Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 16:20:12 Player: shapeshifter Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14646 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Antimatter Reactor Improved Coolant Injector Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Weight Redist. System Advanced Visual Processing Unit Medium Laser [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Impact Mace Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power 2 | . . . . . 1 . . 1 . . . Propulsion 8 | . . 2 . 2 1 . 2 . 1 . . Utility 8 | . . . 2 . . 2 . 1 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 31 | 2 . 5 2 8 3 2 6 . 1 . 2 Power 5 | . . 1 . 1 1 . 2 . . . . Engine 3 | . . 1 . 1 . . 1 . . . . Core 1 | . . . . . 1 . . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 15 | 2 . 2 . 6 1 . 3 . . . 1 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . . 2 . 6 1 . 3 . . . 1 Utility 10 | . . 2 2 . 1 2 1 . 1 . 1 Device 3 | . . . . . 1 1 1 . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware 6 | . . 2 2 . . 1 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . Parts Lost 25 | . . 2 . 4 1 . 9 1 3 1 4 Power 2 | . . . . 1 . . 1 . . . . Propulsion 13 | . . 2 . 2 1 . 6 1 . . 1 Utility 9 | . . . . 1 . . 2 . 2 1 3 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 8 | . . 2 . 3 1 . 8 1 4 5 2 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 3 | 1 3 4 3 4 3 4 5 5 4 3 3 Power 1 | . 2 1 1 . . 1 2 2 2 2 2 Propulsion . | . . . . . . . . . . . . Utility 1 | . . 1 1 2 2 2 2 2 2 1 1 Weapon . | . 1 1 1 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 1 . . 1 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 35 | . 28 20 50 60 71 69 58 26 15 8 5 Engine 2 | . . 1 9 6 6 5 3 . . . . Treads 2 | . 28 12 . . . . . . . . . Flight 10 | . . 3 9 23 27 23 17 3 . . . Device 2 | . . . . . 5 9 9 3 1 . . Hackware 13 | . . 3 32 28 20 18 20 14 10 4 3 Impact Weapon 1 | . . . . . 6 5 5 4 1 . . Peak Build Rating 53 | 2 2 11 16 32 41 47 53 22 16 10 22 Average Rating 18 | 1 2 3 15 22 35 43 43 21 13 7 5 On Entrance 16 | . 2 2 11 16 27 38 47 22 16 10 7 Avg Prop Armor Cover (%) 24 | 41 41 38 . 9 . . . . . . . Naked Turns 46 | . . . . . . . . . . . 46 Heaviest Build 20 | . . 3 3 8 19 20 20 4 3 . . Greatest Support 26 | 3 3 9 5 25 26 21 23 5 3 3 8 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 4 5 5 5 5 3 4 Average Carried 3 | 1 3 4 3 4 3 4 4 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 3 4 4 5 5 5 3 3 3 Class Distribution -------------------- 36% | Mutant 34% | Hacker-Sprinter 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 418 | 173 . . . . . . . . . 200 45 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 427 | . 29 65 . 63 3 . 75 10 5 28 149 Missed 211 | . 13 26 . 36 . . 41 3 2 16 74 Hits 216 | . 16 39 . 27 3 . 34 7 3 12 75 Melee 1 | . . . . 1 . . . . . . . Projectile 215 | . 16 39 . 26 3 . 34 7 3 12 75 Critical Strikes 8 | . . 2 . . . . . . . 2 4 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4019 | . 192 391 . 248 88 . 608 177 139 430 1746 Core 2790 | . 39 247 . 100 65 . 160 118 51 403 1607 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 84 38 100 85 92 100 86 90 . 68 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . 1 . . . Core Hits 2 | . . . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 6 | . . . . 2 . . 3 1 . . . Impact 6 | . . . . 2 . . 3 1 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 38 | . . . . . . . . 25 . . 13 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 24 | . . . . . . . . 24 . . . Ramming 14 | . . . . . . . . 1 . . 13 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 24 | . . . . . . . . 24 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 2 11 Average Corruption 5 | . . . . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 1 4 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . Rammed 5 | . . . . . . . . 1 . . 