Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 17:38:39 Player: sknurt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1512) 1512 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3497 Bonus ------- None Cogmind --------- Core Integrity 285/550 Matter 219/300 Energy 123/125 System Corruption 8% Temperature Cool (1) Movement Walking (820) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Huge Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Particle Charger Hacking Suite EM Pulse Cannon Heavy Particle Cannon Improved Assault Rifle EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Medium Storage Unit Particle Charger Hacking Suite EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 8 18 14 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 3 | . . . 3 Leg 7 | . 2 2 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 5 1 Device 6 | . 3 3 . Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 1 8 5 Energy Gun 3 | 2 1 . . Energy Cannon 4 | . . 2 2 Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . . 3 System Corruption 8 | . . . 8 Parts Lost 12 | . 2 3 7 Power 4 | . 1 1 2 Propulsion 3 | . . . 3 Utility 4 | . 1 2 1 Weapon 1 | . . . 1 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 10 Power . | . 1 . . Propulsion 1 | 1 3 1 . Utility 1 | . 2 1 2 Weapon 4 | . . 5 8 Tool/Special . | . . . . Unused Backups 12 | . 4 3 5 Power 1 | . . 1 . Propulsion 4 | . 4 . . Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 97 81 Engine 11 | . 14 10 11 Treads 3 | . . . 13 Leg 17 | . 22 21 3 Wheel 1 | . 5 . . Device 10 | . 11 12 6 Storage 11 | . 14 11 9 Processor 6 | . . 8 9 Hackware 7 | . . 10 9 Energy Gun 4 | . 14 2 . Energy Cannon 4 | . . 6 7 Ballistic Gun 10 | . 14 9 10 Launcher 1 | . . 3 . Peak Build Rating 28 | 6 12 23 28 Average Rating 17 | 4 10 19 21 On Entrance 10 | . 6 12 23 Naked Turns . | . . . . Heaviest Build 110 | 12 20 31 110 Greatest Support 62 | 32 32 26 62 Greatest Overweight (x) 29 | . 1 1 29 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 12 | 7 9 10 19 Most Carried 15 | 6 9 10 15 Average Carried 9 | 3 7 9 11 Final Capacity 25 | 8 10 10 25 Final Carried 9 | 6 6 9 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1294 | 220 168 397 509 Remotely . | . . . . Salvage Created 1880 | . 412 808 660 Parts 101 | . 20 43 38 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 10 16 14 Guns 27 | . 10 9 8 Cannons 6 | . . 3 3 AOE 7 | . . 4 3 Classes Destroyed 12 | . 3 8 1 Worker 4 | . . 3 1 Builder 3 | . . 1 2 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 6 | . 2 2 2 Swarmer 11 | . 3 4 4 Grunt 19 | . 7 6 6 Brawler 2 | . . 1 1 Duelist 2 | . . 2 . Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | . 83 77 102 Missed 66 | . 16 29 21 Hits 196 | . 67 48 81 Melee 3 | . . 3 . Projectile 193 | . 67 45 81 Critical Strikes 3 | . . . 3 Damage Taken 2260 | . 592 498 1170 Core 539 | . 195 79 265 Absorbed by Shields 296 | . 169 127 . Regen/Repaired (Parts) 111 | . . 111 . Core Remaining (%) 67 | 100 22 80 . Volleys Fired 186 | . 54 69 63 Largest 2 | . 2 2 2 Hottest 150 | . 85 150 138 Shots Fired 338 | . 107 110 121 Gun 263 | . 107 74 82 Cannon 62 | . . 28 34 Launcher 13 | . . 8 5 Special . | . . . . Kinetic 184 | . 54 48 82 Thermal 127 | . 53 54 20 Explosive 12 | . . 8 4 Electromagnetic 15 | . . . 15 Robot Hit Streak 15 | . 6 15 12 Robot Miss Streak 8 | . 8 6 4 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 190 | . 57 63 70 Core Hits 94 | . 26 36 32 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 7 | . 3 2 2 Burn 3 | . 3 . . Destroy 3 | . . 2 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4078 | . 638 1586 1854 Guns 2200 | . 638 658 904 Cannons 937 | . . 475 462 Explosions 921 | . . 453 468 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 1453 | . 191 358 904 Thermal 1493 | . 447 775 271 Explosive 870 | . . 453 417 Electromagnetic 242 | . . . 242 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 51 | . . 4 47 Projectiles 5 | . . . 5 Explosions 46 | . . 4 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . 57 . Shots 2 | . . 2 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 363 | . 286 363 346 Average Temperature 107 | . 