Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 01:18:35 Player: Skysub Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (270) 1350 Value Destroyed (13796) 13796 Prototype IDs (68) 1360 Alien Tech Used (11) 2200 Bonus (18108) 18108 TOTAL SCORE: 44614 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 2698 Follower Combat Kills 350 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 294 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -34 Cogmind --------- Core Integrity 0/1450 Matter 166/300 Energy 198/200 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Phase Redirector Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Phase Redirector Sigix Containment Pod [Rating: 209] Favorites ----------- Power Quantum Reactor Engine Makeshift Power Source Power Core Neutrino Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Vortex Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . Utility 10 | . . . . . 5 . . . . 1 . . . . 1 2 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 267 | 7 3 12 3 1 33 5 2 . 6 23 . 1 6 12 33 47 41 19 13 Power 27 | 2 . 1 . 1 3 . 1 . . 2 . . 1 . 5 4 3 2 2 Engine 10 | 2 . 1 . 1 2 . 1 . . 2 . . . . . . 1 . . Core 4 | . . . . . 1 . . . . . . . . . 2 . . 1 . Reactor 13 | . . . . . . . . . . . . . 1 . 3 4 2 1 2 Propulsion 57 | 2 1 1 1 . 7 . . . 3 9 . . . 2 6 11 11 2 1 Treads 21 | 2 . . 1 . 1 . . . 1 3 . . . 2 2 2 4 2 1 Leg 22 | . . . . . 6 . . . . 4 . . . . 4 2 6 . . Wheel 6 | . 1 1 . . . . . . 2 1 . . . . . . 1 . . Hover 6 | . . . . . . . . . . 1 . . . . . 5 . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . . . Utility 114 | 1 2 4 1 . 13 3 1 . 2 8 . . 3 6 13 16 23 11 7 Device 48 | . . 1 . . 5 2 1 . . 5 . . 1 2 4 9 11 3 4 Storage 6 | 1 1 . . . 1 . . . . . . . . . . . 2 1 . Processor 15 | . . . . . . . . . . 1 . . . 2 2 5 3 1 1 Hackware 5 | . . . . . . . . . . . . . . 1 . 1 2 1 . Protection 38 | . 1 3 1 . 7 1 . . 2 2 . . 2 1 7 1 5 3 2 Artifact 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon 69 | 2 . 6 1 . 10 2 . . 1 4 . 1 2 4 9 16 4 4 3 Energy Gun 23 | 1 . . . . 3 1 . . . 1 . . 1 . 3 8 3 . 2 Energy Cannon 5 | . . . . . . . . . . 1 . . 1 1 . 1 . 1 . Ballistic Gun 30 | 1 . 3 1 . 5 1 . . 1 2 . 1 . 2 5 5 1 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 1 . 1 . Launcher 3 | . . 2 . . 1 . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 1 . . . . 2 . . 3 1 . 2 10 11 5 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 5 . . . System Corruption 15 | . . . . . . . . . . . . . . . . 15 . . . Parts Lost 172 | . . 6 . . 19 3 1 . 6 4 . 1 6 10 23 59 2 9 23 Power 18 | . . 1 . . 3 . . . 1 . . . . . 3 6 . 1 3 Propulsion 37 | . . 2 . . 4 1 . . 4 1 . . . 2 2 15 1 1 4 Utility 63 | . . 3 . . 6 1 . . 1 2 . . 3 5 8 20 1 4 9 Weapon 54 | . . . . . 6 1 1 . . 1 . 1 3 3 10 18 . 3 7 Highest Loss Streak 16 | . . 4 . . 13 1 1 . 6 2 . 1 6 7 15 16 1 3 12 To Critical Strikes 2 | . . . . . 1 . 1 . . . . . . . . . . . . Average Backups 14 | 3 9 16 17 15 12 19 19 20 19 18 18 17 17 13 17 9 6 13 11 Power . | . . . . . . . . 1 1 . . . . 1 1 . . . . Propulsion 1 | 1 2 3 2 1 . 2 2 2 . 1 2 2 2 . 1 1 . 1 . Utility 5 | . 2 5 6 6 4 8 8 9 9 8 8 8 8 4 5 2 1 6 5 Weapon 5 | . 4 7 7 6 6 8 8 8 7 8 7 6 6 6 7 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 2 1 6 3 2 . . . 12 . . 2 . 8 1 2 3 1 Power 2 | . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 7 | . . 1 . 2 1 . . . . . . . . . 1 . . 2 . Utility 12 | . . . . 2 . 2 . . . 5 . . . . 2 . 1 . . Weapon 20 | . 2 1 1 2 1 . . . . 6 . . 2 . 3 . 1 1 . Tool/Special 4 | . . . . . 1 . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 83 | . 99 98 100 77 77 82 82 65 78 86 84 83 82 79 86 73 79 83 72 Engine 4 | . 14 13 14 3 3 5 5 5 4 9 10 10 6 . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 5 6 4 6 7 7 Treads 9 | . 17 13 14 14 5 . . . 1 6 10 10 10 10 9 6 8 12 9 Leg 4 | . . . . . 14 22 23 23 14 7 . . . . . 6 3 . . Wheel 2 | . 10 13 14 14 1 . . . 1 1 . . . . . . . . . Device 11 | . . 6 . . 12 12 16 17 17 17 15 15 15 11 14 13 15 13 17 Storage 6 | . 14 14 14 14 7 5 5 5 5 5 5 5 5 5 5 3 2 4 3 Processor 7 | . . . . . . . . . . 4 5 5 4 9 10 12 17 19 11 Hackware 1 | . . . . . . . . . . . . . . 3 5 2 1 1 . Protection 10 | . 13 7 14 14 12 17 11 11 12 12 15 15 15 12 10 3 6 5 8 Energy Gun 4 | . 14 5 . . 4 5 5 . 7 5 5 5 4 . 2 2 10 3 4 Ballistic Gun 10 | . 14 12 27 16 9 10 10 . 7 11 15 14 14 5 11 3 3 9 4 Peak Build Rating 209 | 6 8 18 21 22 71 74 77 75 80 97 95 95 121 121 127 130 172 205 209 Average Rating 91 | 5 7 11 20 17 51 70 74 65 70 84 95 94 102 109 116 96 148 179 168 On Entrance 69 | . 6 8 15 20 22 67 74 75 75 64 95 95 95 101 109 83 38 170 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 51 55 57 61 110 93 93 86 90 100 100 100 145 135 134 115 116 151 150 Greatest Support 200 | 40 40 10 10 10 66 66 66 66 66 140 140 140 140 140 140 116 188 200 200 Greatest Overweight (x) 25 | . 5 5 5 6 25 1 1 1 24 9 . . 1 1 1 23 1 . 1 Average Overweight (x) 1 | . 3 4 5 4 3 1 1 1 3 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 8 19 18 Most Carried 20 | 5 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 10 20 20 Average Carried 15 | 3 9 17 19 17 12 19 19 20 19 19 20 19 19 15 18 9 7 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 20 5 Final Carried 20 | 5 11 19 20 19 20 19 20 20 20 20 20 19 19 16 11 5 10 20 3 Class Distribution -------------------- 32% | Scavenger-Tank 23% | Mutant 16% | Tank 12% | Scavenger-Gunner 8% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Matter Collected 8981 | 213 246 177 293 . 