Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.24 @ 16:49:00 Player: Minty Result: Destroyed by 55-GFO(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1939) 1939 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5854 Bonus ------- High Alert Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 42/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Improved Deuterium Engine Cryofiber Web Battle Rifle Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Aerolev Unit Cesium-ion Thruster Cooling System Advanced Weight Redist. System Advanced Terrain Scan Processor Reaction Control System Reactive Plating Recalibrator Spread Laser Plasma Cutter [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 1 2 . . . Weapon . | . . . . . . . . Parts Attached 82 | . 13 26 10 6 3 10 14 Power 11 | . 1 4 2 2 . . 2 Engine 10 | . 1 4 1 2 . . 2 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 19 | . 3 8 2 1 2 2 1 Treads . | . . . . . . . . Leg 7 | . 3 3 . . . . 1 Wheel 2 | . . 2 . . . . . Hover 5 | . . 3 1 1 . . . Flight 5 | . . . 1 . 2 2 . Utility 26 | . 4 7 3 2 . 5 5 Device 9 | . 2 2 . 1 . 3 1 Storage 1 | . 1 . . . . . . Processor 9 | . . 4 . 1 . 2 2 Hackware 6 | . . 1 3 . . . 2 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 26 | . 5 7 3 1 1 3 6 Energy Gun 6 | . 2 2 . . . . 2 Energy Cannon 3 | . . 2 . . . 1 . Ballistic Gun 9 | . 1 1 2 1 . 2 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . Unidentified Prototypes 6 | . . 3 1 2 . . . Parts Lost 38 | . 2 9 3 3 4 4 13 Power 6 | . . 3 1 . 1 . 1 Propulsion 11 | . 1 2 1 . 3 3 1 Utility 15 | . . 2 . 3 . 1 9 Weapon 6 | . 1 2 1 . . . 2 Highest Loss Streak 11 | . 1 7 2 2 4 4 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | . 9 9 9 9 8 6 4 Power . | . . . . . . . . Propulsion 2 | . 4 2 . 1 2 . . Utility 2 | . 2 2 5 5 4 2 . Weapon 2 | . 2 3 1 . . 1 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 4 2 1 . 7 1 Power 2 | . . . . . . 1 1 Propulsion 3 | . 1 1 . . . 1 . Utility 6 | . 2 1 . 1 . 2 . Weapon 6 | . . 2 2 . . 2 . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 84 | . 96 88 97 88 63 62 56 Engine 7 | . 14 10 7 . 4 . 1 Leg 11 | . 27 13 . . . . 4 Wheel 1 | . . 4 . . . . . Hover 5 | . . 2 27 23 14 . . Flight 2 | . . . . . 3 15 1 Device 7 | . 10 9 . 4 . 9 3 Storage 9 | . 14 11 9 7 7 3 . Processor 8 | . . 7 12 14 7 14 15 Hackware 11 | . . 8 22 22 15 15 19 Energy Gun 6 | . 16 7 2 . . . . Energy Cannon 2 | . . 8 . . . . . Ballistic Gun 5 | . 6 2 10 6 4 2 8 Launcher 1 | . 5 . . . 1 . . Special Melee Weapon 1 | . . . 3 7 3 . . Peak Build Rating 39 | . 8 22 35 39 36 32 39 Average Rating 19 | . 7 14 32 37 29 26 24 On Entrance 18 | 6 6 8 22 32 35 18 18 Naked Turns 1 | . . . . . . . 1 Heaviest Build 25 | 13 21 25 19 23 23 12 17 Greatest Support 24 | 20 20 20 24 24 24 15 15 Greatest Overweight (x) 6 | . 1 6 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 5 Average Capacity 8 | . 9 10 10 10 10 7 5 Most Carried 10 | . 10 10 10 10 9 10 5 Average Carried 8 | . 9 9 9 9 8 6 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 9 9 8 5 5 Class Distribution -------------------- 34% | Mutant 26% | Hacker-Mutant 21% | Scavenger-Mutant 17% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Matter Collected 1831 | 200 313 500 185 98 . 86 449 Remotely . | . . . . . . . . Salvage Created 2301 | . 646 1039 280 72 50 58 156 Parts 157 | . 46 76 18 1 5 6 5 Haulers Intercepted 3 | . . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Combat Hostiles Destroyed 54 | . 19 22 5 . 4 2 2 Guns 29 | . 9 11 5 . . 2 2 Cannons 3 | . . 3 . . . . . AOE 22 | . 10 8 . . 4 . . Classes Destroyed 13 | . 7 3 . . 1 . 2 Worker 6 | . 1 2 1 . . 2 . Builder 5 | . 1 4 . . . . . Hauler 3 | . . 3 . . . . . Recycler 2 | . 1 . . 1 . . . Mechanic 2 | . . 