3 1 . . . . . . . . . . . . . . . . Report Inventory 5 | . . . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 3 . 7 . . . . 2 . . 4 . . . . 1 . . . . 2 . . . . Insert Component 10 | . . 1 . 4 . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . Analyze 9 | . . 2 . 3 . . . . 1 . . 2 . . . . . . . . . 1 . . . . Garrison Access Hacks 8 | . . . . 3 . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 Seal Access 8 | . . . . 3 . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 Unauthorized Hacks 132 | . 9 16 10 18 . . . . 14 6 . 15 . . . . 5 . . . . 4 10 . 13 12 Terminals 127 | . 9 16 10 17 . . . . 14 6 . 13 . . . . 5 . . . . 4 10 . 11 12 Track 24 | . 2 3 4 3 . . . . 2 1 . 4 . . . . . . . . . . 2 . 1 2 Assimilate 31 | . 1 5 1 2 . . . . 5 1 . 2 . . . . 2 . . . . 2 . . 4 6 Botnet 63 | . 5 7 4 10 . . . . 6 4 . 6 . . . . 2 . . . . 1 8 . 6 4 Operators 9 | . 1 1 1 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . Fabricators 5 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 2 . Prioritize 5 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 3 10 4 19 . . . . 10 6 . 8 . . . . 3 . . . . 4 8 . 9 5 Full Trace Events 19 | . . 3 1 7 . . . . 1 2 . 2 . . . . . . . . . 1 . . 2 . Feedback Events 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 1 . 4 . . . . 2 . . 4 . . . . 2 . . 4 . 1 6 . 5 8 Parts Built 6 | . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 345 | . . . . 47 . . . . . 31 . 72 . . . . . . . . . . . . 195 . Total Part Build Rating 38 | . . . . 5 . . . . . 5 . 13 . . . . . . . . . . . . 15 . Parts Repaired 4 | . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . Time 156 | . . . . 32 . . . . 20 50 . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 . 3 . . . . 1 . . 2 . . . . . . . . . 1 . . . . Part Schematics Acquired 6 | . . 1 . 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 24 | . 1 4 1 2 . . . . 4 3 . 2 . . . . 1 . . . . 1 . . 3 2 Largest Group 4 | . 1 4 4 2 . . . . 2 3 . 1 . . . . 1 . . . . 1 . . 3 1 Highest-Rated Group 93 | . 10 39 39 52 . . . . 36 93 . 26 . . . . 26 . . . . 45 . . 81 26 Highest-Rated Ally 45 | . 10 10 10 26 . . . . 26 31 . 26 . . . . 26 . . . . 45 . . 45 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Total Damage 210 | . . . . . . . . . . 210 . . . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 6 | . . . . . . . . . 1 . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . . . 2 2 1 . . . . 2 1 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 15410 | 63 918 1214 302 1735 168 186 322 163 1093 551 53 970 422 324 237 208 804 175 296 92 259 871 1633 1031 826 494 Spaces Moved 24372 | 49 637 795 333 3146 533 554 1173 467 1939 983 133 1673 537 652 466 276 1262 373 527 210 423 1136 1994 1962 1414 725 Core 31 | 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 28 Treads 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1432 | 48 634 750 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22817 | . . 42 333 3146 533 554 1173 467 1938 983 133 1673 537 652 466 276 1262 373 527 209 423 1136 1994 1962 1414 611 Fastest Speed 25 | 50 100 29 26 26 26 26 27 27 27 30 37 37 37 37 30 30 30 30 30 30 30 28 28 25 31 29 Average Speed 34 | 98 113 101 26 26 26 26 27 27 28 33 37 37 37 37 34 30 30 30 30 32 30 28 28 28 31 32 Slowest Speed 550 | 100 240 240 106 103 26 27 27 27 250 120 37 37 37 37 37 30 30 30 30 550 30 28 28 31 111 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . 2 12 . 2 . . 2 4 2 . . . . . 2 . . 1 . . . 