Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 18:20:35 Player: keygenpie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1569) 1569 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5419 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 32% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Powered Hammer > --- INVENTORY -------- Compact Battery Enhanced Autogun Impact Mace [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Improved Cooling System Storage Compact Matter Pod Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 72 | 6 15 11 12 8 20 . Power 13 | 1 2 1 2 1 6 . Engine 13 | 1 2 1 2 1 6 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 4 3 2 3 . Treads 7 | . . . 3 1 3 . Leg 3 | . 2 . . 1 . . Wheel 2 | 2 . . . . . . Hover 2 | . 2 . . . . . Flight 4 | . . 4 . . . . Utility 20 | 1 2 1 5 5 6 . Device 7 | . . 1 2 2 2 . Storage 4 | 1 1 . 1 . 1 . Processor 5 | . 1 . 2 1 1 . Hackware . | . . . . . . . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 21 | 2 7 5 2 . 5 . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 3 3 1 . 2 . Ballistic Cannon 3 | . 1 2 . . . . Launcher . | . . . . . . . Special Weapon 2 | . 2 . . . . . Impact Weapon 3 | . . . 1 . 2 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 29 | . 2 1 1 1 24 . Power 7 | . . . 1 . 6 . Propulsion 7 | . 1 . . . 6 . Utility 7 | . . . . 1 6 . Weapon 8 | . 1 1 . . 6 . Highest Loss Streak 11 | . 1 1 1 1 11 . To Critical Strikes 3 | . . . . . 3 . Average Slot Usage (%) 90 | . 97 90 91 89 86 . Engine 11 | . 14 11 11 6 13 . Treads 16 | . . . 18 23 21 . Leg 4 | . 5 20 . 6 1 . Wheel 2 | . 14 . . . . . Hover 1 | . 7 . . . . . Flight 2 | . . 9 8 . . . Device 8 | . . 7 10 10 8 . Storage 5 | . 14 11 6 3 . . Processor 10 | . 12 11 10 7 11 . Protection 4 | . . . . 5 8 . Energy Gun 1 | . 6 1 . . . . Ballistic Gun 9 | . 15 12 9 7 9 . Ballistic Cannon 4 | . 2 4 9 7 2 . Impact Weapon 5 | . . . 8 7 5 . Naked Turns 15 | . . . . . 12 3 Heaviest Build 51 | 11 19 19 20 21 51 . Greatest Support 88 | 20 20 26 60 60 88 3 Greatest Overweight (x) 9 | . 3 1 1 . 9 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 6 | 6 9 10 5 5 5 5 Most Carried 10 | 4 10 9 9 5 5 . Average Carried 4 | 2 7 6 4 3 3 . Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 9 | 4 6 9 5 4 . . Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1679 | 221 283 185 360 91 539 . Remotely . | . . . . . . . Salvage Created 2193 | . 527 222 223 168 1053 . Parts 109 | . 26 20 14 6 43 . Haulers Intercepted 3 | . 1 . 1 . 1 . Recyclers Shooed 5 | . 3 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 40 | . 9 9 3 1 18 . Melee 3 | . . . 1 . 2 . Guns 26 | . 5 8 1 . 12 . Cannons 7 | . 4 1 . 1 1 . Classes Destroyed 9 | . 5 2 . 2 . . Worker 8 | . 2 . 2 2 2 . Builder 2 | . . . . 1 1 . Hauler 3 | . 1 . 1 . 1 . Recycler 5 | . 3 . . 1 1 . Watcher 4 | . 1 1 1 1 . . Swarmer 15 | . . 7 . . 8 . Grunt 19 | . 9 1 1 . 8 . Sentry 5 | . . 1 2 . 2 . Programmer 1 | . . . . 1 . . Best Kill Streak 9 | . 6 5 3 2 9 . Combat Bots Only 8 | . 3 4 2 1 8 . Max Kills in Single Turn 2 | . 2 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 472 | . 56 63 27 23 300 3 Missed 142 | . 17 19 9 7 89 1 Damage Taken 4810 | . 447 438 269 243 3402 11 Core 1088 | . 121 87 14 16 839 11 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 44 | . . 27 . 17 . . Core Remaining (%) 84 | 100 51 78 97 97 . . Volleys Fired 174 | . 41 34 16 16 67 . Largest 2 | . 2 2 2 2 2 . Hottest 200 | . 200 60 60 60 60 . Shots Fired 323 | . 81 57 32 32 121 . Gun 246 | . 55 52 16 16 107 . Cannon 66 | . 15 5 16 16 14 . Launcher . | . . . . . . . Special 11 | . 11 . . . . . Kinetic 295 | . 59 51 32 32 121 . Thermal 11 | . 11 . . . . . Explosive . | . . . . . . . Electromagnetic 17 | . 11 6 . . . . Robot Hit Streak 19 | . 