Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 15:00:04 Player: TheSkyeDoctor Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (102) 510 Value Destroyed (3587) 3587 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2625) 2625 TOTAL SCORE: 12622 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Shock Bomb Launcher Heavy Rocket Launcher > --- INVENTORY (15) --- Large Matter Pod (150) Improved Terrain Scanner Makeshift Terrain Scan Processor EM Disruption Field Phase Cannon Rocket Launcher Rocket Array Molecular Deconstructor Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Zionite Light Carapace > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Angular Momentum Engine Zionite Biocell Large Matter Pod Improved Terrain Scanner Makeshift Terrain Scan Processor EM Disruption Field Phase Cannon Shock Bomb Launcher Rocket Launcher Heavy Rocket Launcher Rocket Array Molecular Deconstructor Makeshift Hammer CR-A16's Pointy Stick [Rating: 93] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility EM Disruption Field Device EM Disruption Field Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon AWS/Autocannon Energy Gun Zionite Phaser-S Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 67 | 11 1 2 1 . 5 9 2 2 . . 13 1 1 2 17 Power 9 | 1 . 1 . . . 2 . 1 . . 1 . . . 3 Engine 5 | 1 . 1 . . . 2 . . . . 1 . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 15 | 4 . . . . 1 3 1 . . . 5 . . . 1 Treads 4 | 2 . . . . . 1 1 . . . . . . . . Leg 5 | 2 . . . . . 2 . . . . 1 . . . . Wheel 5 | . . . . . 1 . . . . . 4 . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 24 | 3 . . 1 . 3 3 1 1 . . 4 1 . . 7 Device 11 | 2 . . . . 2 3 . . . . 1 . . . 3 Storage 4 | 1 . . 1 . . . . . . . 1 . . . 1 Processor 4 | . . . . . . . . 1 . . 2 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 . 1 . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 3 1 1 . . 1 1 . . . . 3 . 1 2 6 Energy Gun 7 | . 1 . . . . . . . . . 1 . . . 5 Energy Cannon 2 | . . . . . . 1 . . . . . . . 1 . Ballistic Gun 4 | 3 . . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 . . 1 1 Special Weapon 2 | . . 1 . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . . . . . 1 1 9 Parts Lost 25 | . 1 4 . . 1 1 . 2 . . 5 . . . 11 Power 3 | . . 1 . . . . . . . . 1 . . . 1 Propulsion 8 | . . 1 . . . 1 . 1 . . 3 . . . 2 Utility 9 | . . 1 . . 1 . . 1 . . 1 . . . 5 Weapon 5 | . 1 1 . . . . . . . . . . . . 3 Highest Loss Streak 10 | . 1 2 . . 1 1 . 1 . . 3 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 1 3 3 3 5 8 9 9 9 9 9 9 13 12 12 13 Power . | . 1 1 . . . . 1 1 1 1 . 1 1 1 . Propulsion . | . 1 1 1 1 . . . . . . . 1 1 1 . Utility 3 | . 1 1 2 3 3 4 5 4 4 4 4 4 4 4 4 Weapon 4 | . . . . 1 5 4 3 4 4 4 4 7 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . 1 . . . . 1 . 1 1 8 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 5 | . . . . . . . . . . . 1 . . 1 3 Weapon 5 | . . . . . . 1 . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 61 66 71 64 79 83 77 76 76 81 67 78 80 77 Engine 5 | . 14 9 14 14 9 7 7 4 . . . 6 6 6 2 Core 1 | . . . . . . . . 2 7 7 5 . . . . Treads 4 | . . . . . . 6 9 15 15 15 8 . . . . Leg 7 | . 28 21 14 14 9 13 12 7 7 7 8 . . . . Wheel 7 | . . . . . 8 7 7 3 . . 6 13 13 13 12 Device 15 | . 14 1 . . 12 21 23 23 23 23 20 13 13 13 13 Storage 7 | . 14 2 9 14 9 7 7 7 7 7 6 6 6 6 6 Processor 11 | . . . . . . . . 4 7 7 17 21 26 26 21 Protection 2 | . . . . . 8 7 6 . . . . . . . 3 Energy Gun 3 | . 3 14 14 14 . . . . . . . . . . 8 Ballistic Cannon 4 | . . . . . 8 6 7 7 7 7 5 5 . . 2 Special Weapon 2 | . . 7 14 14 . . . . . . . . 5 6 . Peak Build Rating 93 | 7 7 7 8 8 47 63 65 65 65 66 79 80 80 76 93 Average Rating 57 | 6 6 4 5 8 43 58 64 63 65 65 72 77 74 74 82 On Entrance 42 | . 