Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 13:55:30 Player: Wintermute Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (67) 335 Value Destroyed (1744) 1744 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (473) 473 TOTAL SCORE: 9932 Bonus ------- High Alert Combat Kills 173 Met Data Miner 300 Cogmind --------- Core Integrity 1135/1300 Matter 231/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Transmission Jammer Experimental Utility Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Advanced Sensor Array Advanced Melee Analysis Suite Makeshift ECM Suite Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Transmission Jammer Experimental Utility Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Advanced Sensor Array Advanced Melee Analysis Suite Makeshift ECM Suite Improved Propulsion Shielding Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 2 . . . . . . . . . . . 1 Utility 8 | . . 1 1 . . . . . 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 120 | 8 11 11 34 10 1 . . . 9 10 . 2 6 5 8 5 Power 19 | 2 . . 6 3 . . . . 1 1 . . 2 1 3 . Engine 11 | 2 . . 3 1 . . . . 1 1 . . 1 1 1 . Core 6 | . . . 3 2 . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 31 | 2 3 4 13 3 1 . . . 2 2 . . . . . 1 Treads 16 | . 3 4 9 . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . 4 3 1 . . . 2 2 . . . . . 1 Utility 42 | 2 2 3 6 1 . . . . 5 6 . 2 4 4 5 2 Device 25 | 1 . 1 3 1 . . . . 2 5 . 2 3 4 3 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . 2 1 . . . . . 1 Hackware 2 | . . . . . . . . . 1 . . . 1 . . . Protection 6 | . . 2 1 . . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 6 4 9 3 . . . . 1 1 . . . . . 2 Energy Gun 4 | 2 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 3 4 1 . . . . 1 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 3 . 4 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . . 3 . 1 . Parts Lost 18 | . 1 . 4 . 2 . . 1 . . . . . 1 . 9 Power 3 | . . . 2 . . . . . . . . . . . . 1 Propulsion 9 | . . . . . 2 . . 1 . . . . . . . 6 Utility 2 | . 1 . . . . . . . . . . . . 1 . . Weapon 4 | . . . 2 . . . . . . . . . . . . 2 Highest Loss Streak 9 | . 1 . 1 . 2 . . 1 . . . . . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 92 93 99 99 96 92 92 90 89 90 88 88 88 88 89 88 Engine 6 | . 14 11 8 . . . . . . 5 5 5 5 5 5 3 Core 1 | . . . . 6 7 7 7 7 5 . . . . . 5 4 Treads 15 | . 24 33 35 . . . . . . . . . . . . . Flight 16 | . . . . 45 42 38 38 37 36 30 29 29 29 29 26 27 Device 12 | . 6 7 9 14 15 15 15 15 19 23 23 23 21 17 17 19 Storage 8 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 Processor 6 | . . . 9 7 7 7 7 7 13 11 11 11 11 11 10 9 Hackware 1 | . . . . . . . . . . 5 5 5 6 11 10 9 Protection 2 | . . 7 9 . . . . . . . . . . . 3 4 Energy Gun 4 | . 18 3 . . . . . . . . . . . . . . Ballistic Gun 6 | . . 14 17 6 7 7 7 6 . 1 . . . . . . Impact Weapon 2 | . 9 . . 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 4 7 7 7 7 6 5 5 5 5 5 5 3 Peak Build Rating 101 | 7 8 24 30 30 30 30 30 30 51 74 72 77 80 77 88 101 Average Rating 35 | 5 7 16 26 28 29 29 30 29 39 68 72 72 73 76 85 97 On Entrance 41 | . 7 8 24 20 30 29 30 30 26 51 72 72 72 76 73 88 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 14 88 56 60 24 23 23 23 23 27 35 28 30 28 34 35 38 Greatest Support 92 | 20 40 66 92 28 28 24 24 24 32 37 37 37 37 37 37 44 Greatest Overweight (x) 3 | 3 2 . 1 . