Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 19:15:01 Player: mlys Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1032) 1032 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3677 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 100/100 System Corruption 1% Temperature Cool (62) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Improved Signal Interpreter Matter Filter Advanced ECM Suite Improved Weapon Shielding > --- WEAPON ----------- Maul Powered Hammer Katana > --- INVENTORY -------- Backup Power III Field Laser Ion Cannon Flak Gun Improved Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Maul Energy Gun Backup Laser I Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 53 | 6 4 16 . 10 17 Power 7 | 1 1 1 . 1 3 Engine 5 | 1 1 1 . . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 2 3 . 2 4 Treads 5 | . 2 1 . 2 . Leg 4 | 2 . . . . 2 Wheel 2 | . . 2 . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 13 | 1 1 3 . 3 5 Device 7 | . 1 2 . . 4 Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 20 | 2 . 9 . 4 5 Energy Gun 5 | 2 . 2 . . 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | . . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 2 . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 6 7 . 6 18 Power 8 | . 1 2 . 1 4 Propulsion 11 | . 2 3 . 2 4 Utility 9 | . 1 . . 2 6 Weapon 9 | . 2 2 . 1 4 Highest Loss Streak 7 | . 6 7 . 5 7 To Critical Strikes 1 | . 1 . . . . Average Backups 4 | 2 2 5 5 4 4 Power . | . . . . . . Propulsion . | 1 1 1 . . . Utility . | . . . 1 1 . Weapon 1 | . . 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 73 | . 79 74 77 65 79 Engine 5 | . 11 6 . 2 3 Core 2 | . . . . . 7 Treads 10 | . 12 16 . 9 3 Leg 3 | . 11 . . . 7 Wheel 4 | . . 7 22 6 . Device 10 | . 4 6 22 12 16 Storage 5 | . 14 8 . 2 2 Processor 4 | . . . . 6 8 Protection 6 | . 5 8 11 8 4 Energy Gun 4 | . 20 5 . . . Energy Cannon 1 | . . 5 . . . Ballistic Gun 2 | . . 3 11 3 . Launcher 1 | . . 2 11 3 . Impact Weapon 7 | . . . . 10 13 Special Melee Weapon 1 | . . 4 . . . Peak Build Rating 39 | 6 7 10 9 26 39 Average Rating 15 | 4 5 8 9 15 29 On Entrance 9 | . 6 7 9 9 26 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 29 | 13 14 16 10 18 29 Greatest Support 60 | 20 40 60 20 43 43 Greatest Overweight (x) 6 | 1 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 3 5 8 5 5 5 Average Carried 4 | 2 2 5 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 3 5 5 5 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 647 | 214 . 198 . 151 84 Remotely . | . . . . . . Salvage Created 1040 | . 20 275 . 545 200 Parts 42 | . . 13 . 20 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 22 | . 1 6 . 12 3 Melee 4 | . . . . 2 2 Guns 3 | . 1 2 . . . Cannons 4 | . . 4 . . . AOE 8 | . . . . 8 . Classes Destroyed 9 | . 1 2 . 5 1 Worker 1 | . . . . 1 . Builder 3 | . . . . 3 . Tunneler 1 | . . . . 1 . Recycler 2 | . . . . 1 1 Swarmer 1 | . 1 . . . . Grunt 15 | . . 3 . 11 1 Brawler 1 | . . . . 1 . Sentry 3 | . . 3 . . . Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 1 2 . 9 1 Combat Bots Only 8 | . 1 2 . 8 1 Max Kills in Single Turn 3 | . 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 474 | . 77 99 9 50 239 Missed 144 | . 13 16 4 15 96 Hits 330 | . 64 83 5 35 143 Projectile 330 | . 64 83 5 35 143 AOE 4 | . 1 . . . 3 Critical Strikes 7 | . 1 3 . 1 2 Part Disruptions 2 | . 1 . . . 1 Damage Taken 4416 | . 620 1066 44 632 2054 Core 1176 | . 155 141 . 179 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . . 26 77 Core Remaining (%) 67 | 100 38 . 64 67 . Volleys Fired 52 | . 8 28 . 13 3 Largest 3 | . 2 2 . 2 3 Hottest 151 | . 90 124 . 53 151 Shots Fired 88 | . 11 48 . 22 7 Gun 57 | . 11 28 . 12 6 Cannon 19 | . . 18 . . 1 Launcher 11 | . . 1 . 10 . Special 1 | . . 1 . . . Kinetic 26 | . . 11 . 12 3 Thermal 51 | . 11 36 . . 4 Explosive 11 | . . 1 . 10 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 3 11 . 6 7 Robot Miss Streak 4 | . 3 3 . 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 77 | . 5 37 . 19 16 Core Hits 40 | . 4 9 . 21 6 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . 1 . 3 2 Critical Strikes 7 | . . 1 . 3 3 Destroy 1 | . . 1 . . . Smash 5 | . . . . 3 2 Sever 1 | . . . . . 1 Melee Attacks 33 | . . 3 . 14 16 Impact 25 | . . . . 14 11 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 6 | . . 2 . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . 1 5 Damage Inflicted 2695 | . 68 579 . 1513 535 Guns 564 | . 55 313 . 76 120 Cannons 266 | . . 266 . . . Explosions 824 | . . . . 824 . Melee 1027 | . . . . 613 414 Ramming 14 | . 13 . . . 1 Kinetic 283 | . . 141 . 76 66 Thermal 547 | . 55 438 . . 54 Explosive 824 | . . . . 824 . Electromagnetic . | . . . . . . Impact 893 | . . . . 613 280 Slashing 134 | . . . . . 134 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 . 1 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 2 8 . . 4 Message Errors 4 | . . 