Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 19:57:43 Player: saltine Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (137) 685 Value Destroyed (3489) 3489 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2046) 2046 TOTAL SCORE: 14380 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 381 Entered DSFs 500 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -553 Cogmind --------- Core Integrity 1300/1300 Matter 188/300 Energy 75/150 System Corruption 1% Temperature Cool (6) Movement Hovering (55) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Weapon Casing Improved Shield Generator Railgun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Combat Airjet Zionite Glidesys II > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Experimental Reaction Control System Zionite Light Carapace > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Improved Gravmag System Combat Airjet Combat Airjet Experimental Heat Sink Zionite Biocell Zionite Metafield Generator Actuator Array Advanced Phase Shifter Zionite Weapon Casing Layered Light Armor Plating Scythe Chainsword Companion Sword [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . . . . 1 . . . . 1 Utility 7 | . . . 1 . 1 . . . 3 . . . . . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 161 | 2 7 4 20 6 15 11 1 12 13 . 3 5 17 8 20 1 . 6 5 5 Power 12 | . 1 1 2 2 2 . . . 1 . . . 1 . 1 . . . . 1 Engine 5 | . . 1 2 2 . . . . . . . . . . . . . . . . Core 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Propulsion 50 | 2 1 1 9 . 7 4 1 4 3 . . . 2 . 7 . . 6 1 2 Treads 31 | 2 1 1 9 . 7 4 1 . . . . . . . . . . 6 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 4 3 . . . 2 . 7 . . . 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 51 | . 3 . 3 2 3 1 . 5 7 . . 3 8 4 8 . . . 3 1 Device 18 | . 2 . 2 2 . . . . 3 . . . 3 2 4 . . . . . Storage 6 | . 1 . . . . 1 . 2 1 . . . . . 1 . . . . . Processor 8 | . . . . . 1 . . 1 1 . . 1 . . 1 . . . 3 . Hackware 6 | . . . . . 1 . . 1 2 . . . . 1 . . . . . 1 Protection 13 | . . . 1 . 1 . . 1 . . . 2 5 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 2 2 6 2 3 6 . 3 2 . 3 2 6 4 4 1 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | . . . . . . 3 . . . . . . . . . . . . . . Ballistic Cannon 11 | . 1 1 3 1 2 2 . 1 . . . . . . . . . . . . Launcher 13 | . . 1 2 1 1 1 . . . . 2 . 3 1 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 1 . 1 1 2 2 2 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 . 1 . 1 . . . . 7 1 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 24 | . . 2 1 2 . 1 . . . . . . . 3 10 3 . . 2 . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 1 . . . 1 . . . . . . . . 4 2 . . 1 . Utility 14 | . . . 1 2 . . . . . . . . . 3 6 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 1 2 . 1 . . . . . . . 1 3 2 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 98 92 90 99 100 99 95 100 100 100 100 98 77 19 . 6 42 30 Engine 4 | . 8 13 11 11 5 . . . . . . . . . . . . . . . Core 4 | . 5 . . . 3 9 9 9 6 6 6 6 . . . . . . . . Treads 21 | . 28 27 33 33 33 35 36 26 . . . . . . . . . 6 27 . Hover 10 | . . . . . . . . 9 31 33 33 33 33 33 26 5 . . 2 8 Device 7 | . 10 14 18 10 3 . . . 8 13 13 10 6 11 7 . . . . . Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 1 . . . . Processor 7 | . . . . . 7 9 9 9 11 13 13 15 20 19 11 7 . . 11 14 Hackware 4 | . . . . . 5 9 9 9 16 13 13 8 . . 3 . . . . 2 Protection 4 | . . . 2 4 4 9 9 8 . . . 4 13 6 3 . . . . . Energy Cannon 4 | . 