19 6 10 5 13 . Robot Miss Streak 5 | . 2 5 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 3 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 239 | . 55 31 32 20 101 . Core Hits 108 | . 32 15 11 6 44 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . 1 1 2 . Critical Strikes 12 | . 2 1 2 2 5 . Destroy 1 | . . . . . 1 . Blast 5 | . 1 1 . 1 2 . Corrupt 1 | . 1 . . . . . Smash 5 | . . . 2 1 2 . Melee Attacks 31 | . . . 12 2 17 . Impact 28 | . . . 12 2 14 . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4546 | . 751 335 631 558 2271 . Guns 2267 | . 392 285 74 175 1341 . Cannons 861 | . 215 50 215 227 154 . Explosions . | . . . . . . . Melee 1254 | . . . 342 156 756 . Ramming 20 | . . . . . 20 . Kinetic 2994 | . 495 313 289 402 1495 . Thermal 144 | . 144 . . . . . Explosive . | . . . . . . . Electromagnetic 134 | . 112 22 . . . . Impact 1178 | . . . 342 156 680 . Slashing 76 | . . . . . 76 . Piercing . | . . . . . . . Highest Corruption 32 | . . . . 7 32 32 Average Corruption 10 | . . . . 6 20 32 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 7 6 . Message Errors 3 | . . . . . 3 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 444 | . . . 77 129 238 . Projectiles 13 | . . . . 13 . . Explosions . | . . . . . . . Melee 431 | . . . 77 116 238 . Knockbacks 14 | . 3 . 2 5 4 . Impact 5 | . . . 1 1 3 . Kinetic 8 | . 3 . 1 4 . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 5 | . . . . . 5 . Shots . | . . . . . . . Rammed 9 | . . . . . 9 . Targets Rammed 10 | . . . . . 10 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 256 | . 256 28 52 246 7 . Average Temperature 51 | . 77 8 17 30 3 . Received Heat Transfer 966 | . 240 60 144 . 516 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 1 2 3 . Impact Corruptions 14 | . . . 3 4 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . 300 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 347 | . 286 347 290 114 321 42 Initial 146 | . . 120 146 40 11 42 Average 113 | . 128 218 196 52 70 42 Maximum Alert Level 1 | . 1 1 1 . 1 . Low Security (%) 73 | 100 69 19 44 100 92 100 Level 1 26 | . 30 80 55 . 7 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 1 . 2 5 . Investigation 3 | . 2 1 . . . . Extermination 2 | . . . . 1 1 . Reinforcement 4 | . 2 . . 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 12 12 4 7 30 5 Peak Tracking Total 6 | . 5 5 1 3 6 5 Tactical Retreats 4 | . 1 . . . 3 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 3 | . . 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 14 | . 4 3 3 2 2 . Terminals 7 | . 3 2 1 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 1 1 . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 39 | . 15 7 9 5 3 . Successful 27 | . 11 6 4 4 2 . Failed 12 | . 4 1 5 1 1 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 10 4 2 3 . . Fabricators . | . . . . . . . Repair Stations 7 | . . 3 . 2 2 . Recycling Units 8 | . 5 . 3 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 7 3 1 2 . . Record 6 | . 4 . . 2 . . Prototype ID Bank 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 3 . 2 1 . Scan Component 4 | . . 2 . 1 1 . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks 5 | . 4 . 1 . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 1 2 . 1 . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 64 | . . 26 . 38 . . Parts Recycled . | . . . . . . . Recycled Matter 171 | . 171 . . . . . Retrieved Matter 310 | . 310 . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 2582 | 48 352 286 498 514 881 3 Spaces Moved 1359 | 42 187 152 358 240 374 6 Core 26 | 5 . . . . 15 6 Treads 786 | . . . 187 240 359 . Legs 150 | . 34 116 . . . . Wheels 149 | 37 112 . . . . . Hover 41 | . 41 . . . . . Flight 207 | . . 