2 8 1 Cave-ins Triggered 4 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 54 | 4 66 76 36 70 62 70 86 58 49 31 70 30 67 79 62 58 24 48 68 62 59 21 98 39 70 21 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . 3 . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 22 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 3 2 . . . . . 1 4 . 1 . 2 2 . 1 . . . . . Spaces Dug 557 | . 1 18 34 85 7 4 . 33 43 26 . 47 8 6 . . 38 4 3 . 6 36 61 19 47 31 Terrain Destroyed 964 | . 2 19 34 85 55 28 . 158 137 26 . 47 11 19 . 6 46 4 3 . 6 59 116 20 48 35 Melee 440 | . 1 18 34 85 7 4 . . 35 26 . 47 2 5 . . 37 4 3 . 6 25 44 14 25 18 Projectile 192 | . 1 1 . . . . . . . . . . 9 14 . 6 9 . . . . 34 72 6 23 17 AOE 332 | . . . . . 48 24 . 158 102 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 29673 | 60 740 1050 469 3819 544 577 1181 487 2390 1136 134 1912 723 704 523 395 1606 429 659 231 545 1601 2861 2389 1690 818 Wait 3322 | . 9 103 66 444 . 11 . 5 319 81 1 150 146 19 28 110 240 53 125 . 116 359 575 170 142 50 Move 24194 | 48 636 794 327 3121 532 549 1172 466 1934 975 129 1672 536 651 465 275 1257 372 526 207 422 1135 1993 1958 1397 645 Hop 36 | . . . 2 12 . 2 . . 2 4 1 . . . . . 2 . . 1 . . . 1 8 1 Pick Up 182 | 5 15 12 5 20 . 1 3 . 8 7 1 2 4 1 6 1 9 . 1 2 1 10 14 39 13 2 Fast Attach 156 | 6 2 7 2 14 . . 1 . 8 4 . 1 . . 2 . 1 . . 9 . 3 15 63 11 7 Attach 81 | . 1 7 9 2 . 1 1 . 9 2 . . 5 2 2 1 7 . 1 2 . 3 7 7 1 11 Detach 63 | . . 5 3 2 . . 1 . 9 3 . . . 3 1 1 5 . 1 4 . . 9 10 1 5 Swap 190 | 1 6 15 6 15 1 3 . . 6 9 1 12 8 3 1 . 21 . . 1 . 13 18 19 18 13 Drop 280 | . 17 19 4 24 . 1 3 . 13 7 1 5 1 . 6 1 10 . 1 5 . 9 28 92 24 9 Fire 391 | . 52 65 5 16 4 4 . 16 6 . . . 10 15 1 6 11 . 1 . . 39 75 10 25 30 Melee 673 | . 2 21 39 131 7 5 . . 58 44 . 70 13 10 11 . 43 4 3 . 6 30 73 20 38 45 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . 1 18 . . . . 18 . . . . . . . . . . . . . 54 . 12 . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Accompanied by 1 ally 982 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Discovered new exit (range 8) 1290 | -9/Materials | Discovered new exit (range 16) 1448 | -9/Materials | Destroyed 7 combat bots 1529 | -9/Materials | Discovered new exit (range 16) 1560 | -9/Materials | Identified exit to Materials 2057 | -9/Materials | Crushed by falling debris 2196 | -9/Materials | Entered another Materials area 2196 | -8/Materials | Accompanied by 4 allies 2196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -8/Materials | Identified exit to Factory 2411 | -8/Materials | Crushed by falling debris 2498 | -8/Materials | Entered Factory 2498 | -7/Factory | Evolved 2 slots: Utility x2 2622 | -7/Factory | Crushed by falling debris 2768 | -7/Factory | Build established: Hacker-Sprinter 2985 | -7/Factory | Discovered new exit (range 16) 3027 | -7/Factory | Identified exit to Lower Caves 3258 | -7/Factory | Discovered new exit (range 7) 3376 | -7/Factory | Fabricated Imp. Hacking Suite? 3476 | -7/Factory | Discovered new exit (range 15) 3526 | -7/Factory | Identified exit to Factory 3621 | -7/Factory | Repaired Mni. Grenade Launcher 3780 | -7/Factory | Hacking Suite fried by hacking feedback 4201 | -7/Factory | Discovered exit to Lower Caves (range 8) 4233 | -7/Factory | Entered Lower Caves 4339 | -7/Lower Caves | Discovered new exit (range 14) 4343 | -7/Lower Caves | Identified exit to Lower Caves 4401 | -7/Lower Caves | Entered another Lower Caves area 4458 | -7/Lower Caves | Learned Factory emergency access door positions 4524 | -7/Lower Caves | Discovered new exit (range 9) 4537 | -7/Lower Caves | Identified