2 . . . . . Operator 6 | . 2 4 . . . . . Watcher 3 | . 3 . . . . . . Swarmer 15 | . 9 4 . . . 2 . Cutter 3 | . . . . . 3 . . Grunt 28 | . 10 15 2 . 1 . . Sentry 6 | . . 3 3 . . . . Samaritan 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Savage 1 | . . . . . . . 1 Best Kill Streak 10 | . 9 10 2 1 4 2 1 Combat Bots Only 9 | . 9 6 2 . 4 2 1 Max Kills in Single Turn 6 | . 6 4 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 6 | . 6 4 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Hostile Shots Fired 496 | . 73 104 59 35 93 29 103 Missed 194 | . 25 32 23 16 46 8 44 Damage Taken 4304 | . 550 978 545 297 746 292 896 Core 1142 | . 96 239 75 54 178 141 359 Absorbed by Shields 47 | . . . . . 47 . . Redirected to Shielding 6 | . 6 . . . . . . Regen/Repaired (Parts) 121 | . 54 67 . . . . . Core Remaining (%) 71 | 100 61 40 86 . . . . Volleys Fired 215 | . 56 77 31 6 7 17 21 Largest 2 | . 2 2 2 1 2 1 2 Hottest 136 | . 80 136 88 28 67 56 115 Shots Fired 338 | . 106 129 45 6 9 16 27 Gun 281 | . 100 86 45 6 3 15 26 Cannon 37 | . . 36 . . . 1 . Launcher 20 | . 6 7 . . 6 . 1 Special . | . . . . . . . . Kinetic 145 | . 41 19 42 6 3 15 19 Thermal 144 | . 38 103 3 . . . . Explosive 20 | . 6 7 . . 6 . 1 Electromagnetic 29 | . 21 . . . . 1 7 Robot Hit Streak 16 | . 11 16 7 4 7 3 10 Robot Miss Streak 12 | . 4 5 5 12 4 7 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 3 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 229 | . 59 85 31 10 7 12 25 Core Hits 145 | . 40 52 15 6 11 10 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . 3 . . . . 1 Burn 3 | . . 3 . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 15 | . . 1 1 5 . . 8 Impact 8 | . . . . . . . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . 1 . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5354 | . 1271 2291 475 98 525 160 534 Guns 2648 | . 737 790 475 98 60 160 328 Cannons 449 | . . 449 . . . . . Explosions 2107 | . 534 1052 . . 450 . 71 Melee 112 | . . . . . . . 112 Ramming 38 | . . . . . 15 . 23 Kinetic 1468 | . 305 160 434 98 60 160 251 Thermal 2001 | . 343 1617 41 . . . . Explosive 1526 | . 491 514 . . 450 . 71 Electromagnetic 209 | . 132 . . . . . 77 Impact 112 | . . . . . . . 112 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 36 | . . . 4 9 9 9 36 Average Corruption 6 | . . . 4 7 9 5 8 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 28 | . . . 6 3 2 9 8 Message Errors 8 | . . . 1 1 . 6 . Matter Fused 3 | . . . . . 1 . 2 Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 5 | . . . 2 . . 1 2 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 3 | . . . 1 . . . 2 Data Loss (major) 2 | . . . . 1 1 . . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 275 | . 13 201 . . 24 . 37 Projectiles 1 | . . 1 . . . . . Explosions 237 | . 13 200 . . 24 . . Melee 37 | . . . . . . . 37 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 320 | . 17 94 . . 209 . . Shots 7 | . 1 2 . . 4 . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 291 | . 116 291 66 149 19 258 66 Average Temperature 48 | . 45 50 22 84 10 111 38 Received Heat Transfer 1269 | . 258 366 225 96 168 12 144 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 3 . . . . . Heat Transferred 3604 | . 725 2834 45 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Maximum Alert Level 2 | . 1 2 1 . 1 . . Low Security (%) 57 | . 33 32 94 100 92 100 . Level 1 34 | . 66 42 5 . 7 . . Level 2 7 | . . 24 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 489 | . 346 489 208 50 258 135 . Initial 204 | . . 136 204 15 38 135 . Average 179 | . 196 316 79 11 126 70 . Influence Increases 2283 | . 664 800 291 128 260 140 . Destroy 0b10 Robot/C 1040 | . 380 440 100 . 80 40 . Destroy 0b10 Robot/NC 135 | . 40 75 5 5 . 10 . Destroy Leader 232 | . 