36 171 . . . Fastest Speed 34 | 50 80 34 34 170 50 50 Average Speed 130 | 76 95 101 105 170 164 50 Slowest Speed 500 | 80 240 120 170 170 500 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 42 19 42 7 6 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . 3 . . . . . Melee . | . . . . . . . Projectile 3 | . 3 . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 1826 | 57 263 229 437 315 519 6 Wait 70 | . . 24 . 41 5 . Move 1353 | 41 186 151 357 239 373 6 Hop . | . . . . . . . Pick Up 73 | 10 13 8 19 6 17 . Fast Attach . | . . . . . . . Attach 52 | 6 3 4 11 8 20 . Detach 2 | . . . . 1 1 . Swap 20 | . 12 7 1 . . . Drop 41 | . 8 1 21 2 9 . Fire 174 | . 41 34 16 16 67 . Melee 31 | . . . 12 2 17 . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 6 | . . . . . 6 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Discovered exit to Mines (range 15) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Identified exit to Materials 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Discovered new exit (range 10) 518 | -9/Materials | Repaired Lgt. Assault Rifle 683 | -9/Materials | Discovered new exit (range 4) 687 | -9/Materials | Identified exit to Materials 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 792 | -8/Materials | Build established: Scavenger-Mutant 1018 | -8/Materials | Met 7R-MNS 1119 | -8/Materials | Build established: Mutant 1161 | -8/Materials | Discovered new exit (range 14) 1183 | -8/Materials | Identified exit to Factory 1185 | -8/Materials | Entered Factory 1185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -7/Factory | Caught up to 7R-MNS 1271 | -7/Factory | Repaired Lgt. Deuterium Engine 1622 | -7/Factory | Discovered new exit (range 16) 1659 | -7/Factory | Discovered new exit (range 12) 1699 | -7/Factory | Entered another Factory area 1699 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2324 | -6/Factory | Garrison activated, responded to threat 2360 | -6/Factory | Identified exit to Garrison 2376 | -6/Factory | Spotted B-75 Beast 2505 | -6/Factory | System corruption reached 10% 2521 | -6/Factory | Destroyed 8 combat bots 2537 | -6/Factory | Lost 11 parts (2p3n3u3w) 2552 | -6/Factory | Core integrity fell below 50% 2552 | -6/Factory | System corruption reached 30% 2564 | -6/Factory | Core integrity fell below 20% 2580 | -6/Factory | Entered Garrison 2583 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02575_ Critical hit (Destroy). 02575_ Recoil Stabilizer destroyed. 02575_ K-01 Serf collects debris. 02577_ R-10 Processor inserts Lgt. Nuclear Core into recycling unit. 02577_ Lgt. Treads destroyed. 02578_ Recycling unit begins recycling process. 02578_ Acquired 27 matter. 02578_ Acquired 17 matter. 02579_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 02579_ R-10 Processor collects Lgt. Nuclear Core. 02580_ R-10 Processor inserts VTOL Module into recycling unit. LOCATION=GARRISON GOAL=ESCAPE 02581_ Triggered Alarm Trap. 02581_ An alarm sounds. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????#####??????????????????????? | | ????????????# # #??????#???????????????? | | ????????#####+#+##### #######?????????? | | ????????# b l Y ????????? | | ????????# ????????? | | ????????# b @ ????????? | | ????????# #+#Y########???????????????? | | ????????# # # #??????????????????????? | | ????????#########??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 930 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 63 Melee Accuracy 14 Recoil Reduction 8 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Made in Tau Ceti IV Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed PhaseHeartCleaver Manual? 0 Play Time 00:38:58 Cumulative 3.8 hours Start 2024.06.30 @ 16:07:47 End 2024.07.01 @ 18:20:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 617d388d-c6d3-4d65-9b35-47bfc5b0bc44