exit to Zion 4587 | -7/Lower Caves | Entered Zion 4605 | -7/Zion | Discovered new exit (range 16) 4610 | -7/Zion | Identified exit to Proximity Caves 4631 | -7/Zion | Received a visual enhancement algorithm 4642 | -7/Zion | System corruption cleaned by Quarantine Array 4660 | -7/Zion | Found Prototype Device 4660 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4684 | -7/Zion | Learned Factory stockpile data 4705 | -7/Zion | Learned location of Quarantine (-3) 4726 | -7/Zion | Learned location of Warlord (-5) 4909 | -7/Zion | Entered Proximity Caves 4911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5041 | -6/Proximity Caves | Learned Factory stockpile data 5062 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5072 | -6/Proximity Caves | Entered Factory 5072 | -6/Factory | Evolved 2 slots: Utility x2 5202 | -6/Factory | Discovered new exit (range 6) 5206 | -6/Factory | Identified exit to Lower Caves 5368 | -6/Factory | Discovered exit to Lower Caves (range 12) 5460 | -6/Factory | Spotted B-75 Beast 5498 | -6/Factory | Central database locked down 5691 | -6/Factory | Lost 3 parts (2n1u) 5692 | -6/Factory | Destroyed 8 combat bots 6032 | -6/Factory | Repaired Imp. VTOL Module 6052 | -6/Factory | Discovered new exit (range 9) 6066 | -6/Factory | Identified exit to Factory 6165 | -6/Factory | Entered another Factory area 6165 | -5/Factory | Accompanied by 1 ally 6165 | -5/Factory | Evolved 2 slots: Utility x2 6227 | -5/Factory | Repaired Nuclear Pulse Thruster 6241 | -5/Factory | Identified exit to Upper Caves 6252 | -5/Factory | Identified exit to DSF 6416 | -5/Factory | Crushed by falling debris 6492 | -5/Factory | Allied Derelicts emerged from ambush trap array 6497 | -5/Factory | Fabricated Adv. Sensor Array (x1) 6716 | -5/Factory | Sucked down chute 6716 | -5/Factory | Entered Waste 6731 | -5/Waste | EMP discharged 6732 | -5/Waste | Spotted C-40 Crusher 6740 | -5/Waste | Build established: Wizard-Mutant 6741 | -5/Waste | Spotted C-40 Crusher 6742 | -5/Waste | Spotted C-40 Crusher 6748 | -5/Waste | Spotted C-40 Crusher 6748 | -5/Waste | Spotted C-40 Crusher 6765 | -5/Waste | Discovered new exit (range 13) 6769 | -5/Waste | Identified exit to Factory 6769 | -5/Waste | Entered Factory 6929 | -5/Factory | Fabricated Lrn. Sensor Array? 7297 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7533 | -5/Factory | Identified exit to Factory 7739 | -5/Factory | Entered Upper Caves 7753 | -5/Upper Caves | Learned Factory stockpile data 8099 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 8144 | -5/Upper Caves | Discovered new exit (range 9) 8148 | -5/Upper Caves | Learned Factory terminal intel 8161 | -5/Upper Caves | Identified exit to Upper Caves 8161 | -5/Upper Caves | Entered another Upper Caves area 8246 | -5/Upper Caves | Learned 4 Factory zone layouts 8425 | -5/Upper Caves | Discovered new exit (range 11) 8429 | -5/Upper Caves | Identified exit to Warlord 8485 | -5/Upper Caves | Entered Warlord 8502 | -5/Warlord | System corruption cleaned by Quarantine Array 8539 | -5/Warlord | Met Warlord 8564 | -5/Warlord | Warlord's base attacked by MAIN.C 8651 | -5/Warlord | Found Prototype Hackware 8654 | -5/Warlord | Found Prototype Processor 8657 | -5/Warlord | Found Prototype Reactor 8685 | -5/Warlord | Opened side exit 8719 | -5/Warlord | Discovered new exit (range 9) 8721 | -5/Warlord | Identified exit to Proximity Caves 8722 | -5/Warlord | Entered Proximity Caves 8854 | -4/Proximity Caves | Learned Research trap positions 8905 