86 96 30 . 10 10 . Successful Hack 80 | . 29 7 21 18 . 5 . Select Force Hacks 60 | . 30 . 30 . . . . Disable Machine 150 | . 30 105 . . 15 . . Anti-Garrison Action 50 | . . . . . 50 . . Destroy Structure 146 | . 54 47 . . 45 . . Partial Spotted 45 | . . . . 45 . . . Lose Combat Pursuer 345 | . 15 30 105 60 60 75 . Influence Decreases 1628 | . 340 450 460 88 40 210 40 Time Decay 1073 | . 320 350 120 83 . 170 30 Lost Part 235 | . 20 90 30 5 40 40 10 Lost Ally 20 | . . 10 10 . . . . Purge Threat 300 | . . . 300 . . . . Squads Dispatched 16 | . 4 6 2 2 . 2 . Investigation 8 | . 2 2 1 1 . 2 . Extermination . | . . . . . . . . Reinforcement 8 | . 2 4 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Distress Signals 8 | . 1 4 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 28 40 23 12 16 6 4 Peak Tracking Total 12 | . 6 5 11 6 12 4 3 Tactical Retreats 13 | . 1 2 3 2 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Traps Triggered 5 | . . . . 2 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Machines Disabled 10 | . 2 7 . . 1 . . Max in Single Turn 3 | . 1 3 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Machines Accessed 26 | . 7 3 8 4 1 3 . Terminals 15 | . 5 2 4 1 1 2 . Fabricators 3 | . . . . 2 . 1 . Repair Stations 2 | . 1 1 . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 115 | . 20 12 62 8 2 11 . Successful 88 | . 10 10 52 7 2 7 . Failed 26 | . 10 2 9 1 . 4 . Catastrophic 4 | . 3 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 54 | . 9 5 31 3 1 5 . Terminals 75 | . 16 8 39 3 2 7 . Fabricators 8 | . . . . 4 . 4 . Repair Stations 6 | . 2 4 . . . . . Recycling Units 8 | . 2 . 6 . . . . Scanalyzers 17 | . . . 17 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 38 | . 5 5 23 1 1 3 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 6 | . 1 . 4 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 3 | . 1 1 1 . . . . Alert Level 7 | . . 1 5 . . 1 . Unreport Threat 2 | . . . 2 . . . . Locate Traps 3 | . 1 1 1 . . . . Dispatch Records 1 | . . . 1 . . . . Security Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 4 | . 1 1 2 . . . . Fabricator Hacks 5 | . . . . 3 . 2 . Network Status 1 | . . . . 1 . . . Load Schematic 2 | . . . . 1 . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks 6 | . 2 4 . . . . . Scan Component 3 | . 1 2 . . . . . Repair 3 | . 1 2 . . . . . Recycling Unit Hacks 6 | . 1 . 5 . . . . Process 1 | . . . 1 . . . . Report Inventory 3 | . 1 . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 16 | . . . 16 . . . . Insert Component 8 | . . . 8 . . . . Analyze 8 | . . . 8 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 16 | . 2 1 8 2 1 2 . Terminals 12 | . 1 1 7 1 1 1 . Track 3 | . . . 2 1 . . . Assimilate 2 | . 1 . 1 . . . . Botnet 5 | . . 1 3 . . 1 . Operators 1 | . . . 1 . . . . Override 1 | . . . . . 1 . . Fabricators 2 | . . . . 1 . 1 . Prioritize 1 | . . . . . . 1 . Haulers 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 19 | . 6 3 4 3 . 3 . Full Trace Events 7 | . 2 2 . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . 9 . . . . Parts Built 2 | . . . . 1 . 1 . Authchips . | . . . . . . . . Time 116 | . . . . 58 . 58 . Total Part Build Rating 6 | . . . . 3 . 3 . Parts Repaired 3 | . 1 2 . . . . . Time 88 | . 26 62 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 29 | . . . 29 . . . . Retrieved Matter 29 | . . . 29 . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed 8 | . . . 8 . . . . Part Schematics Acquired 8 | . . . 8 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . 1 . 3 . . . Non-combat 4 | . . 1 . 3 . . . Combat . | . . . . . . . . Robot Hacks Applied 5 | . . 1 . 4 . . . no_distress 2 | . . . . 2 . . . find_chute 1 | . . . . 1 . . . find_recycling 1 | . . . . 