7 14 11 11 9 6 . . . . . . . . . . . . . . Ballistic Gun 2 | . 6 . . . . 7 9 4 . . . . . . . . . . . . Ballistic Cannon 6 | . 8 14 10 10 9 4 9 6 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 6 12 13 12 12 6 8 9 3 . . . 4 Peak Build Rating 98 | 6 11 11 16 26 32 29 31 41 66 66 67 68 89 98 94 52 2 38 54 74 Average Rating 36 | 6 8 10 14 18 26 27 29 35 56 66 66 67 83 88 78 20 2 9 48 45 On Entrance 37 | 6 6 11 11 14 26 28 28 31 40 66 66 67 68 87 94 55 2 2 38 48 Naked Turns 55 | . . . . . . . . . . . . . . . . 11 16 28 . . Heaviest Build 98 | 12 32 32 36 46 46 95 95 98 39 39 40 49 49 46 45 24 . . 4 12 Greatest Support 86 | 40 40 40 63 63 86 83 82 82 49 49 49 49 57 57 57 33 3 54 3 64 Greatest Overweight (x) 2 | . . . . . . 1 1 2 . . . . . . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 16 | 8 9 15 15 15 15 21 25 20 14 15 15 15 15 15 15 6 5 5 5 5 Most Carried 25 | 6 8 15 15 15 15 19 24 25 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 15 | 4 7 13 14 14 14 15 21 20 12 15 15 14 14 13 13 6 5 5 4 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 10 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 24 | 4 8 15 15 15 15 18 24 10 15 15 15 15 15 15 12 5 5 5 5 4 Class Distribution -------------------- 37% | Mutant 20% | Commander-Mutant 18% | Scavenger-Mutant 11% | Hacker-Gladiator 5% | Commander-Gladiator 3% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Matter Collected 3042 | 220 189 184 403 214 120 348 132 69 27 180 74 86 312 129 201 . . . 154 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5039 | . 396 984 1282 216 289 537 134 . 85 170 135 128 165 59 459 . . . . . Parts 290 | . 30 42 89 17 29 25 8 . 2 . 6 3 6 3 29 . . . 1 . Haulers Intercepted 7 | . 1 . 5 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 2 3 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 108 | . 11 13 28 12 10 11 3 . . . 3 . 7 4 5 . . . 1 . Melee 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 . Guns 10 | . 5 . . . . 3 2 . . . . . . . . . . . . . Cannons 61 | . 6 11 19 9 7 8 1 . . . . . . . . . . . . . AOE 33 | . . 2 9 3 3 . . . . . 3 . 6 4 3 . . . . . Classes Destroyed 16 | . 5 2 2 1 1 1 . . . . . . 3 . 1 . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . . . . . . Builder 5 | . . 1 . . . . . . . . . . . . 4 . . . . . Hauler 7 | . 1 . 5 . . . . . 1 . . . . . . . . . . . Recycler 11 | . . 9 1 . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . Swarmer 45 | . 6 9 8 8 6 . . . . . 3 . . 4 . . . . 1 . Grunt 31 | . 5 4 12 3 . 5 1 . . . . . . . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Sentry 22 | . . . 9 . 4 5 2 . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . 2 1 . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . 5 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 3 6 6 3 4 1 . 1 . 3 . 2 4 6 . . . 1 . Combat Bots Only 6 | . 4 3 6 6 3 4 1 . . . 3 . 2 4 3 . . . 1 . Max Kills in Single Turn 4 | . 1 2 4 2 3 1 1 . 1 1 2 . 3 3 2 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 3 . . . . . 2 . 2 3 1 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Hostile Shots Fired 696 | . 53 38 81 36 44 57 11 . . . 5 . 17 38 85 7 . 11 201 12 Missed 234 | . 13 10 29 4 9 16 . . . . 3 . 8 21 29 3 . 4 81 4 Damage Taken 7362 | . 376 283 527 344 423 826 132 . . . 39 10 204 269 1099 196 . 211 2245 178 Core 1220 | . 77 25 74 31 15 118 13 . . . 10 10 . 18 225 196 . 107 301 . Absorbed by Shields 440 | . . . 194 54 . . 24 . . . . . . . 168 . . . . . Redirected to Shielding 7 | . . . . . . 7 . . . . . . . . . . . . . . Regen/Repaired (Parts) 121 | . . . 