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8929 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8930 | -4/Proximity Caves | Entered Factory 8930 | -4/Factory | Evolved 2 slots: Utility x2 8930 | -4/Factory | Identified System Mapper 8931 | -4/Factory | Identified exit to Extension 8934 | -4/Factory | Loaded intel: 28 terminal locations 8974 | -4/Factory | Build established: Wizard-Sprinter 9213 | -4/Factory | Discovered new exit (range 10) 9216 | -4/Factory | Identified exit to Research 9265 | -4/Factory | Identified exit to Upper Caves 9382 | -4/Factory | Identified Exp. Core Analyzer 9734 | -4/Factory | Entered Upper Caves 9805 | -4/Upper Caves | Discovered new exit (range 10) 9808 | -4/Upper Caves | Identified exit to Upper Caves 9838 | -4/Upper Caves | Learned Research terminal intel 9909 | -4/Upper Caves | Entered another Upper Caves area 9956 | -4/Upper Caves | Spotted B-86 Titan 10198 | -4/Upper Caves | Discovered new exit (range 14) 10204 | -4/Upper Caves | Identified exit to Zhirov 10205 | -4/Upper Caves | Entered Zhirov 10205 | -4/Zhirov | Discovered new exit (range 3) 10206 | -4/Zhirov | Identified exit to Proximity Caves 10211 | -4/Zhirov | Met Zhirov 10224 | -4/Zhirov | Learned location of Testing (-2) 10224 | -4/Zhirov | Learned location of Command (-1) 10230 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10236 | -4/Zhirov | Found Alien Artifact 10236 | -4/Zhirov | Identified Integrated Reactor 10236 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10245 | -4/Zhirov | Found Alien Artifact 10247 | -4/Zhirov | Identified Transdimensional Reconstructor 10247 | -4/Zhirov | Warped through subspace 10297 | -4/Zhirov | Entered Proximity Caves 10553 | -3/Proximity Caves | Discovered exit to Research (range 13) 10556 | -3/Proximity Caves | Entered Research 10556 | -3/Research | Evolved 2 slots: Propulsion x2 10557 | -3/Research | Loaded intel: 101 trap records 10558 | -3/Research | Loaded intel: 22 terminal locations 10615 | -3/Research | Repaired Electron Diverter 11298 | -3/Research | Identified exit to Armory 11298 | -3/Research | Identified exit to Quarantine 11301 | -3/Research | System Mapper fried by hacking feedback 11301 | -3/Research | Adv. Hacking Suite fried by hacking feedback 11427 | -3/Research | Discovered new exit (range 15) 11427 | -3/Research | Entered Quarantine 11461 | -3/Quarantine | Found Alien Artifact 11461 | -3/Quarantine | Identified Core Reset Matrix 11461 | -3/Quarantine | Used Core Reset Matrix 11465 | -3/Quarantine | Detected hypermatrix surge 11465 | -3/Quarantine | Sensed 6 artifacts in vicinity 11572 | -3/Quarantine | Found Subatomic Replicator 11611 | -3/Quarantine | Found Prototype Processor 11643 | -3/Quarantine | Identified Exp. Signal Interpreter 11708 | -3/Quarantine | Found Sigix Broadsword 11770 | -3/Quarantine | Found Core Stripper 11806 | -3/Quarantine | Identified exit to Research 11846 | -3/Quarantine | Found Phase Redirector 11858 | -3/Quarantine | Found Unknown Launcher 11858 | -3/Quarantine | Identified Gamma Bomb Array 11861 | -3/Quarantine | Found Unknown Launcher 11861 | -3/Quarantine | Identified Fusion Bomb Launcher 11943 | -3/Quarantine | Build established: Wizard-Ninja 11952 | -3/Quarantine | Cryocooling Duct disabled 11967 | -3/Quarantine | Ambient heat levels rising (+20) 11967 | -3/Quarantine | Non-combat units ordered to evacuate 12532 | -3/Quarantine | Met incapacitated Sigix Warrior 12532 | -3/Quarantine | Lockdown squad dispatched 13060 | -3/Quarantine | Entered Research 13060 | -2/Research | Warlord forces began assault on 0b10 13060 | -2/Research | Evolved 2 slots: Propulsion x2 13170 | -2/Research | Research machine network offline 13322 | -2/Research | Met up with Warlord 13392 | -2/Research | Found Prototype Device 13396 | -2/Research | Identified Exp. Force Field 13409 | -2/Research | Discovered new exit (range 21) 13415 | -2/Research | Identified exit to Testing 13446 | -2/Research | Found Prototype Device 13450 | -2/Research | Identified Exp. Shock Absorption System 13463 | -2/Research | Spotted Striker 13591 | -2/Research | Found Exp. Core Analyzer 13613 | -2/Research | Borebot progress halted 13637 | -2/Research | Borebot progress halted 13643 | -2/Research | Found Unknown Piercing Weapon 13643 | -2/Research | Identified Enh. Force Lance 13654 | -2/Research | Found Exp. Force Field 13699 | -2/Research | Build established: Wizard-Scout 13767 | -2/Research | Borebot progress halted 13800 | -2/Research | Spotted Executioner 13844 | -2/Research | Found Prototype Slashing Weapon 13853 | -2/Research | Identified Particle Cleaver 14002 | -2/Research | Spotted Striker 14004 | -2/Research | Spotted Striker 14005 | -2/Research | Spotted Executioner 14016 | -2/Research | Spotted Striker 14021 | -2/Research | Destroyed Striker 14090 | -2/Research | Spotted Executioner 14091 | -2/Research | Entered Testing 14178 | -2/Testing | Spotted PL-164WGF62VL 14198 | -2/Testing | Scanned by Researcher 14242 | -2/Testing | Spotted Striker 14399 | -2/Testing | Build established: Wizard-Ninja 14424 | -2/Testing | Fabricated Exp. Sensor Array (x1) 14447 | -2/Testing | Protovariant out of control (PL-9CR05F5NT9) 14447 | -2/Testing | Unleashed a protovariant (PL-9CR05F5NT9) 14457 | -2/Testing | Garrison activated, responded to threat 14515 | -2/Testing | Found Prototype Protection 14522 | -2/Testing | Identified Med. Regenerative Plating 14623 | -2/Testing | Found Prototype Energy Cannon 14624 | -2/Testing | Identified Hpw. Disruptor Cannon 14687 | -2/Testing | Found Prototype Energy Cannon 14690 | -2/Testing | Identified Cld. Nova Cannon 14831 | -2/Testing | Fabricated Plasma Lance (x1) 14857 | -2/Testing | Found Prototype Hackware 14857 | -2/Testing | Identified System Mapper 14875 | -2/Testing | Spotted Fortress 14896 | -2/Testing | Discovered new exit (range 6) 14898 | -2/Testing | Identified exit to Section 7 14917 | -2/Testing | Entered Section 7 14918 | -2/Section 7 | Sensed 24 artifacts in vicinity 15143 | -2/Section 7 | Spotted S7 Guard 15150 | -2/Section 7 | Found Integrated Thermoelectric Network 15150 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15219 | -2/Section 7 | Discovered new exit (range 22) 15244 | -2/Section 7 | Scanned by Researcher 15274 | -2/Section 7 | Found Microwarp Drive 15283 | -2/Section 7 | Found Integrated Dissipator 15283 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15298 | -2/Section 7 | Intercept squad dispatched 15298 | -2/Section 7 | Spotted Tracker 15299 | -2/Section 7 | Spotted Tracker 15307 | -2/Section 7 | Spotted Combat Programmer 15337 | -2/Section 7 | Spotted Combat Programmer 15353 | -2/Section 7 | Destroyed Tracker 15358 | -2/Section 7 | System corruption reached 10% 15373 | -2/Section 7 | Core integrity fell below 50% 15377 | -2/Section 7 | Destroyed Combat Programmer 15405 | -2/Section 7 | Spotted S7 Guard 15407 | -2/Section 7 | Core integrity fell below 20% 15411 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15389_ Microwarped (distance 2). 