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 14 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 4 13 20 20 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 12 | 3 9 16 19 9 9 9 10 9 8 9 10 10 9 10 8 8 Final Capacity 20 | 8 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 13 20 10 10 9 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 52% | Mutant 17% | Scout 9% | Sprinter 6% | Scavenger-Sprinter 5% | Hacker-Scout 3% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 2075 | 224 141 212 846 252 10 . . . 50 144 . 16 . 86 94 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2213 | 13 274 242 1112 249 . . . . 115 50 . . . 8 94 56 Parts 116 | 3 15 11 59 4 . . . . 2 7 . . . 2 6 7 Haulers Intercepted 7 | . 1 . 4 1 . . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 44 | . 8 5 27 . . . . . . . . . . 1 . 3 Melee 11 | . 7 . 3 . . . . . . . . . . 1 . . Guns 26 | . . 4 22 . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . 3 Classes Destroyed 12 | 1 5 2 2 . . . . . . . . . . 1 . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 1 . . . . 1 . . . . . . . Recycler 4 | . 1 . 1 2 . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 6 | . . 1 1 . . . . . . 2 . . . . 2 . Swarmer 13 | . 6 . 6 . . . . . . . . . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 18 | . 2 4 12 . . . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . Sentry 8 | . . 1 7 . . . . . . . . . . . . . Best Kill Streak 4 | 1 3 2 4 1 . . . . 1 1 . . . 1 2 3 Combat Bots Only 4 | . 3 2 4 . . . . . . . . . . 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 1 . . . . 1 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee 1 | . 1 . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 362 | . 89 10 130 21 6 2 . 15 . 6 . . . 11 . 72 Missed 133 | . 26 3 31 14 2 1 . 11 . 4 . . . 8 . 33 Damage Taken 3377 | . 529 78 1566 73 54 11 . 81 . 40 . . . 60 . 885 Core 490 | . 85 . 161 10 14 . . 55 . . . . . . . 165 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . . . . . . . . . . . 144 Core Remaining (%) 90 | 100 66 100 70 . . . . 88 100 . . . . 100 100 . Volleys Fired 103 | 1 2 12 84 . . . . . . 1 . . . . . 3 Largest 2 | 2 2 2 2 . . . . . . 1 . . . . . 1 Hottest 88 | 80 80 88 50 . . . . . . 25 . . . . . 43 Shots Fired 200 | 2 3 24 167 . . . . . . 1 . . . . . 3 Gun 190 | 2 3 17 167 . . . . . . 1 . . . . . . Cannon 7 | . . 7 . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 191 | . . 23 167 . . . . . . 1 . . . . . . Thermal 4 | 1 2 1 . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic 2 | 1 1 . . . . . . . . . . . . . . . Robot Hit Streak 10 | 1 2 8 10 . . . . . . . . . . . . . Robot Miss Streak 6 | 1 1 2 6 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 198 | 1 25 19 135 5 . . . . 5 4 . . . 1 2 1 Core Hits 99 | 1 7 10 66 1 . . . . 2 2 . . . 1 2 7 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 2 1 6 2 . . . . . . . . . . . . Critical Strikes 14 | . 2 2 7 2 . . . . 1 . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . . . . . Smash 9 | . 2 . 5 2 . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 192 | . 30 . 21 25 6 14 . 3 24 21 . 3 . 24 15 6 Impact 58 | . 30 . 21 7 . . . . . . . . . . . . Slashing 134 | . . . . 18 6 14 . 3 24 21 . 3 . 24 15 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . 7 . . 3 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5907 | 12 808 322 2945 332 . . . . 216 272 . . . 71 121 808 Guns 2772 | 12 26 221 2513 . . . . . . . . . . . . . Cannons 101 | . . 101 . . . . . . . . . . . . . . Explosions 752 | . . . . . . . . . . . . . . . . 752 Melee 2253 | . 770 . 415 332 . . . . 216 272 . . . 71 121 56 Ramming 29 | . 12 . 17 . . . . . . . . . . . . . Kinetic 2822 | . . 