1 . . . check_alert 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Total Allies 2 | . 1 . 1 . . . . Largest Group 1 | . 1 1 1 . . . . Highest-Rated Group 10 | . 10 10 10 . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . Total Orders 2 | . 2 . . . . . . STAY 1 | . 1 . . . . . . FOLLOW 1 | . 1 . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Active Infowar (turns) 2365 | . 585 735 251 322 66 241 165 Optics 147 | . . 74 73 . . . . Sensors 422 | . 33 301 . 88 . . . Terrain 1113 | . 552 155 . . . 241 165 T.N.C. 211 | . . 211 . . . . . Machine Analysis 862 | . . 223 251 322 66 . . Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Turns Passed 2927 | . 811 794 251 322 71 352 326 Spaces Moved 2407 | 1 476 430 339 427 111 332 291 Core 134 | . . 2 . . . 15 117 Treads . | . . . . . . . . Legs 765 | 1 476 177 . . . . 111 Wheels 125 | . . 125 . . . . . Hover 956 | . . 126 339 427 64 . . Flight 427 | . . . . . 47 317 63 Fastest Speed 29 | 120 120 46 42 42 32 29 35 Average Speed 71 | 120 121 102 42 42 37 36 76 Slowest Speed 350 | 120 190 350 42 46 42 115 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 1 89 43 37 18 28 8 40 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . . . . 1 Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 7 | . . . . . . . 7 Spaces Dug . | . . . . . . . . Terrain Destroyed 135 | . 51 45 . . 25 . 14 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 135 | . 51 45 . . 25 . 14 Terrain Rammed 1 | . . . . . 1 . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Total 3259 | . 597 658 404 562 129 547 362 Wait 387 | . 39 56 2 105 . 173 12 Move 2391 | . 475 429 338 427 110 325 287 Hop 5 | . . . . . . 3 2 Pick Up 53 | . 7 21 8 6 . 8 3 Fast Attach 36 | . 4 11 3 2 . 8 8 Attach 29 | . 1 8 6 3 2 4 5 Detach 16 | . . 5 3 . 1 3 4 Swap 48 | . 10 24 5 2 3 . 4 Drop 53 | . 5 26 7 5 . 6 4 Fire 215 | . 56 77 31 6 7 17 21 Melee 15 | . . 1 1 5 . . 8 Ram 1 | . . . . . 1 . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 126 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Destroyed 9 combat bots 233 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Repaired Aluminum Leg 805 | -10/Materials | Discovered new exit (range 8) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Accompanied by 1 ally 812 | -9/Materials | Evolved 2 slots: Utility x2 1165 | -9/Materials | Discovered new exit (range 14) 1166 | -9/Materials | Build established: Scavenger-Mutant 1237 | -9/Materials | Repaired Aluminum Leg 1306 | -9/Materials | Repaired Broken Heat Sink 1504 | -9/Materials | Core integrity fell below 50% 1542 | -9/Materials | Lost 7 parts (1p2n2u2w) 1585 | -9/Materials | Discovered new exit (range 12) 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Identified exit to Factory 1819 | -8/Materials | Central database locked down 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Utility x2 1952 | -7/Factory | Fabricated Aerolev Unit? 2080 | -7/Factory | Assembled infested ambush trap array 2179 | -7/Factory | Identified exit to Garrison 2179 | -7/Factory | Entered Garrison 2193 | -7/Garrison | Identified exit to Factory 2203 | -7/Garrison | Triggered checkpoint 2223 | -7/Garrison | Triggered checkpoint 2226 | -7/Garrison | Triggered checkpoint 2247 | -7/Garrison | Triggered checkpoint 2250 | -7/Garrison | Entered Factory 2259 | -7/Factory | Lost 4 parts (1p3n) 2493 | -7/Factory | Lost 4 parts (3n1u) 2572 | -7/Factory | Fabricated Aerolev Unit? 2577 | -7/Factory | Identified exit to Storage 2577 | -7/Factory | Identified exit to Lower Caves 2580 | -7/Factory | Core integrity fell below 50% 2602 | -7/Factory | Entered Lower Caves 2632 | -7/Lower Caves | Learned location of Zion (-6) 2714 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2799 | -7/Lower Caves | Build established: Hacker-Mutant 2891 | -7/Lower Caves | System corruption reached 10% 2907 | -7/Lower Caves | System corruption reached 30% 2910 | -7/Lower Caves | Core integrity fell below 20% 2928 | -7/Lower Caves | Destroyed by 55-GFO(b) with Great Maul Last Messages --------------- 02906_ Critical hit (Smash). 