888 147 226 . 242 681 182 93 177 353 2024 1095 557 481 906 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13791 | 218 492 177 163 . 953 191 485 . 432 1358 322 107 187 537 4096 1409 339 582 1743 Parts 647 | 16 38 12 13 . 33 13 16 . 16 43 17 5 7 32 194 75 6 22 89 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | 1 . . . . 1 . . . . 6 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 11 . . . 13 16 . 17 . 18 5 . 27 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 216 | . 11 5 2 . 16 5 9 . 9 9 8 4 3 22 52 29 3 8 21 Guns 145 | . 11 5 2 . 16 5 6 . 9 8 8 4 3 2 33 13 3 4 13 Cannons 34 | . . . . . . . . . . 1 . . . 8 9 9 . . 7 AOE 26 | . . . . . . . 3 . . . . . . 12 10 1 . . . Classes Destroyed 21 | 3 5 2 1 . 3 . 1 . 1 . . . 1 1 . 1 2 . . Worker 7 | 1 2 . . . 1 . . . . 1 . . . . . 1 . . 1 Builder 12 | . 1 . . . 1 . . . . 1 . . . . 4 2 . . 3 Tunneler 7 | 5 1 . . . . . . . . . . . . . 1 . . . . Recycler 16 | 1 . . 1 . 1 . . . . 5 . . . . 5 . 1 . 2 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . . . . . . . . 4 . . . . 2 . . . 3 Swarmer 59 | . 3 1 . . 4 3 1 . 5 . 5 4 . 13 9 8 . . 3 Grunt 61 | . 8 . . . 6 . 5 . 1 3 2 . 2 . 16 10 . 3 5 Brawler 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . Duelist 4 | . . . . . 1 . . . . . . . . . 3 . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 21 | . . . 2 . . 1 1 . 1 2 . . . 1 8 2 . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . Hunter 20 | . . . . . 4 1 . . 1 1 . . . 4 8 . . 1 . Programmer 28 | . . . . . 1 . . . . 2 . . . 1 7 8 . . 9 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . 1 1 . . . 1 . . . . . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . 4 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . 2 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 3 5 2 1 . 6 3 6 . 5 6 5 4 3 9 9 4 2 2 5 Combat Bots Only 9 | . 3 2 1 . 4 3 6 . 5 3 5 4 3 9 6 4 2 2 5 Max Kills in Single Turn 6 | 1 2 1 1 . 1 1 2 . 2 2 2 1 1 3 6 2 1 1 1 Gunslinging 1 | . 1 . . . . . 1 . 1 . 1 . . . 1 . . . . Exploded 3 | . . . . . . . 2 . . . . . . 3 2 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Hostile Shots Fired 2464 | . 41 96 14 . 210 70 39 . 79 65 22 25 174 148 359 445 77 159 441 Missed 655 | . 9 41 3 . 43 22 16 . 23 13 6 6 47 38 89 136 19 41 103 Hits 1809 | . 32 55 11 . 167 48 23 . 56 52 16 19 127 110 270 309 58 118 338 Melee 38 | . . . . . 8 . 1 . . . . . 14 . 14 1 . . . Projectile 1771 | . 32 55 11 . 159 48 22 . 56 52 16 19 113 110 256 308 58 118 338 AOE 8 | . . . . . 1 . . . . 2 . . . . . . 5 . . Critical Strikes 78 | . . 1 1 . 10 . 1 . 2 1 2 . 3 2 15 10 . 4 26 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . 26 Part Disruptions 5 | . . . . . . . . . . . . . . . . 3 . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 34550 | . 366 758 154 . 2787 705 528 . 1022 1210 238 280 1988 1681 4155 5831 1716 3816 7315 Core 3718 | . 47 104 38 . 391 62 38 . 76 69 32 . 101 110 309 926 185 314 916 Absorbed by Shields 3600 | . . . . . . . . . . . . . 493 302 1614 224 43 580 344 Reduced by Siege Mode 509 | . . . . . . . . . . 12 4 9 . 100 188 . . 42 154 Redirected to Core 170 | . . . . . . . . . . . . . . . . . . . 170 Redirected to Shielding 153 | . . . . . 36 4 . . . . . . . . . 113 . . . Ignored by Resistances 1737 | . . 19 10 . 159 . . . . 139 36 . 388 70 73 652 . . 191 Regen/Repaired (Parts) 776 | . . . . . . . . . . . . . 43 . . . 164 62 507 Core Remaining (%) 54 | 100 . . . 24 . . . . 33 . . . . 68 73 28 . . . Volleys Fired 712 | 16 39 33 9 . 72 17 16 . 21 51 9 7 11 36 107 121 9 28 110 Largest 5 | 2 2 2 2 . 3 3 3 . 3 4 4 4 5 4 4 4 4 4 4 Hottest 375 | 60 60 60 63 . 219 132 145 . 184 199 159 159 174 196 254 217 230 230 375 Shots Fired 1777 | 32 78 66 18 . 147 48 48 . 66 162 36 24 35 98 356 225 27 60 251 Gun 1454 | 32 78 54 18 . 147 48 46 . 66 147 36 24 34 40 281 148 27 52 176 Cannon 276 | . . . . . . . . . . 15 . . 1 49 70 58 . 8 75 Launcher 31 | . . 12 . . . . 2 . . . . . . 9 5 3 . . . Special 16 | . . . . . . . . . . . . . . . . 16 . . . Kinetic 1089 | 16 39 28 18 . 100 33 30 . 31 100 27 22 33 40 289 96 9 34 144 Thermal 505 | 16 39 26 . . 47 15 16 . 35 62 9 2 . 31 52 43 18 26 68 Explosive 31 | . . 12 . . . . 2 . . . . . . 9 5 3 . . . Electromagnetic 70 | . . . . . . . . . . . . . . . . 49 . . 21 Slashing 18 | . . . . . . . . . . . . . . . . . . . 18 Entropic 48 | . . . . . . . . . . . . . 2 18 10 18 . . . Robot Hit Streak 31 | 4 9 13 8 . 10 8 21 . 15 22 8 4 12 25 31 21 19 18 24 Robot Miss Streak 6 | 3 6 3 3 . 6 3 3 . 4 2 3 3 1 1 2 4 1 2 2 Penetration Max 2 | . . . . . . . 1 . 1 1 1 . 1 . 2 . 1 . 1 Secondary Targets 18 | . 2 . . . . . 1 . 2 1 3 1 . . 3 3 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 1 1 . . 1 1 . . 1 Shots Hit Robots 1231 | 18 51 44 11 . 93 25 38 . 48 119 23 12 29 74 252 160 20 30 184 Core Hits 567 | 8 29 22 6 . 41 10 21 . 19 48 14 5 15 34 151 56 8 18 62 Critical Kills 36 | . . . . . 5 . . . . . . . . 1 23 3 . 3 1 Critical Parts Destroyed 63 | . . . . . 4 . . . . 1 . . 1 1 44 3 1 1 7 Critical Strikes 137 | . . . . . 