12 . 103 . . . . . . 6 . . . . . . . . Core Remaining (%) 74 | 100 . 59 . 73 . . . 73 . . . . . 95 . . . 47 73 . Volleys Fired 260 | . 37 37 60 28 19 37 8 . . . 4 . 13 4 13 . . . . . Largest 2 | . 2 2 2 2 2 2 2 . . . 1 . 2 1 1 . . . . . Hottest 112 | . 95 95 103 103 103 112 64 . . . 33 . 63 33 81 . . . . . Shots Fired 473 | . 73 73 119 50 36 71 16 . . . 4 . 14 4 13 . . . . . Gun 93 | . 50 . . . . 35 8 . . . . . . . . . . . . . Cannon 338 | . 23 72 115 48 35 36 8 . . . . . . . 1 . . . . . Launcher 41 | . . 1 4 2 1 . . . . . 4 . 13 4 12 . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 234 | . 36 36 56 21 17 52 16 . . . . . . . . . . . . . Thermal 196 | . 37 36 59 27 18 19 . . . . . . . . . . . . . . Explosive 41 | . . 1 4 2 1 . . . . . 4 . 13 4 12 . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 17 | . 4 7 17 10 16 15 8 . . . 2 . 4 1 7 . . . . . Robot Miss Streak 6 | . 4 3 6 2 3 2 1 . . . 2 . 2 3 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 330 | . 37 43 71 29 25 54 13 . 7 3 3 5 7 3 30 . . . . . Core Hits 207 | . 19 24 46 16 13 20 3 . 2 3 8 2 22 5 24 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 3 1 . . 1 . . . 1 . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 68 | . . . . . . . . . 9 3 4 6 4 7 32 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . 9 3 4 6 4 7 32 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 4 3 1 . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 3 . . . . . 5 . . . . . Damage Inflicted 10200 | . 535 885 1825 773 650 1047 256 . 455 222 319 387 1073 316 1456 . . . 1 . Guns 855 | . 316 . . . . 421 118 . . . . . . . . . . . . . Cannons 4052 | . 219 759 1278 555 487 616 138 . . . . . . . . . . . . . Explosions 3027 | . . 126 547 218 163 . . . . . 243 . 958 208 564 . . . . . Melee 2255 | . . . . . . . . . 455 222 76 387 115 108 892 . . . . . Ramming 11 | . . . . . . 10 . . . . . . . . . . . . 1 . Kinetic 2601 | . 285 353 620 204 196 687 256 . . . . . . . . . . . . . Thermal 2306 | . 250 406 658 351 291 350 . . . . . . . . . . . . . . Explosive 3027 | . . 126 547 218 163 . . . . . 243 . 958 208 564 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2255 | . . . . . . . . . 455 222 76 387 115 108 892 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 4 . . . 2 5 5 5 5 . 2 . 7 7 7 2 . Average Corruption 4 | . . . . 4 . . . 2 5 5 5 5 . 1 . 7 7 7 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . 13 . . . . 3 8 18 2 . 1 . 1 1 2 2 . Message Errors 14 | . . . . 4 . . . . . . 7 . . . . . 1 1 1 . Matter Fused 9 | . . . . 1 . . . . . 4 1 1 . 1 . . . 1 . . Heat Flow Errors 9 | . . . . 2 . . . . 1 1 4 . . . . 1 . . . . Energy Discharges 5 | . . . . 2 . . . . 1 1 . 1 . . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 4 . . . . . . . 1 . Data Loss (major) 5 | . . . . 1 . . . . . 2 2 . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 241 | . . 29 1 33 30 1 . . 23 . . 102 20 . 2 . . . . . Projectiles 44 | . . 29 1 13 . 1 . . . . . . . . . . . . . . Explosions 72 | . . . . 20 30 . . . . . . . 20 . 2 . . . . . Melee 125 | . . . . . . . . . 23 . . 102 . . . . . . . . Knockbacks 9 | . 1 3 2 . . 2 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 1 3 2 . . 2 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . 44 88 . . . . . . . . 39 14 . . . . . . Shots 5 | . . . 1 2 . . . . . . . . 1 1 . . . . . . Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 365 | . 108 65 90 226 174 365 68 . 244 83 269 . 51 15 92 249 . . 316 . Average Temperature 63 | . 