7 7 4 8 8 43 63 65 65 65 66 55 80 75 75 Avg Prop Armor Cover (%) 9 | . . 29 . . 4 10 12 9 4 4 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 15 15 7 15 15 81 88 88 88 88 88 98 96 96 50 98 Greatest Support 56 | 40 20 20 10 10 10 10 10 56 56 56 56 56 56 56 56 Greatest Overweight (x) 9 | 1 . . 1 1 8 8 8 8 1 1 9 1 1 . 3 Average Overweight (x) 1 | . . . . 1 7 7 8 4 1 1 2 1 . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 5 8 10 10 10 10 10 10 10 11 15 15 15 15 Most Carried 15 | 4 4 5 7 8 10 10 10 10 9 10 15 15 14 15 15 Average Carried 10 | 1 3 3 4 7 8 9 9 9 9 9 10 13 13 14 14 Final Capacity 15 | 8 8 5 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 3 4 2 7 8 9 9 10 9 9 10 15 14 14 15 11 Class Distribution -------------------- 36% | Tank 33% | Gunner 19% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1546 | 478 94 6 20 5 75 95 20 20 . . 199 94 60 34 346 Remotely 334 | . . . . . . 95 20 20 . . 199 . . . . Salvage Created 3475 | 353 191 49 . 5 320 367 45 64 . 201 793 311 . . 776 Parts 186 | 34 9 3 . 1 15 15 4 2 . 7 31 23 . . 42 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 5 4 . 7 . 8 6 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 80 | . 4 2 . . 7 9 3 3 . 7 16 9 . . 20 Guns 6 | . 4 2 . . . . . . . . . . . . . Cannons 54 | . . . . . 7 9 3 3 . 7 10 9 . . 6 AOE 20 | . . . . . . . . . . . 6 . . . 14 Classes Destroyed 18 | 3 1 1 . . 4 2 . 1 . 1 2 1 . . 2 Worker 6 | 2 . . . 1 1 . . . . . 2 . . . . Builder 4 | . . . . . . . . . . . 4 . . . . Tunneler 10 | 9 . . . . . . . . . . 1 . . . . Recycler 4 | 1 . . . . . . . . . . 3 . . . . Operator 1 | . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 5 | . . . . . 3 1 . . . . 1 . . . . Swarmer 12 | . . 2 . . . . 3 . . 2 5 . . . . Grunt 24 | . 4 . . . 4 5 . . . 3 8 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . . 1 . . . . Sentry 5 | . . . . . 1 1 . 1 . . 1 1 . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . Programmer 4 | . . . . . . 1 . . . . 1 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 Z-Light 11 | . . . . . . . . . . . . . . . 11 Assembled 8 | . . . . . . . . . . . . . . . 8 Thug 5 | . . . . . . . . . . . . 5 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 4 3 2 . 1 5 4 3 1 . 3 24 6 . . 8 Combat Bots Only 13 | . 3 2 . . 3 4 3 1 . 3 13 6 . . 8 Max Kills in Single Turn 8 | 1 1 1 . 1 1 1 1 1 . 1 8 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 375 | . 30 33 . . 10 14 11 45 . 5 109 19 21 . 78 Missed 130 | . 8 8 . . 3 6 3 14 . 3 49 6 6 . 24 Hits 245 | . 22 25 . . 7 8 8 31 . 2 60 13 15 . 54 Melee 6 | . . 6 . . . . . . . . . . . . . Projectile 239 | . 22 19 . . 7 8 8 31 . 2 60 13 15 . 54 Critical Strikes 2 | . . . . . . . . . . . 1 1 . . . Damage Taken 4508 | . 309 348 . . 99 117 111 444 . 36 862 196 155 . 1831 Core 1041 | . 43 59 . . 16 15 14 5 . . 159 36 31 . 663 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . . . . . . . . 55 Ignored by Resistances 22 | . . . . . 12 10 . . . . . . . . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . 6 . Core Remaining (%) 87 | 100 . . . 59 97 . . . . 95 . . . . . Volleys Fired 105 | 28 18 8 . 2 . . . . . . 17 . 5 . 27 Largest 3 | 2 2 2 . 2 . . . . . . 1 . 2 . 3 Hottest 180 | 40 40 140 . 140 . . . . . . 39 . 33 . 180 Shots Fired 320 | 56 30 14 . 4 25 19 6 16 . 10 45 21 9 1 64 Gun 135 | 56 30 13 . 2 . . . . . . 11 . 5 1 17 Cannon 153 | . . . . . 25 19 6 16 . 10 28 21 . . 28 Launcher 22 | . . . . . . . . . . . 6 . . . 16 Special 10 | . . 1 . 2 . . . . . . . . 4 . 3 Kinetic 258 | 56 30 5 . . 25 19 6 16 . 10 39 21 5 1 25 Thermal 16 | . . 9 . 4 . . . . . . . . . . 3 Explosive 16 | . . . . . . . . . . . 6 . . . 