82 98 135 Received Heat Transfer 1041 | . 234 159 648 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 3 5 . Heat Transferred 3197 | . 1458 1406 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 77 93 Level 1 12 | . . 22 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 239 | . 108 239 220 Initial 42 | . . 42 10 Average 92 | . 22 114 127 Influence Increases 1440 | . 325 640 475 Destroy 0b10 Robot/C 800 | . 200 320 280 Destroy 0b10 Robot/NC 85 | . 10 50 25 Destroy Leader 204 | . 54 76 74 Successful Hack 68 | . . 62 6 Disable Machine 45 | . . 15 30 Destroy Structure 118 | . 1 57 60 Lose Combat Pursuer 120 | . 60 60 . Influence Decreases 1343 | . 225 715 403 Entered New Map 73 | . . 58 15 Time Decay 1000 | . 205 477 318 Lost Part 120 | . 20 30 70 Purge Threat 150 | . . 150 . Squads Dispatched 5 | . 2 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 20 29 28 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 2 8 2 Terminals 9 | . 1 7 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 37 | . 4 29 4 Successful 25 | . 1 21 3 Failed 12 | . 3 8 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 2 23 2 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 18 | . . 16 2 Prototype ID Bank 2 | . . 2 . Emergency Access Points 3 | . . 3 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 2 | . . 2 . Surveillance Status 1 | . . 1 . Recall Investigation 2 | . . 1 1 Hauler Manifests 1 | . . 1 . Registered Components 2 | . . 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 2 8 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 76 | . . 76 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1412 | . . 1066 346 Optics 1412 | . . 1066 346 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2797 | 90 673 1324 710 Spaces Moved 1315 | 62 400 691 162 Core 16 | 8 . . 8 Treads 104 | . . . 104 Legs 1048 | . 307 691 50 Wheels 147 | 54 93 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 155 Average Speed 150 | 93 115 142 291 Slowest Speed 1500 | 100 190 190 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 53 59 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . . 60 52 Melee . | . . . . Projectile 17 | . . 6 11 AOE 95 | . . 54 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1814 | 93 516 927 278 Wait 164 | 13 32 110 9 Move 1311 | 61 399 690 161 Hop . | . . . . Pick Up 56 | 12 12 22 10 Fast Attach 4 | . . . 4 Attach 24 | 6 4 7 7 Detach . | . . . . Swap 36 | 1 5 15 15 Drop 31 | . 10 14 7 Fire 186 | . 54 69 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Core integrity fell below 50% 641 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 11) 1926 | -9/Materials | Discovered new exit (range 15) 1994 | -9/Materials | Repaired Imp. Aluminum Leg 2047 | -9/Materials | Repaired Broken Imp. Ion Engine 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2475 | -8/Materials | Build established: Scavenger-Mutant 2496 | -8/Materials | Discovered new exit (range 5) 2610 | -8/Materials | Lost 7 parts (2p3n1u1w) 2798 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Door. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Acquired Corrupted Aluminum Leg. Acquired 60 matter. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+5). Integrated Corrupted Aluminum Leg (+1). Corrupted Aluminum Leg temporarily disabled. Integrated Corrupted Aluminum Leg (+2). Complication: Aluminum Leg rejected. Complication: Hvy. Particle Cannon rejected. System corrupted: Component data lost. R-06 Scavenger collects Corrupted Particle Gun. R-06 Scavenger collects Corrupted Imp. Heat Sink. R-06 Scavenger collects Hvy. Particle Cannon. ,QJE5IA5 TF4TM=FEIMY1GSO>0>59K R-06 Scavenger collects Corrupted Terrain Scanner. System corrupted: Component data lost. 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Aluminum Leg | 30% | -9/Materials Imp. Ion Engine | 41% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ScrapLightningPropulsion Manual? 0 Play Time 00:34:21 Cumulative 5.0 hours Start 2025.10.20 @ 10:51:02 End 2025.10.21 @ 17:38:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 12% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a511f555-9fb1-4080-bfd9-e031d98874f3