02906_ Arc Projector destroyed. 02906_ Imp. Terrain Scan Processor destroyed. 02906_ System corrupted by crushing effect (+1). 02907_ System corrupted: Carbon-fiber Leg rejected. 02909_ Mak. Terrain Scan Processor destroyed. 02909_ Hvy. Riot Gun destroyed. 02909_ Hacking Suite destroyed. 02909_ System corrupted by crushing effect (+3). 02909_ System corrupted by crushing effect (+2). 02909_ System corrupted by crushing effect (+1). 02909_ Knocked back. 02910_ Acquired 3 matter. 02910_ Acquired Mak. Hammer. 02912_ Acquired 10 matter. 02912_ 55-GFO(b) suffers critical hit (Smash). 02912_ Destroyed Lgt. Treads. 02912_ 55-GFO(b) system corrupted by crushing effect. 02916_ Knocked back. 02924_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? ? | | ???????????????????????????????????????????#?????? | | ????????????????????????????????????????????? ??? | | ???????????????????????????????????????????????? ? | | ??????????????????????????#??????????????# ?#???? | | ?????????????????????#??#?##??????????#?? ??##?##? | | ??????????????????????#?#?#? ????????## #?### | | ????????????????? ? ?##?### ?? ?? ???## ?#??#? | | ????????????????? #?#### ?? ? #### ?#??##? | | ?????????????? ? ? ? ? ? ? ?? ### ####### | | ?????????????? #?? ? ? ### | | ??????????? ?####? ###### ?? | | ??????????? ??#?? ?###??##? ? | | ??????????? #?#? ? ?#?########? | | ??????????? ?# ########### | | ??????????## #? ###?###### | | ???????????# ## ##?##?##?# | | ???????????## ## ? ##??##### | | ?????????##??##? ?########### # | | ?????????###?## ###*!*= ####### ### ## | | ???????????##? ? #?# %b[[######## ### ### | | ???????????# ? ? #### @=############## ###? | | ??????????? ? ?##### [|##### ####### ##?? | | ?????????? ? ? ??######+## ##### #####? | | ?????????#? ## ##### ###### | | ?????????? ? # #### | | ????????? ? ### ## ## ####### | | ?????????? ? ###### ## ### ##?#??## | | ??????????? #####?###### ##### ###?###### | | ???????????#?############ #### ###?#?##### | | ???????????#?########?### ##?# ######?##### | | ????????????#####?#?##### ###### #####??##### | | ?????????????#####?############## ###?####### | | ?????????????#####?####?####??### ###?### ?# | | ??????????????##?#?#?#####?##### ######?? # | | ???????????????#?#?##?######### ###??### # | | ???????????????????#####??###?# #####????###? | | ?????????????????#??????####### ####?##?##?#? | | ???????????????????????#??#??# ##?##?#??###?? | | ????????????????????????????## ??#?#?#???#?# ? | | ????????????????????????#??### #?####???? | | ????????????????????????????# ?#???#? ??? ? ? | | ???????????????????????????#? ? ?#????????? ? | | ???????????????????????????????????????#???? ? ? | | ???????????????????????????????????????????? ## | | ?????????????????????????????????????????#??? ?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 435 Base Temperature (-) 100 Power Shielding 33 Evasion (%) 71 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Extracted Reaction Control System | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Repaired ---------- Aluminum Leg | 40% | -10/Materials Aluminum Leg | 33% | -9/Materials Heat Sink | 76% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDeliveryInjector Manual? 0 Play Time 00:30:01 Cumulative 966.8 hours Start 2024.12.24 @ 16:20:59 End 2024.12.24 @ 16:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1184 Rogue 904 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9df35c-ded1-485b-988e-935c1673dd09