309 2513 . . . . . . . . . . . . . Thermal 51 | 12 26 13 . . . . . . . . . . . . . . Explosive 752 | . . . . . . . . . . . . . . . . 752 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1436 | . 770 . 415 251 . . . . . . . . . . . . Slashing 817 | . . . . 81 . . . . 216 272 . . . 71 121 56 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . 8 . . . . . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 489 | . 95 . 143 157 . . . . 2 44 . . . . . 48 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 48 | . . . . . . . . . . . . . . . . 48 Melee 441 | . 95 . 143 157 . . . . 2 44 . . . . . . Knockbacks 7 | . 3 1 2 1 . . . . . . . . . . . . Impact 6 | . 3 . 2 1 . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . . . . . . . . . 71 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed 4 | . 1 . 3 . . . . . . . . . . . . . Targets Rammed 9 | 2 3 . 4 . . . . . . . . . . . . . Kicked 3 | 2 1 . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . Highest Temperature 198 | 18 24 18 198 55 59 . . . 56 . . . . 4 6 20 Average Temperature 18 | 12 13 12 35 18 21 . . . 14 . . . . 2 1 10 Received Heat Transfer 828 | . 54 42 684 12 12 . . 12 . . . . . 12 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 2 . 2 1 . . . . . . . . . . . . Combat Hostiles 3 | . 1 . 2 . . . . . . . . . . . . . Parts Fried 10 | . 6 . 2 2 . . . . . . . . . . . . Impact Corruptions 18 | . 7 . 7 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 198 | 25 62 111 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 846 | 5 192 167 846 595 . . . . 156 67 . . . . 607 329 Initial 465 | . 3 12 . 384 . . . . 88 8 . . . . 465 239 Average 218 | 2 52 71 386 450 . . . . 114 33 . . . . 545 251 Maximum Alert Level 3 | . . . 3 2 . . . . . . . . . . 2 1 Low Security (%) 64 | 100 100 100 33 . . . . . 100 100 . . . . . . Level 1 7 | . . . 12 17 . . . . . . . . . . . 100 Level 2 23 | . . . 38 82 . . . . . . . . . . 100 . Level 3 4 | . . . 15 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 3 . . . . . 3 . . . . 1 1 2 Investigation 5 | . 1 . 1 . . . . . 2 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 5 | . . 1 2 . . . . . 1 . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 9 | . 2 . 7 . . . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . Times Spotted 151 | . 19 7 64 10 1 1 . 7 2 8 . . . 20 3 9 Peak Tracking Total 14 | . 5 2 8 3 1 1 . 9 1 3 . . . 14 1 9 Tactical Retreats 27 | . 1 . 11 5 . 1 . 4 1 1 . . . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 4 | . 1 . 1 . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 49 | . 5 3 6 5 . . 4 . 8 5 . 1 6 . 5 1 Terminals 25 | . 5 2 4 4 . . . . 4 2 . . . . 4 . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . . 1 1 . . . . . 1 Total Hacks 123 | . 10 8 14 6 . . 24 . 16 9 . 1 19 . 14 2 Successful 71 | . 3 4 8 2 . . 24 . 4 3 . 1 19 . 3 . Failed 52 | . 7 4 6 4 . . . . 12 6 . . . . 11 2 Catastrophic 14 | . 1 1 3 1 . . . . 4 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 5 6 3 3 . . . . 3 1 . . . . 4 . Terminals 44 | . 10 5 6 4 . . . . 6 4 . . . . 9 . Fabricators 5 | . . . . 2 . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . . . 3 1 . . . . . . Recycling Units 4 | . . 3 . . . . . . . 1 . . . . . . Scanalyzers 15 | . . . 8 . . . . . 2 . . . . . 5 . Garrison Access 7 | . . . . . . . . . 2 3 . . . . . 2 Terminal Hacks 54 | . 3 2 2 1 . . 24 . . 1 . 1 19 . 1 . Record 15 | . . . . . . . 7 . . 1 . . 7 . . . Part Schematic 16 | . . 1 . . . . 11 . . . . . 4 . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 1 . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Load Schematic 2 | . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . . . . 1 . . . . . . Report Inventory 2 | . . 1 . . . . . . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . . . 2 . . . . . 2 . Insert Component 5 | . . . 3 . . . . . 1 . . . . . 1 . Analyze 5 | . . . 3 . . . . . 1 . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 34 | . 5 3 6 4 . . . . 7 4 . . . . 4 1 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 2 . . . 11 . 1 . . . 4 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 1 . . . . . 1 . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . 1 2 . 1 . . . . . 1 . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 6517 | 86 1321 454 1565 374 102 276 22 276 421 529 63 181 58 391 287 111 Spaces Moved 7684 | 53 632 237 688 776 306 669 79 521 617 951 223 381 152 731 552 116 Core 12 | 12 . . . . . . . . . . . . . . . . Treads 1421 | . 504 237 680 . . . . . . . . . . . . . Legs 169 | 41 128 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6082 | . . . 8 776 306 669 79 521 617 951 223 381 152 731 552 116 Fastest Speed 25 | 50 120 145 111 25 25 28 28 28 25 25 28 28 28 28 28 25 Average Speed 56 | 125 184 153 152 25 26 28 28 28 26 27 28 28 28 28 28 25 Slowest Speed 320 | 200 320 160 160 28 28 28 28 111 31 31 28 28 28 28 28 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 1 2 . . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 71 28 53 16 52 55 69 64 21 18 45 54 62 84 9 4 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . 3 . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 4 2 . 2 . . 2 2 . 2 . . Spaces Dug 112 | . . . 5 19 6 14 . 3 16 14 . 3 . 19 10 3 Terrain Destroyed 148 | . . . 5 19 6 14 . 3 16 14 . 3 . 19 10 39 Melee 112 | . . . 5 19 6 14 . 3 16 14 . 3 . 19 10 3 Projectile . | . . . . . . . . . . . . . . . . . AOE 36 | . . . . . . . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Total 9348 | 66 727 304 1010 918 317 735 78 643 836 1180 222 450 166 866 648 182 Wait 1107 | . 35 26 125 97 5 49 . 118 181 180 . 61 . 107 72 51 Move 7654 | 52 631 236 687 775 305 668 78 520 614 946 222 380 151 728 545 116 Hop 7 | . . . . . . . . . 1 2 . . . 1 3 . Pick Up 71 | 3 10 11 22 4 . 1 . . 4 8 . 1 3 . 4 . Fast Attach 22 | 7 . 2 2 1 . . . . 2 4 . 2 2 . . . Attach 23 | . . 1 5 2 1 . . . 4 2 . . 1 . 3 4 Detach 5 | . . . . 1 . . . 1 1 1 . . . . . 1 Swap 76 | 1 11 8 27 7 . . . . 3 4 . . 4 5 5 1 Drop 75 | . 5 8 33 6 . . . 1 2 11 . 3 4 1 1 . Fire 103 | 1 2 12 84 . . . . . . 1 . . . . . 3 Melee 192 | . 30 . 21 25 6 14 . 3 24 21 . 3 . 24 15 6 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | 2 1 . . . . . . . . . . . . . . . Crush 6 | . 2 . 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 3 . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [Ext]) -3/Research (discovered 3 exits: Res / Arm / Tes) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Discovered new exit (range 13) 881 | -10/Materials | Discovered new exit (range 12) 1144 | -10/Materials | Discovered new exit (range 11) 1379 | -10/Materials | Discovered new exit (range 13) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -9/Materials | Discovered new exit (range 16) 1862 | -9/Materials | Entered another Materials area 1862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -8/Materials | Discovered new exit (range 6) 3396 | -8/Materials | Identified exit to Factory 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Propulsion x2 3453 | -7/Factory | Discovered new exit (range 15) 3521 | -7/Factory | Identified exit to DSF 3677 | -7/Factory | Discovered new exit (range 7) 3694 | -7/Factory | Identified exit to Lower Caves 3712 | -7/Factory | Build established: Scavenger-Sprinter 3717 | -7/Factory | Identified exit to Factory 3801 | -7/Factory | Entered Lower Caves 3842 | -7/Lower Caves | Spotted B-75 Beast 3863 | -7/Lower Caves | Learned Factory emergency access door positions 3901 | -7/Lower Caves | Discovered new exit (range 7) 3903 | -7/Lower Caves | Identified exit to Lower Caves 3903 | -7/Lower Caves | Entered another Lower Caves area 3960 | -7/Lower Caves | Learned Factory emergency access door positions 3967 | -7/Lower Caves | Learned Factory terminal intel 4148 | -7/Lower Caves | Build established: Sprinter 4165 | -7/Lower Caves | Discovered new exit (range 15) 4169 | -7/Lower Caves | Identified exit to Data Miner 4179 | -7/Lower Caves | Entered Data Miner 4179 | -7/Data Miner | Discovered new exit (range 6) 4185 | -7/Data Miner | Met Data Miner 4190 | -7/Data Miner | Learned location of Section 7 (-2) 4190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4195 | -7/Data Miner | Received God Mode back door access code from Data Miner 4201 | -7/Data Miner | Identified exit to Proximity Caves 4201 | -7/Data Miner | Entered Proximity Caves 4203 | -6/Proximity Caves | Learned 4 Factory zone layouts 4444 | -6/Proximity Caves | Spotted B-75 Beast 4476 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4477 | -6/Proximity Caves | Entered Factory 4477 | -6/Factory | Evolved 2 slots: Utility x2 4480 | -6/Factory | Loaded intel: 25 terminal locations 4776 | -6/Factory | Build established: Scout 4891 | -6/Factory | Discovered new exit (range 9) 4893 | -6/Factory | Identified exit to Factory 4898 | -6/Factory | Entered another Factory area 4898 | -5/Factory | Evolved 2 slots: Utility x2 4899 | -5/Factory | Discovered new exit (range 14) 4905 | -5/Factory | Discovered new exit (range 15) 4917 | -5/Factory | Identified exit to Factory 4968 | -5/Factory | Discovered new exit (range 18) 4996 | -5/Factory | Spotted B-75 Beast 5018 | -5/Factory | Identified exit to Upper Caves 5427 | -5/Factory | Entered Upper Caves 5488 | -5/Upper Caves | Discovered new exit (range 8) 5489 | -5/Upper Caves | Identified exit to Upper Caves 5490 | -5/Upper Caves | Entered another Upper Caves area 5498 | -5/Upper Caves | Discovered exit to Factory (range 13) 5669 | -5/Upper Caves | Discovered new exit (range 7) 5671 | -5/Upper Caves | Identified exit to Zhirov 5671 | -5/Upper Caves | Entered Zhirov 5671 | -5/Zhirov | Discovered new exit (range 3) 5672 | -5/Zhirov | Identified exit to Proximity Caves 5683 | -5/Zhirov | Learned location of Quarantine (-2) 5683 | -5/Zhirov | Learned location of Testing (-3) 5683 | -5/Zhirov | Learned location of Command (-1) 5696 | -5/Zhirov | Found Alien Artifact 5696 | -5/Zhirov | Identified Integrated Reactor 5696 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5729 | -5/Zhirov | Entered Proximity Caves 5739 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5756 | -4/Proximity Caves | Spotted B-86 Titan 5834 | -4/Proximity Caves | Spotter reported a threat 5872 | -4/Proximity Caves | Spotter reported a threat 5925 | -4/Proximity Caves | Spotter reported a threat 5988 | -4/Proximity Caves | Learned 8 Research zone layouts 6108 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6111 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6120 | -4/Proximity Caves | Entered Factory 6120 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6134 | -4/Factory | Discovered new exit (range 15) 6137 | -4/Factory | Identified exit to Research 6194 | -4/Factory | Discovered exit to Research (range 5) 6309 | -4/Factory | Discovered new exit (range 5) 6406 | -4/Factory | Search patrols dispatched 6407 | -4/Factory | Entered Research 6407 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6408 | -3/Research | Identified exit to Armory 6408 | -3/Research | Identified exit to Research 6408 | -3/Research | Identified exit to Testing 6518 | -3/Research | Self-destructed Last Messages --------------- 06507_ Xenon Bombardment Thruster destroyed. 