11 . 2 . 2 3 . . 1 6 74 18 1 4 15 Burn 16 | . . . . . 2 . 2 . 2 2 . . . . 3 5 . . . Destroy 100 | . . . . . 9 . . . . 1 . . 1 2 67 6 1 4 9 Blast 10 | . . . . . . . . . . . . . . . 3 3 . . 4 Corrupt 4 | . . . . . . . . . . . . . . . . 2 . . 2 Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . Sunder 6 | . . . . . . . . . . . . . . 4 . 2 . . . Melee Attacks 13 | . . 10 . . 3 . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . Slashing 10 | . . 10 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33690 | 208 615 669 206 . 1565 434 1096 . 1063 2788 474 227 715 3579 6900 4303 660 814 7374 Guns 21859 | 208 600 460 206 . 1565 434 728 . 1063 2389 474 227 605 508 3842 2552 647 729 4622 Cannons 8351 | . . . . . . . . . . 383 . . 68 2030 1601 1529 . 49 2691 Explosions 3244 | . . 209 . . . . 368 . . . . . . 1041 1388 181 . . 57 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 236 | . 15 . . . . . . . . 16 . . 42 . 69 41 13 36 4 Kinetic 16897 | 91 316 259 206 . 968 234 418 . 417 1580 386 227 547 508 3913 2182 155 504 3986 Thermal 10402 | 117 284 201 . . 597 200 310 . 646 1192 88 . . 968 1853 871 492 274 2309 Explosive 2462 | . . 209 . . . . 368 . . . . . . 1041 676 168 . . . Electromagnetic 892 | . . . . . . . . . . . . . . . . 505 . . 387 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 688 | . . . . . . . . . . . . . . . . . . . 688 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 2113 | . . . . . . . . . . . . . 126 1062 389 536 . . . Highest Corruption 34 | . 1 1 1 . 1 1 4 4 4 1 1 1 3 4 4 34 . 1 1 Average Corruption 3 | . 1 1 1 . 1 1 4 4 4 1 1 1 2 3 2 14 . 1 1 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . 7 . Effects 190 | . 4 5 14 . 9 . . 4 19 1 8 5 1 15 15 80 . 1 9 Message Errors 42 | . . 1 1 . 2 . . 2 3 . 3 . . 3 5 18 . . 4 Matter Fused 41 | . 2 1 2 . 1 . . 1 5 . 2 . 1 5 3 18 . . . Heat Flow Errors 29 | . 1 2 2 . 2 . . . 2 . 2 1 . 4 1 11 . . 1 Energy Discharges 21 | . 1 1 1 . . . . 1 2 . . 1 . 1 1 10 . 1 1 Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 21 | . . . 3 . 2 . . . 2 . . 1 . 1 5 5 . . 2 Data Loss (major) 11 | . . . 4 . . . . . 1 . . 1 . . . 5 . . . Misfires 9 | . . . . . 2 . . . 3 . . 1 . . . 3 . . . Alerts 5 | . . . 1 . . . . . 1 . . . . 1 . 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . 5 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . 5 . . . . . . . . . . . 221 50 4 . . 312 Projectiles 402 | . . . . . . . . . . . . . . 87 . 4 . . 311 Explosions 190 | . . 5 . . . . . . . . . . . 134 50 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . . . . . . . . . . . . 8 11 . . 19 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 36 | . . . . . . . . . . . . . . . 8 9 . . 19 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 617 | . . 32 . . . . 56 . . . . . . . 492 35 . . 2 Shots 11 | . . 1 . . . . 2 . . . . . . . 7 1 . . . Rammed 13 | . 1 . . . . . . . . 1 . . 2 . 4 1 . 3 1 Targets Rammed 18 | . 2 . . . . . . . . 1 . . 2 . 6 2 1 3 1 Kicked 4 | . . . . . . . . . . . . . . . 2 1 1 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 210 109 200 . 244 259 46 . 317 244 196 97 36 244 244 336 42 305 264 Average Temperature 74 | . 51 48 46 . 106 116 17 . 80 85 78 36 17 53 46 115 16 57 69 Received Heat Transfer 4782 | . 162 120 63 . 676 54 162 . 376 204 99 . 618 87 584 662 13 176 726 Effects 6 | . . . . . . 1 . . 1 . . . . . . 4 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . 1 1 1 . 1 13 . . 1 2 Total Turns 371 | . . . . . . . . . . 16 11 7 . 65 187 . . 12 73 Longest Duration 65 | . . . . . . . . . . 16 11 7 . 65 31 . . 12 61 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 7 | . . . . . . . . . . . . . . . . 4 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 1 . 4 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . 4 . Parts Melted 51 | 1 1 . . . 9 . 1 . 3 2 . . . 1 8 13 1 11 . Heat Transferred 15485 | 275 650 450 . . 1535 398 629 . 1316 1742 200 . . 999 2354 1964 592 333 2048 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 3 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Maximum Alert Level 5 | . . . . . . . . . . . . . . . 5 4 2 . 5 Low Security (%) 61 | 100 100 . 100 . 100 . . . . 100 . . . . 18 . . 100 63 Level 1 11 | . . . . . . . . . . . . . . . 14 . 68 . 27 Level 2 5 | . . . . . . . . . . . . . . . 11 . 31 . 6 Level 3 18 | . . . . . . . . . . . . . . . 32 99 . . . Level 4 2 | . . . . . . . . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . 6 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 3 Peak Influence 1694 | 10 117 . 122 . 105 . . . . 84 . . . . 1631 1100 589 130 1694 Initial 1100 | . 3 . 88 . . . . . . 15 . . . . 107 1100 558 120 . Average 306 | 1 30 . 30 . 24 . . . . 26 . . . . 758 967 375 27 198 Influence Increases 8676 | 35 381 220 245 . 449 120 160 . 272 345 235 92 380 490 2312 1137 236 491 1076 Destroy 0b10 Robot/C 4400 | . 220 40 40 . 320 100 160 . 220 180 180 80 140 440 1040 600 60 160 420 Destroy 0b10 Robot/NC 275 | 35 30 . 5 . 15 . . . . 60 . . 5 . 60 15 5 . 45 Destroy Leader 812 | . 52 . . . 60 20 . . 30 70 20 10 . 50 224 120 20 50 86 Allied During Kill 97 | . . . . . . . . . 22 22 20 2 25 . . 6 . . . Successful Hack 168 | . 19 . 19 . 3 . . . . 7 . . . . 12 24 16 68 . Select Force Hacks 240 | . 60 . 