4 Targets Rammed 5 | . . . . . . . . 1 . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 121 | . . 8 . 5 9 . . . . . 121 Average Temperature 20 | . . 8 . 4 3 . . . . . 69 Received Heat Transfer 417 | . 96 72 . 66 12 . 18 18 9 45 81 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 72 | . 30 8 45 45 25 6 72 15 15 45 65 Initial 20 | . . 8 . 20 7 . 2 15 2 . 14 Average 17 | . 2 2 5 13 6 1 35 9 2 19 35 Influence Increases 591 | . 30 9 47 75 18 6 154 15 15 45 177 Successful Hack 75 | . . 9 2 13 18 6 . . . . 27 Destroy Structure 6 | . . . . 2 . . 4 . . . . Partial Spotted 60 | . . . 45 15 . . . . . . . Lose Combat Pursuer 450 | . 30 . . 45 . . 150 15 15 45 150 Influence Decreases 529 | . 10 29 2 105 33 . 130 40 20 20 140 Entered New Map 78 | . . 12 . 25 8 . 4 15 3 . 11 Time Decay 300 | . 10 7 2 70 25 . 42 15 10 20 99 Lost Part 151 | . . 10 . 10 . . 84 10 7 . 30 Squads Dispatched 19 | . 3 . . 4 4 1 2 . . 2 3 Investigation 9 | . 1 . . 3 2 . 1 . . 1 1 Extermination 3 | . . . . 1 1 . . . . . 1 Reinforcement 7 | . 2 . . . 1 1 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 5 | . . 1 . 1 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 15 12 3 14 4 2 29 3 2 12 27 Peak Tracking Total 14 | . 13 12 2 12 1 1 13 4 3 6 14 Tactical Retreats 15 | . 1 . . 2 . . 4 1 1 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 3 | . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 19 | . 1 2 3 4 3 1 1 . . 1 3 Terminals 18 | . 1 1 3 4 3 1 1 . . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 2 5 7 10 7 2 4 . . 2 6 Successful 16 | . . 3 6 2 1 1 2 . . . 1 Failed 29 | . 2 2 1 8 6 1 2 . . 2 5 Catastrophic 11 | . 2 . . 3 3 . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . . 2 3 7 3 2 1 . . . 2 Terminals 43 | . 2 3 7 10 7 2 4 . . 2 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . 2 5 2 1 1 2 . . . 1 Level Access Points 4 | . . 1 1 1 . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . Registered Components 4 | . . . 2 . . . 1 . . . 1 Zone Layout 3 | . . 1 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 1 3 3 3 1 1 . . 1 3 Full Trace Events 9 | . 1 . . 3 2 . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 455 | . . . . . 93 56 109 43 21 70 63 Optics 153 | . . . . . . . . . 20 70 63 Sensors 319 | . . . . . 93 56 109 43 18 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 971 | 25 40 58 37 154 94 56 109 47 43 70 238 Spaces Moved 2355 | 36 80 103 88 417 339 190 296 122 82 139 463 Core 824 | 36 80 63 . . . . . 1 82 139 423 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1531 | . . 40 88 417 339 190 296 121 . . 40 Fastest Speed 24 | 50 50 34 40 24 24 27 27 35 50 50 40 Average Speed 37 | 50 50 45 40 31 25 27 29 35 50 50 49 Slowest Speed 50 | 50 50 50 40 40 27 27 35 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . 3 . 9 1 2 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 15 | 4 33 20 17 19 15 9 18 7 4 25 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . . . 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . 2 . . 2 . . . . Terrain Destroyed 4 | . . . . 2 . . 2 . . . . Melee 4 | . . . . 2 . . 2 . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total 2406 | 42 79 110 89 422 343 190 312 125 83 138 473 Wait 3 | . . . . . . . 3 . . . . Move 2313 | 35 79 96 87 398 336 185 295 122 81 138 461 Hop 16 | . . 3 . 9 1 2 . . . . 1 Pick Up 21 | 5 . 5 . 4 3 1 . . . . 3 Fast Attach 13 | . . 2 . 5 . 2 4 . . . . Attach 19 | 2 . 3 2 3 3 . 1 . 2 . 3 Detach 2 | . . . . . . . 1 1 . . . Swap 2 | . . . . . . . 2 . . . . Drop 7 | . . 1 . 1 . . 3 1 . . 1 Fire . | . . . . . . . . . . . . Melee 6 | . . . . 2 . . 3 1 . . . Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: [*Res] / Upp x2) -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 13) 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Propulsion x2 83 | -9/Materials | Identified exit to Materials 122 | -9/Materials | Core integrity fell below 50% 124 | -9/Materials | Entered another Materials area 124 | -8/Materials | Evolved 2 slots: Utility x2 129 | -8/Materials | Identified exit to Factory 161 | -8/Materials | Entered Factory 161 | -7/Factory | Evolved 2 slots: Propulsion x2 271 | -7/Factory | Identified exit to Factory 315 | -7/Factory | Entered another Factory area 315 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 323 | -6/Factory | Lost 3 parts (2n1u) 331 | -6/Factory | Identified exit to Lower Caves 401 | -6/Factory | Spotted B-75 Beast 405 | -6/Factory | Discovered new exit (range 14) 409 | -6/Factory | Entered another Factory area 409 | -5/Factory | Evolved 2 slots: Utility x2 450 | -5/Factory | Identified exit to Factory 465 | -5/Factory | Entered another Factory area 465 | -4/Factory | Evolved 2 slots: Propulsion x2 468 | -4/Factory | Identified exit to Upper Caves 524 | -4/Factory | Build established: Hacker-Sprinter 569 | -4/Factory | Discovered new exit (range 15) 574 | -4/Factory | Entered Research 574 | -3/Research | Evolved 2 slots: Power x1, Utility x1 597 | -3/Research | Lost 8 parts (1p5n2u) 603 | -3/Research | Spotted B-86 Titan 616 | -3/Research | Discovered new exit (range 5) 621 | -3/Research | Entered another Research area 621 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 658 | -2/Research | Discovered new exit (range 14) 664 | -2/Research | Entered Testing 696 | -2/Testing | Lost 5 parts (1n3u1w) 730 | -2/Testing | Discovered new exit (range 8) 734 | -2/Testing | Entered Access 734 | -1/Access | Evolved 2 slots: Utility x2 885 | -1/Access | Core integrity fell below 50% 923 | -1/Access | Core integrity fell below 20% 931 | -1/Access | System corruption reached 10% 970 | -1/Access | Spotted B-99 Colossus 970 | -1/Access | Spotted B-99 Colossus 972 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- FTVFWKVBVW: Hyp. Mass Driver 5SDMCPOE9K: Quantum Capacitor 8ZIDJWSRYV: Drone Bay ENJR5M91W0: Drone Bay RXIDBH2DXT: Imp. Linear Gravjet FYAL3A34S0: Adv. Component Analysis Suite VZQ0ZJTRH9: HERF Cannon 3IQK0JWMI9: Com. Matter Pod Downloaded coordinate data. 00968_ O-32 Director sends out distress signal. 00968_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00970_ Knocked back. 00970_ Penetrated by Slug. 00972_ O-32 Director uses terminal to summon reinforcements. 00972_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 00972_ O-32 Director locks terminal. 00972_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ############+###############?????????????????????? | | #?????????????????????? | | ^ #?????????????????????? | | s #?????????????????????? | | o s% +?????????????????????? | | #####+############"T##; #?????????????????????? | | ??? ?????????#""###s% #?????????????????????? | | ? ???????######s ####??????????????????? | | """S""" ???????# % @ #??????????????????? | | """ """ #??????# #??????????????????? | | #??????# s #??????????????????? | | #??????# BB #??????????????????? | | #??????# BB BB #??????????????????? | | #??????# BB #??????????????????? | | ????????# #??????????????????? | | ?? ??????????#""""""""""#??????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############????????????????????????????######## | | # #????????????????????????????# | | # #????????????????????????????# | | # ""#????????????????????????????# | | # = ""?????????????????????????????# | | # S"?????????????????????????????# """" | | # " """#?????""""""""""""???????????# """" | | + """ """#?????#"" #???????????# """" | | # """ """#?????#"" #???????????# """" | | # " #?????#"" #???????????# """" | | # #?????#T #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonBoltNanoactuators Manual? 0 Play Time 00:24:19 Cumulative 483.1 hours Start 2025.11.08 @ 15:59:12 End 2025.11.08 @ 16:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 631 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b25d352-2538-4065-937b-c2fc0e812511