10 Electromagnetic 6 | . . . . . . . . . . . . . . . 6 Phasic 17 | . . . . . . . . . . . . . . . 17 Robot Hit Streak 16 | 6 12 13 . 2 6 11 2 13 . 13 15 16 2 . 11 Robot Miss Streak 6 | 3 2 6 . 1 3 1 2 1 . . 3 1 6 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Autonomous 151 | . . . . . 25 19 6 16 . 10 28 21 . . 26 Shots Hit Robots 209 | 29 24 6 . 2 17 16 3 15 . 10 26 19 2 . 40 Core Hits 160 | 13 10 4 . 1 11 8 1 4 . 6 37 8 1 . 56 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 3 1 1 1 . . 2 2 . . 2 Blast 12 | . . . . . 3 1 1 1 . . 2 2 . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16085 | 371 292 93 . 35 1429 1439 259 1222 . 842 4586 1877 42 . 3598 Guns 1280 | 371 292 69 . 11 . . . . . . . . 42 . 495 Cannons 10940 | . . . . . 1429 1439 259 1222 . 842 2183 1877 . . 1689 Explosions 3817 | . . . . . . . . . . . 2403 . . . 1414 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 11637 | 371 292 23 . . 1429 1439 259 1222 . 842 2183 1877 42 . 1658 Thermal 136 | . . 70 . 35 . . . . . . . . . . 31 Explosive 3369 | . . . . . . . . . . . 2367 . . . 1002 Electromagnetic 448 | . . . . . . . . . . . 36 . . . 412 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 495 | . . . . . . . . . . . . . . . 495 Highest Corruption 2 | . . . . . . . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . . . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 4 3 2 . Message Errors 6 | . . . . . . . . . . . . 3 2 1 . Matter Fused 1 | . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1817 | . . . . . 62 296 127 . . 109 621 377 . . 225 Projectiles 1640 | . . . . . 62 296 127 . . 109 447 377 . . 222 Explosions 177 | . . . . . . . . . . . 174 . . . 3 Melee . | . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . 3 7 . . . 2 8 4 . . 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 3 6 . . . 2 8 4 . . 7 Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . . . . 157 . . . . Shots 2 | . . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 149 | . 5 52 . 80 . . . . . . . . 149 . 87 Average Temperature 39 | . 2 24 . 40 . . . . . . . . 93 . 59 Received Heat Transfer 1097 | . 177 67 . . 54 45 . 84 . 9 171 54 . . 436 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 262 | . . 150 . 75 . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . Low Security (%) 94 | 100 100 100 . 100 100 100 . . . . 82 . . . . Level 1 . | . . . . . . . . . . . 2 . . . . Level 2 4 | . . . . . . . . . . . 14 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 556 | 10 75 61 . 6 126 105 . . . . 556 . . . . Initial 43 | . . 21 . . . 43 . . . . 34 . . . . Average 47 | 1 24 18 . . 46 43 . . . . 88 . . . . Influence Increases 1809 | 60 115 78 . 6 253 255 70 80 . 145 667 80 . . . Destroy 0b10 Robot/C 1080 | . 80 60 . . 160 180 60 60 . 100 320 60 . . . Destroy 0b10 Robot/NC 165 | 60 . . . 5 25 5 . . . 10 60 . . . . Destroy Leader 220 | . 20 . . . 36 42 10 20 . 20 52 20 . . . Allied During Kill 15 | . . 3 . . 10 2 . . . . . . . . . Successful Hack 8 | . . . . . . 8 . . . . . . . . . Disable Machine 210 | . . . . . 15 . . . . . 195 . . . . Destroy Structure 51 | . . . . 1 7 3 . . . . 40 . . . . Lose Combat Pursuer 60 | . 15 15 . . . 15 . . . 15 . . . . . Influence Decreases 1809 | 60 60 128 5 6 157 306 61 134 . 90 205 373 184 40 . Entered New Map 419 | . . 34 5 . . 53 18 11 . . 21 193 44 40 . Time Decay 1245 | 60 50 60 . 6 127 232 43 113 . 90 144 180 140 . . Lost Part 92 | . 10 21 . . 10 1 . 10 . . 40 . . . . Lost Ally 53 | . . 13 . . 20 20 . . . . . . . . . Squads Dispatched 7 | . 2 . . . . 2 . . . . 3 . . . . Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . Reinforcement 4 | . 2 . . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 3 . . . . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 122 | . 12 23 . . 11 10 3 2 . 7 18 7 1 . 28 Peak Tracking Total 22 | . 6 22 . . 4 3 3 1 . 4 5 5 1 . 20 Tactical Retreats 5 | . 1 2 . . . 1 . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 18 | . . . . . 1 . . . . . 13 . 1 . 3 Max in Single Turn 5 | . . . . . 1 . . . . . 5 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 10 | . . . 4 1 . 1 . . 3 . 1 . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 56 | . . . 25 2 . 3 . . 23 . 3 . . . . Successful 50 | . . . 25 . . 2 . . 23 . . . . . . Failed 6 | . . . . 2 . 1 . . . . 3 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . 3 . . . . . . 1 4 . Terminals 5 | . . . . 2 . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . Terminal Hacks 49 | . . . 25 . . 1 . . 23 . . . . . . Record 30 | . . . 24 . . . . . 6 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . 1 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . 4 . . . . . . . . . . . 5 . Largest Group 5 | . . 4 3 2 2 1 . . . . . . . 5 5 Highest-Rated Group 138 | . . 71 53 22 22 7 . . . . . . . 138 138 Highest-Rated Ally 31 | . . 31 31 15 15 7 . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 97 | . . 23 . . 16 3 . . . . . . . . 55 Total Damage 1214 | . . 330 . . 137 24 . . . . . . . . 723 Kills 6 | . . 1 . . 2 . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 368 | 191 167 9 . . . . . . . . 1 . . . . Terrain 1 | . . . . . . . . . . . 1 . . . . Seismic 367 | 191 167 9 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 3 1 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 8008 | 310 167 148 637 192 364 678 510 756 197 488 799 371 298 995 1098 Spaces Moved 5021 | 163 92 107 384 95 175 332 253 331 83 203 393 302 270 958 880 Core 74 | 2 . 72 . . . . . . . . . . . . . Treads 627 | 21 . . . . . . . 182 83 203 138 . . . . Legs 750 | 140 92 35 384 95 . . . . . . 4 . . . . Wheels 3570 | . . . . . 175 332 253 149 . . 251 302 270 958 880 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 120 190 185 110 200 200 240 240 100 115 100 100 100 Average Speed 145 | 125 120 72 161 190 193 197 200 221 240 240 177 115 100 100 106 Slowest Speed 260 | 190 120 120 190 190 200 200 200 240 240 240 260 115 115 100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . 2 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 31 21 71 40 23 8 43 49 69 35 16 49 51 82 81 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . 1 . 1 . . . . 2 . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 1 1 . 1 . 2 2 4 . Spaces Dug 3 | . . . . . . . . . . . 3 . . . . Terrain Destroyed 104 | . . . . 1 7 3 3 1 . . 44 2 1 . 42 Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . . . 1 7 3 3 1 . . 7 2 1 . 4 AOE 75 | . . . . . . . . . . . 37 . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 5528 | 210 118 162 401 99 201 356 258 354 82 205 478 325 284 997 998 Wait 231 | . 7 43 14 2 17 5 . 20 . 2 35 17 3 26 40 Move 5006 | 162 91 106 383 94 174 331 252 330 82 202 392 301 269 957 880 Hop . | . . . . . . . . . . . . . . . . Pick Up 36 | 3 1 . 3 1 3 3 1 1 . 1 7 2 1 5 4 Fast Attach 47 | 9 1 . 1 . 3 6 2 . . . 5 1 1 1 17 Attach 25 | . . 3 . . 2 1 . 2 . . 7 1 1 2 6 Detach 18 | 2 . 1 . . 2 . 1 . . . 7 . 1 1 3 Swap 10 | 2 . . . . . 3 . . . . 3 . . . 2 Drop 48 | 4 . 1 . . . 7 2 1 . . 5 1 3 5 19 Fire 105 | 28 18 8 . 2 . . . . . . 17 . 5 . 