15389_ EMDS Slug penetrates Wall. 15391_ Penetrated by EMDS Slug. 15392_ Microwarp Drive destroyed. 15393_ Combat Programmer resets S7 Guard, system corruption cleaned. 15394_ Penetrated by EMDS Slug. 15394_ Imp. Q-thruster destroyed. 15396_ Cld. Q-thruster destroyed. 15396_ EMDS Slug penetrates Wall. 15397_ System corrupted: Heat flow error (+291). 15397_ Dropped Core Stripper. 15401_ Knocked back. 15405_ Slug penetrates Wall. 15405_ Penetrated by Slug. 15406_ Slug penetrates Wall. 15406_ Penetrated by Slug. 15406_ Adv. Energy Well destroyed. 15407_ Penetrated by EMDS Slug. 15409_ Critical hit (Burn: +37). 15409_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | +#####?????????????? ????????????????????????????? | | #?????????????# #???????????????????????????? | | #?????????????# ???????????????????????????? | | #?????????????# #???????????????????????????? | | !! #?????????????# #???????????????????????????? | | !! #?????????????# #?????!"????????????????????? | | ! #?????????????# #?????"" ???????????????????? | | [!#?????????????# #???? ""????????????????????? | | ![#?????????????# #??? ?????????????????????? | | ####%#????###+###### ####+####???????????????????? | | ####%##???? ????????????????????? | | #! ##????? ??????????????????????? | | #! #?????? ???????????????????????? | | %/!##????????? ?????????????????????????? | | #%#???????????# #??????????????????????????? | | # #???????????# #??????????????????????????? | | # #############g ######################?????? | | # Y g g #?????? | | + p g @ #?????? | | " ; #?????? | | "" # % #?????? | | "" ###########+############;+### < ### #?????? | | ####???????? ?????# # #?# #?????? | | ?????????? ???# "" # ??#?# #?????? | | ?????????#"" #??# ""% ##?????# #?????? | | ?????????#" """ #??# """ =#??????# #?????? | | ?????????#" ""!""""#??# = ######## #?????? | | ?????????#"""""""""#### // #?????? | | ?????????############ #########/########? | | ????????????????????### ### !! #? | | ????????????????????# / ""! #? | | ????????????????????############## "" "" #? | | ?????????????????????????????????# """"" #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????################? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 39 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 77 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 95 Defensive Hacking 24 Item Schematics ----------------- Exp. EM Disruption Field | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Graviton Reactor | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Exp. Sensor Array | -3/Quarantine | Hacked Hvy. Antimatter Reactor | -2/Testing | Archive Imp. Energy Mantle | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Beam Splitter | -2/Testing | Archive Plasma Lance | -2/Testing | Hacked Gui. Micro-nuke Launcher | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Cld. Gravmag System | -2/Section 7 | Archive Mni. Smartbomb Launcher | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Exp. Field Recycling Unit | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Imp. Energy Well | -2/Section 7 | Archive Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -2/Testing Plasma Lance | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrated Thermoelectric Network Integrated Dissipator Phase Redirector Microwarp Drive Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMissileGuard Manual? 0 Play Time 10:39:10 Cumulative 181.3 hours Start 2022.04.09 @ 12:45:41 End 2022.04.10 @ 17:03:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 762e6062-9a9e-449c-8bf7-5c6ceca31289