42 34 30 50 56 107 28 . 131 48 132 . 19 8 44 129 . . 165 . Received Heat Transfer 1503 | . 93 87 181 24 90 243 73 . . . . . 18 36 137 . . . 521 . Effects 8 | . . . . . . 5 . . . . 3 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 6 | . . . . . . 3 . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . 2 . . 1 . . . . . . 1 . . . . . . . Heat Transferred 4810 | . 814 851 1369 629 518 629 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Peak Influence 775 | . 218 209 775 447 401 268 124 . 54 . . . . . 524 137 88 80 585 243 Initial 258 | . . 37 33 258 92 63 104 . . . . . . . 123 137 88 65 42 228 Average 146 | . 75 46 280 303 181 173 53 . 16 . . . . . 266 125 88 66 252 231 Maximum Alert Level 3 | . 1 1 3 2 2 1 . . . . . . . . 2 . . . 2 1 Low Security (%) 68 | 100 93 88 50 . 65 62 100 . 100 . . . . . 45 100 100 100 45 . Level 1 24 | . 6 11 19 93 28 37 . . . . . . . . 38 . . . 29 100 Level 2 5 | . . . 20 6 5 . . . . . . . . . 16 . . . 25 . Level 3 1 | . . . 9 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . . . 3 . . . . . 1 . . . 3 . Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . . . 2 . . . . . 1 . . . 3 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Distress Signals 9 | . 3 1 2 . 1 . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 19 13 37 11 20 14 3 . 2 1 3 . 14 15 28 6 . 1 44 8 Peak Tracking Total 17 | . 4 3 5 6 7 8 2 . 2 3 3 . 5 8 9 6 . 2 17 9 Tactical Retreats 22 | . 1 . . . 1 2 . . 1 2 . . . 1 6 . . 1 7 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Traps Triggered 6 | . . . 1 . . . . . 1 . . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . 4 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Machines Disabled 17 | . 1 1 4 3 . . . . . . . 4 . 1 3 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . 1 . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . 4 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Machines Accessed 63 | . 9 . 10 1 6 6 10 4 7 1 1 . . . 3 . 1 . 4 . Terminals 39 | . 7 . 7 . 3 4 6 . 5 . 1 . . . 2 . 1 . 3 . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . 1 2 4 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 154 | . 25 . 23 1 20 13 26 12 17 1 1 . . . 4 . 1 . 10 . Successful 85 | . 13 . 16 1 6 8 17 12 7 1 1 . . . . . 1 . 2 . Failed 68 | . 12 . 7 . 13 5 9 . 10 . . . . . 4 . . . 8 . Catastrophic 15 | . 2 . 2 . 2 1 2 . 3 . . . . . 2 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 59 | . 9 . 11 . 8 3 13 . 5 . . 1 . 1 1 . . . 7 . Terminals 102 | . 22 . 16 . 11 8 19 . 14 . 1 . . . 3 . 1 . 7 . Fabricators 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . . . . . . . . . . . Recycling Units 23 | . 3 . 3 . 4 5 7 . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . . . . 3 . Terminal Hacks 55 | . 10 . 6 1 4 4 10 12 4 1 1 . . . . . 1 . 1 . Record 12 | . . . . . . . . 11 . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 5 | . . . . . 1 . 4 . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 2 . . 1 1 . . . . . . . . . . . . . Open Door 5 | . . . . 1 . 2 . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Registered Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 . . 2 5 . 1 . . . . . . . . . . . Retrieve Components 10 | . 1 . 1 . . 2 5 . 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 . 5 . . 2 2 . . . . . . . . . . . . . Terminals 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . 2 1 . . . . . . . . . . . . . Recyclers 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . Mask 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 43 | . 