180 . . . . . . . . . . . . . . . . Disable Machine 720 | . . . . . 45 . . . . . . . . . 390 15 . 180 90 Destroy Structure 839 | . . . 1 . 6 . . . . 6 . . . . 466 72 . 3 285 Partial Spotted 45 | . . . . . . . . . . . . . . . 15 15 15 . . Lose Combat Pursuer 1080 | . . 180 . . . . . . . . 15 . 210 . 105 270 120 30 150 Influence Decreases 8438 | 30 386 34 431 . 368 195 166 . 247 370 54 273 164 536 861 2015 1014 706 588 Entered New Map 1759 | . 2 . 98 . . 31 2 . . 10 . 36 . 216 63 771 435 95 . Time Decay 4990 | 30 384 24 333 . 241 144 164 . 229 293 54 227 24 220 568 614 559 524 358 Lost Part 1482 | . . 10 . . 126 20 . . . 20 . 10 60 100 230 590 20 66 230 Lost Ally 141 | . . . . . 1 . . . 18 2 . . 80 . . 40 . . . Purge Threat 66 | . . . . . . . . . . 45 . . . . . . . 21 . Squads Dispatched 58 | . 3 . . . 3 . 1 . . 2 . . . . 19 16 1 2 11 Investigation 9 | . 3 . . . 1 . . . . 1 . . . . 1 2 . . 1 Extermination 12 | . . . . . 2 . . . . 1 . . . . 3 3 . . 3 Reinforcement 11 | . . . . . . . . . . . . . . . 3 4 1 2 1 Assault 20 | . . . . . . . 1 . . . . . . . 6 7 . . 6 Garrison 6 | . . . . . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 8 . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . 2 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Distress Signals 26 | . 2 . . . . . . . . 1 . . 2 . 5 . 15 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . 13 Times Spotted 377 | . 18 17 2 . 17 10 12 . 11 15 9 4 38 18 68 61 22 12 43 Peak Tracking Total 35 | . 4 8 1 . 4 5 7 . 4 3 5 4 35 5 7 10 8 7 10 Tactical Retreats 34 | . . 2 . . . . . . . . 1 . 5 . 4 10 5 2 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Traps Triggered 17 | . 2 1 . . . . . . . 3 . . . . 4 1 . 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Machines Disabled 56 | . . 5 . . 3 . 1 . . . . . . 1 26 1 . 12 7 Max in Single Turn 6 | . . 2 . . 1 . 1 . . . . . . 1 6 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Machines Accessed 71 | . 9 1 13 . 4 1 . 4 . 3 2 . 7 . 6 5 2 10 4 Terminals 33 | . 7 . 6 . 2 . . . . 1 . . . . 3 1 1 10 2 Fabricators 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 7 . 2 . . . . 1 . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . 2 2 . . 1 Total Hacks 182 | . 20 1 31 . 7 1 . 29 . 7 5 . 19 . 12 8 4 31 7 Successful 121 | . 12 1 23 . 2 1 . 29 . 4 5 . 19 . 2 4 2 16 1 Failed 61 | . 8 . 8 . 5 . . . . 3 . . . . 10 4 2 15 6 Catastrophic 14 | . 1 . 1 . 2 . . . . 1 . . . . 5 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 75 | . 17 . 19 . 2 . . . . . . . 1 1 6 . 1 24 4 Terminals 77 | . 15 . 13 . 4 . . . . 2 . . . . 7 1 2 31 2 Fabricators 9 | . . . . . . . . . . 4 . . . . 1 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 30 | . 5 . 18 . 3 . . . . 1 . . . . . 1 2 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison Access 8 | . . . . . . . . . . . . . . . 4 2 . . 2 Terminal Hacks 68 | . 2 1 . . . 1 . 29 . 1 5 . 19 . 1 . 1 7 1 Record 30 | . . . . . . . . 11 . . 4 . 13 . . . . 2 . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . . . . Open Door 5 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 3 | . . . . . . . . . . 1 . . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 . 10 . 1 . . . . . . . . . . 1 . . . Report Inventory 11 | . 2 . 7 . 1 . . . . . . . . . . 1 . . . Retrieve Components 3 | . . . 3 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 32 | . 8 . 13 . 1 . . . . . . . . . 1 . 1 8 . Terminals 23 | . 6 . 7 . . . . . . . . . . . 1 . 1 8 . Botnet 8 | . 1 . 2 . . . . . . . . . . . 1 . 1 3 . Skim 15 | . 5 . 5 . . . . . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 6 . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 8 . 9 . 3 . . . . 3 . . . . 6 3 2 7 3 Full Trace Events 5 | . . . 2 . 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 7 . . . . . . . . . 4 . Robots Built 4 | . . . . . . . . . . 2 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 225 | . . . . . . . . . . 169 . . . . . 56 . . . Total Robot Build Rating 24 | . . . . . . . . . . 12 . . . . . 12 . . . Part Schematics Acquired 24 | . . . . . . . . 8 . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . 3 2 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 2 2 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 . 2 . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Total Allies 13 | . . . . . 1 . 2 . 1 2 . . 5 . . 2 . . . Largest Group 6 | . . . . . 1 . 2 2 2 2 1 1 6 . . 2 . . . Highest-Rated Group 335 | . . . . . 29 . 49 49 96 98 41 41 335 . . 98 . . . Highest-Rated Ally 96 | . . . . . 29 . 29 29 96 96 41 41 68 . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 3 . 5 . 9 9 10 . 24 . . 11 . . . Total Damage 2034 | . . . . . 38 . 39 . 162 251 168 . 1076 . . 300 . . . Kills 10 | . . . . . . . . . 2 1 1 . 5 . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Active Infowar (turns) 5566 | . . 312 . . 311 . . . . . . . . . . . 1438 2365 1140 Optics 4844 | . . . . . . . . . . . . . . . . . 1339 2365 1140 Terrain 284 | . . . . . . . . . . . . . . . . . 284 . . Structural 767 | . . 312 . . 311 . . . . . . . . . . . . . 144 Cloaking 1 | . . . . . . . . . . . . . . . . . 1 . . Jamming 804 | . . . . . . . . . . . . . . . . . . . 804 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 5 . . 1 . 3 . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Turns Passed 22761 | 217 1607 678 1189 1061 1112 769 521 213 1147 1220 896 822 1340 932 1810 2026 1657 2365 1179 Spaces Moved 11902 | 73 511 327 709 726 385 362 238 111 548 525 506 470 778 493 759 995 1231 1562 593 Core 259 | 7 . . . . 3 . . . 2 . . . . . . 3 118 . 126 Treads 6564 | 66 186 . . . . . . . . 221 506 470 778 493 716 311 824 1562 431 Legs 2132 | . . . . . 292 362 238 111 324 155 . . . . 43 436 135 . 36 Wheels 2571 | . 325 327 709 726 90 . . . 222 149 . . . . . . 23 . . Hover 117 | . . . . . . . . . . . . . . . . 117 . . . Flight 259 | . . . . . . . . . . . . . . . . 128 131 . . Fastest Speed 30 | 50 155 140 155 140 120 190 190 190 185 160 160 160 160 160 120 45 45 138 30 Average Speed 155 | 149 161 153 155 144 205 190 190 190 193 178 160 160 160 160 159 152 123 140 126 Slowest Speed 1300 | 160 240 155 155 170 1300 190 190 190 1250 240 160 160 240 240 240 1200 225 155 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 2 . . . . . 6 1 . . Potential Cave-ins 126 | . . . . . . . . . . . . . . . . . 8 98 20 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . 6 1 Exploration Rate (%) 54 | 7 90 24 99 54 7 54 45 73 78 16 76 69 94 63 25 23 46 98 42 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 15 | . 2 . 6 1 . . . 1 1 . 1 . . 1 . . . 2 . Known Exits Taken 8 | . . 1 1 . 1 . . . 1 1 . 1 . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 . . 1 . 1 1 1 . . 1 . 1 1 . 1 . 1 . Scrap Searched 19 | . . 9 . 3 . 1 1 . 3 . . . . 2 . . . . . Spaces Dug 17 | . . . . . 2 . . . . . . . . . 3 7 . . 5 Terrain Destroyed 546 | . . 29 1 . 4 2 19 . . 3 . . . 60 276 39 3 4 106 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . Projectile 111 | . . . 1 . . 2 . . . 3 . . . 6 23 23 3 4 46 AOE 425 | . . 29 . . . . 19 . . . . . . 54 248 16 . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Sec Total 14711 | 146 1217 414 782 741 566 411 279 114 589 706 575 527 854 571 1112 1271 1343 1686 807 Wait 1284 | 47 650 8 52 . 15 21 . . 6 40 61 50 . 11 152 68 24 26 53 Move 11860 | 72 510 326 708 725 384 361 237 110 547 520 505 469 777 492 759 983 1228 1555 592 Hop 8 | . . . . . . . . . . 2 . . . . . 5 1 . . Pick Up 177 | 4 9 16 3 6 20 3 3 . 5 19 . . 5 9 20 25 9 16 5 Fast Attach 140 | 6 1 . 1 1 13 1 . 2 4 24 . . 5 1 15 24 26 9 7 Attach 125 | . . 6 . . 15 2 . . 4 5 . 1 2 14 17 31 4 10 14 Detach 29 | . . . 1 . . 1 . . . 4 . . 2 3 3 1 7 6 1 Swap 115 | 1 2 10 4 . 11 3 5 . 1 7 . . . 5 19 7 19 15 6 Drop 132 | . 4 5 4 9 5 2 4 2 1 33 . . 8 . 15 2 15 12 11 Fire 712 | 16 39 33 9 . 72 17 16 . 21 51 9 7 11 36 107 121 9 28 110 Melee 13 | . . 10 . . 3 . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 2 . . 1 Kick 3 | . . . . . . . . . . . . . . . 1 1 1 . . Crush 12 | . 2 . . . . . . . . 1 . . 2 . 4 . . 3 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . Rewire 85 | . . . . . 28 . 14 . . . . . 42 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 4) 961 | -10/Materials | Discovered new exit (range 11) 1165 | -10/Materials | Discovered new exit (range 3) 1218 | -10/Materials | Discovered new exit (range 5) 1343 | -10/Materials | Identified exit to Materials 1411 | -10/Materials | Learned Storage emergency access door positions 1470 | -10/Materials | Loaded intel: 4 trap records 1562 | -10/Materials | Learned location of 2 exits from Mines 1592 | -10/Materials | Identified exit to Mines 1630 | -10/Materials | Learned 2 Mines zone layouts 1808 | -10/Materials | Learned Recycling recycling unit intel 1825 | -10/Materials | Entered Subcaves 1826 | -10/Subcaves | Identified exit to Materials 1826 | -10/Subcaves | Identified exit to Recycling 1877 | -10/Subcaves | Disturbed a concealed Subdweller 1999 | -10/Subcaves | Lost 4 parts (1p1n2u) 2275 | -10/Subcaves | Visited 4L-MR0's lab 2295 | -10/Subcaves | Found Gun Armor 2399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2468 | -10/Subcaves | Core integrity fell below 50% 2503 | -10/Subcaves | Entered Recycling 2504 | -8/Recycling | Loaded intel: 7 recycling unit locations 3022 | -8/Recycling | Scanned before Scraplab entrance 3352 | -8/Recycling | Discovered new exit (range 14) 3433 | -8/Recycling | Identified exit to Scraptown 3484 | -8/Recycling | Learned Storage security intel 3576 | -8/Recycling | Learned location of 1 exit from Storage 3588 | -8/Recycling | Learned Storage emergency access door positions 3622 | -8/Recycling | Entered Scraplab 3640 | -8/Recycling | Learned 12 Factory zone layouts 3683 | -8/Recycling | Learned Factory security intel 3692 | -8/Recycling | Entered Scraptown 3692 | -8/Scraptown | System corruption cleaned by C-Scrubber 3733 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3843 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3846 | -8/Scraptown | Learned Research security intel 3847 | -8/Scraptown | Learned location of Warlord (-5) 3851 | -8/Scraptown | Learned Factory garrison access intel 3875 | -8/Scraptown | Discovered new exit (range 13) 4319 | -8/Scraptown | Visited Assassins FH 4349 | -8/Scraptown | Visited The Evicted 4363 | -8/Scraptown | Visited SPCMW 4415 | -8/Scraptown | Visited Red Mages 4442 | -8/Scraptown | Visited Junk Repository 4464 | -8/Scraptown | Visited Shadow of the Wyrm 4534 | -8/Scraptown | Visited Cyclists 4753 | -8/Scraptown | Entered Factory 4753 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4754 | -6/Factory | Identified exit to Lower Caves 4755 | -6/Factory | Identified exit to Factory 4757 | -6/Factory | Loaded intel: 4 garrison access locations 5052 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 5079 | -6/Factory | Build established: Tank 5146 | -6/Factory | Lost 13 parts (1p4n5u3w) 5801 | -6/Factory | Lost 4 parts (1p3w) 5833 | -6/Factory | Discovered exit to Lower Caves (range 4) 5865 | -6/Factory | Entered Lower Caves 5878 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6287 | -6/Lower Caves | Build established: Scavenger-Tank 6382 | -6/Lower Caves | Encountered a Warlord checkpoint 6554 | -6/Lower Caves | Core integrity fell below 50% 6606 | -6/Lower Caves | Discovered new exit (range 14) 6617 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6634 | -6/Lower Caves | Entered another Lower Caves area 6845 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7115 | -6/Lower Caves | Discovered new exit (range 11) 7139 | -6/Lower Caves | Ambushed by wild Derelicts 7155 | -6/Lower Caves | Entered Data Miner 7155 | -6/Data Miner | Accompanied by 2 allies 7155 | -6/Data Miner | Discovered new exit (range 6) 7193 | -6/Data Miner | Met Data Miner 7248 | -6/Data Miner | Learned location of Section 7 (-2) 7248 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7274 | -6/Data Miner | Received God Mode back door access code from Data Miner 7368 | -6/Data Miner | Entered Proximity Caves 7368 | -5/Proximity Caves | Accompanied by 2 allies 7460 | -5/Proximity Caves | Build established: Scavenger-Mutant 7534 | -5/Proximity Caves | Learned Factory stockpile data 7571 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7840 | -5/Proximity Caves | Build established: Scavenger-Tank 7928 | -5/Proximity Caves | Spotted B-75 Beast 8033 | -5/Proximity Caves | Destroyed B-75 Beast 8050 | -5/Proximity Caves | Lost 6 parts (1p4n1u) 8232 | -5/Proximity Caves | Escorted by Enhanced Grunt 8503 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8515 | -5/Proximity Caves | Entered Factory 8515 | -5/Factory | Accompanied by 1 ally 8515 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8516 | -5/Factory | Identified exit to Upper Caves 8670 | -5/Factory | Spotted B-75 Beast 8702 | -5/Factory | Destroyed B-75 Beast 8989 | -5/Factory | Fabricated Y-64 Sentinel (x2) 9735 | -5/Factory | Entered Upper Caves 9735 | -5/Upper Caves | Accompanied by 1 ally 9757 | -5/Upper Caves | Entered an active Warlord outpost 9782 | -5/Upper Caves | Learned Armory emergency access door positions 9786 | -5/Upper Caves | Build established: Tank 10198 | -5/Upper Caves | Encountered a Warlord checkpoint 10385 | -5/Upper Caves | Learned Factory stockpile data 10583 | -5/Upper Caves | Discovered new exit (range 14) 10631 | -5/Upper Caves | Entered another Upper Caves area 10631 | -5/Upper Caves | Accompanied by 1 ally 10632 | -5/Upper Caves | Identified exit to Warlord 11453 | -5/Upper Caves | Entered Warlord 11453 | -5/Warlord | Accompanied by 1 ally 11506 | -5/Warlord | System corruption cleaned by Quarantine Array 11888 | -5/Warlord | Build established: Commander-Tank 12302 | -5/Warlord | Opened Warlord's prototype stash 12303 | -5/Warlord | Warlord's base attacked by MAIN.C 12306 | -5/Warlord | Found Prototype Reactor 12306 | -5/Warlord | Identified Vortex Chain Reactor 12313 | -5/Warlord | Found Exp. Targeting Computer 12389 | -5/Warlord | Found Prototype Energy Gun 12389 | -5/Warlord | Identified Vortex Rifle 12401 | -5/Warlord | Found Prototype Energy Cannon 12401 | -5/Warlord | Identified Vortex Cannon 12408 | -5/Warlord | Found Vortex Cannon 12419 | -5/Warlord | Found Vortex Rifle 12508 | -5/Warlord | Met Warlord 12650 | -5/Warlord | Opened side exit 12653 | -5/Warlord | Warlord forces counterattacked 12718 | -5/Warlord | Spotted Striker 12719 | -5/Warlord | Spotted Striker 12721 | -5/Warlord | Spotted Striker 12733 | -5/Warlord | Spotted Executioner 12780 | -5/Warlord | Discovered new exit (range 9) 12793 | -5/Warlord | Entered Proximity Caves 12800 | -4/Proximity Caves | Lost 6 parts (3u3w) 12817 | -4/Proximity Caves | Lost 21 allies 12866 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12876 | -4/Proximity Caves | Found Prototype Special Weapon 12879 | -4/Proximity Caves | Identified Molecular Deconstructor 12930 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12952 | -4/Proximity Caves | Spotted B-86 Titan 13014 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13055 | -4/Proximity Caves | Destroyed B-86 Titan 13100 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13104 | -4/Proximity Caves | Build established: Tank 13112 | -4/Proximity Caves | Lost 7 parts (2n4u1w) 13369 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13505 | -4/Proximity Caves | Destroyed 9 combat bots 13514 | -4/Proximity Caves | Lost 3 parts (1u2w) 13641 | -4/Proximity Caves | Discovered new exit (range 15) 13659 | -4/Proximity Caves | Learned Research garrison access intel 13725 | -4/Proximity Caves | Entered Factory 13725 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14730 | -4/Factory | Garrison activated, responded to threat 14965 | -4/Factory | Build established: Scavenger-Tank 14975 | -4/Factory | First assault squad dispatched 15175 | -4/Factory | Discovered new exit (range 9) 15211 | -4/Factory | Identified exit to Research 15283 | -4/Factory | Lost 3 parts (1u2w) 15426 | -4/Factory | High security lockdown imminent 15463 | -4/Factory | Lost 15 parts (1p2n6u6w) 15506 | -4/Factory | High security lockdown engaged 15535 | -4/Factory | Entered Research 15535 | -3/Research | Evolved 2 slots: Utility x2 15536 | -3/Research | Identified exit to Testing 15538 | -3/Research | Loaded intel: 4 garrison access locations 15715 | -3/Research | Incoming investigation squad redirected 15739 | -3/Research | Build established: Scavenger-Mutant 15741 | -3/Research | Fabricated Y-64 Sentinel? 