3 . . 1 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . 1 . . . . Alerts 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 444 | . . . . 322 122 Projectiles . | . . . . . . Explosions 42 | . . . . 42 . Melee 402 | . . . . 280 122 Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . . 103 . Shots 5 | . . . . 5 . Rammed 2 | . . 1 . . 1 Targets Rammed 10 | . 8 1 . . 1 Kicked 8 | . 8 . . . . Crushed . | . . . . . . Highest Temperature 328 | . 115 328 . 7 146 Average Temperature 158 | . 41 183 . 5 87 Received Heat Transfer 1329 | . . 483 . 333 513 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Fried 6 | . . . . 4 2 Impact Corruptions 13 | . . . . 7 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1173 | . 137 925 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | . 30 57 5 194 59 Initial 59 | . . . 5 1 59 Average 32 | . 1 15 5 88 11 Influence Increases 761 | . 36 219 . 404 102 Destroy 0b10 Robot/C 440 | . 20 120 . 240 60 Destroy 0b10 Robot/NC 35 | . . . . 30 5 Destroy Leader 110 | . 10 40 . 40 20 Successful Hack 43 | . 6 4 . 16 17 Disable Machine 45 | . . 15 . 30 . Destroy Structure 58 | . . 10 . 48 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 761 | . 36 205 9 278 233 Entered New Map 85 | . . . 9 4 72 Time Decay 536 | . 16 150 . 235 135 Lost Part 140 | . 20 55 . 39 26 Squads Dispatched 7 | . . 1 . 4 2 Investigation 4 | . . 1 . 2 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 8 11 3 15 19 Peak Tracking Total 7 | . 7 5 3 6 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 3 . 1 1 Terminals 3 | . . 2 . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 16 | . 1 7 . 2 6 Successful 10 | . 1 6 . 1 2 Failed 6 | . . 1 . 1 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . 3 . . 6 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 3 . . 2 Record 2 | . . 2 . . . Recall Reinforcements 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 . . 1 . Refit 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 . 1 1 Full Trace Events 3 | . . 1 . 1 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 1 | . . 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 340 | . . 2 . . 338 Optics 134 | . . . . . 134 ECM 221 | . . 2 . . 219 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2243 | 122 271 595 7 640 608 Spaces Moved 1337 | 81 179 346 9 347 375 Core 96 | 12 46 . . 9 29 Treads 539 | . 68 187 . 201 83 Legs 297 | 69 65 . . . 163 Wheels 305 | . . 159 9 137 . Hover 52 | . . . . . 52 Flight 48 | . . . . . 48 Fastest Speed 40 | 50 100 80 80 50 40 Average Speed 130 | 130 130 123 80 129 139 Slowest Speed 350 | 190 160 160 80 170 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 6 29 23 6 19 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . 9 . 9 . Terrain Destroyed 58 | . . 9 . 49 . Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . . 9 . 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1694 | 94 203 465 8 490 434 Wait 163 | 5 . 50 . 98 10 Move 1332 | 80 178 345 8 346 375 Hop . | . . . . . . Pick Up 22 | 3 5 6 . 4 4 Fast Attach 32 | 6 1 8 . 7 10 Attach 25 | . 3 11 . 2 9 Detach 9 | . . 6 . 1 2 Swap 3 | . . 1 . 1 1 Drop 19 | . . 6 . 5 8 Fire 52 | . 8 28 . 13 3 Melee 27 | . . 3 . 13 11 Ram 1 | . . . . . 1 Kick 8 | . 8 . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Lost 6 parts (1p2n1u2w) 261 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Lost 7 parts (2p3n2w) 946 | -9/Materials | Discovered new exit (range 11) 989 | -9/Materials | Entered Mines 989 | -9/Mines | Discovered new exit (range 7) 996 | -9/Mines | Entered Materials 996 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1250 | -8/Materials | Destroyed 8 combat bots 1257 | -8/Materials | Lost 5 parts (2n2u1w) 1447 | -8/Materials | Discovered new exit (range 4) 1633 | -8/Materials | Identified exit to Factory 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1835 | -7/Factory | Discovered new exit (range 9) 1850 | -7/Factory | Identified exit to Factory 2054 | -7/Factory | Lost 4 parts (1p1n2u) 2175 | -7/Factory | Core integrity fell below 50% 2213 | -7/Factory | Lost 7 parts (1p2n2u2w) 2231 | -7/Factory | Core integrity fell below 20% 2244 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02224_ R-06 Scavenger collects Wheel. 02226_ Acquired Lgt. Ion Engine. 02227_ Imp. Heat Sink destroyed. 02227_ R-06 Scavenger collects Maul. 02230_ Penetrated by Slug. 02230_ K-01 Serf destroyed. 02231_ R-06 Scavenger collects Terrain Scanner. 02233_ R-06 Scavenger destroyed. 02234_ Ion Cannon destroyed. 02234_ R-06 Scavenger collects Terrain Scanner. 02236_ Xenon Bombardment Thruster destroyed. 02238_ Lgt. Ion Engine destroyed. 02238_ R-06 Scavenger collects Sml. Storage Unit. 02238_ R-06 Scavenger destroyed. 02239_ Penetrated by Slug. 02239_ U-05 Engineer destroyed. 02241_ Acquired 10 matter. 02242_ Flak Gun destroyed. 02244_ Slammed into U-05 Engineer. 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