Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 00:50:45 Player: hydronio Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1292) 1292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3166 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 6% Temperature Cool (35) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Power Shielding > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Sensor Array Core Analyzer Improved Transmission Jammer Phase Shifter Utility Shielding Makeshift Light Armor Plating Advanced Force Field Hacking Drone Bay Assault Cannon Assault Cannon Assault Cannon Improved Datajack Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Power Shielding > --- WEAPON ----------- Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Trap Scanner Sensor Array Makeshift ECM Suite Utility Shielding Makeshift Light Armor Plating Hacking Drone Bay Particle Cannon Autogun Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Datajack Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Makeshift Power Shielding Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 57 | 7 6 33 2 1 8 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 15 . . . Treads 13 | 2 . 11 . . . Leg 4 | . . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 4 4 . . 1 Device 3 | . 2 1 . . . Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 26 | 3 1 13 1 1 7 Energy Gun 3 | 1 . 2 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 6 | 2 1 1 1 . 1 Ballistic Cannon 5 | . . 2 . . 3 Launcher 6 | . . 5 . . 1 Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 9 | . 2 2 . . 5 Power 2 | . . 1 . . 1 Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 4 | . 1 1 . . 2 Highest Loss Streak 5 | . 2 1 . . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 95 82 100 100 99 Engine 11 | . 14 10 11 11 11 Treads 35 | . 25 20 44 44 43 Leg 1 | . . 7 . . . Device 3 | . 10 5 . . . Storage 11 | . 14 11 11 11 11 Processor 6 | . . 5 11 11 1 Protection 1 | . . . . . 9 Energy Cannon 1 | . . 5 . . . Ballistic Gun 11 | . 28 2 10 11 1 Ballistic Cannon 5 | . . 1 11 5 16 Launcher 1 | . . 7 . . . Special Weapon 2 | . . 1 . 5 . Peak Build Rating 30 | 6 7 24 23 24 30 Average Rating 18 | 4 6 11 23 23 28 On Entrance 13 | . 6 6 23 23 23 Naked Turns . | . . . . . . Heaviest Build 54 | 13 28 54 54 51 54 Greatest Support 89 | 40 40 89 80 80 80 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 5 12 16 20 20 20 Most Carried 20 | 5 7 20 19 20 20 Average Carried 15 | 1 5 13 18 19 19 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 1 7 17 19 20 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1237 | 210 230 322 91 85 299 Remotely . | . . . . . . Salvage Created 1586 | . 345 619 64 . 558 Parts 114 | . 34 56 6 . 18 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 7 17 6 . 12 Guns 16 | . 7 5 3 . 1 Cannons 17 | . . 4 3 . 10 AOE 9 | . . 8 . . 1 Classes Destroyed 9 | . 6 2 . . 1 Worker 5 | . 1 4 . . . Builder 5 | . 1 4 . . . Hauler 2 | . . 1 . . 1 Recycler 2 | . 1 1 . . . Watcher 3 | . 1 2 . . . Swarmer 23 | . 3 12 6 . 2 Grunt 16 | . 4 3 . . 9 Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 7 4 . 4 Combat Bots Only 5 | . 3 5 4 . 4 Max Kills in Single Turn 3 | . 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 285 | . 57 83 46 . 99 Missed 78 | . 20 24 16 . 18 Damage Taken 3112 | . 427 641 230 . 1814 Core 481 | . 31 138 6 . 306 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . . . 5 Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 117 | . 35 39 11 . 32 Largest 2 | . 2 2 2 . 2 Hottest 113 | . 40 113 112 . 88 Shots Fired 216 | . 69 63 22 . 62 Gun 106 | . 69 24 9 . 4 Cannon 94 | . . 29 13 . 52 Launcher 16 | . . 10 . . 6 Special . | . . . . . . Kinetic 145 | . 69 . 20 . 56 Thermal 41 | . . 39 2 . . Explosive 16 | . . 10 . . 6 Electromagnetic 14 | . . 14 . . . Robot Hit Streak 8 | . 6 8 2 . 8 Robot Miss Streak 7 | . 3 7 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 121 | . 37 31 8 . 45 Core Hits 88 | . 18 31 6 . 33 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 1 . 4 Burn 1 | . . 1 . . . Destroy 1 | . . . 1 . . Blast 4 | . . . . . 4 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3544 | . 445 1664 153 . 1282 Guns 734 | . 437 218 38 . 41 Cannons 1278 | . . 350 115 . 813 Explosions 1386 | . . 1096 . . 290 Melee 138 | . . . . . 138 Ramming 8 | . 8 . . . . Kinetic 1424 | . 437 . 133 . 854 Thermal 483 | . . 463 20 . . Explosive 1336 | . . 1046 . . 290 Electromagnetic 155 | . . 155 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 138 | . . . . . 138 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 171 | . . 171 . . . Projectiles 2 | . . 2 . . . Explosions 169 | . . 169 . . . Melee . | . . . . . . Knockbacks 10 | . . . 1 . 9 Impact . | . . . . . . Kinetic 9 | . . . 1 . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 167 | . . 140 . . 27 Shots 6 | . . 5 . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | . 15 210 42 . 297 Average Temperature 63 | . 7 58 23 . 95 Received Heat Transfer 723 | . 216 45 . . 462 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 975 | . . 938 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 547 | . 131 547 221 . . Initial 154 | . . . 154 . . Average 111 | . 39 156 140 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 73 | 100 100 63 55 . . Level 1 26 | . . 36 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 20 8 . 15 Peak Tracking Total 6 | . 4 6 4 . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 3 . . . Successful 3 | . 2 1 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4850 | 71 874 986 859 1453 607 Spaces Moved 2420 | 36 441 368 476 819 280 Core 10 | 10 . . . . . Treads 2335 | 26 441 293 476 819 280 Legs 75 | . . 75 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 170 170 170 Average Speed 171 | 129 169 185 170 170 170 Slowest Speed 240 | 160 240 240 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 48 | 5 60 35 79 81 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 1 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 105 | . . 79 4 . 22 Melee . | . . . . . . Projectile 5 | . . . 4 . 1 AOE 100 | . . 79 . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2844 | 60 507 547 505 882 343 Wait 111 | 11 15 13 13 50 9 Move 2415 | 35 440 367 475 818 280 Hop . | . . . . . . Pick Up 70 | 7 9 39 3 7 5 Fast Attach . | . . . . . . Attach 21 | 6 2 12 . . 1 Detach . | . . . . . . Swap 36 | 1 4 21 2 1 7 Drop 36 | . 1 24 1 6 4 Fire 117 | . 35 39 11 . 32 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 32 | . . 32 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Propulsion x2 1618 | -9/Materials | Discovered new exit (range 7) 1753 | -9/Materials | Discovered new exit (range 9) 1772 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Entered Mines 1968 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2167 | -9/Mines | Discovered new exit (range 11) 2188 | -9/Mines | Identified exit to Materials 2659 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2670 | -9/Mines | Identified exit to Zion 2720 | -9/Mines | Received a Mining Laser from a helpful Derelict 2791 | -9/Mines | Entered Zion 2791 | -7/Zion | Accompanied by 1 ally 2814 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2858 | -7/Zion | Received a visual enhancement algorithm 3257 | -7/Zion | Given the Hacking Drone Bay 3257 | -7/Zion | Found Prototype Device 3583 | -7/Zion | Learned location of Armory (-4) 3890 | -7/Zion | Found CR-A16's Pointy Stick 3997 | -7/Zion | Learned location of Warlord (-5) 4153 | -7/Zion | Discovered new exit (range 16) 4240 | -7/Zion | Identified exit to Proximity Caves 4244 | -7/Zion | Entered Proximity Caves 4799 | -6/Proximity Caves | Core integrity fell below 50% 4836 | -6/Proximity Caves | Core integrity fell below 20% 4852 | -6/Proximity Caves | Crushed by falling debris 4852 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Carbon-fiber Leg fries itself beyond repair. Acquired 2 matter. The unstable cave ceiling collapses. Acquired 8 matter. Acquired 1 matter. Critical hit (Destroy). Arm. Treads destroyed. S-27 Virus destroyed. S-27 Virus knocked back. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Assault Cannon destroyed. System corrupted by crushing effect (+3). Arm. Treads destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????? ##???????????????? | | #????????????????????????????? #???????????????? | | ##????????????????????#####?? #???????????????? | | %##??????????????????## ### #???????????????? | | ###?#######???????## # # #???????????????? | | ! ### ##??????## ##??????????????? | | ######### #### #?????????? | | " ## ## = #?????????? | | %%"% % %s #?????????? | | ## %= #####?????????? | | ## ### [% #?????????????? | | ### ### @# #????????????? | | ??# #?# ### ##### #???????????? | | ??# #?# ##?######???## ####???????????? | | ? #####?###?????????????## #??????????????? | | #??????????????????????? #??????????????? | | ??????????????????????? ?????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ??????????? | | # ???????????????????????? ??????????? | | ## ???????????????????????? ???????????? | | ?### #???????????????????????????? ???????????? | | ???# ???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Shielding 15 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Treads | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed FocalPlatingNanoactuators Manual? 0 Play Time 00:55:55 Cumulative 5.3 hours Start 2025.02.04 @ 23:52:15 End 2025.02.05 @ 00:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b590e974-6577-4ad7-bc34-ab643dba8f83