9 . 7 . 5 2 6 . 6 . . . . . 3 . 1 . 4 . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . 14 . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Time 96 | . . . 70 . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . 10 . . 4 6 . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Total Allies 20 | . . 3 . . . . 6 . . . . 11 . . . . . . . . Largest Group 11 | . . 3 3 . . . 6 5 2 . . 11 11 2 . . . . . . Highest-Rated Group 432 | . . 40 40 . . . 132 117 48 . . 432 432 116 . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . 27 27 27 . . 96 96 96 . . . . . . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 133 | . . . 22 . . . 12 . 3 . . . 82 14 . . . . . . Total Damage 2194 | . . . 239 . . . 215 . 80 . . . 1272 388 . . . . . . Kills 19 | . . . 3 . . . 2 . 1 . . . 9 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Robot Analysis Total 5 | . . . . . 1 . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . 1 2 . . 1 . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Turns Passed 16140 | 11 1149 2159 1265 1064 615 665 1213 3356 353 305 688 917 1207 233 476 86 16 46 257 59 Spaces Moved 12610 | 5 629 1249 616 603 300 259 453 2205 592 619 1179 1183 1007 373 566 113 31 67 490 71 Core 631 | . . . . . . . . . . . . . . . . 46 31 64 490 . Treads 5143 | 5 629 1249 616 603 300 259 453 1026 . . . . . . . . . 3 . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 6836 | . . . . . . . . 1179 592 619 1179 1183 1007 373 566 67 . . . 71 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 160 160 160 160 160 160 160 236 53 48 48 48 48 24 48 48 50 50 50 50 55 Average Speed 104 | 160 160 160 160 160 160 201 238 138 48 48 48 48 47 48 56 65 50 55 50 63 Slowest Speed 240 | 160 160 160 160 160 160 240 240 236 53 48 48 48 48 48 132 100 50 170 100 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 98 99 59 99 53 41 83 93 17 65 90 87 65 58 10 79 2 45 21 4 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 2 . . . 2 . . . 1 . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . . . 4 . 2 4 2 . 2 . . . . . . Spaces Dug 17 | . . . . . . . . . 1 . 2 . . 4 7 3 . . . . Terrain Destroyed 252 | . . 7 22 24 11 3 . . 1 . 22 . 69 33 57 3 . . . . Melee 17 | . . . . . . . . . 1 . 2 . . 4 7 3 . . . . Projectile 3 | . . . . . . 3 . . . . . . . . . . . . . . AOE 232 | . . 7 22 24 11 . . . . . 20 . 69 29 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Res Total 14932 | 8 703 1336 785 653 400 344 573 2519 647 621 1292 1451 1713 410 668 122 31 72 499 85 Wait 1536 | . 9 38 56 12 48 21 65 266 17 . 100 216 641 14 29 . . . . 4 Move 12592 | 4 628 1248 615 602 299 258 452 2204 591 618 1178 1182 1006 372 566 112 31 66 489 71 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | . 10 9 12 1 6 6 5 11 7 . 2 3 11 2 5 . . . 1 1 Fast Attach 67 | . 4 . 4 2 8 6 . 2 8 . . . 7 3 10 . . 6 4 3 Attach 29 | . . 2 1 . 1 1 . 2 3 . . 2 1 3 8 1 . . 2 2 Detach 13 | . . . . . . . . 1 1 . . . 2 1 2 5 . . 1 . Swap 66 | 2 3 2 15 4 6 4 1 8 2 . 3 3 9 2 2 . . . . . Drop 130 | 2 12 . 22 4 13 9 . 25 7 . 2 3 19 2 4 1 . . 1 4 Fire 260 | . 37 37 60 28 19 37 8 . . . 4 . 13 4 13 . . . . . Melee 57 | . . . . . . . . . 5 3 3 6 4 7 26 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . 42 . 2 . . . . . 3 . . . . . Trap 4 | . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . . . 36 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) -5/Waste -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 13) 129 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Discovered new exit (range 16) 1161 | -10/Materials | Entered Mines 1212 | -10/Mines | Assembled infested the area 1217 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1371 | -10/Mines | Discovered new exit (range 11) 1487 | -10/Mines | Learned location of Mines (-8) 1738 | -10/Mines | Found a hidden stash of uninstalled traps 1810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1880 | -10/Mines | Discovered new exit (range 7) 1958 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2265 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2547 | -10/Mines | Discovered new exit (range 9) 3320 | -10/Mines | Entered Materials 3320 | -9/Materials | Accompanied by 3 allies 3320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3948 | -9/Materials | Discovered new exit (range 16) 4030 | -9/Materials | Repaired Broken Cmb. Airjet 4520 | -9/Materials | First assault squad dispatched 4585 | -9/Materials | Entered Mines 4599 | -9/Mines | Discovered new exit (range 6) 4714 | -9/Mines | Build established: Scavenger-Mutant 4735 | -9/Mines | Discovered new exit (range 10) 4949 | -9/Mines | Learned location of Storage (-8) 5044 | -9/Mines | Learned 2 Materials zone layouts 5191 | -9/Mines | Learned location of 1 exit from Materials 5223 | -9/Mines | Found the Drone Emporium 5233 | -9/Mines | Found Prototype Device 5233 | -9/Mines | Identified Decoy Drone Bay 5286 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5444 | -9/Mines | Build established: Mutant 5559 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5560 | -9/Mines | Discovered new exit (range 5) 5649 | -9/Mines | Entered Materials 5649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5650 | -8/Materials | Identified exit to Storage 5651 | -8/Materials | Identified exit to Factory 5802 | -8/Materials | Repaired Lgt. Treads 5817 | -8/Materials | Central database locked down 5895 | -8/Materials | Lost 12 allies 6047 | -8/Materials | Discovered exit to Factory (range 12) 6264 | -8/Materials | Entered Storage 6509 | -8/Storage | Used back door to open Recycling access 6509 | -8/Storage | Discovered new exit (range 5) 6638 | -8/Storage | Build established: Scavenger-Mutant 6929 | -8/Storage | Entered Recycling 7575 | -8/Recycling | Discovered new exit (range 21) 7596 | -8/Recycling | Build established: Commander-Mutant 8020 | -8/Recycling | Scanned before Scraplab entrance 8053 | -8/Recycling | Entered Scraplab 8072 | -8/Recycling | Discovered new exit (range 3) 8142 | -8/Recycling | Entered Scraptown 8142 | -8/Scraptown | Accompanied by 5 allies 8802 | -8/Scraptown | Discovered new exit (range 5) 9025 | -8/Scraptown | Visited Red Mages 9041 | -8/Scraptown | Visited Shadow of the Wyrm 9174 | -8/Scraptown | Visited IN-MT5's Study 9233 | -8/Scraptown | Visited UFD Registry 9233 | -8/Scraptown | Registered with UFD as "Longmod" 9287 | -8/Scraptown | Visited Scrap Suit Storage 9355 | -8/Scraptown | Visited Junk Repository 9610 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9669 | -8/Scraptown | Visited Supply Room 9714 | -8/Scraptown | Visited Supply Room 9742 | -8/Scraptown | Visited Junk Cannon Lab 9787 | -8/Scraptown | Visited Sword Containment 9873 | -8/Scraptown | Visited Chapter 10 9934 | -8/Scraptown | Visited Curators Association 10682 | -8/Scraptown | Visited Infowarlord's Domain 10687 | -8/Scraptown | Found Exp. Signal Interpreter 10843 | -8/Scraptown | Visited Cyclists 10850 | -8/Scraptown | Entered Cyclist Reading Room 10853 | -8/Scraptown | Learned location of Zion (-6) 10863 | -8/Scraptown | Visited CPS Storage 10870 | -8/Scraptown | Visited TADAMA 10954 | -8/Scraptown | Build established: Commander-Gladiator 11281 | -8/Scraptown | Discovered new exit (range 5) 11440 | -8/Scraptown | System corruption cleaned by C-Scrubber 11498 | -8/Scraptown | Entered Factory 11498 | -6/Factory | Accompanied by 2 allies 11498 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11670 | -6/Factory | Fabricated Cmb. Airjet (x2) 11694 | -6/Factory | Noticed a derelict Sapper rigging charges 11797 | -6/Factory | Build established: Hacker-Gladiator 11830 | -6/Factory | Identified exit to Lower Caves 11851 | -6/Factory | Entered Lower Caves 11905 | -6/Lower Caves | Identified exit to Lower Caves 12156 | -6/Lower Caves | Entered another Lower Caves area 12209 | -6/Lower Caves | Encountered a Warlord checkpoint 12582 | -6/Lower Caves | Learned location of 1 exit from Factory 12800 | -6/Lower Caves | Discovered new exit (range 15) 12818 | -6/Lower Caves | Identified exit to Zion 12844 | -6/Lower Caves | Entered Zion 12882 | -6/Zion | System corruption cleaned by Quarantine Array 12897 | -6/Zion | Gained Derelict followers 12913 | -6/Zion | Discovered new exit (range 16) 12986 | -6/Zion | Learned location of Quarantine (-2) 13008 | -6/Zion | Given A8's code to call for help 13162 | -6/Zion | Discovered new exit (range 5) 13165 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13256 | -6/Zion | Turned away by Imprinter 13283 | -6/Zion | Given the Hacking Drone Bay 13305 | -6/Zion | Gained Derelict followers 13543 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13549 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13732 | -6/Zion | Build established: Gladiator 13750 | -6/Zion | Identified exit to Deep Caves 13761 | -6/Zion | Entered Deep Caves 13761 | -6/Deep Caves | Accompanied by 11 allies 13898 | -6/Deep Caves | Attacked by Z-Imprinter 13908 | -6/Deep Caves | Allies destroyed Z-Imprinter 13919 | -6/Deep Caves | Found Prototype Device 13919 | -6/Deep Caves | Identified Zio. Metafield Generator 13934 | -6/Deep Caves | Found Prototype Protection 13934 | -6/Deep Caves | Identified Zio. Weapon Casing 14031 | -6/Deep Caves | Z-Facility disabled 14053 | -6/Deep Caves | Found Zio. Weapon Casing 14223 | -6/Deep Caves | Discovered new exit (range 7) 14227 | -6/Deep Caves | Identified exit to Proximity Caves 14322 | -6/Deep Caves | Build established: Scavenger-Mutant 14968 | -6/Deep Caves | Entered Proximity Caves 14968 | -5/Proximity Caves | Accompanied by 3 allies 14997 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15003 | -5/Proximity Caves | Found Prototype Special Weapon 15003 | -5/Proximity Caves | Identified Molecular Deconstructor 15079 | -5/Proximity Caves | Spotted B-75 Beast 15123 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15190 | -5/Proximity Caves | Discovered new exit (range 14) 15196 | -5/Proximity Caves | Identified exit to Factory 15201 | -5/Proximity Caves | Entered Factory 15201 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15202 | -5/Factory | Identified exit to Upper Caves 15202 | -5/Factory | Identified exit to Extension 15203 | -5/Factory | Identified exit to Factory 15414 | -5/Factory | Build established: Scavenger-Gladiator 15445 | -5/Factory | Lost 3 parts (1n2u) 15526 | -5/Factory | Lost 3 parts (2n1u) 15677 | -5/Factory | Sucked down chute 15677 | -5/Factory | Entered Waste 15684 | -5/Waste | Spotted C-40 Crusher 15692 | -5/Waste | EMP discharged 15693 