27 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 311 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Entered Mines 479 | -10/Mines | Assembled infested the area 497 | -10/Mines | Escorted by a lone wolf Derelict 511 | -10/Mines | Learned location of 1 exit from Materials 531 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 570 | -10/Mines | Discovered new exit (range 5) 619 | -10/Mines | Met 8R-AWN 626 | -10/Mines | Entered Exiles 626 | -10/Exiles | Accompanied by 3 allies 655 | -10/Exiles | Welcomed by 8R-AWN 677 | -10/Exiles | Met EX-HEX 764 | -10/Exiles | Met EX-DEC 883 | -10/Exiles | Learned location of Zion (-6) 929 | -10/Exiles | Met EX-BIN 948 | -10/Exiles | Aligned with FarCom system 949 | -10/Exiles | Given EX-Vault access code 1044 | -10/Exiles | Opened EX-Vault 1060 | -10/Exiles | Found AWS/Autocannon 1099 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1226 | -10/Exiles | Discovered new exit (range 10) 1263 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1263 | -10/Exiles | Entered Mines 1263 | -9/Mines | Accompanied by 2 allies 1287 | -9/Mines | Learned location of 1 exit from Materials 1311 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1428 | -9/Mines | Discovered new exit (range 9) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Accompanied by 2 allies 1455 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1456 | -8/Materials | Identified exit to Factory 1810 | -8/Materials | Build established: Tank 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Accompanied by 1 ally 1819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -7/Factory | Identified exit to Lower Caves 2497 | -7/Factory | Entered Lower Caves 2507 | -7/Lower Caves | Learned Factory terminal intel 2745 | -7/Lower Caves | Learned location of Extension (-4) 2981 | -7/Lower Caves | Identified exit to Lower Caves 3007 | -7/Lower Caves | Entered another Lower Caves area 3039 | -7/Lower Caves | Spotted B-75 Beast 3080 | -7/Lower Caves | Destroyed B-75 Beast 3226 | -7/Lower Caves | Discovered new exit (range 6) 3253 | -7/Lower Caves | Identified exit to Factory 3321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3606 | -7/Lower Caves | Encountered a Warlord checkpoint 3660 | -7/Lower Caves | Learned 4 Factory zone layouts 3730 | -7/Lower Caves | Discovered new exit (range 9) 3751 | -7/Lower Caves | Identified exit to Data Miner 3763 | -7/Lower Caves | Entered Data Miner 3763 | -7/Data Miner | Discovered new exit (range 6) 3809 | -7/Data Miner | Met Data Miner 3852 | -7/Data Miner | Learned location of Section 7 (-2) 3852 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3895 | -7/Data Miner | Received God Mode back door access code from Data Miner 3958 | -7/Data Miner | Identified exit to Proximity Caves 3960 | -7/Data Miner | Entered Proximity Caves 4412 | -6/Proximity Caves | Discovered exit to Factory (range 13) 4448 | -6/Proximity Caves | Entered Factory 4448 | -6/Factory | Evolved 2 slots: Utility x2 4449 | -6/Factory | Identified exit to Lower Caves 4449 | -6/Factory | Identified exit to Factory 4450 | -6/Factory | Loaded intel: 26 terminal locations 4764 | -6/Factory | Build established: Skirmisher 5153 | -6/Factory | Lost 3 parts (1p2n) 5171 | -6/Factory | Destroyed 13 combat bots 5247 | -6/Factory | Entered Lower Caves 5343 | -6/Lower Caves | Encountered a Warlord checkpoint 5513 | -6/Lower Caves | Attacked by a faux Warlord 5535 | -6/Lower Caves | Build established: Gunner 5580 | -6/Lower Caves | Discovered new exit (range 8) 5587 | -6/Lower Caves | Identified exit to Lower Caves 5618 | -6/Lower Caves | Entered another Lower Caves area 5643 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5652 | -6/Lower Caves | Found Prototype Special Weapon 5652 | -6/Lower Caves | Identified Molecular Deconstructor 5849 | -6/Lower Caves | Encountered a Warlord checkpoint 5877 | -6/Lower Caves | Discovered new exit (range 15) 5888 | -6/Lower Caves | Identified exit to Zion 5899 | -6/Lower Caves | Learned Factory