06508_ The unstable cave ceiling collapses. 06508_ U-05 Engineer lays Concrete. 06509_ The unstable cave ceiling collapses. 06509_ Slug penetrates Wall. 06509_ U-05 Engineer builds a Wall. 06510_ The unstable cave ceiling collapses. 06511_ Xenon Bombardment Thruster destroyed. 06512_ The unstable cave ceiling collapses. 06512_ Penetrated by Slug. 06512_ Slug penetrates Wall. 06514_ Penetrated by Slug. 06514_ Nuclear Pulse Array destroyed. 06514_ U-05 Engineer lays Concrete. 06515_ Penetrated by Slug. 06516_ Nuclear Pulse Thruster destroyed. 06516_ U-05 Engineer builds a Wall. 06517_ Critical hit (Destroy). 06517_ Greatsword destroyed. 06517_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????? ?????????????????????????? | | ???????????????? ?#??????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ????????????#?????#?#???#?#??? ?????????????????? | | ????????#??????#? ? ? ?? ?#?#?? ????????????????? | | ????????#????#### ?? ???#??#? ??#?????????????? | | ????? #?###?##? ?????####? ???#?????????????? | | ?????? ###??#### ? #?#??????#?????????????? | | ???? ??#??##?#?###########?## #????#?????????? | | ? ?T"? ?#?####?### #### ?????#??????????? | | ?""" ??#####?#### #### #??#????#??????? | | ? ? ? ###?###### " #### ####??#????????? | | ?? ########## """ #### ##?##??##??????? | | #??##?#####?###### G + ####?#?????#??? | | ?#??##?########?## """ ### ?? ??????? | | ?#?###?###?####?## " h ## ? ? ????#?? | | ?##?#######?##### ## ""??? #?#???? | | #??##?###?#####?# h ## # "" ? ???#???? | | ###################+# # "Y ? ???##??#?? | | * s #"" ? ??#?#???? | | ^ %= ss "" ??#????? | | ^ %c ? ????#?? | | u * @ = ???#??#? | | #?###+######+######## ###########?##?# | | # ? # ] #### # # ! #????? | | ? ?? ? ?# #"########## # #????? | | ? ? ? # """ ## # # #?#??? | | # ? # """ ## # # #????? | | ?? ?""" # """ ## # # ##?### | | ? """" ? # """ ## + # #???#? | | # """? # """ ## """" # # ##???? | | ? ?""""? # """ ## """" # # #???#? | | ##?##?#?### """ ## """" # ######+######### | | #?##? ? # ## """" # | | ? # #! ! ############ | | ?? ?+ ? #################### | | #?# ? ##?################# | | ??# # ??################?############+######### | | ???? ? ##?#######?#####?#??###### #???? | | ??#?# ? ?###?##################?## ]#???? | | ?? ?? ##?#############?##?##??##* """" #??## | | ?? ?? #######??#######???###?### """" ###?? | | ???#?? ? ?#####?##?#######?###?#??# """" ##??? | | ????# ????#?#??##?####?####??##????# """" ! ##??? | | ??????? ??###?#?######?#???#??????# #???? | | ???????????????#???##?####????????## ! ! ##??# | | ????????????????????#??????????????#?#########?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 38 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Mic. Nuclear Core | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- GoHome() Omniscient Cartographer Challenges ------------ None Game ------ Seed HardlightHoverEdition Manual? 0 Play Time 02:22:13 Cumulative 36.4 hours Start 2024.10.07 @ 17:12:55 End 2024.10.10 @ 13:55:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 26 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5786e2-f65d-4f9b-ac7f-30f456c4399a