15785 | -3/Research | First assault squad dispatched 15939 | -3/Research | Spotted B-86 Titan 16051 | -3/Research | Incoming assault squad redirected 16378 | -3/Research | Build established: Scavenger-Tank 16506 | -3/Research | System corruption reached 10% 16557 | -3/Research | Lost 11 parts (1p3n4u3w) 16690 | -3/Research | Lost 6 parts (1p1n3u1w) 16801 | -3/Research | Incoming assault squad redirected 16908 | -3/Research | Build established: Scavenger-Gunner 16963 | -3/Research | Lost 5 parts (2n1u2w) 17048 | -3/Research | Lost 8 parts (1p1n3u3w) 17051 | -3/Research | Incoming assault squad redirected 17196 | -3/Research | Incoming assault squad redirected 17313 | -3/Research | System corruption reached 30% 17369 | -3/Research | Lost 16 parts (2p4n5u5w) 17382 | -3/Research | Incoming assault squad redirected 17486 | -3/Research | Core integrity fell below 50% 17497 | -3/Research | Incoming investigation squad redirected 17532 | -3/Research | Lost 5 parts (3n2u) 17551 | -3/Research | Incoming assault squad redirected 17551 | -3/Research | Discovered new exit (range 15) 17561 | -3/Research | Entered another Research area 17561 | -2/Research | Warlord forces began assault on 0b10 17561 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17586 | -2/Research | Met up with Warlord 17607 | -2/Research | Identified exit to Quarantine 17671 | -2/Research | Research machine network offline 17830 | -2/Research | Discovered new exit (range 6) 17875 | -2/Research | Found Prototype Device 17875 | -2/Research | Identified Adv. Kinecellerator 17989 | -2/Research | Borebot progress halted 18064 | -2/Research | Borebot progress halted 18188 | -2/Research | Spotted Striker 18238 | -2/Research | Lost 4 allies 18284 | -2/Research | Found Prototype Processor 18284 | -2/Research | Identified Exp. Melee Analysis Suite 18304 | -2/Research | Spotted Striker 18306 | -2/Research | Spotted Striker 18317 | -2/Research | Destroyed Striker 18320 | -2/Research | Destroyed Striker 18345 | -2/Research | Spotted Executioner 18355 | -2/Research | Spotted Executioner 18410 | -2/Research | Lost 3 allies 18444 | -2/Research | Spotted B-90 Cyclops 18530 | -2/Research | Lost 4 allies 18592 | -2/Research | Warlord destroyed during the assault 18647 | -2/Research | Met DD-05H 18688 | -2/Research | Build established: Scavenger-Tank 18827 | -2/Research | Borebot progress halted 19214 | -2/Research | Spotted Striker 19218 | -2/Research | Entered Quarantine 19248 | -2/Quarantine | Lost 6 allies 19378 | -2/Quarantine | Cryocooling Duct disabled 19378 | -2/Quarantine | Cryocooling Duct disabled 19386 | -2/Quarantine | Cryocooling Duct disabled 19393 | -2/Quarantine | Ambient heat levels rising (+40) 19393 | -2/Quarantine | Non-combat units ordered to evacuate 19393 | -2/Quarantine | Combat units ordered to evacuate 19401 | -2/Quarantine | Ambient heat levels rising (+20) 19437 | -2/Quarantine | Cryocooling Duct disabled 19452 | -2/Quarantine | Ambient heat levels rising (+20) 19455 | -2/Quarantine | Lost 3 parts (1p1u1w) 19493 | -2/Quarantine | Quarantine Guard activated 19535 | -2/Quarantine | Met incapacitated Sigix Warrior 19535 | -2/Quarantine | Lockdown squad dispatched 19540 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 19543 | -2/Quarantine | Unlocked Sigix quarantine chamber 19549 | -2/Quarantine | Found Sigix Containment Pod 19651 | -2/Quarantine | Found Alien Reactor 19651 | -2/Quarantine | Identified Matter Drive 19715 | -2/Quarantine | Found Alien Artifact 19715 | -2/Quarantine | Identified Subatomic Replicator 19806 | -2/Quarantine | Spotted Quarantine Guard 19855 | -2/Quarantine | Spotted Quarantine Guard 19858 | -2/Quarantine | Cryocooling Duct disabled 19873 | -2/Quarantine | Ambient heat levels rising (+20) 19958 | -2/Quarantine | Spotted Quarantine Guard 19976 | -2/Quarantine | Spotted Quarantine Guard 19980 | -2/Quarantine | Spotted Quarantine Guard 19994 | -2/Quarantine | Destroyed Quarantine Guard 20009 | -2/Quarantine | Destroyed Quarantine Guard 20122 | -2/Quarantine | Spotted Quarantine Guard 20128 | -2/Quarantine | Destroyed Quarantine Guard 20280 | -2/Quarantine | Destroyed Quarantine Guard 20363 | -2/Quarantine | Found Alien Energy Cannon 20365 | -2/Quarantine | Identified Core Cannon 20467 | -2/Quarantine | Build established: Scavenger-Gunner 20477 | -2/Quarantine | Found Alien Artifact 20477 | -2/Quarantine | Identified Phase Redirector 20555 | -2/Quarantine | Discovered new exit (range 8) 20743 | -2/Quarantine | Found Alien Artifact 20867 | -2/Quarantine | Found Alien Artifact 20868 | -2/Quarantine | Identified Terrabomb 20868 | -2/Quarantine | Used Terrabomb 20889 | -2/Quarantine | Found Terrabomb 21165 | -2/Quarantine | Learned Access emergency access door positions 21231 | -2/Quarantine | Found Alien Artifact 21231 | -2/Quarantine | Identified Phase Armor 21265 | -2/Quarantine | Learned Access trap positions 21293 | -2/Quarantine | Spotted Fortress 21299 | -2/Quarantine | Learned Access scanalyzer intel 21341 | -2/Quarantine | Learned Access interactive machine intel 21344 | -2/Quarantine | Crushed by falling debris 21346 | -2/Quarantine | Crushed by falling debris 21353 | -2/Quarantine | Crushed by falling debris 21368 | -2/Quarantine | Learned Research stockpile data 21406 | -2/Quarantine | Learned 8 Section 7 zone layouts 21449 | -2/Quarantine | Crushed by falling debris 21455 | -2/Quarantine | Learned Research stockpile data 21473 | -2/Quarantine | Crushed by falling debris 21490 | -2/Quarantine | Crushed by falling debris 21571 | -2/Quarantine | Discovered new exit (range 6) 21571 | -2/Quarantine | Discovered new exit (range 7) 21583 | -2/Quarantine | Entered Section 7 21584 | -2/Section 7 | Identified exit to Access 21643 | -2/Section 7 | Build established: Scavenger-Tank 21765 | -2/Section 7 | Spotted S7 Guard 21890 | -2/Section 7 | Found Alien Artifact 21890 | -2/Section 7 | Identified Core Membrane 21890 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21926 | -2/Section 7 | Destroyed S7 Guard 21988 | -2/Section 7 | Found Corrupted Prototype Protection 21988 | -2/Section 7 | Identified Hvy. Regenerative Plating 22030 | -2/Section 7 | Lost 7 parts (1p1n2u3w) 22195 | -2/Section 7 | Found Alien Artifact 22195 | -2/Section 7 | Identified Integrated Mediator 22195 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22514 | -2/Section 7 | Spotted Alpha 7 22525 | -2/Section 7 | Spotted Alpha 7 22582 | -2/Section 7 | Core integrity fell below 50% 22634 | -2/Section 7 | Identified Core Reset Matrix 22634 | -2/Section 7 | Used Core Reset Matrix 22638 | -2/Section 7 | Detected hypermatrix surge 22638 | -2/Section 7 | Sensed 21 artifacts in vicinity 22657 | -2/Section 7 | Core integrity fell below 20% 22657 | -2/Section 7 | Spotted B-99 Colossus 22669 | -2/Section 7 | Incoming investigation squad redirected 22687 | -2/Section 7 | Lost 12 parts (2p2n6u2w) 22689 | -2/Section 7 | Spotted Executioner 22689 | -2/Section 7 | Spotted Executioner 22721 | -2/Section 7 | Used Terrabomb 22723 | -2/Section 7 | Integrated with Sigix Exoskeleton 22724 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 22762 | -2/Section 7 | Crushed by falling debris 22762 | -2/Section 7 | Smashed by cave-in Last Messages --------------- 22738_ Destroyed Unknown Hover Unit. 22738_ Quantum Shear penetrates P-80 Master. 22741_ Quantum Shear penetrates Door. 22741_ Quantum Shear penetrates P-80 Master. 22741_ P-80 Master destroyed. 22743_ Quantum Shear penetrates Machine. 22743_ Quantum Shear penetrates P-80 Master. 22743_ Destroyed Unknown Hover Unit. 22746_ Quantum Shear penetrates P-80 Master. 22746_ Destroyed Unknown Device. 22748_ Quantum Shear penetrates P-80 Master. 22748_ P-80 Master destroyed. 22748_ Quantum Shear penetrates Door. 22752_ Acquired Adv. Target Analyzer. 22754_ Acquired 70 matter. 22762_ The unstable cave ceiling collapses. 22762_ Crushed by falling debris. 22762_ Exp. Cooling System destroyed. 22762_ Core Membrane filtered system corruption (2). Map ----- +----------------------------------------------------+ | ??? #??????? | | """"? """?? #??????? | | ?????" """ ??????? | | """""" " """ ??????? | | """"" ????????? | | " """"" ""????????? | | " ""????????? | | """ """"???????? | | " """"#??????? | | """#??????? | | """##?????? | | """###????? | | """"####???? | | """""" """"#####??? | | """"" """ """"""" """######?? | | """""""""" " """"""" """;######? | | ###""""""" """""";;;;;;;;;;;;;;;; #####? | | ## """ "; ##### | | ## """ "; ##### | | # """ [! ""; #### | | # """ !%! ""; #### | | """ =[! ""; ### | | """ !%! ""; ### | | """ ![ ""; ## | | "" "; ## | | "" "; X ## | | ""! = "; ## | | " = "; ## | | ""!| " ; ## | | " " "; # | | "" ";" "; ## | | "" ";;; "; ## | | """";;;;;;; ## | | ## | | ## | | ## | | ##? | | ##? | | # ##?? | | # #??? | | ## ##??? | | ## #???? | | ### ##???? | | ?### ##????? | | ??### ##?????? | | ????## ##??????? | | ?????### ###???????? | | ???????### ###?????????? | | ?????????### ###???????????? | | ???????????####### #######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 55 Energy Capacity 775 Matter Stores 398 Matter Capacity 450 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Corruption Block 17 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory Y-64 Sentinel | x2 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Matter Drive Subatomic Replicator Core Cannon Phase Redirector Terrabomb Phase Armor Core Membrane Integrated Mediator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed BraceCoolingHammer Manual? 0 Play Time 04:22:58 Cumulative 172.0 hours Start 2025.07.21 @ 18:13:07 End 2025.07.22 @ 01:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 68 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b564b3-c696-476c-bddf-900f9ab18573