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15697 | -5/Waste | Spotted C-40 Crusher 15707 | -5/Waste | Spotted C-40 Crusher 15718 | -5/Waste | Spotted C-40 Crusher 15721 | -5/Waste | Spotted C-40 Crusher 15729 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15752 | -5/Waste | Crushed by Compactor (1 part destroyed) 15755 | -5/Waste | Spotted C-40 Crusher 15759 | -5/Waste | Discovered new exit (range 10) 15763 | -5/Waste | Entered Factory 15779 | -5/Factory | Identified exit to DSF 15779 | -5/Factory | Entered DSF 15803 | -5/DSF | Core integrity fell below 50% 15804 | -5/DSF | Discovered exit to Factory (range 11) 15821 | -5/DSF | Additional patrols routed to DSF 15825 | -5/DSF | Entered Factory 15825 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15869 | -4/Factory | Spotted B-86 Titan 15999 | -4/Factory | Build established: Mutant 16074 | -4/Factory | Discovered new exit (range 17) 16075 | -4/Factory | Search patrols dispatched 16082 | -4/Factory | Identified exit to Research 16082 | -4/Factory | Entered Research 16082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16141 | -3/Research | Spotted B-86 Titan 16141 | -3/Research | Self-destructed Last Messages --------------- 16050_ Penetrated by Slug. 16050_ Slug penetrates Wall. 16052_ Slug penetrates Terminal. 16052_ Terminal disabled. 16052_ Slug penetrates Terminal. 16074_ EXIT=FOUND 16075_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 16082_ EXIT=IDENTIFIED: RESEARCH PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE 16082_ Dropped Arm. Medium Treads. 16095_ Acquired Mic. Antimatter Reactor. 16115_ Acquired Imp. System Shield. 16117_ Acquired Antigrav Array. 16119_ K-01 Serf cleans the Vacuum Chamber. 16120_ Acquired Antigrav Array. 16122_ K-01 Serf cleans the Vacuum Chamber. 16134_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????g ?????????????????????????? | | ????????????????????# g ?????????????????????????? | | ????????????????????# g ?????????????????????????? | | ????????############# ?????????????????????????? | | ??????? ?????????????????????????? | | ??????? ????????????????????????? | | ??????? ! k ????????????????????????? | | ????????"" ????????????????????????? | | ???????"F" ?????????????????????" ?? | | ???????" ????????????????????"" # | | ????????"" !! ###############????""" / | | ???????""" !! k #?? """" # | | ??????# p #? # | | ??????# @ p w # # | | ??????# """ """p + = = # | | ??????#BB########+### """ """ # # | | ????????????????????# """ """ #??######## | | ????????????????????# #? # | | ????????????????????# Y #? # | | ????????????????????# # !!! # | | ????????????????????# # !!] # | | ????????????????????# + !! # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# #? # | | ????????????????????# #?### ##### | | ????????????????????# #?????#???? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????#+##+### ########?????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# ########?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????######## #?????????? | | ??????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Melee Accuracy 11 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Lrn. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-28 Smith | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed AntigravTeslaEdition Manual? 1 Play Time 03:03:04 Cumulative 133.6 hours Start 2024.08.11 @ 13:00:33 End 2024.08.11 @ 19:57:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386a02f6-6945-4c63-8e66-d6531fb4a498