Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 01:29:25 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (196) 196 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 436 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Visual Processing Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (3) ---- Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Battery Visual Processing Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Medium Battery Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved 3 | 3 . Power . | . . Propulsion 1 | 1 . Utility 1 | 1 . Weapon 1 | 1 . Parts Attached 9 | 5 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | . 3 Device 1 | . 1 Storage 1 | . 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 94 | . 94 Engine 14 | . 14 Leg 28 | . 28 Device 7 | . 7 Storage 5 | . 5 Processor 9 | . 9 Energy Gun 14 | . 14 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 8 | 6 8 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 3 | 3 3 Average Capacity 2 | 2 3 Most Carried 2 | 2 2 Average Carried 1 | . 1 Final Capacity 3 | 3 3 Final Carried 2 | 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 317 | 250 67 Remotely . | . . Salvage Created 225 | . 225 Parts 19 | . 19 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 3 | . 3 Watcher 3 | . 3 Swarmer 2 | . 2 Grunt 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 739 | . 739 Core 602 | . 602 Absorbed by Shields . | . . Redirected to Core 465 | . 465 Core Remaining (%) 100 | 100 . Volleys Fired 38 | . 38 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 65 | . 65 Gun 65 | . 65 Cannon . | . . Launcher . | . . Special . | . . Kinetic 27 | . 27 Thermal 38 | . 38 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 13 | . 13 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 49 | . 49 Core Hits 15 | . 15 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 504 | . 504 Guns 502 | . 502 Cannons . | . . Explosions . | . . Melee . | . . Ramming 2 | . 2 Kinetic 139 | . 139 Thermal 363 | . 363 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 1 | . 1 Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature 304 | . 304 Average Temperature 92 | . 92 Received Heat Transfer 282 | . 282 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1073 | . 1073 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 131 | . 131 Initial . | . . Average 43 | . 50 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 2 | . 2 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Zone Layout 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 474 | 67 407 Spaces Moved 283 | 46 237 Core 4 | 4 . Treads . | . . Legs 279 | 42 237 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 119 | 113 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 4 22 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 358 | 59 299 Wait 21 | 6 15 Move 282 | 45 237 Hop . | . . Pick Up 4 | 3 1 Fast Attach 6 | 3 3 Attach 2 | 2 . Detach . | . . Swap 1 | . 1 Drop 2 | . 2 Fire 38 | . 38 Melee . | . . Ram . | . . Kick 2 | . 2 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Core integrity fell below 20% 475 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00360_ K-01 Serf cleans the Terminal. 00362_ R-06 Scavenger collects Aluminum Leg. 00366_ Acquired 14 matter. 00371_ R-06 Scavenger inserts Med. Battery into recycling unit. 00374_ R-06 Scavenger inserts Ion Engine into recycling unit. 00377_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00389_ Connecting with Recycling Unit... 00395_ Slammed into K-01 Serf. 00409_ W-16 Scout destroyed. 00409_ R-06 Scavenger collects Lgt. Ion Engine. 00412_ R-06 Scavenger collects Hover Unit. 00418_ Acquired 1 matter. 00426_ Slammed into K-01 Serf. 00426_ Destabilizing: System interference. 00426_ Lgt. Assault Rifle temporarily disabled. 00458_ S-10 Pest destroyed. 00459_ K-01 Serf collects debris. 00463_ R-06 Scavenger collects Flight Unit. 00464_ R-06 Scavenger collects Lgt. Ion Engine. 00472_ S-10 Pest destroyed. 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XP Earned 3755 | 3000 755 XP Spent 3000 | 3000 . Upgrades 6 | 6 . Propulsion Slot 1 | 1 . Utility Slot 1 | 1 . Weapon Slot 1 | 1 . Inventory Capacity 3 | 3 . Protomatter Created 43 | . 43 Protomatter Decayed 43 | . 43 Game ------ Seed LongswordFieldDevice Manual? 0 Play Time 00:08:08 Cumulative 84.3 hours Start 2020.11.16 @ 01:24:37 End 2020.11.16 @ 01:29:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 109 Rogue 107 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26b737fe-2dba-4f99-9402-3ce8f2fe6034