emergency access door positions 5916 | -6/Lower Caves | Entered Zion 5927 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6020 | -6/Zion | Discovered new exit (range 10) 6077 | -6/Zion | System corruption cleaned by Quarantine Array 6099 | -6/Zion | Found CR-A16's Pointy Stick 6144 | -6/Zion | Found Prototype Launcher 6144 | -6/Zion | Identified Rocket Array 6294 | -6/Zion | Learned Factory terminal intel 6306 | -6/Zion | Received a hallucinogenic algorithm 6407 | -6/Zion | Learned location of Warlord (-5) 6673 | -6/Zion | Gained Derelict followers 6862 | -6/Zion | Opened final containment barrier to the Deep Caves 6879 | -6/Zion | Discovered new exit (range 3) 6879 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6883 | -6/Zion | Identified exit to Deep Caves 6911 | -6/Zion | Entered Deep Caves 6911 | -6/Deep Caves | Accompanied by 5 allies 7151 | -6/Deep Caves | Z-Facility disabled 7164 | -6/Deep Caves | Attacked by Z-Imprinter 7168 | -6/Deep Caves | Destroyed Z-Imprinter 7278 | -6/Deep Caves | Found Prototype Protection 7278 | -6/Deep Caves | Identified Zio. Weapon Casing 7467 | -6/Deep Caves | AWS/Autocannon suddenly broke down 7910 | -6/Deep Caves | Discovered new exit (range 6) 7962 | -6/Deep Caves | Spotted Golem 7982 | -6/Deep Caves | Core integrity fell below 50% 7987 | -6/Deep Caves | Exposed GOLEM chamber 7988 | -6/Deep Caves | Triggered Deep Caves wall 7995 | -6/Deep Caves | Core integrity fell below 20% 8009 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 07984_ Imp. Signal Interpreter destroyed. 07984_ Zio. Biocell destroyed. 07987_ 53-209(g) destroyed. [Achievement: That's One Door That Should Stay Closed] 07988_ Zio. Phaser-S destroyed. 07990_ Golem Prototype Device integration complete. 07991_ YR-7FK(h) destroyed. 07991_ Zio. Phaser-S destroyed. 07991_ Arm. Huge Wheel destroyed. 07991_ Zio. Light DM Reactor destroyed. 08002_ as-82064 destroyed. 08002_ as-63751 destroyed. 08002_ as-64737 destroyed. 08002_ N3-2FB(b) destroyed. 08004_ as-95266 destroyed. 08004_ 8U-QKM(g) destroyed. 08007_ as-52740 destroyed. 08007_ Slug penetrates 7C-HR2(g). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## | | ??????????????????????????????????????### | | ?????????????????????????????????????## | | ???????????????????????????????????### | | ???????????????????????????????????# | | ??????????????????????????????????# ## ## | | ??????????????????????????????????## #### ##? | | ???????????????????????????????????####??#####?? | | ???????????????????????? #???????????????????# | | ?????????????????????? ???????????????????# | | ??????????????????? #??????????????????# | | ????????????????? #??????????????????# | | ??????????????? b * * #??????????????????? | | ??????????????= = #??????????????????? | | ????????????a #??????????????????? | | ????????????aa * #??????????????????? | | ??????????? a * ##?????????????????? | | ??????????? #?????????????????? | | ?????????? % * #?????????????????? | | ?????????? * l #?????????????####? | | ?????????? ############### ## | | ????????? || # # | | ?????????""G% % *aa * | | ????????" a | | ?????????" g ########## | | ????????" @ #????????# | | ?????????" ##????????## #### | | ????????" # # ;#?????????## ##??? | | ????????? #;## ## ## ## #?????????####???? | | ?????????"" ?????# ?# ?###???????????????????? | | ???????????????????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 10 Resistance: EX 25 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ArmoredReflexNanoactuators Manual? 0 Play Time 00:46:13 Cumulative 209.6 hours Start 2026.09.12 @ 14:10:02 End 2026.09.12 @ 15:00:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d70967-0647-4564-8e0e-1d84081eb773